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-rw-r--r--src/3rdparty/webkit/WebCore/generated/JSWebGLContextAttributes.cpp200
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diff --git a/src/3rdparty/webkit/WebCore/generated/JSWebGLContextAttributes.cpp b/src/3rdparty/webkit/WebCore/generated/JSWebGLContextAttributes.cpp
deleted file mode 100644
index 5d73dc8..0000000
--- a/src/3rdparty/webkit/WebCore/generated/JSWebGLContextAttributes.cpp
+++ /dev/null
@@ -1,200 +0,0 @@
-/*
- This file is part of the WebKit open source project.
- This file has been generated by generate-bindings.pl. DO NOT MODIFY!
-
- This library is free software; you can redistribute it and/or
- modify it under the terms of the GNU Library General Public
- License as published by the Free Software Foundation; either
- version 2 of the License, or (at your option) any later version.
-
- This library is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- Library General Public License for more details.
-
- You should have received a copy of the GNU Library General Public License
- along with this library; see the file COPYING.LIB. If not, write to
- the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
- Boston, MA 02110-1301, USA.
-*/
-
-#include "config.h"
-
-#if ENABLE(3D_CANVAS)
-
-#include "JSWebGLContextAttributes.h"
-
-#include "WebGLContextAttributes.h"
-#include <wtf/GetPtr.h>
-
-using namespace JSC;
-
-namespace WebCore {
-
-ASSERT_CLASS_FITS_IN_CELL(JSWebGLContextAttributes);
-
-/* Hash table */
-
-static const HashTableValue JSWebGLContextAttributesTableValues[6] =
-{
- { "alpha", DontDelete, (intptr_t)static_cast<PropertySlot::GetValueFunc>(jsWebGLContextAttributesAlpha), (intptr_t)setJSWebGLContextAttributesAlpha },
- { "depth", DontDelete, (intptr_t)static_cast<PropertySlot::GetValueFunc>(jsWebGLContextAttributesDepth), (intptr_t)setJSWebGLContextAttributesDepth },
- { "stencil", DontDelete, (intptr_t)static_cast<PropertySlot::GetValueFunc>(jsWebGLContextAttributesStencil), (intptr_t)setJSWebGLContextAttributesStencil },
- { "antialias", DontDelete, (intptr_t)static_cast<PropertySlot::GetValueFunc>(jsWebGLContextAttributesAntialias), (intptr_t)setJSWebGLContextAttributesAntialias },
- { "premultipliedAlpha", DontDelete, (intptr_t)static_cast<PropertySlot::GetValueFunc>(jsWebGLContextAttributesPremultipliedAlpha), (intptr_t)setJSWebGLContextAttributesPremultipliedAlpha },
- { 0, 0, 0, 0 }
-};
-
-static JSC_CONST_HASHTABLE HashTable JSWebGLContextAttributesTable =
-#if ENABLE(PERFECT_HASH_SIZE)
- { 7, JSWebGLContextAttributesTableValues, 0 };
-#else
- { 16, 15, JSWebGLContextAttributesTableValues, 0 };
-#endif
-
-/* Hash table for prototype */
-
-static const HashTableValue JSWebGLContextAttributesPrototypeTableValues[1] =
-{
- { 0, 0, 0, 0 }
-};
-
-static JSC_CONST_HASHTABLE HashTable JSWebGLContextAttributesPrototypeTable =
-#if ENABLE(PERFECT_HASH_SIZE)
- { 0, JSWebGLContextAttributesPrototypeTableValues, 0 };
-#else
- { 1, 0, JSWebGLContextAttributesPrototypeTableValues, 0 };
-#endif
-
-const ClassInfo JSWebGLContextAttributesPrototype::s_info = { "WebGLContextAttributesPrototype", 0, &JSWebGLContextAttributesPrototypeTable, 0 };
-
-JSObject* JSWebGLContextAttributesPrototype::self(ExecState* exec, JSGlobalObject* globalObject)
-{
- return getDOMPrototype<JSWebGLContextAttributes>(exec, globalObject);
-}
-
-const ClassInfo JSWebGLContextAttributes::s_info = { "WebGLContextAttributes", 0, &JSWebGLContextAttributesTable, 0 };
-
-JSWebGLContextAttributes::JSWebGLContextAttributes(NonNullPassRefPtr<Structure> structure, JSDOMGlobalObject* globalObject, PassRefPtr<WebGLContextAttributes> impl)
- : DOMObjectWithGlobalPointer(structure, globalObject)
- , m_impl(impl)
-{
-}
-
-JSWebGLContextAttributes::~JSWebGLContextAttributes()
-{
- forgetDOMObject(this, impl());
-}
-
-JSObject* JSWebGLContextAttributes::createPrototype(ExecState* exec, JSGlobalObject* globalObject)
-{
- return new (exec) JSWebGLContextAttributesPrototype(JSWebGLContextAttributesPrototype::createStructure(globalObject->objectPrototype()));
-}
-
-bool JSWebGLContextAttributes::getOwnPropertySlot(ExecState* exec, const Identifier& propertyName, PropertySlot& slot)
-{
- return getStaticValueSlot<JSWebGLContextAttributes, Base>(exec, &JSWebGLContextAttributesTable, this, propertyName, slot);
-}
-
-bool JSWebGLContextAttributes::getOwnPropertyDescriptor(ExecState* exec, const Identifier& propertyName, PropertyDescriptor& descriptor)
-{
- return getStaticValueDescriptor<JSWebGLContextAttributes, Base>(exec, &JSWebGLContextAttributesTable, this, propertyName, descriptor);
-}
-
-JSValue jsWebGLContextAttributesAlpha(ExecState* exec, JSValue slotBase, const Identifier&)
-{
- JSWebGLContextAttributes* castedThis = static_cast<JSWebGLContextAttributes*>(asObject(slotBase));
- UNUSED_PARAM(exec);
- WebGLContextAttributes* imp = static_cast<WebGLContextAttributes*>(castedThis->impl());
- JSValue result = jsBoolean(imp->alpha());
- return result;
-}
-
-JSValue jsWebGLContextAttributesDepth(ExecState* exec, JSValue slotBase, const Identifier&)
-{
- JSWebGLContextAttributes* castedThis = static_cast<JSWebGLContextAttributes*>(asObject(slotBase));
- UNUSED_PARAM(exec);
- WebGLContextAttributes* imp = static_cast<WebGLContextAttributes*>(castedThis->impl());
- JSValue result = jsBoolean(imp->depth());
- return result;
-}
-
-JSValue jsWebGLContextAttributesStencil(ExecState* exec, JSValue slotBase, const Identifier&)
-{
- JSWebGLContextAttributes* castedThis = static_cast<JSWebGLContextAttributes*>(asObject(slotBase));
- UNUSED_PARAM(exec);
- WebGLContextAttributes* imp = static_cast<WebGLContextAttributes*>(castedThis->impl());
- JSValue result = jsBoolean(imp->stencil());
- return result;
-}
-
-JSValue jsWebGLContextAttributesAntialias(ExecState* exec, JSValue slotBase, const Identifier&)
-{
- JSWebGLContextAttributes* castedThis = static_cast<JSWebGLContextAttributes*>(asObject(slotBase));
- UNUSED_PARAM(exec);
- WebGLContextAttributes* imp = static_cast<WebGLContextAttributes*>(castedThis->impl());
- JSValue result = jsBoolean(imp->antialias());
- return result;
-}
-
-JSValue jsWebGLContextAttributesPremultipliedAlpha(ExecState* exec, JSValue slotBase, const Identifier&)
-{
- JSWebGLContextAttributes* castedThis = static_cast<JSWebGLContextAttributes*>(asObject(slotBase));
- UNUSED_PARAM(exec);
- WebGLContextAttributes* imp = static_cast<WebGLContextAttributes*>(castedThis->impl());
- JSValue result = jsBoolean(imp->premultipliedAlpha());
- return result;
-}
-
-void JSWebGLContextAttributes::put(ExecState* exec, const Identifier& propertyName, JSValue value, PutPropertySlot& slot)
-{
- lookupPut<JSWebGLContextAttributes, Base>(exec, propertyName, value, &JSWebGLContextAttributesTable, this, slot);
-}
-
-void setJSWebGLContextAttributesAlpha(ExecState* exec, JSObject* thisObject, JSValue value)
-{
- JSWebGLContextAttributes* castedThisObj = static_cast<JSWebGLContextAttributes*>(thisObject);
- WebGLContextAttributes* imp = static_cast<WebGLContextAttributes*>(castedThisObj->impl());
- imp->setAlpha(value.toBoolean(exec));
-}
-
-void setJSWebGLContextAttributesDepth(ExecState* exec, JSObject* thisObject, JSValue value)
-{
- JSWebGLContextAttributes* castedThisObj = static_cast<JSWebGLContextAttributes*>(thisObject);
- WebGLContextAttributes* imp = static_cast<WebGLContextAttributes*>(castedThisObj->impl());
- imp->setDepth(value.toBoolean(exec));
-}
-
-void setJSWebGLContextAttributesStencil(ExecState* exec, JSObject* thisObject, JSValue value)
-{
- JSWebGLContextAttributes* castedThisObj = static_cast<JSWebGLContextAttributes*>(thisObject);
- WebGLContextAttributes* imp = static_cast<WebGLContextAttributes*>(castedThisObj->impl());
- imp->setStencil(value.toBoolean(exec));
-}
-
-void setJSWebGLContextAttributesAntialias(ExecState* exec, JSObject* thisObject, JSValue value)
-{
- JSWebGLContextAttributes* castedThisObj = static_cast<JSWebGLContextAttributes*>(thisObject);
- WebGLContextAttributes* imp = static_cast<WebGLContextAttributes*>(castedThisObj->impl());
- imp->setAntialias(value.toBoolean(exec));
-}
-
-void setJSWebGLContextAttributesPremultipliedAlpha(ExecState* exec, JSObject* thisObject, JSValue value)
-{
- JSWebGLContextAttributes* castedThisObj = static_cast<JSWebGLContextAttributes*>(thisObject);
- WebGLContextAttributes* imp = static_cast<WebGLContextAttributes*>(castedThisObj->impl());
- imp->setPremultipliedAlpha(value.toBoolean(exec));
-}
-
-JSC::JSValue toJS(JSC::ExecState* exec, JSDOMGlobalObject* globalObject, WebGLContextAttributes* object)
-{
- return getDOMObjectWrapper<JSWebGLContextAttributes>(exec, globalObject, object);
-}
-WebGLContextAttributes* toWebGLContextAttributes(JSC::JSValue value)
-{
- return value.inherits(&JSWebGLContextAttributes::s_info) ? static_cast<JSWebGLContextAttributes*>(asObject(value))->impl() : 0;
-}
-
-}
-
-#endif // ENABLE(3D_CANVAS)