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+/****************************************************************************
+**
+** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
+** Contact: Qt Software Information (qt-info@nokia.com)
+**
+** This file is part of the examples of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the either Technology Preview License Agreement or the
+** Beta Release License Agreement.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain
+** additional rights. These rights are described in the Nokia Qt LGPL
+** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this
+** package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 3.0 as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU General Public License version 3.0 requirements will be
+** met: http://www.gnu.org/copyleft/gpl.html.
+**
+** If you are unsure which license is appropriate for your use, please
+** contact the sales department at qt-sales@nokia.com.
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef SPIN_AI_WITH_ERROR_H
+#define SPIN_AI_WITH_ERROR_H
+
+#include <tankgame/plugin.h>
+
+#include <QObject>
+#include <QState>
+#include <QVariant>
+
+class SpinState: public QState
+{
+ Q_OBJECT
+public:
+ SpinState(QObject *tank, QState *parent) : QState(parent), m_tank(tank)
+ {
+ }
+
+public slots:
+ void spin()
+ {
+ m_tank->setProperty("direction", m_tank->property("direction").toDouble() + 90.0);
+ }
+
+protected:
+ void onEntry(QEvent *)
+ {
+ connect(m_tank, SIGNAL(actionCompleted()), this, SLOT(spin()));
+ spin();
+ }
+
+ void onExit(QEvent *)
+ {
+ disconnect(m_tank, SIGNAL(actionCompleted()), this, SLOT(spin()));
+ }
+
+private:
+ QObject *m_tank;
+
+};
+
+class SpinAiWithError: public QObject, public Plugin
+{
+ Q_OBJECT
+ Q_INTERFACES(Plugin)
+public:
+ SpinAiWithError() { setObjectName("Spin and destroy with runtime error in state machine"); }
+
+ virtual QState *create(QState *parentState, QObject *tank);
+};
+
+#endif