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-rw-r--r--src/3rdparty/phonon/ds9/videorenderer_soft.cpp1011
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diff --git a/src/3rdparty/phonon/ds9/videorenderer_soft.cpp b/src/3rdparty/phonon/ds9/videorenderer_soft.cpp
new file mode 100644
index 0000000..dd6e076
--- /dev/null
+++ b/src/3rdparty/phonon/ds9/videorenderer_soft.cpp
@@ -0,0 +1,1011 @@
+/* This file is part of the KDE project.
+
+Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
+
+This library is free software: you can redistribute it and/or modify
+it under the terms of the GNU Lesser General Public License as published by
+the Free Software Foundation, either version 2.1 or 3 of the License.
+
+This library is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU Lesser General Public License for more details.
+
+You should have received a copy of the GNU Lesser General Public License
+along with this library. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+
+#include "videorenderer_soft.h"
+
+#ifndef QT_NO_PHONON_VIDEO
+
+#include "qmeminputpin.h"
+#include "qbasefilter.h"
+
+#include <QtGui/QPainter>
+#include <QtGui/QPaintEngine>
+#include <QtGui/QApplication>
+#include <QtCore/QTime>
+
+#define _USE_MATH_DEFINES //for pi
+#include <QtCore/qmath.h> //for sin and cos
+/* M_PI is a #define that may or may not be handled in <cmath> */
+#ifndef M_PI
+#define M_PI 3.14159265358979323846264338327950288419717
+#endif
+
+#include <dvdmedia.h> //for VIDEOINFOHEADER2
+
+//this will make a display every second of how many frames were pocessed and actually displayed
+//#define FPS_COUNTER
+
+#ifdef Q_OS_WINCE
+#define QT_NO_OPENGL
+#endif
+
+#ifndef QT_NO_OPENGL
+#include <gl/gl.h>
+#ifndef GL_FRAGMENT_PROGRAM_ARB
+#define GL_FRAGMENT_PROGRAM_ARB 0x8804
+#define GL_PROGRAM_FORMAT_ASCII_ARB 0x8875
+#endif
+
+// support old OpenGL installations (1.2)
+// assume that if TEXTURE0 isn't defined, none are
+#ifndef GL_TEXTURE0
+# define GL_TEXTURE0 0x84C0
+# define GL_TEXTURE1 0x84C1
+# define GL_TEXTURE2 0x84C2
+#endif
+
+// arbfp1 fragment program for converting yuv (YV12) to rgb
+static const char yv12ToRgb[] =
+"!!ARBfp1.0"
+"PARAM c[5] = { program.local[0..1],"
+" { 1.164, 0, 1.596, 0.5 },"
+" { 0.0625, 1.164, -0.391, -0.81300002 },"
+" { 1.164, 2.0179999, 0 } };"
+"TEMP R0;"
+"TEX R0.x, fragment.texcoord[0], texture[1], 2D;"
+"ADD R0.y, R0.x, -c[2].w;"
+"TEX R0.x, fragment.texcoord[0], texture[2], 2D;"
+"ADD R0.x, R0, -c[2].w;"
+"MUL R0.z, R0.y, c[0].w;"
+"MAD R0.z, R0.x, c[0], R0;"
+"MUL R0.w, R0.x, c[0];"
+"MUL R0.z, R0, c[0].y;"
+"TEX R0.x, fragment.texcoord[0], texture[0], 2D;"
+"MAD R0.y, R0, c[0].z, R0.w;"
+"ADD R0.x, R0, -c[3];"
+"MUL R0.y, R0, c[0];"
+"MUL R0.z, R0, c[1].x;"
+"MAD R0.x, R0, c[0].y, c[0];"
+"MUL R0.y, R0, c[1].x;"
+"DP3 result.color.x, R0, c[2];"
+"DP3 result.color.y, R0, c[3].yzww;"
+"DP3 result.color.z, R0, c[4];"
+"MOV result.color.w, c[1].y;"
+"END";
+
+static const char yuy2ToRgb[] =
+ "!!ARBfp1.0"
+"PARAM c[5] = { program.local[0..1],"
+" { 0.5, 2, 1, 0.0625 },"
+" { 1.164, 0, 1.596, 2.0179999 },"
+" { 1.164, -0.391, -0.81300002 } };"
+"TEMP R0;"
+"TEMP R1;"
+"TEMP R2;"
+"FLR R1.z, fragment.texcoord[0].x;"
+"ADD R0.x, R1.z, c[2];"
+"ADD R1.z, fragment.texcoord[0].x, -R1;"
+"MUL R1.x, fragment.texcoord[0].z, R0;"
+"MOV R1.y, fragment.texcoord[0];"
+"TEX R0, R1, texture[0], 2D;"
+"ADD R1.y, R0.z, -R0.x;"
+"MUL R2.x, R1.z, R1.y;"
+"MAD R0.x, R2, c[2].y, R0;"
+"MOV R1.y, fragment.texcoord[0];"
+"ADD R1.x, fragment.texcoord[0].z, R1;"
+"TEX R1.xyw, R1, texture[0], 2D;"
+"ADD R2.x, R1, -R0.z;"
+"MAD R1.x, R1.z, c[2].y, -c[2].z;"
+"MAD R0.z, R1.x, R2.x, R0;"
+"ADD R1.xy, R1.ywzw, -R0.ywzw;"
+"ADD R0.z, R0, -R0.x;"
+"SGE R1.w, R1.z, c[2].x;"
+"MAD R0.x, R1.w, R0.z, R0;"
+"MAD R0.yz, R1.z, R1.xxyw, R0.xyww;"
+"ADD R0.xyz, R0, -c[2].wxxw;"
+"MUL R0.w, R0.y, c[0];"
+"MAD R0.w, R0.z, c[0].z, R0;"
+"MUL R0.z, R0, c[0].w;"
+"MAD R0.y, R0, c[0].z, R0.z;"
+"MUL R0.w, R0, c[0].y;"
+"MUL R0.y, R0, c[0];"
+"MUL R0.z, R0.w, c[1].x;"
+"MAD R0.x, R0, c[0].y, c[0];"
+"MUL R0.y, R0, c[1].x;"
+"DP3 result.color.x, R0, c[3];"
+"DP3 result.color.y, R0, c[4];"
+"DP3 result.color.z, R0, c[3].xwyw;"
+"MOV result.color.w, c[1].y;"
+"END";
+
+#endif //QT_NO_OPENGL
+
+#define CLIP_SHIFT_RIGHT_8(c) ((c) < 0 ? 0 : (c) > 0xffff ? 0xff : (c) >> 8)
+#define CLIP_SHIFT_LEFT_8(c) ((c) < 0 ? 0 : (c) > 0xffff ? 0xff0000 : ( ((c) << 8) & 0xff0000) )
+#define CLIP_NO_SHIFT(c) ((c) < 0 ? 0 : (c) > 0xffff ? 0xff00 : ((c) & 0xff00) )
+#define CLIPPED_PIXEL(base, r, g, b) (0xff000000u | CLIP_SHIFT_LEFT_8(base+r) | CLIP_NO_SHIFT(base+g) | CLIP_SHIFT_RIGHT_8(base+b))
+#define CLIPPED_PIXEL2(r, g, b) (0xff000000u | CLIP_SHIFT_LEFT_8(r) | CLIP_NO_SHIFT(g) | CLIP_SHIFT_RIGHT_8(b))
+
+QT_BEGIN_NAMESPACE
+
+namespace Phonon
+{
+ namespace DS9
+ {
+ static const QVector<AM_MEDIA_TYPE> videoMediaTypes()
+ {
+ AM_MEDIA_TYPE mt;
+ qMemSet(&mt, 0, sizeof(AM_MEDIA_TYPE));
+ mt.majortype = MEDIATYPE_Video;
+
+ //we accept any video format
+ mt.formattype = GUID_NULL;
+ mt.cbFormat = 0;
+ mt.pbFormat = 0;
+
+ QVector<AM_MEDIA_TYPE> ret;
+
+ //we support YUV (YV12 and YUY2) and RGB32
+ mt.subtype = MEDIASUBTYPE_YV12;
+ ret << mt;
+ mt.subtype = MEDIASUBTYPE_YUY2;
+ ret << mt;
+ mt.subtype = MEDIASUBTYPE_RGB32;
+ ret << mt;
+
+ return ret;
+ }
+
+ class VideoRendererSoftFilter : public QBaseFilter
+ {
+ public:
+ VideoRendererSoftFilter(VideoRendererSoft *renderer);
+
+ ~VideoRendererSoftFilter();
+
+ QSize videoSize() const;
+
+#ifndef QT_NO_OPENGL
+ void freeGLResources()
+ {
+ if (m_usingOpenGL) {
+ //let's reinitialize those values
+ m_usingOpenGL = false;
+ //to be sure we recreate it
+ if (m_textureUploaded) {
+ glDeleteTextures(3, m_texture);
+ m_textureUploaded = false;
+ }
+ }
+ m_checkedPrograms = false;
+ }
+#endif // QT_NO_OPENGL
+
+ void freeResources()
+ {
+ QMutexLocker locker(&m_mutex);
+ m_sampleBuffer = ComPointer<IMediaSample>();
+#ifndef QT_NO_OPENGL
+ freeGLResources();
+#endif // QT_NO_OPENGL
+ m_textureUploaded = false;
+ }
+
+ void endOfStream()
+ {
+ //received from the input pin
+ ::SetEvent(m_receiveCanWait); //unblocks the flow
+
+ //we send the message to the graph
+ ComPointer<IMediaEventSink> sink(graph(), IID_IMediaEventSink);
+ if (sink) {
+ sink->Notify(EC_COMPLETE, S_OK,
+ reinterpret_cast<LONG_PTR>(static_cast<IBaseFilter*>(this)));
+ }
+ }
+
+ void freeMediaSample()
+ {
+ QMutexLocker locker(&m_mutex);
+ m_sampleBuffer = ComPointer<IMediaSample>();
+ }
+
+ void beginFlush()
+ {
+ freeMediaSample();
+ ::SetEvent(m_receiveCanWait); //unblocks the flow
+ }
+
+ void endFlush()
+ {
+ if (m_inputPin->connected() == 0) {
+ ::SetEvent(m_receiveCanWait); //unblock the flow in receive
+ } else {
+ ::ResetEvent(m_receiveCanWait); //block the flow again
+ }
+ }
+
+ STDMETHODIMP Stop()
+ {
+ HRESULT hr = QBaseFilter::Stop();
+ beginFlush();
+ return hr;
+ }
+
+ STDMETHODIMP Pause()
+ {
+ HRESULT hr = QBaseFilter::Pause();
+ if (m_inputPin->connected() == 0) {
+ ::SetEvent(m_receiveCanWait); //unblock the flow in receive
+ } else {
+ ::ResetEvent(m_receiveCanWait); //this will block
+ }
+ return hr;
+ }
+
+ STDMETHODIMP Run(REFERENCE_TIME start)
+ {
+ HRESULT hr = QBaseFilter::Run(start);
+ m_start = start;
+
+ if (m_inputPin->connected() == 0) {
+ endOfStream();
+ } else {
+ ::SetEvent(m_receiveCanWait); //unblocks the flow (this event will block then again)
+ }
+
+#ifdef FPS_COUNTER
+ fpsTime.restart();
+ nbFramesProcessed = 0;
+ nbFramesDisplayed = 0;
+#endif
+
+ return hr;
+ }
+
+ HRESULT processSample(IMediaSample *sample);
+
+ void applyMixerSettings(qreal brightness, qreal contrast, qreal hue, qreal saturation)
+ {
+ //let's normalize the values
+ m_brightness = brightness * 128;
+ m_contrast = contrast + 1.;
+ m_hue = hue * M_PI;
+ m_saturation = saturation + 1.;
+ }
+
+ QImage currentImage() const
+ {
+ return m_currentImage;
+ }
+
+ void setCurrentImage(const QImage &image)
+ {
+ QMutexLocker locker(&m_mutex);
+ m_currentImage = image;
+ }
+
+ //the following function is called from the GUI thread
+ void repaintCurrentFrame(QPainter &painter, const QRect &r);
+
+
+ protected:
+ static void convertYV12toRGB(const uchar *data, const QSize &s, QImage &dest,
+ qreal brightness, qreal contrast, qreal hue, qreal saturation);
+ static void convertYUY2toRGB(const uchar *data, const QSize &s, QImage &dest,
+ qreal brightness, qreal contrast, qreal hue, qreal saturation);
+ static void normalizeRGB(const uchar *data, const QSize &s, QImage &destImage);
+
+ private:
+ QPin *const m_inputPin;
+ ComPointer<IMediaSample> m_sampleBuffer;
+ QImage m_currentImage;
+
+
+ VideoRendererSoft *m_renderer;
+ mutable QMutex m_mutex;
+ REFERENCE_TIME m_start;
+ HANDLE m_renderEvent, m_receiveCanWait; // Signals sample to render
+ QSize m_size;
+ bool m_textureUploaded;
+
+ //mixer settings
+ qreal m_brightness,
+ m_contrast,
+ m_hue,
+ m_saturation;
+
+#ifdef FPS_COUNTER
+ QTime fpsTime;
+ int nbFramesProcessed;
+ int nbFramesDisplayed;
+#endif
+
+#ifndef QT_NO_OPENGL
+ enum Program
+ {
+ YV12toRGB = 0,
+ YUY2toRGB = 1,
+ ProgramCount = 2
+ };
+
+ void updateTexture();
+ bool checkGLPrograms();
+
+ // ARB_fragment_program
+ typedef void (APIENTRY *_glProgramStringARB) (GLenum, GLenum, GLsizei, const GLvoid *);
+ typedef void (APIENTRY *_glBindProgramARB) (GLenum, GLuint);
+ typedef void (APIENTRY *_glDeleteProgramsARB) (GLsizei, const GLuint *);
+ typedef void (APIENTRY *_glGenProgramsARB) (GLsizei, GLuint *);
+ typedef void (APIENTRY *_glProgramLocalParameter4fARB) (GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat);
+ typedef void (APIENTRY *_glActiveTexture) (GLenum);
+
+ _glProgramStringARB glProgramStringARB;
+ _glBindProgramARB glBindProgramARB;
+ _glDeleteProgramsARB glDeleteProgramsARB;
+ _glGenProgramsARB glGenProgramsARB;
+ _glProgramLocalParameter4fARB glProgramLocalParameter4fARB;
+ _glActiveTexture glActiveTexture;
+
+ bool m_checkedPrograms;
+ bool m_usingOpenGL;
+ GLuint m_program[2];
+ GLuint m_texture[3];
+#endif
+ };
+
+ class VideoRendererSoftPin : public QMemInputPin
+ {
+ public:
+ VideoRendererSoftPin(VideoRendererSoftFilter *parent) :
+ QMemInputPin(parent, videoMediaTypes(), false /*no transformation of the samples*/),
+ m_renderer(parent)
+ {
+ }
+
+ STDMETHODIMP EndOfStream()
+ {
+ m_renderer->endOfStream();
+ return QMemInputPin::EndOfStream();
+ }
+
+ STDMETHODIMP ReceiveCanBlock()
+ {
+ //yes, it can block
+ return S_OK;
+ }
+
+ STDMETHODIMP BeginFlush()
+ {
+ m_renderer->beginFlush();
+ return QMemInputPin::BeginFlush();
+ }
+
+ STDMETHODIMP EndFlush()
+ {
+ m_renderer->endFlush();
+ return QMemInputPin::EndFlush();
+ }
+
+
+ STDMETHODIMP GetAllocatorRequirements(ALLOCATOR_PROPERTIES *prop)
+ {
+ if (!prop) {
+ return E_POINTER;
+ }
+
+ //we need 2 buffers
+ prop->cBuffers = 2;
+ return S_OK;
+ }
+
+
+ STDMETHODIMP NotifyAllocator(IMemAllocator *alloc, BOOL readonly)
+ {
+ if (!alloc) {
+ return E_POINTER;
+ }
+ ALLOCATOR_PROPERTIES prop;
+ HRESULT hr = alloc->GetProperties(&prop);
+ if (SUCCEEDED(hr) && prop.cBuffers == 1) {
+ //we ask to get 2 buffers so that we don't block the flow
+ //when we addref the mediasample
+ prop.cBuffers = 2;
+ ALLOCATOR_PROPERTIES dummy;
+ alloc->SetProperties(&prop, &dummy);
+ }
+
+ return QMemInputPin::NotifyAllocator(alloc, readonly);
+ }
+
+
+
+ private:
+ VideoRendererSoftFilter * const m_renderer;
+
+ };
+
+ VideoRendererSoftFilter::VideoRendererSoftFilter(VideoRendererSoft *renderer) :
+ QBaseFilter(CLSID_NULL), m_inputPin(new VideoRendererSoftPin(this)),
+ m_renderer(renderer), m_start(0)
+#ifndef QT_NO_OPENGL
+ ,m_usingOpenGL(false), m_checkedPrograms(false), m_textureUploaded(false)
+#endif
+ {
+ m_renderEvent = ::CreateEvent(0, 0, 0, 0);
+ m_receiveCanWait = ::CreateEvent(0, 0, 0, 0);
+ //simply initialize the array with default values
+ applyMixerSettings(0., 0., 0., 0.);
+#ifndef QT_NO_OPENGL
+#endif
+ }
+
+ VideoRendererSoftFilter::~VideoRendererSoftFilter()
+ {
+ ::CloseHandle(m_renderEvent);
+ ::CloseHandle(m_receiveCanWait);
+ //this frees up resources
+ freeResources();
+ }
+
+ QSize VideoRendererSoftFilter::videoSize() const
+ {
+ QSize ret;
+ const AM_MEDIA_TYPE &mt = m_inputPin->connectedType();
+ if (mt.pbFormat && mt.pbFormat) {
+ if (mt.formattype == FORMAT_VideoInfo) {
+ const VIDEOINFOHEADER *header = reinterpret_cast<VIDEOINFOHEADER*>(mt.pbFormat);
+ const int h = qAbs(header->bmiHeader.biHeight),
+ w = qAbs(header->bmiHeader.biWidth);
+ ret = QSize(w, h);
+ } else if (mt.formattype == FORMAT_VideoInfo2) {
+ const VIDEOINFOHEADER2 *header = reinterpret_cast<VIDEOINFOHEADER2*>(mt.pbFormat);
+ const int h = qAbs(header->bmiHeader.biHeight),
+ w = qAbs(header->bmiHeader.biWidth);
+ ret = QSize(w, h);
+ }
+ }
+ return ret;
+ }
+
+
+ HRESULT VideoRendererSoftFilter::processSample(IMediaSample *sample)
+ {
+#ifdef FPS_COUNTER
+ if (fpsTime.elapsed() > 1000) {
+ qDebug("FPS_COUNTER: processed=%d, displayed=%d (%d)", nbFramesProcessed, nbFramesDisplayed, fpsTime.elapsed());
+ nbFramesProcessed = 0;
+ nbFramesDisplayed = 0;
+ fpsTime.restart();
+
+ }
+#endif
+
+ AM_MEDIA_TYPE *type = 0;
+ if (sample->GetMediaType(&type) == S_OK) {
+ //let's update the media type of the input pin
+ m_inputPin->setConnectedType(*type);
+ }
+
+
+ const AM_MEDIA_TYPE &mt = m_inputPin->connectedType();
+
+ if (mt.pbFormat == 0 || mt.cbFormat == 0) {
+ return VFW_E_INVALIDMEDIATYPE;
+ }
+
+ m_size = videoSize();
+ if (!m_size.isValid()) {
+ return VFW_E_INVALIDMEDIATYPE;
+ }
+
+#ifdef FPS_COUNTER
+ nbFramesProcessed++;
+#endif
+
+ REFERENCE_TIME start = 0, stop = 0;
+ HRESULT hr = sample->GetTime(&start, &stop);
+
+ ComPointer<IReferenceClock> clock;
+ GetSyncSource(clock.pparam());
+
+ const bool playing = SUCCEEDED(hr) && state() == State_Running && clock;
+
+ if (playing) {
+ REFERENCE_TIME current;
+ clock->GetTime(&current);
+
+ DWORD_PTR advise;
+
+ //let's synchronize here
+ clock->AdviseTime(m_start, start,
+ reinterpret_cast<HEVENT>(m_renderEvent), &advise);
+
+ HANDLE handles[] = {m_receiveCanWait, m_renderEvent};
+ if (::WaitForMultipleObjects(2, handles, false, INFINITE) == WAIT_OBJECT_0) {
+ if (state() != State_Stopped && !m_inputPin->isFlushing()) {
+ ::ResetEvent(m_receiveCanWait);
+ }
+ }
+ }
+
+
+ //the let's lock the sample to be used in the GUI thread
+ {
+ QMutexLocker locker(&m_mutex);
+ sample->AddRef();
+ m_sampleBuffer = ComPointer<IMediaSample>(sample);
+ }
+
+ //image is updated: we should update the widget
+ //we should never call directly members of target due to thread-safety
+ QApplication::postEvent(m_renderer, new QEvent(QEvent::UpdateRequest));
+
+ if (!playing) {
+ //useless to test the return value of WaitForSingleObject: timeout can't happen
+ ::WaitForSingleObject(m_receiveCanWait, INFINITE);
+ if (state() != State_Stopped && !m_inputPin->isFlushing()) {
+ ::ResetEvent(m_receiveCanWait);
+ }
+ }
+
+ //everything should be ok
+ return S_OK;
+ }
+
+#ifndef QT_NO_OPENGL
+ bool VideoRendererSoftFilter::checkGLPrograms()
+ {
+ if (!m_checkedPrograms) {
+ m_checkedPrograms = true;
+
+ glProgramStringARB = (_glProgramStringARB) wglGetProcAddress("glProgramStringARB");
+ glBindProgramARB = (_glBindProgramARB) wglGetProcAddress("glBindProgramARB");
+ glDeleteProgramsARB = (_glDeleteProgramsARB) wglGetProcAddress("glDeleteProgramsARB");
+ glGenProgramsARB = (_glGenProgramsARB) wglGetProcAddress("glGenProgramsARB");
+ glProgramLocalParameter4fARB = (_glProgramLocalParameter4fARB) wglGetProcAddress("glProgramLocalParameter4fARB");
+ glActiveTexture = (_glActiveTexture) wglGetProcAddress("glActiveTexture");
+
+ //we check only once if the widget is drawn using opengl
+ if (glProgramStringARB && glBindProgramARB && glDeleteProgramsARB &&
+ glGenProgramsARB && glActiveTexture && glProgramLocalParameter4fARB) {
+ glGenProgramsARB(2, m_program);
+
+ const char *code[] = {yv12ToRgb, yuy2ToRgb};
+
+ bool error = false;
+ for(int i = 0; i < ProgramCount && !error; ++i) {
+
+ glBindProgramARB(GL_FRAGMENT_PROGRAM_ARB, m_program[i]);
+
+ const GLbyte *gl_src = reinterpret_cast<const GLbyte *>(code[i]);
+ glProgramStringARB(GL_FRAGMENT_PROGRAM_ARB, GL_PROGRAM_FORMAT_ASCII_ARB,
+ strlen(code[i]), gl_src);
+
+ if (glGetError() != GL_NO_ERROR) {
+ error = true;
+ }
+ }
+
+ if (error) {
+ glDeleteProgramsARB(2, m_program);
+ } else {
+ //everything went fine we store the context here (we support YV12 and YUY2)
+ m_usingOpenGL = m_inputPin->connectedType().subtype == MEDIASUBTYPE_YV12
+ || m_inputPin->connectedType().subtype == MEDIASUBTYPE_YUY2;
+ //those "textures" will be used as byte streams
+ //to pass Y, U and V data to the graphics card
+ glGenTextures(3, m_texture);
+ }
+ }
+ }
+ return m_usingOpenGL;
+ }
+
+ void VideoRendererSoftFilter::updateTexture()
+ {
+ if (!m_sampleBuffer) {
+ return; //the texture is already up2date or their is no data yet
+ }
+
+ uchar *data = 0;
+ m_sampleBuffer->GetPointer(&data);
+
+ if (m_inputPin->connectedType().subtype == MEDIASUBTYPE_YV12) {
+ int w[3] = { m_size.width(), m_size.width()/2, m_size.width()/2 };
+ int h[3] = { m_size.height(), m_size.height()/2, m_size.height()/2 };
+ int offs[3] = { 0, m_size.width()*m_size.height(), m_size.width()*m_size.height()*5/4 };
+
+ for (int i = 0; i < 3; ++i) {
+ glBindTexture(GL_TEXTURE_2D, m_texture[i]);
+ glTexImage2D(GL_TEXTURE_2D, 0, GL_LUMINANCE, w[i], h[i], 0,
+ GL_LUMINANCE, GL_UNSIGNED_BYTE, data + offs[i]);
+
+ glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
+ glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
+ glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
+ glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
+ }
+ } else { //m_inputPin->connectedType().subtype == MEDIASUBTYPE_YUY2
+ //we upload 1 texture
+ glBindTexture(GL_TEXTURE_2D, m_texture[0]);
+ glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, m_size.width() / 2, m_size.height(), 0,
+ GL_RGBA, GL_UNSIGNED_BYTE, data);
+
+ glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
+ glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
+
+ glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
+ glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
+
+ }
+ m_sampleBuffer = ComPointer<IMediaSample>();
+ m_textureUploaded = true;
+ }
+#endif
+
+ void VideoRendererSoftFilter::repaintCurrentFrame(QPainter &painter, const QRect &r)
+ {
+ QMutexLocker locker(&m_mutex);
+
+#ifdef FPS_COUNTER
+ nbFramesDisplayed++;
+#endif
+
+
+#ifndef QT_NO_OPENGL
+ if (painter.paintEngine() && painter.paintEngine()->type() == QPaintEngine::OpenGL && checkGLPrograms()) {
+ //for now we only support YUV (both YV12 and YUY2)
+ updateTexture();
+
+ if (!m_textureUploaded) {
+ //we simply fill the whole video with content
+ //the callee has already set the brush
+ painter.drawRect(r);
+ return;
+ }
+
+ //let's draw the texture
+
+ //Let's pass the other arguments
+ const Program prog = (m_inputPin->connectedType().subtype == MEDIASUBTYPE_YV12) ? YV12toRGB : YUY2toRGB;
+ glBindProgramARB(GL_FRAGMENT_PROGRAM_ARB, m_program[prog]);
+ //loading the parameters
+ glProgramLocalParameter4fARB(GL_FRAGMENT_PROGRAM_ARB, 0, m_brightness / 256., m_contrast, qCos(m_hue), qSin(m_hue));
+ glProgramLocalParameter4fARB(GL_FRAGMENT_PROGRAM_ARB, 1, m_saturation, painter.opacity() /*alpha */, 0. /*dummy*/, 0. /*dummy*/);
+
+ glEnable(GL_FRAGMENT_PROGRAM_ARB);
+
+ const float v_array[] = { r.left(), r.top(), r.right()+1, r.top(), r.right()+1, r.bottom()+1, r.left(), r.bottom()+1 };
+
+ float tx_array[12] = {0., 0., 0., 1.,
+ 0., 0., 1., 1.,
+ 0., 0., 1., 0.};
+
+ if (prog == YUY2toRGB) {
+ const float w = m_size.width() / 2,
+ iw = 1. / w;
+
+ tx_array[3] = w;
+ tx_array[6] = w;
+
+ for (int i = 0; i < 4; ++i) {
+ tx_array[3*i + 2] = iw;
+ }
+ }
+
+ glActiveTexture(GL_TEXTURE0);
+ glBindTexture(GL_TEXTURE_2D, m_texture[0]);
+
+ if (prog == YV12toRGB) {
+ glActiveTexture(GL_TEXTURE1);
+ glBindTexture(GL_TEXTURE_2D, m_texture[2]);
+ glActiveTexture(GL_TEXTURE2);
+ glBindTexture(GL_TEXTURE_2D, m_texture[1]);
+ glActiveTexture(GL_TEXTURE0);
+ }
+
+
+ glVertexPointer(2, GL_FLOAT, 0, v_array);
+ glTexCoordPointer(3, GL_FLOAT, 0, tx_array);
+ glEnableClientState(GL_VERTEX_ARRAY);
+ glEnableClientState(GL_TEXTURE_COORD_ARRAY);
+ glDrawArrays(GL_QUADS, 0, 4);
+ glDisableClientState(GL_TEXTURE_COORD_ARRAY);
+ glDisableClientState(GL_VERTEX_ARRAY);
+
+ glDisable(GL_FRAGMENT_PROGRAM_ARB);
+ return;
+ } else
+#endif
+ if (m_sampleBuffer) {
+ //we need to get the sample data
+ uchar *data = 0;
+ m_sampleBuffer->GetPointer(&data);
+
+
+ //let's update the current image
+ if (m_inputPin->connectedType().subtype == MEDIASUBTYPE_YV12) {
+ convertYV12toRGB(data, m_size, m_currentImage,
+ m_brightness, m_contrast, m_hue, m_saturation);
+ } else if (m_inputPin->connectedType().subtype == MEDIASUBTYPE_YUY2) {
+ convertYUY2toRGB(data, m_size, m_currentImage,
+ m_brightness, m_contrast, m_hue, m_saturation);
+ } else if (m_inputPin->connectedType().subtype == MEDIASUBTYPE_RGB32) {
+ normalizeRGB(data, m_size, m_currentImage);
+ }
+ m_sampleBuffer = ComPointer<IMediaSample>();
+ }
+
+ if (m_currentImage.isNull()) {
+ //we simply fill the whole video with content
+ //the callee has alrtead set the brush
+ painter.drawRect(r);
+ } else {
+ painter.drawImage(0, 0, m_currentImage);
+ }
+ }
+
+
+ void VideoRendererSoftFilter::normalizeRGB(const uchar *data, const QSize &s, QImage &destImage)
+ {
+ const int w = s.width(),
+ h = s.height();
+ if (destImage.size() != s) {
+ destImage = QImage(w, h, QImage::Format_ARGB32_Premultiplied);
+ }
+ if (destImage.isNull()) {
+ return; //the system can't allocate the memory for the image drawing
+ }
+
+ const QRgb *rgb = reinterpret_cast<const QRgb*>(data);
+
+ //this sets the alpha channel to 0xff and flip the image vertically
+ for (int y = h - 1; y >= 0; --y) {
+ QRgb *dest = reinterpret_cast<QRgb*>(destImage.scanLine(y));
+ for(int i = w; i > 0; --i, ++rgb, ++dest) {
+ *dest = *rgb | (0xff << 24); //we force the alpha channel to 0xff
+ }
+ }
+ }
+
+
+ //we render data interpreted as YV12 into m_renderbuffer
+ void VideoRendererSoftFilter::convertYV12toRGB(const uchar *data, const QSize &s, QImage &destImage,
+ qreal brightness, qreal contrast, qreal hue, qreal saturation)
+ {
+ const int w = s.width(),
+ h = s.height();
+
+ //let's cache some computation
+ const int cosHx256 = qRound(qCos(hue) * contrast * saturation * 256),
+ sinHx256 = qRound(qSin(hue) * contrast * saturation * 256);
+
+ int Yvalue[256];
+ for(int i = 0;i<256;++i) {
+ Yvalue[i] = qRound(((i - 16) * contrast + brightness) * 298 + 128);
+ }
+
+
+ if (destImage.size() != s) {
+ destImage = QImage(w, h, QImage::Format_ARGB32_Premultiplied);
+ }
+
+ if (destImage.isNull()) {
+ return; //the system can't allocate the memory for the image drawing
+ }
+
+ QRgb *dest = reinterpret_cast<QRgb*>(destImage.bits());
+ const uchar *dataY = data,
+ *dataV = data + (w*h),
+ *dataU = dataV + (w*h)/4;
+
+ uint *line1 = dest,
+ *line2 = dest + w;
+
+ for(int l = (h >> 1); l > 0; --l) {
+ //we treat 2 lines by 2 lines
+
+ for(int x = (w >> 1); x > 0; --x) {
+
+ const int u = *dataU++ - 128,
+ v = *dataV++ - 128;
+ const int d = (u * cosHx256 + v * sinHx256) >> 8,
+ e = (v * cosHx256 + u * sinHx256) >> 8;
+
+ const int compRed = 409 * e,
+ compGreen = -100 * d - 208 * e,
+ compBlue = 516 * d;
+
+ const int y21 = Yvalue[ dataY[w] ],
+ y11 = Yvalue[ *dataY++ ],
+ y22 = Yvalue[ dataY[w] ],
+ y12 = Yvalue[ *dataY++ ];
+
+ //1st line 1st pixel
+ *line1++ = CLIPPED_PIXEL(y11, compRed, compGreen, compBlue);
+
+ //1st line, 2nd pixel
+ *line1++ = CLIPPED_PIXEL(y12, compRed, compGreen, compBlue);
+
+ //2nd line 1st pixel
+ *line2++ = CLIPPED_PIXEL(y21, compRed, compGreen, compBlue);
+
+ //2nd line 2nd pixel
+ *line2++ = CLIPPED_PIXEL(y22, compRed, compGreen, compBlue);
+
+ } //for
+
+ //end of the line
+ dataY += w;
+ line1 = line2;
+ line2 += w;
+
+ } //for
+
+ }
+
+ //we render data interpreted as YUY2 into m_renderbuffer
+ void VideoRendererSoftFilter::convertYUY2toRGB(const uchar *data, const QSize &s, QImage &destImage,
+ qreal brightness, qreal contrast, qreal hue, qreal saturation)
+ {
+ const int w = s.width(),
+ h = s.height();
+
+ //let's cache some computation
+ int Yvalue[256];
+ for(int i = 0;i<256;++i) {
+ Yvalue[i] = qRound(((i - 16) * contrast + brightness) * 298 + 128);
+ }
+
+ const int cosHx256 = qRound(qCos(hue) * contrast * saturation * 256),
+ sinHx256 = qRound(qSin(hue) * contrast * saturation * 256);
+
+ if (destImage.size() != s) {
+ //this will only allocate memory when needed
+ destImage = QImage(w, h, QImage::Format_ARGB32_Premultiplied);
+ }
+ if (destImage.isNull()) {
+ return; //the system can't allocate the memory for the image drawing
+ }
+
+ QRgb *dest = reinterpret_cast<QRgb*>(destImage.bits());
+
+ //the number of iterations is width * height / 2 because we treat 2 pixels at each iterations
+ for (int c = w * h / 2; c > 0 ; --c) {
+
+ //the idea of that algorithm comes from
+ //http://msdn2.microsoft.com/en-us/library/ms867704.aspx#yuvformats_identifying_yuv_formats_in_directshow
+
+ //we treat 2 pixels by 2 pixels (we start reading 2 pixels info ie. "YUYV"
+ const int y1 = Yvalue[*data++],
+ u = *data++ - 128,
+ y2 = Yvalue[*data++],
+ v = *data++ - 128;
+
+ const int d = (u * cosHx256 + v * sinHx256) >> 8,
+ e = (v * cosHx256 + u * sinHx256) >> 8;
+
+ const int compRed = 409 * e,
+ compGreen = -100 * d - 208 * e,
+ compBlue = 516 * d;
+
+ //first pixel
+ *dest++ = CLIPPED_PIXEL(y1, compRed, compGreen, compBlue);
+
+ //second pixel
+ *dest++ = CLIPPED_PIXEL(y2, compRed, compGreen, compBlue);
+ }
+ }
+
+
+ VideoRendererSoft::VideoRendererSoft(QWidget *target) :
+ m_renderer(new VideoRendererSoftFilter(this)), m_target(target)
+ {
+ m_filter = Filter(m_renderer);
+ }
+
+ VideoRendererSoft::~VideoRendererSoft()
+ {
+ }
+
+
+ bool VideoRendererSoft::isNative() const
+ {
+ return false;
+ }
+
+
+ void VideoRendererSoft::repaintCurrentFrame(QWidget *target, const QRect &rect)
+ {
+ QPainter painter(target);
+
+ QColor backColor = target->palette().color(target->backgroundRole());
+ painter.setBrush(backColor);
+ painter.setPen(Qt::NoPen);
+ if (!m_videoRect.contains(rect)) {
+ //we repaint the borders only when needed
+ const QVector<QRect> reg = (QRegion(rect) - m_videoRect).rects();
+ for (int i = 0; i < reg.count(); ++i) {
+ painter.drawRect(reg.at(i));
+ }
+ }
+
+ painter.setRenderHint(QPainter::SmoothPixmapTransform);
+ painter.setTransform(m_transform, true);
+ QSize vsize = videoSize();
+ m_renderer->repaintCurrentFrame(painter, QRect(0,0, vsize.width(), vsize.height()));
+ }
+
+ void VideoRendererSoft::notifyResize(const QSize &size,
+ Phonon::VideoWidget::AspectRatio aspectRatio, Phonon::VideoWidget::ScaleMode scaleMode)
+ {
+ const QSize vsize = videoSize();
+ internalNotifyResize(size, vsize, aspectRatio, scaleMode);
+
+ m_transform.reset();
+
+ if (vsize.isValid() && size.isValid()) {
+ m_transform.translate(m_dstX, m_dstY);
+ const qreal sx = qreal(m_dstWidth) / qreal(vsize.width()),
+ sy = qreal(m_dstHeight) / qreal(vsize.height());
+ m_transform.scale(sx, sy);
+ m_videoRect = m_transform.mapRect( QRect(0,0, vsize.width(), vsize.height()));
+ }
+ }
+
+ QSize VideoRendererSoft::videoSize() const
+ {
+ if (m_renderer->pins().first()->connected()) {
+ return m_renderer->videoSize();
+ } else {
+ return m_renderer->currentImage().size();
+ }
+ }
+
+ void VideoRendererSoft::applyMixerSettings(qreal brightness, qreal contrast, qreal hue, qreal saturation)
+ {
+ m_renderer->applyMixerSettings(brightness, contrast, hue, saturation);
+ }
+
+ QImage VideoRendererSoft::snapshot() const
+ {
+ return m_renderer->currentImage(); //not accurate (especially when using opengl...)
+ }
+
+ void VideoRendererSoft::setSnapshot(const QImage &image)
+ {
+ m_renderer->setCurrentImage(image);
+ }
+
+ bool VideoRendererSoft::event(QEvent *e)
+ {
+ if (e->type() == QEvent::UpdateRequest) {
+ m_target->update(m_videoRect);
+ return true;
+ }
+ return QObject::event(e);
+ }
+
+
+ }
+}
+
+QT_END_NAMESPACE
+
+#endif //QT_NO_PHONON_VIDEO