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+/*
+ * Copyright (C) 1999 Lars Knoll (knoll@kde.org)
+ * (C) 1999 Antti Koivisto (koivisto@kde.org)
+ * Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008 Apple Inc. All rights reserved.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Library General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Library General Public License for more details.
+ *
+ * You should have received a copy of the GNU Library General Public License
+ * along with this library; see the file COPYING.LIB. If not, write to
+ * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+ * Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef HTMLCollection_h
+#define HTMLCollection_h
+
+#include <wtf/RefCounted.h>
+#include <wtf/Forward.h>
+#include <wtf/HashMap.h>
+#include <wtf/Vector.h>
+
+namespace WebCore {
+
+class AtomicString;
+class AtomicStringImpl;
+class Element;
+class Node;
+class NodeList;
+class String;
+
+class HTMLCollection : public RefCounted<HTMLCollection> {
+public:
+ enum Type {
+ // unnamed collection types cached in the document
+
+ DocImages, // all <img> elements in the document
+ DocApplets, // all <object> and <applet> elements
+ DocEmbeds, // all <embed> elements
+ DocObjects, // all <object> elements
+ DocForms, // all <form> elements
+ DocLinks, // all <a> _and_ <area> elements with a value for href
+ DocAnchors, // all <a> elements with a value for name
+ DocScripts, // all <script> elements
+
+ DocAll, // "all" elements (IE)
+ NodeChildren, // first-level children (IE)
+
+ // named collection types cached in the document
+
+ WindowNamedItems,
+ DocumentNamedItems,
+
+ // types not cached in the document; these are types that can't be used on a document
+
+ TableTBodies, // all <tbody> elements in this table
+ TSectionRows, // all row elements in this table section
+ TRCells, // all cells in this row
+ SelectOptions,
+ MapAreas,
+
+ Other
+ };
+
+ static const Type FirstUnnamedDocumentCachedType = DocImages;
+ static const unsigned NumUnnamedDocumentCachedTypes = NodeChildren - DocImages + 1;
+
+ static const Type FirstNamedDocumentCachedType = WindowNamedItems;
+ static const unsigned NumNamedDocumentCachedTypes = DocumentNamedItems - WindowNamedItems + 1;
+
+ static PassRefPtr<HTMLCollection> create(PassRefPtr<Node> base, Type);
+ virtual ~HTMLCollection();
+
+ unsigned length() const;
+
+ virtual Node* item(unsigned index) const;
+ virtual Node* nextItem() const;
+
+ virtual Node* namedItem(const AtomicString& name) const;
+ virtual Node* nextNamedItem(const AtomicString& name) const; // In case of multiple items named the same way
+
+ Node* firstItem() const;
+
+ void namedItems(const AtomicString& name, Vector<RefPtr<Node> >&) const;
+
+ PassRefPtr<NodeList> tags(const String&);
+
+ Node* base() const { return m_base.get(); }
+ Type type() const { return m_type; }
+
+ // FIXME: This class name is a bad in two ways. First, "info" is much too vague,
+ // and doesn't convey the job of this class (caching collection state).
+ // Second, since this is a member of HTMLCollection, it doesn't need "collection"
+ // in its name.
+ struct CollectionInfo {
+ CollectionInfo();
+ CollectionInfo(const CollectionInfo&);
+ CollectionInfo& operator=(const CollectionInfo& other)
+ {
+ CollectionInfo tmp(other);
+ swap(tmp);
+ return *this;
+ }
+ ~CollectionInfo();
+
+ void reset();
+ void swap(CollectionInfo&);
+
+ typedef HashMap<AtomicStringImpl*, Vector<Element*>*> NodeCacheMap;
+
+ unsigned version;
+ Element* current;
+ unsigned position;
+ unsigned length;
+ int elementsArrayPosition;
+ NodeCacheMap idCache;
+ NodeCacheMap nameCache;
+ bool hasLength;
+ bool hasNameCache;
+
+ private:
+ static void copyCacheMap(NodeCacheMap&, const NodeCacheMap&);
+ };
+
+protected:
+ HTMLCollection(PassRefPtr<Node> base, Type, CollectionInfo*);
+
+ CollectionInfo* info() const { return m_info; }
+ virtual void resetCollectionInfo() const;
+
+ mutable bool m_idsDone; // for nextNamedItem()
+
+private:
+ HTMLCollection(PassRefPtr<Node> base, Type);
+
+ virtual Element* itemAfter(Element*) const;
+ virtual unsigned calcLength() const;
+ virtual void updateNameCache() const;
+
+ bool checkForNameMatch(Element*, bool checkName, const AtomicString& name) const;
+
+ RefPtr<Node> m_base;
+ Type m_type;
+
+ mutable CollectionInfo* m_info;
+ mutable bool m_ownsInfo;
+};
+
+} // namespace
+
+#endif