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-rw-r--r--mkspecs/qws/macx-iphonesimulator-g++/qmake.conf46
1 files changed, 46 insertions, 0 deletions
diff --git a/mkspecs/qws/macx-iphonesimulator-g++/qmake.conf b/mkspecs/qws/macx-iphonesimulator-g++/qmake.conf
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+++ b/mkspecs/qws/macx-iphonesimulator-g++/qmake.conf
@@ -0,0 +1,46 @@
+#
+# qmake configuration for macx-g++
+#
+include(../../common/mac.conf)
+include(../../common/gcc-base-macx.conf)
+include(../../common/g++-macx.conf)
+
+MAKEFILE_GENERATOR = UNIX
+TEMPLATE = app
+CONFIG += qt warn_on release app_bundle incremental global_init_link_order lib_version_first plugin_no_soname link_prl
+QT += core gui
+QMAKE_INCREMENTAL_STYLE = sublib
+
+# Do not compile a few things
+DEFINES += QT_NO_AUDIO_BACKEND QT_NO_NETWORKPROXY QT_NO_FILESYSTEMWATCHER
+
+# You may need to change this to point to the iOS SDK you want to use.
+QMAKE_IOS_DEV_PATH = /Developer/Platforms/iPhoneSimulator.platform/Developer
+QMAKE_IOS_SDK = $$QMAKE_IOS_DEV_PATH/SDKs/iPhoneSimulator4.2.sdk
+DEFINES += __IPHONE_OS_VERSION_MIN_REQUIRED=40200
+#clear
+QMAKE_MACOSX_DEPLOYMENT_TARGET =
+
+# TARGET_PLATFORM = ios
+QMAKE_CC = /Developer/Platforms/iPhoneSimulator.platform/Developer/usr/bin/gcc-4.2
+QMAKE_CXX = /Developer/Platforms/iPhoneSimulator.platform/Developer/usr/bin/g++-4.2
+QMAKE_LINK = $$QMAKE_CXX
+QMAKE_LINK_SHLIB = $$QMAKE_CXX
+
+QMAKE_CFLAGS += -arch i386 -isysroot $$QMAKE_IOS_SDK
+QMAKE_CXXFLAGS += $$QMAKE_CFLAGS
+QMAKE_OBJECTIVE_CFLAGS += -arch i386 -isysroot $$QMAKE_IOS_SDK -fobjc-abi-version=2 -fobjc-legacy-dispatch
+QMAKE_LFLAGS += -arch i386 -Wl,-syslibroot,$$QMAKE_IOS_SDK
+
+QMAKE_INCDIR_OPENGL =
+QMAKE_LIBS_OPENGL =
+QMAKE_LIBS_OPENGL_QT =
+
+#QMAKE_RESOURCE =
+QMAKE_FIX_RPATH = $$QMAKE_IOS_DEV_PATH/usr/bin/install_name_tool -id
+QMAKE_AR = $$QMAKE_IOS_DEV_PATH/usr/bin/ar cq
+QMAKE_RANLIB = $$QMAKE_IOS_DEV_PATH/usr/bin/ranlib -s
+
+load(qt_config)
+
+QMAKE_OBJECTIVE_CFLAGS_X86 += -arch i386 -isysroot $$QMAKE_IOS_SDK -fobjc-abi-version=2 -fobjc-legacy-dispatch