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Diffstat (limited to 'src/3rdparty/phonon/mmf/abstractaudioeffect.h')
-rw-r--r-- | src/3rdparty/phonon/mmf/abstractaudioeffect.h | 108 |
1 files changed, 108 insertions, 0 deletions
diff --git a/src/3rdparty/phonon/mmf/abstractaudioeffect.h b/src/3rdparty/phonon/mmf/abstractaudioeffect.h new file mode 100644 index 0000000..4c2eba3 --- /dev/null +++ b/src/3rdparty/phonon/mmf/abstractaudioeffect.h @@ -0,0 +1,108 @@ +/* This file is part of the KDE project. + +Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). + +This library is free software: you can redistribute it and/or modify +it under the terms of the GNU Lesser General Public License as published by +the Free Software Foundation, either version 2.1 or 3 of the License. + +This library is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU Lesser General Public License for more details. + +You should have received a copy of the GNU Lesser General Public License +along with this library. If not, see <http://www.gnu.org/licenses/>. + +*/ + +#ifndef PHONON_MMF_ABSTRACTEFFECT_H +#define PHONON_MMF_ABSTRACTEFFECT_H + +#include "mmf_medianode.h" + +#include <QScopedPointer> + +#include <Phonon/EffectInterface> +#include <Phonon/EffectParameter> +#include "audioplayer.h" + +class CAudioEffect; + +QT_BEGIN_NAMESPACE + +namespace Phonon +{ +namespace MMF +{ + +/** + * @short Base class for all effects for MMF. + * + * Adhering to Phonon with MMF is cumbersome because of a number of reasons: + * + * - MMF has no concept of effect chaining. Simply, an effect is a applied + * to PlayerUtility, that's it. This means that the order of effects is + * undefined. + * - We apply an effect to a PlayerUtility, and MediaObject has that one. + * However, effects might be created before MediaObject, but nevertheless + * needs to work. We solve this by that we are aware of the whole connection + * chain, and whenever a connection happens, we walk the chain, find effects + * that aren't applied, and apply it if we have a media object. + * - There are plenty of corner cases which we don't handle and where behavior + * are undefined. For instance, graphs with more than one MediaObject. + */ +class AbstractAudioEffect : public MediaNode + , public EffectInterface +{ + Q_OBJECT + Q_INTERFACES(Phonon::EffectInterface) +public: + AbstractAudioEffect(QObject *parent, + const QList<EffectParameter> ¶ms); + + virtual QList<EffectParameter> parameters() const; + virtual QVariant parameterValue(const EffectParameter ¶m) const; + virtual void setParameterValue(const EffectParameter &, + const QVariant &newValue); + + virtual bool connectMediaNode(MediaNode *target); + virtual bool disconnectMediaNode(MediaNode *target); + + enum Type + { + EffectAudioEqualizer = 1, + EffectBassBoost, + EffectDistanceAttenuation, + EffectEnvironmentalReverb, + EffectListenerOrientation, + EffectLoudness, + //EffectRoomLevel, + EffectSourceOrientation, + EffectStereoWidening + }; + +protected: + virtual void activateOn(CPlayerType *player) = 0; + virtual void parameterChanged(const int id, + const QVariant &value) = 0; + + QScopedPointer<CAudioEffect> m_effect; +private: + /** + * From @p target, we walk the chain backwards and try to find the media + * object, and apply ourselves to that one. + */ + bool activateBackwardsInChain(MediaNode *target); + + const QList<EffectParameter> m_params; + bool m_isApplied; + QHash<int, QVariant> m_values; +}; +} +} + +QT_END_NAMESPACE + +#endif + |