diff options
Diffstat (limited to 'src/3rdparty/javascriptcore/JavaScriptCore/assembler/MacroAssemblerCodeRef.h')
-rw-r--r-- | src/3rdparty/javascriptcore/JavaScriptCore/assembler/MacroAssemblerCodeRef.h | 12 |
1 files changed, 9 insertions, 3 deletions
diff --git a/src/3rdparty/javascriptcore/JavaScriptCore/assembler/MacroAssemblerCodeRef.h b/src/3rdparty/javascriptcore/JavaScriptCore/assembler/MacroAssemblerCodeRef.h index 568260a..cae8bf6 100644 --- a/src/3rdparty/javascriptcore/JavaScriptCore/assembler/MacroAssemblerCodeRef.h +++ b/src/3rdparty/javascriptcore/JavaScriptCore/assembler/MacroAssemblerCodeRef.h @@ -37,7 +37,7 @@ // ASSERT_VALID_CODE_POINTER checks that ptr is a non-null pointer, and that it is a valid // instruction address on the platform (for example, check any alignment requirements). -#if PLATFORM(ARM_THUMB2) +#if CPU(ARM_THUMB2) // ARM/thumb instructions must be 16-bit aligned, but all code pointers to be loaded // into the processor are decorated with the bottom bit set, indicating that this is // thumb code (as oposed to 32-bit traditional ARM). The first test checks for both @@ -69,7 +69,13 @@ public: template<typename FunctionType> explicit FunctionPtr(FunctionType* value) +#if COMPILER(RVCT) + // RVTC compiler needs C-style cast as it fails with the following error + // Error: #694: reinterpret_cast cannot cast away const or other type qualifiers + : m_value((void*)(value)) +#else : m_value(reinterpret_cast<void*>(value)) +#endif { ASSERT_VALID_CODE_POINTER(m_value); } @@ -124,7 +130,7 @@ public: } explicit MacroAssemblerCodePtr(void* value) -#if PLATFORM(ARM_THUMB2) +#if CPU(ARM_THUMB2) // Decorate the pointer as a thumb code pointer. : m_value(reinterpret_cast<char*>(value) + 1) #else @@ -141,7 +147,7 @@ public: } void* executableAddress() const { return m_value; } -#if PLATFORM(ARM_THUMB2) +#if CPU(ARM_THUMB2) // To use this pointer as a data address remove the decoration. void* dataLocation() const { ASSERT_VALID_CODE_POINTER(m_value); return reinterpret_cast<char*>(m_value) - 1; } #else |