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+/****************************************************************************
+**
+** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the documentation of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the either Technology Preview License Agreement or the
+** Beta Release License Agreement.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain
+** additional rights. These rights are described in the Nokia Qt LGPL
+** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this
+** package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 3.0 as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU General Public License version 3.0 requirements will be
+** met: http://www.gnu.org/copyleft/gpl.html.
+**
+** If you are unsure which license is appropriate for your use, please
+** contact the sales department at http://www.qtsoftware.com/contact.
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef WINDOW_H
+#define WINDOW_H
+
+#include <QWidget>
+
+QT_BEGIN_NAMESPACE
+class QState;
+class QStateMachine;
+class QTransition;
+QT_END_NAMESPACE
+
+#define WIDTH 35
+#define HEIGHT 20
+
+//![0]
+class Window : public QWidget
+{
+ Q_OBJECT
+ Q_PROPERTY(QString status READ status WRITE setStatus)
+
+public:
+ enum Direction { Up, Down, Left, Right };
+
+ Window();
+
+ void movePlayer(Direction direction);
+ void setStatus(const QString &status);
+ QString status() const;
+
+ QSize sizeHint() const;
+
+protected:
+ void paintEvent(QPaintEvent *event);
+//![0]
+
+//![1]
+private:
+ void buildMachine();
+ void setupMap();
+
+ QChar map[WIDTH][HEIGHT];
+ int pX, pY;
+
+ QStateMachine *machine;
+ QString myStatus;
+};
+//![1]
+
+#endif
+