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Diffstat (limited to 'examples/script/context2d/context2d.cpp')
-rw-r--r-- | examples/script/context2d/context2d.cpp | 825 |
1 files changed, 825 insertions, 0 deletions
diff --git a/examples/script/context2d/context2d.cpp b/examples/script/context2d/context2d.cpp new file mode 100644 index 0000000..d49cc3d --- /dev/null +++ b/examples/script/context2d/context2d.cpp @@ -0,0 +1,825 @@ +/**************************************************************************** +** +** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** Contact: Qt Software Information (qt-info@nokia.com) +** +** This file is part of the examples of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the either Technology Preview License Agreement or the +** Beta Release License Agreement. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain +** additional rights. These rights are described in the Nokia Qt LGPL +** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this +** package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** If you are unsure which license is appropriate for your use, please +** contact the sales department at qt-sales@nokia.com. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#include "context2d.h" + +#include <QVariant> + +#include <math.h> +static const double Q_PI = 3.14159265358979323846; // pi + +#define DEGREES(t) ((t) * 180.0 / Q_PI) + +#define qClamp(val, min, max) qMin(qMax(val, min), max) +static QList<qreal> parseNumbersList(QString::const_iterator &itr) +{ + QList<qreal> points; + QString temp; + while ((*itr).isSpace()) + ++itr; + while ((*itr).isNumber() || + (*itr) == '-' || (*itr) == '+' || (*itr) == '.') { + temp = QString(); + + if ((*itr) == '-') + temp += *itr++; + else if ((*itr) == '+') + temp += *itr++; + while ((*itr).isDigit()) + temp += *itr++; + if ((*itr) == '.') + temp += *itr++; + while ((*itr).isDigit()) + temp += *itr++; + while ((*itr).isSpace()) + ++itr; + if ((*itr) == ',') + ++itr; + points.append(temp.toDouble()); + //eat spaces + while ((*itr).isSpace()) + ++itr; + } + + return points; +} + +QColor colorFromString(const QString &name) +{ + QString::const_iterator itr = name.constBegin(); + QList<qreal> compo; + if (name.startsWith("rgba(")) { + ++itr; ++itr; ++itr; ++itr; ++itr; + compo = parseNumbersList(itr); + if (compo.size() != 4) { + return QColor(); + } + //alpha seems to be always between 0-1 + compo[3] *= 255; + return QColor((int)compo[0], (int)compo[1], + (int)compo[2], (int)compo[3]); + } else if (name.startsWith("rgb(")) { + ++itr; ++itr; ++itr; ++itr; + compo = parseNumbersList(itr); + if (compo.size() != 3) { + return QColor(); + } + return QColor((int)qClamp(compo[0], qreal(0), qreal(255)), + (int)qClamp(compo[1], qreal(0), qreal(255)), + (int)qClamp(compo[2], qreal(0), qreal(255))); + } else { + //QRgb color; + //CSSParser::parseColor(name, color); + return QColor(name); + } +} + + +static QPainter::CompositionMode compositeOperatorFromString(const QString &compositeOperator) +{ + if ( compositeOperator == "source-over" ) { + return QPainter::CompositionMode_SourceOver; + } else if ( compositeOperator == "source-out" ) { + return QPainter::CompositionMode_SourceOut; + } else if ( compositeOperator == "source-in" ) { + return QPainter::CompositionMode_SourceIn; + } else if ( compositeOperator == "source-atop" ) { + return QPainter::CompositionMode_SourceAtop; + } else if ( compositeOperator == "destination-atop" ) { + return QPainter::CompositionMode_DestinationAtop; + } else if ( compositeOperator == "destination-in" ) { + return QPainter::CompositionMode_DestinationIn; + } else if ( compositeOperator == "destination-out" ) { + return QPainter::CompositionMode_DestinationOut; + } else if ( compositeOperator == "destination-over" ) { + return QPainter::CompositionMode_DestinationOver; + } else if ( compositeOperator == "darker" ) { + return QPainter::CompositionMode_SourceOver; + } else if ( compositeOperator == "lighter" ) { + return QPainter::CompositionMode_SourceOver; + } else if ( compositeOperator == "copy" ) { + return QPainter::CompositionMode_Source; + } else if ( compositeOperator == "xor" ) { + return QPainter::CompositionMode_Xor; + } + + return QPainter::CompositionMode_SourceOver; +} + +static QString compositeOperatorToString(QPainter::CompositionMode op) +{ + switch (op) { + case QPainter::CompositionMode_SourceOver: + return "source-over"; + case QPainter::CompositionMode_DestinationOver: + return "destination-over"; + case QPainter::CompositionMode_Clear: + return "clear"; + case QPainter::CompositionMode_Source: + return "source"; + case QPainter::CompositionMode_Destination: + return "destination"; + case QPainter::CompositionMode_SourceIn: + return "source-in"; + case QPainter::CompositionMode_DestinationIn: + return "destination-in"; + case QPainter::CompositionMode_SourceOut: + return "source-out"; + case QPainter::CompositionMode_DestinationOut: + return "destination-out"; + case QPainter::CompositionMode_SourceAtop: + return "source-atop"; + case QPainter::CompositionMode_DestinationAtop: + return "destination-atop"; + case QPainter::CompositionMode_Xor: + return "xor"; + case QPainter::CompositionMode_Plus: + return "plus"; + case QPainter::CompositionMode_Multiply: + return "multiply"; + case QPainter::CompositionMode_Screen: + return "screen"; + case QPainter::CompositionMode_Overlay: + return "overlay"; + case QPainter::CompositionMode_Darken: + return "darken"; + case QPainter::CompositionMode_Lighten: + return "lighten"; + case QPainter::CompositionMode_ColorDodge: + return "color-dodge"; + case QPainter::CompositionMode_ColorBurn: + return "color-burn"; + case QPainter::CompositionMode_HardLight: + return "hard-light"; + case QPainter::CompositionMode_SoftLight: + return "soft-light"; + case QPainter::CompositionMode_Difference: + return "difference"; + case QPainter::CompositionMode_Exclusion: + return "exclusion"; + default: + break; + } + return QString(); +} + +void Context2D::save() +{ + m_stateStack.push(m_state); +} + + +void Context2D::restore() +{ + if (!m_stateStack.isEmpty()) { + m_state = m_stateStack.pop(); + m_state.flags = AllIsFullOfDirt; + } +} + + +void Context2D::scale(qreal x, qreal y) +{ + m_state.matrix.scale(x, y); + m_state.flags |= DirtyTransformationMatrix; +} + + +void Context2D::rotate(qreal angle) +{ + m_state.matrix.rotate(DEGREES(angle)); + m_state.flags |= DirtyTransformationMatrix; +} + + +void Context2D::translate(qreal x, qreal y) +{ + m_state.matrix.translate(x, y); + m_state.flags |= DirtyTransformationMatrix; +} + + +void Context2D::transform(qreal m11, qreal m12, qreal m21, qreal m22, + qreal dx, qreal dy) +{ + QMatrix mat(m11, m12, + m21, m22, + dx, dy); + m_state.matrix *= mat; + m_state.flags |= DirtyTransformationMatrix; +} + + +void Context2D::setTransform(qreal m11, qreal m12, qreal m21, qreal m22, + qreal dx, qreal dy) +{ + QMatrix mat(m11, m12, + m21, m22, + dx, dy); + m_state.matrix = mat; + m_state.flags |= DirtyTransformationMatrix; +} + + +QString Context2D::globalCompositeOperation() const +{ + return compositeOperatorToString(m_state.globalCompositeOperation); +} + +void Context2D::setGlobalCompositeOperation(const QString &op) +{ + QPainter::CompositionMode mode = + compositeOperatorFromString(op); + m_state.globalCompositeOperation = mode; + m_state.flags |= DirtyGlobalCompositeOperation; +} + +QVariant Context2D::strokeStyle() const +{ + return m_state.strokeStyle; +} + +void Context2D::setStrokeStyle(const QVariant &style) +{ + if (qVariantCanConvert<CanvasGradient>(style)) { + CanvasGradient cg = qvariant_cast<CanvasGradient>(style); + m_state.strokeStyle = cg.value; + } else { + QColor color = colorFromString(style.toString()); + m_state.strokeStyle = color; + } + m_state.flags |= DirtyStrokeStyle; +} + +QVariant Context2D::fillStyle() const +{ + return m_state.fillStyle; +} + +//! [3] +void Context2D::setFillStyle(const QVariant &style) +{ + if (qVariantCanConvert<CanvasGradient>(style)) { + CanvasGradient cg = qvariant_cast<CanvasGradient>(style); + m_state.fillStyle = cg.value; + } else { + QColor color = colorFromString(style.toString()); + m_state.fillStyle = color; + } + m_state.flags |= DirtyFillStyle; +} +//! [3] + +qreal Context2D::globalAlpha() const +{ + return m_state.globalAlpha; +} + +void Context2D::setGlobalAlpha(qreal alpha) +{ + m_state.globalAlpha = alpha; + m_state.flags |= DirtyGlobalAlpha; +} + + +CanvasGradient Context2D::createLinearGradient(qreal x0, qreal y0, + qreal x1, qreal y1) +{ + QLinearGradient g(x0, y0, x1, y1); + return CanvasGradient(g); +} + + +CanvasGradient Context2D::createRadialGradient(qreal x0, qreal y0, + qreal r0, qreal x1, + qreal y1, qreal r1) +{ + QRadialGradient g(QPointF(x1, y1), r0+r1, QPointF(x0, y0)); + return CanvasGradient(g); +} + +qreal Context2D::lineWidth() const +{ + return m_state.lineWidth; +} + +void Context2D::setLineWidth(qreal w) +{ + m_state.lineWidth = w; + m_state.flags |= DirtyLineWidth; +} + +//! [0] +QString Context2D::lineCap() const +{ + switch (m_state.lineCap) { + case Qt::FlatCap: + return "butt"; + case Qt::SquareCap: + return "square"; + case Qt::RoundCap: + return "round"; + default: ; + } + return QString(); +} + +void Context2D::setLineCap(const QString &capString) +{ + Qt::PenCapStyle style; + if (capString == "round") + style = Qt::RoundCap; + else if (capString == "square") + style = Qt::SquareCap; + else if (capString == "butt") + style = Qt::FlatCap; + m_state.lineCap = style; + m_state.flags |= DirtyLineCap; +} +//! [0] + +QString Context2D::lineJoin() const +{ + switch (m_state.lineJoin) { + case Qt::RoundJoin: + return "round"; + case Qt::BevelJoin: + return "bevel"; + case Qt::MiterJoin: + return "miter"; + default: ; + } + return QString(); +} + +void Context2D::setLineJoin(const QString &joinString) +{ + Qt::PenJoinStyle style; + if (joinString == "round") + style = Qt::RoundJoin; + else if (joinString == "bevel") + style = Qt::BevelJoin; + else if (joinString == "miter") + style = Qt::MiterJoin; + m_state.lineJoin = style; + m_state.flags |= DirtyLineJoin; +} + +qreal Context2D::miterLimit() const +{ + return m_state.miterLimit; +} + +void Context2D::setMiterLimit(qreal m) +{ + m_state.miterLimit = m; + m_state.flags |= DirtyMiterLimit; +} + +void Context2D::setShadowOffsetX(qreal x) +{ + m_state.shadowOffsetX = x; + m_state.flags |= DirtyShadowOffsetX; +} + +void Context2D::setShadowOffsetY(qreal y) +{ + m_state.shadowOffsetY = y; + m_state.flags |= DirtyShadowOffsetY; +} + +void Context2D::setShadowBlur(qreal b) +{ + m_state.shadowBlur = b; + m_state.flags |= DirtyShadowBlur; +} + +void Context2D::setShadowColor(const QString &str) +{ + m_state.shadowColor = colorFromString(str); + m_state.flags |= DirtyShadowColor; +} + +qreal Context2D::shadowOffsetX() const +{ + return m_state.shadowOffsetX; +} + +qreal Context2D::shadowOffsetY() const +{ + return m_state.shadowOffsetY; +} + + +qreal Context2D::shadowBlur() const +{ + return m_state.shadowBlur; +} + + +QString Context2D::shadowColor() const +{ + return m_state.shadowColor.name(); +} + + +void Context2D::clearRect(qreal x, qreal y, qreal w, qreal h) +{ + beginPainting(); + m_painter.save(); + m_painter.setMatrix(m_state.matrix, false); + m_painter.setCompositionMode(QPainter::CompositionMode_Source); + m_painter.fillRect(QRectF(x, y, w, h), QColor(0, 0, 0, 0)); + m_painter.restore(); + scheduleChange(); +} + + +//! [1] +void Context2D::fillRect(qreal x, qreal y, qreal w, qreal h) +{ + beginPainting(); + m_painter.save(); + m_painter.setMatrix(m_state.matrix, false); + m_painter.fillRect(QRectF(x, y, w, h), m_painter.brush()); + m_painter.restore(); + scheduleChange(); +} +//! [1] + + +void Context2D::strokeRect(qreal x, qreal y, qreal w, qreal h) +{ + QPainterPath path; + path.addRect(x, y, w, h); + beginPainting(); + m_painter.save(); + m_painter.setMatrix(m_state.matrix, false); + m_painter.strokePath(path, m_painter.pen()); + m_painter.restore(); + scheduleChange(); +} + + +void Context2D::beginPath() +{ + m_path = QPainterPath(); +} + + +void Context2D::closePath() +{ + m_path.closeSubpath(); +} + + +void Context2D::moveTo(qreal x, qreal y) +{ + QPointF pt = m_state.matrix.map(QPointF(x, y)); + m_path.moveTo(pt); +} + + +void Context2D::lineTo(qreal x, qreal y) +{ + QPointF pt = m_state.matrix.map(QPointF(x, y)); + m_path.lineTo(pt); +} + + +void Context2D::quadraticCurveTo(qreal cpx, qreal cpy, qreal x, qreal y) +{ + QPointF cp = m_state.matrix.map(QPointF(cpx, cpy)); + QPointF xy = m_state.matrix.map(QPointF(x, y)); + m_path.quadTo(cp, xy); +} + + +void Context2D::bezierCurveTo(qreal cp1x, qreal cp1y, + qreal cp2x, qreal cp2y, qreal x, qreal y) +{ + QPointF cp1 = m_state.matrix.map(QPointF(cp1x, cp1y)); + QPointF cp2 = m_state.matrix.map(QPointF(cp2x, cp2y)); + QPointF end = m_state.matrix.map(QPointF(x, y)); + m_path.cubicTo(cp1, cp2, end); +} + + +void Context2D::arcTo(qreal x1, qreal y1, qreal x2, qreal y2, qreal radius) +{ + //FIXME: this is surely busted + QPointF st = m_state.matrix.map(QPointF(x1, y1)); + QPointF end = m_state.matrix.map(QPointF(x2, y2)); + m_path.arcTo(st.x(), st.y(), + end.x()-st.x(), end.y()-st.y(), + radius, 90); +} + + +void Context2D::rect(qreal x, qreal y, qreal w, qreal h) +{ + QPainterPath path; path.addRect(x, y, w, h); + path = m_state.matrix.map(path); + m_path.addPath(path); +} + +void Context2D::arc(qreal xc, qreal yc, qreal radius, + qreal sar, qreal ear, + bool anticlockwise) +{ + //### HACK + // In Qt we don't switch the coordinate system for degrees + // and still use the 0,0 as bottom left for degrees so we need + // to switch + sar = -sar; + ear = -ear; + anticlockwise = !anticlockwise; + //end hack + + float sa = DEGREES(sar); + float ea = DEGREES(ear); + + double span = 0; + + double xs = xc - radius; + double ys = yc - radius; + double width = radius*2; + double height = radius*2; + + if (!anticlockwise && (ea < sa)) { + span += 360; + } else if (anticlockwise && (sa < ea)) { + span -= 360; + } + + //### this is also due to switched coordinate system + // we would end up with a 0 span instead of 360 + if (!(qFuzzyCompare(span + (ea - sa) + 1, 1) && + qFuzzyCompare(qAbs(span), 360))) { + span += ea - sa; + } + + QPainterPath path; + path.moveTo(QPointF(xc + radius * cos(sar), + yc - radius * sin(sar))); + + path.arcTo(xs, ys, width, height, sa, span); + path = m_state.matrix.map(path); + m_path.addPath(path); +} + + +void Context2D::fill() +{ + beginPainting(); + m_painter.fillPath(m_path, m_painter.brush()); + scheduleChange(); +} + + +void Context2D::stroke() +{ + beginPainting(); + m_painter.save(); + m_painter.setMatrix(m_state.matrix, false); + QPainterPath tmp = m_state.matrix.inverted().map(m_path); + m_painter.strokePath(tmp, m_painter.pen()); + m_painter.restore(); + scheduleChange(); +} + + +void Context2D::clip() +{ + m_state.clipPath = m_path; + m_state.flags |= DirtyClippingRegion; +} + + +bool Context2D::isPointInPath(qreal x, qreal y) const +{ + return m_path.contains(QPointF(x, y)); +} + + +ImageData Context2D::getImageData(qreal sx, qreal sy, qreal sw, qreal sh) +{ + Q_UNUSED(sx); + Q_UNUSED(sy); + Q_UNUSED(sw); + Q_UNUSED(sh); + return ImageData(); +} + + +void Context2D::putImageData(ImageData image, qreal dx, qreal dy) +{ + Q_UNUSED(image); + Q_UNUSED(dx); + Q_UNUSED(dy); +} + +Context2D::Context2D(QObject *parent) + : QObject(parent), m_changeTimerId(-1) +{ + reset(); +} + +const QImage &Context2D::endPainting() +{ + if (m_painter.isActive()) + m_painter.end(); + return m_image; +} + +void Context2D::beginPainting() +{ + if (!m_painter.isActive()) { + m_painter.begin(&m_image); + m_painter.setRenderHint(QPainter::Antialiasing); + if (!m_state.clipPath.isEmpty()) + m_painter.setClipPath(m_state.clipPath); + m_painter.setBrush(m_state.fillStyle); + m_painter.setOpacity(m_state.globalAlpha); + QPen pen; + pen.setBrush(m_state.strokeStyle); + if (pen.style() == Qt::NoPen) + pen.setStyle(Qt::SolidLine); + pen.setCapStyle(m_state.lineCap); + pen.setJoinStyle(m_state.lineJoin); + pen.setWidthF(m_state.lineWidth); + pen.setMiterLimit(m_state.miterLimit); + m_painter.setPen(pen); + } else { + if ((m_state.flags & DirtyClippingRegion) && !m_state.clipPath.isEmpty()) + m_painter.setClipPath(m_state.clipPath); + if (m_state.flags & DirtyFillStyle) + m_painter.setBrush(m_state.fillStyle); + if (m_state.flags & DirtyGlobalAlpha) + m_painter.setOpacity(m_state.globalAlpha); + if (m_state.flags & DirtyGlobalCompositeOperation) + m_painter.setCompositionMode(m_state.globalCompositeOperation); + if (m_state.flags & MDirtyPen) { + QPen pen = m_painter.pen(); + if (m_state.flags & DirtyStrokeStyle) + pen.setBrush(m_state.strokeStyle); + if (m_state.flags & DirtyLineWidth) + pen.setWidthF(m_state.lineWidth); + if (m_state.flags & DirtyLineCap) + pen.setCapStyle(m_state.lineCap); + if (m_state.flags & DirtyLineJoin) + pen.setJoinStyle(m_state.lineJoin); + if (m_state.flags & DirtyMiterLimit) + pen.setMiterLimit(m_state.miterLimit); + m_painter.setPen(pen); + } + m_state.flags = 0; + } +} + +void Context2D::clear() +{ + endPainting(); + m_image.fill(qRgba(0,0,0,0)); + scheduleChange(); +} + +void Context2D::reset() +{ + m_stateStack.clear(); + m_state.matrix = QMatrix(); + m_state.clipPath = QPainterPath(); + m_state.globalAlpha = 1.0; + m_state.globalCompositeOperation = QPainter::CompositionMode_SourceOver; + m_state.strokeStyle = Qt::black; + m_state.fillStyle = Qt::black; + m_state.lineWidth = 1; + m_state.lineCap = Qt::FlatCap; + m_state.lineJoin = Qt::MiterJoin; + m_state.miterLimit = 10; + m_state.shadowOffsetX = 0; + m_state.shadowOffsetY = 0; + m_state.shadowBlur = 0; + m_state.shadowColor = qRgba(0, 0, 0, 0); + m_state.flags = AllIsFullOfDirt; + clear(); +} + +void Context2D::setSize(int width, int height) +{ + endPainting(); + QImage newi(width, height, QImage::Format_ARGB32_Premultiplied); + newi.fill(qRgba(0,0,0,0)); + QPainter p(&newi); + p.drawImage(0, 0, m_image); + p.end(); + m_image = newi; + scheduleChange(); +} + +void Context2D::setSize(const QSize &size) +{ + setSize(size.width(), size.height()); +} + +QSize Context2D::size() const +{ + return m_image.size(); +} + +void Context2D::drawImage(DomImage *image, qreal dx, qreal dy) +{ + if (!image) + return; + if (dx < 0) { + qreal sx = qAbs(dx); + qreal sy = qAbs(dy); + qreal sw = image->width() - sx; + qreal sh = image->height() - sy; + + drawImage(image, sx, sy, sw, sh, 0, 0, sw, sh); + } else { + beginPainting(); + m_painter.drawImage(QPointF(dx, dy), image->image()); + scheduleChange(); + } +} + +void Context2D::drawImage(DomImage *image, qreal dx, qreal dy, + qreal dw, qreal dh) +{ + if (!image) + return; + beginPainting(); + m_painter.drawImage(QRectF(dx, dy, dw, dh).toRect(), image->image()); + scheduleChange(); +} + +void Context2D::drawImage(DomImage *image, qreal sx, qreal sy, + qreal sw, qreal sh, qreal dx, qreal dy, + qreal dw, qreal dh) +{ + if (!image) + return; + beginPainting(); + m_painter.drawImage(QRectF(dx, dy, dw, dh), image->image(), + QRectF(sx, sy, sw, sh)); + scheduleChange(); +} + +//! [2] +void Context2D::scheduleChange() +{ + if (m_changeTimerId == -1) + m_changeTimerId = startTimer(0); +} + +void Context2D::timerEvent(QTimerEvent *e) +{ + if (e->timerId() == m_changeTimerId) { + killTimer(m_changeTimerId); + m_changeTimerId = -1; + emit changed(endPainting()); + } else { + QObject::timerEvent(e); + } +} +//! [2] |