diff options
Diffstat (limited to 'src/3rdparty/webkit/WebCore/generated/JSWebGLContextAttributes.cpp')
-rw-r--r-- | src/3rdparty/webkit/WebCore/generated/JSWebGLContextAttributes.cpp | 200 |
1 files changed, 0 insertions, 200 deletions
diff --git a/src/3rdparty/webkit/WebCore/generated/JSWebGLContextAttributes.cpp b/src/3rdparty/webkit/WebCore/generated/JSWebGLContextAttributes.cpp deleted file mode 100644 index 5d73dc8..0000000 --- a/src/3rdparty/webkit/WebCore/generated/JSWebGLContextAttributes.cpp +++ /dev/null @@ -1,200 +0,0 @@ -/* - This file is part of the WebKit open source project. - This file has been generated by generate-bindings.pl. DO NOT MODIFY! - - This library is free software; you can redistribute it and/or - modify it under the terms of the GNU Library General Public - License as published by the Free Software Foundation; either - version 2 of the License, or (at your option) any later version. - - This library is distributed in the hope that it will be useful, - but WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - Library General Public License for more details. - - You should have received a copy of the GNU Library General Public License - along with this library; see the file COPYING.LIB. If not, write to - the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, - Boston, MA 02110-1301, USA. -*/ - -#include "config.h" - -#if ENABLE(3D_CANVAS) - -#include "JSWebGLContextAttributes.h" - -#include "WebGLContextAttributes.h" -#include <wtf/GetPtr.h> - -using namespace JSC; - -namespace WebCore { - -ASSERT_CLASS_FITS_IN_CELL(JSWebGLContextAttributes); - -/* Hash table */ - -static const HashTableValue JSWebGLContextAttributesTableValues[6] = -{ - { "alpha", DontDelete, (intptr_t)static_cast<PropertySlot::GetValueFunc>(jsWebGLContextAttributesAlpha), (intptr_t)setJSWebGLContextAttributesAlpha }, - { "depth", DontDelete, (intptr_t)static_cast<PropertySlot::GetValueFunc>(jsWebGLContextAttributesDepth), (intptr_t)setJSWebGLContextAttributesDepth }, - { "stencil", DontDelete, (intptr_t)static_cast<PropertySlot::GetValueFunc>(jsWebGLContextAttributesStencil), (intptr_t)setJSWebGLContextAttributesStencil }, - { "antialias", DontDelete, (intptr_t)static_cast<PropertySlot::GetValueFunc>(jsWebGLContextAttributesAntialias), (intptr_t)setJSWebGLContextAttributesAntialias }, - { "premultipliedAlpha", DontDelete, (intptr_t)static_cast<PropertySlot::GetValueFunc>(jsWebGLContextAttributesPremultipliedAlpha), (intptr_t)setJSWebGLContextAttributesPremultipliedAlpha }, - { 0, 0, 0, 0 } -}; - -static JSC_CONST_HASHTABLE HashTable JSWebGLContextAttributesTable = -#if ENABLE(PERFECT_HASH_SIZE) - { 7, JSWebGLContextAttributesTableValues, 0 }; -#else - { 16, 15, JSWebGLContextAttributesTableValues, 0 }; -#endif - -/* Hash table for prototype */ - -static const HashTableValue JSWebGLContextAttributesPrototypeTableValues[1] = -{ - { 0, 0, 0, 0 } -}; - -static JSC_CONST_HASHTABLE HashTable JSWebGLContextAttributesPrototypeTable = -#if ENABLE(PERFECT_HASH_SIZE) - { 0, JSWebGLContextAttributesPrototypeTableValues, 0 }; -#else - { 1, 0, JSWebGLContextAttributesPrototypeTableValues, 0 }; -#endif - -const ClassInfo JSWebGLContextAttributesPrototype::s_info = { "WebGLContextAttributesPrototype", 0, &JSWebGLContextAttributesPrototypeTable, 0 }; - -JSObject* JSWebGLContextAttributesPrototype::self(ExecState* exec, JSGlobalObject* globalObject) -{ - return getDOMPrototype<JSWebGLContextAttributes>(exec, globalObject); -} - -const ClassInfo JSWebGLContextAttributes::s_info = { "WebGLContextAttributes", 0, &JSWebGLContextAttributesTable, 0 }; - -JSWebGLContextAttributes::JSWebGLContextAttributes(NonNullPassRefPtr<Structure> structure, JSDOMGlobalObject* globalObject, PassRefPtr<WebGLContextAttributes> impl) - : DOMObjectWithGlobalPointer(structure, globalObject) - , m_impl(impl) -{ -} - -JSWebGLContextAttributes::~JSWebGLContextAttributes() -{ - forgetDOMObject(this, impl()); -} - -JSObject* JSWebGLContextAttributes::createPrototype(ExecState* exec, JSGlobalObject* globalObject) -{ - return new (exec) JSWebGLContextAttributesPrototype(JSWebGLContextAttributesPrototype::createStructure(globalObject->objectPrototype())); -} - -bool JSWebGLContextAttributes::getOwnPropertySlot(ExecState* exec, const Identifier& propertyName, PropertySlot& slot) -{ - return getStaticValueSlot<JSWebGLContextAttributes, Base>(exec, &JSWebGLContextAttributesTable, this, propertyName, slot); -} - -bool JSWebGLContextAttributes::getOwnPropertyDescriptor(ExecState* exec, const Identifier& propertyName, PropertyDescriptor& descriptor) -{ - return getStaticValueDescriptor<JSWebGLContextAttributes, Base>(exec, &JSWebGLContextAttributesTable, this, propertyName, descriptor); -} - -JSValue jsWebGLContextAttributesAlpha(ExecState* exec, JSValue slotBase, const Identifier&) -{ - JSWebGLContextAttributes* castedThis = static_cast<JSWebGLContextAttributes*>(asObject(slotBase)); - UNUSED_PARAM(exec); - WebGLContextAttributes* imp = static_cast<WebGLContextAttributes*>(castedThis->impl()); - JSValue result = jsBoolean(imp->alpha()); - return result; -} - -JSValue jsWebGLContextAttributesDepth(ExecState* exec, JSValue slotBase, const Identifier&) -{ - JSWebGLContextAttributes* castedThis = static_cast<JSWebGLContextAttributes*>(asObject(slotBase)); - UNUSED_PARAM(exec); - WebGLContextAttributes* imp = static_cast<WebGLContextAttributes*>(castedThis->impl()); - JSValue result = jsBoolean(imp->depth()); - return result; -} - -JSValue jsWebGLContextAttributesStencil(ExecState* exec, JSValue slotBase, const Identifier&) -{ - JSWebGLContextAttributes* castedThis = static_cast<JSWebGLContextAttributes*>(asObject(slotBase)); - UNUSED_PARAM(exec); - WebGLContextAttributes* imp = static_cast<WebGLContextAttributes*>(castedThis->impl()); - JSValue result = jsBoolean(imp->stencil()); - return result; -} - -JSValue jsWebGLContextAttributesAntialias(ExecState* exec, JSValue slotBase, const Identifier&) -{ - JSWebGLContextAttributes* castedThis = static_cast<JSWebGLContextAttributes*>(asObject(slotBase)); - UNUSED_PARAM(exec); - WebGLContextAttributes* imp = static_cast<WebGLContextAttributes*>(castedThis->impl()); - JSValue result = jsBoolean(imp->antialias()); - return result; -} - -JSValue jsWebGLContextAttributesPremultipliedAlpha(ExecState* exec, JSValue slotBase, const Identifier&) -{ - JSWebGLContextAttributes* castedThis = static_cast<JSWebGLContextAttributes*>(asObject(slotBase)); - UNUSED_PARAM(exec); - WebGLContextAttributes* imp = static_cast<WebGLContextAttributes*>(castedThis->impl()); - JSValue result = jsBoolean(imp->premultipliedAlpha()); - return result; -} - -void JSWebGLContextAttributes::put(ExecState* exec, const Identifier& propertyName, JSValue value, PutPropertySlot& slot) -{ - lookupPut<JSWebGLContextAttributes, Base>(exec, propertyName, value, &JSWebGLContextAttributesTable, this, slot); -} - -void setJSWebGLContextAttributesAlpha(ExecState* exec, JSObject* thisObject, JSValue value) -{ - JSWebGLContextAttributes* castedThisObj = static_cast<JSWebGLContextAttributes*>(thisObject); - WebGLContextAttributes* imp = static_cast<WebGLContextAttributes*>(castedThisObj->impl()); - imp->setAlpha(value.toBoolean(exec)); -} - -void setJSWebGLContextAttributesDepth(ExecState* exec, JSObject* thisObject, JSValue value) -{ - JSWebGLContextAttributes* castedThisObj = static_cast<JSWebGLContextAttributes*>(thisObject); - WebGLContextAttributes* imp = static_cast<WebGLContextAttributes*>(castedThisObj->impl()); - imp->setDepth(value.toBoolean(exec)); -} - -void setJSWebGLContextAttributesStencil(ExecState* exec, JSObject* thisObject, JSValue value) -{ - JSWebGLContextAttributes* castedThisObj = static_cast<JSWebGLContextAttributes*>(thisObject); - WebGLContextAttributes* imp = static_cast<WebGLContextAttributes*>(castedThisObj->impl()); - imp->setStencil(value.toBoolean(exec)); -} - -void setJSWebGLContextAttributesAntialias(ExecState* exec, JSObject* thisObject, JSValue value) -{ - JSWebGLContextAttributes* castedThisObj = static_cast<JSWebGLContextAttributes*>(thisObject); - WebGLContextAttributes* imp = static_cast<WebGLContextAttributes*>(castedThisObj->impl()); - imp->setAntialias(value.toBoolean(exec)); -} - -void setJSWebGLContextAttributesPremultipliedAlpha(ExecState* exec, JSObject* thisObject, JSValue value) -{ - JSWebGLContextAttributes* castedThisObj = static_cast<JSWebGLContextAttributes*>(thisObject); - WebGLContextAttributes* imp = static_cast<WebGLContextAttributes*>(castedThisObj->impl()); - imp->setPremultipliedAlpha(value.toBoolean(exec)); -} - -JSC::JSValue toJS(JSC::ExecState* exec, JSDOMGlobalObject* globalObject, WebGLContextAttributes* object) -{ - return getDOMObjectWrapper<JSWebGLContextAttributes>(exec, globalObject, object); -} -WebGLContextAttributes* toWebGLContextAttributes(JSC::JSValue value) -{ - return value.inherits(&JSWebGLContextAttributes::s_info) ? static_cast<JSWebGLContextAttributes*>(asObject(value))->impl() : 0; -} - -} - -#endif // ENABLE(3D_CANVAS) |