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Diffstat (limited to 'examples/statemachine/tankgameplugins/seek_ai/seek_ai.h')
-rw-r--r-- | examples/statemachine/tankgameplugins/seek_ai/seek_ai.h | 249 |
1 files changed, 0 insertions, 249 deletions
diff --git a/examples/statemachine/tankgameplugins/seek_ai/seek_ai.h b/examples/statemachine/tankgameplugins/seek_ai/seek_ai.h deleted file mode 100644 index 1bc5b26..0000000 --- a/examples/statemachine/tankgameplugins/seek_ai/seek_ai.h +++ /dev/null @@ -1,249 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). -** Contact: Nokia Corporation (qt-info@nokia.com) -** -** This file is part of the examples of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:LGPL$ -** No Commercial Usage -** This file contains pre-release code and may not be distributed. -** You may use this file in accordance with the terms and conditions -** contained in the either Technology Preview License Agreement or the -** Beta Release License Agreement. -** -** GNU Lesser General Public License Usage -** Alternatively, this file may be used under the terms of the GNU Lesser -** General Public License version 2.1 as published by the Free Software -** Foundation and appearing in the file LICENSE.LGPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU Lesser General Public License version 2.1 requirements -** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. -** -** In addition, as a special exception, Nokia gives you certain -** additional rights. These rights are described in the Nokia Qt LGPL -** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this -** package. -** -** GNU General Public License Usage -** Alternatively, this file may be used under the terms of the GNU -** General Public License version 3.0 as published by the Free Software -** Foundation and appearing in the file LICENSE.GPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU General Public License version 3.0 requirements will be -** met: http://www.gnu.org/copyleft/gpl.html. -** -** If you are unsure which license is appropriate for your use, please -** contact the sales department at http://www.qtsoftware.com/contact. -** $QT_END_LICENSE$ -** -****************************************************************************/ - -#ifndef SEEK_AI_H -#define SEEK_AI_H - -#include <tankgame/plugin.h> - -#include <QState> -#include <QFinalState> -#include <QSignalTransition> -#include <QSignalEvent> -#include <QVariant> -#include <QLineF> -#include <QDebug> - -class SearchState: public QState -{ - Q_OBJECT -public: - SearchState(QObject *tank, QState *parentState = 0) - : QState(parentState), - m_tank(tank), - m_distanceToTurn(360.0), - m_nearestDistance(-1.0), - m_directionOfNearestObstacle(0.0) - { - } - -public slots: - void turnAlittle() - { - qreal dist = m_tank->property("distanceToObstacle").toDouble(); - - if (m_nearestDistance < 0.0 || dist < m_nearestDistance) { - m_nearestDistance = dist; - m_directionOfNearestObstacle = m_tank->property("direction").toDouble(); - } - - m_distanceToTurn -= 10.0; - if (m_distanceToTurn < 0.0) { - disconnect(m_tank, SIGNAL(actionCompleted()), this, SLOT(turnAlittle())); - connect(m_tank, SIGNAL(actionCompleted()), this, SIGNAL(nearestObstacleStraightAhead())); - m_tank->setProperty("direction", m_directionOfNearestObstacle); - } - - qreal currentDirection = m_tank->property("direction").toDouble(); - m_tank->setProperty("direction", currentDirection + 10.0); - } - -signals: - void nearestObstacleStraightAhead(); - -protected: - void onEntry(QEvent *) - { - connect(m_tank, SIGNAL(actionCompleted()), this, SLOT(turnAlittle())); - turnAlittle(); - } - - void onExit(QEvent *) - { - disconnect(m_tank, SIGNAL(actionCompleted()), this, SLOT(turnAlittle())); - disconnect(m_tank, SIGNAL(actionCompleted()), this, SLOT(nearestObstacleStraightAhead())); - } - -private: - QObject *m_tank; - - qreal m_distanceToTurn; - qreal m_nearestDistance; - qreal m_directionOfNearestObstacle; -}; - -class CollisionTransition: public QSignalTransition -{ -public: - CollisionTransition(QObject *tank, QState *turnTo) - : QSignalTransition(tank, SIGNAL(collision(QLineF))), - m_tank(tank), - m_turnTo(turnTo) - { - setTargetState(turnTo); - } - -protected: - bool eventTest(QEvent *event) - { - bool b = QSignalTransition::eventTest(event); - if (b) { - QSignalEvent *se = static_cast<QSignalEvent *>(event); - m_lastLine = se->arguments().at(0).toLineF(); - } - return b; - } - - void onTransition(QEvent *) - { - qreal angleOfWall = m_lastLine.angle(); - - qreal newDirection; - if (qrand() % 2 == 0) - newDirection = angleOfWall; - else - newDirection = angleOfWall - 180.0; - - m_turnTo->assignProperty(m_tank, "direction", newDirection); - } - -private: - QLineF m_lastLine; - QObject *m_tank; - QState *m_turnTo; -}; - -class ChaseState: public QState -{ - class GoToLocationState: public QState - { - public: - GoToLocationState(QObject *tank, QState *parentState = 0) - : QState(parentState), m_tank(tank), m_distance(0.0) - { - } - - void setDistance(qreal distance) { m_distance = distance; } - - protected: - void onEntry() - { - QMetaObject::invokeMethod(m_tank, "moveForwards", Q_ARG(qreal, m_distance)); - } - - private: - QObject *m_tank; - qreal m_distance; - }; - -public: - ChaseState(QObject *tank, QState *parentState = 0) : QState(parentState), m_tank(tank) - { - QState *fireCannon = new QState(this); - fireCannon->setObjectName("fireCannon"); - connect(fireCannon, SIGNAL(entered()), tank, SLOT(fireCannon())); - setInitialState(fireCannon); - - m_goToLocation = new GoToLocationState(tank, this); - m_goToLocation->setObjectName("goToLocation"); - fireCannon->addTransition(tank, SIGNAL(actionCompleted()), m_goToLocation); - - m_turnToDirection = new QState(this); - m_turnToDirection->setObjectName("turnToDirection"); - m_goToLocation->addTransition(tank, SIGNAL(actionCompleted()), m_turnToDirection); - - QFinalState *finalState = new QFinalState(this); - finalState->setObjectName("finalState"); - m_turnToDirection->addTransition(tank, SIGNAL(actionCompleted()), finalState); - } - - void setDirection(qreal direction) - { - m_turnToDirection->assignProperty(m_tank, "direction", direction); - } - - void setDistance(qreal distance) - { - m_goToLocation->setDistance(distance); - } - -private: - QObject *m_tank; - GoToLocationState *m_goToLocation; - QState *m_turnToDirection; - -}; - -class TankSpottedTransition: public QSignalTransition -{ -public: - TankSpottedTransition(QObject *tank, ChaseState *target) : QSignalTransition(tank, SIGNAL(tankSpotted(qreal,qreal))), m_chase(target) - { - setTargetState(target); - } - -protected: - bool eventTest(QEvent *event) - { - bool b = QSignalTransition::eventTest(event); - if (b) { - QSignalEvent *se = static_cast<QSignalEvent *>(event); - m_chase->setDirection(se->arguments().at(0).toDouble()); - m_chase->setDistance(se->arguments().at(1).toDouble()); - } - return b; - } - -private: - ChaseState *m_chase; -}; - -class SeekAi: public QObject, public Plugin -{ - Q_OBJECT - Q_INTERFACES(Plugin) -public: - SeekAi() { setObjectName("Seek and destroy"); } - - virtual QState *create(QState *parentState, QObject *tank); -}; - -#endif |