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-rw-r--r--examples/statemachine/tankgame/mainwindow.h46
1 files changed, 46 insertions, 0 deletions
diff --git a/examples/statemachine/tankgame/mainwindow.h b/examples/statemachine/tankgame/mainwindow.h
new file mode 100644
index 0000000..622dabe
--- /dev/null
+++ b/examples/statemachine/tankgame/mainwindow.h
@@ -0,0 +1,46 @@
+#ifndef MAINWINDOW_H
+#define MAINWINDOW_H
+
+#include <QMainWindow>
+#include <QTime>
+
+class QGraphicsScene;
+class QStateMachine;
+class QState;
+class TankItem;
+class MainWindow: public QMainWindow
+{
+ Q_OBJECT
+ Q_PROPERTY(bool started READ started WRITE setStarted)
+public:
+ MainWindow(QWidget *parent = 0);
+ ~MainWindow();
+
+ void setStarted(bool b) { m_started = b; }
+ bool started() const { return m_started; }
+
+public slots:
+ void addTank();
+ void addRocket();
+ void runStep();
+
+signals:
+ void mapFull();
+
+private:
+ void init();
+ void addWall(const QRectF &wall);
+
+ QGraphicsScene *m_scene;
+
+ QStateMachine *m_machine;
+ QState *m_runningState;
+
+ QList<TankItem *> m_spawns;
+ QTime m_time;
+
+ bool m_started : 1;
+};
+
+#endif
+