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+/****************************************************************************
+**
+** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
+** Contact: Qt Software Information (qt-info@nokia.com)
+**
+** This file is part of the QtCore module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the either Technology Preview License Agreement or the
+** Beta Release License Agreement.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain
+** additional rights. These rights are described in the Nokia Qt LGPL
+** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this
+** package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 3.0 as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU General Public License version 3.0 requirements will be
+** met: http://www.gnu.org/copyleft/gpl.html.
+**
+** If you are unsure which license is appropriate for your use, please
+** contact the sales department at qt-sales@nokia.com.
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include <QtCore>
+#ifdef QT_STATEMACHINE_SOLUTION
+#include <qstatemachine.h>
+#include <qstate.h>
+#include <qfinalstate.h>
+#endif
+
+class S0 : public QState
+{
+public:
+ S0(QState *parent = 0)
+ : QState(parent) {}
+
+ virtual void onEntry()
+ {
+ fprintf(stdout, "Hello world!\n");
+ }
+};
+
+int main(int argc, char **argv)
+{
+ QCoreApplication app(argc, argv);
+
+ QStateMachine machine;
+ QState *s0 = new S0();
+ QFinalState *s1 = new QFinalState();
+ s0->addTransition(s1);
+
+ machine.addState(s0);
+ machine.addState(s1);
+ machine.setInitialState(s0);
+
+ QObject::connect(&machine, SIGNAL(finished()), QCoreApplication::instance(), SLOT(quit()));
+ machine.start();
+
+ return app.exec();
+}