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-rw-r--r--examples/statemachine/tankgame/gameovertransition.cpp80
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diff --git a/examples/statemachine/tankgame/gameovertransition.cpp b/examples/statemachine/tankgame/gameovertransition.cpp
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--- a/examples/statemachine/tankgame/gameovertransition.cpp
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-/****************************************************************************
-**
-** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
-** Contact: Nokia Corporation (qt-info@nokia.com)
-**
-** This file is part of the examples of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** No Commercial Usage
-** This file contains pre-release code and may not be distributed.
-** You may use this file in accordance with the terms and conditions
-** contained in the either Technology Preview License Agreement or the
-** Beta Release License Agreement.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 2.1 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 2.1 requirements
-** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain
-** additional rights. These rights are described in the Nokia Qt LGPL
-** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this
-** package.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3.0 as published by the Free Software
-** Foundation and appearing in the file LICENSE.GPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU General Public License version 3.0 requirements will be
-** met: http://www.gnu.org/copyleft/gpl.html.
-**
-** If you are unsure which license is appropriate for your use, please
-** contact the sales department at http://www.qtsoftware.com/contact.
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#include "gameovertransition.h"
-#include "tankitem.h"
-
-#include <QSignalEvent>
-#include <QSignalMapper>
-
-GameOverTransition::GameOverTransition(QAbstractState *targetState)
- : QSignalTransition(new QSignalMapper(), SIGNAL(mapped(QObject*)))
-{
- setTargetState(targetState);
-
- QSignalMapper *mapper = qobject_cast<QSignalMapper *>(senderObject());
- mapper->setParent(this);
-}
-
-void GameOverTransition::addTankItem(TankItem *tankItem)
-{
- m_tankItems.append(tankItem);
-
- QSignalMapper *mapper = qobject_cast<QSignalMapper *>(senderObject());
- mapper->setMapping(tankItem, tankItem);
- connect(tankItem, SIGNAL(aboutToBeDestroyed()), mapper, SLOT(map()));
-}
-
-bool GameOverTransition::eventTest(QEvent *e)
-{
- bool ret = QSignalTransition::eventTest(e);
-
- if (ret) {
- QSignalEvent *signalEvent = static_cast<QSignalEvent *>(e);
- QObject *sender = qvariant_cast<QObject *>(signalEvent->arguments().at(0));
- TankItem *tankItem = qobject_cast<TankItem *>(sender);
- m_tankItems.removeAll(tankItem);
-
- return m_tankItems.size() <= 1;
- } else {
- return false;
- }
-}