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diff --git a/src/3rdparty/webkit/WebCore/rendering/RenderText.h b/src/3rdparty/webkit/WebCore/rendering/RenderText.h
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+/*
+ * (C) 1999 Lars Knoll (knoll@kde.org)
+ * (C) 2000 Dirk Mueller (mueller@kde.org)
+ * Copyright (C) 2004, 2005, 2006, 2007 Apple Inc. All rights reserved.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Library General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Library General Public License for more details.
+ *
+ * You should have received a copy of the GNU Library General Public License
+ * along with this library; see the file COPYING.LIB. If not, write to
+ * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+ * Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef RenderText_h
+#define RenderText_h
+
+#include "RenderObject.h"
+
+namespace WebCore {
+
+class InlineTextBox;
+class StringImpl;
+
+class RenderText : public RenderObject {
+public:
+ RenderText(Node*, PassRefPtr<StringImpl>);
+#ifndef NDEBUG
+ virtual ~RenderText();
+#endif
+
+ virtual const char* renderName() const;
+
+ virtual bool isTextFragment() const;
+ virtual bool isWordBreak() const;
+
+ virtual PassRefPtr<StringImpl> originalText() const;
+
+ void extractTextBox(InlineTextBox*);
+ void attachTextBox(InlineTextBox*);
+ void removeTextBox(InlineTextBox*);
+
+ virtual void destroy();
+
+ StringImpl* text() const { return m_text.get(); }
+
+ virtual InlineBox* createInlineBox(bool makePlaceHolderBox, bool isRootLineBox, bool isOnlyRun = false);
+ virtual InlineTextBox* createInlineTextBox();
+ virtual void dirtyLineBoxes(bool fullLayout, bool isRootInlineBox = false);
+
+ virtual void absoluteRects(Vector<IntRect>&, int tx, int ty, bool topLevel = true);
+ virtual void addLineBoxRects(Vector<IntRect>&, unsigned startOffset = 0, unsigned endOffset = UINT_MAX, bool useSelectionHeight = false);
+
+ virtual void absoluteQuads(Vector<FloatQuad>&, bool topLevel = true);
+ virtual void collectAbsoluteLineBoxQuads(Vector<FloatQuad>&, unsigned startOffset = 0, unsigned endOffset = UINT_MAX, bool useSelectionHeight = false);
+
+ virtual VisiblePosition positionForCoordinates(int x, int y);
+
+ const UChar* characters() const { return m_text->characters(); }
+ unsigned textLength() const { return m_text->length(); } // non virtual implementation of length()
+ virtual void position(InlineBox*);
+
+ virtual unsigned width(unsigned from, unsigned len, const Font&, int xPos) const;
+ virtual unsigned width(unsigned from, unsigned len, int xPos, bool firstLine = false) const;
+ virtual int width() const;
+ virtual int height() const;
+
+ virtual int lineHeight(bool firstLine, bool isRootLineBox = false) const;
+
+ virtual int minPrefWidth() const;
+ virtual int maxPrefWidth() const;
+
+ void trimmedPrefWidths(int leadWidth,
+ int& beginMinW, bool& beginWS,
+ int& endMinW, bool& endWS,
+ bool& hasBreakableChar, bool& hasBreak,
+ int& beginMaxW, int& endMaxW,
+ int& minW, int& maxW, bool& stripFrontSpaces);
+
+ // returns the minimum x position of all runs relative to the parent.
+ // defaults to 0.
+ int minXPos() const;
+
+ virtual int xPos() const;
+ virtual int yPos() const;
+
+ virtual int verticalPositionHint(bool firstLine) const;
+
+ void setText(PassRefPtr<StringImpl>, bool force = false);
+ void setTextWithOffset(PassRefPtr<StringImpl>, unsigned offset, unsigned len, bool force = false);
+
+ virtual bool canBeSelectionLeaf() const { return true; }
+ virtual SelectionState selectionState() const { return static_cast<SelectionState>(m_selectionState); }
+ virtual void setSelectionState(SelectionState s);
+ virtual IntRect selectionRect(bool clipToVisibleContent = true);
+ virtual IntRect localCaretRect(InlineBox*, int caretOffset, int* extraWidthToEndOfLine = 0);
+
+ virtual int marginLeft() const { return style()->marginLeft().calcMinValue(0); }
+ virtual int marginRight() const { return style()->marginRight().calcMinValue(0); }
+
+ virtual IntRect absoluteClippedOverflowRect();
+
+ InlineTextBox* firstTextBox() const { return m_firstTextBox; }
+ InlineTextBox* lastTextBox() const { return m_lastTextBox; }
+
+ virtual int caretMinOffset() const;
+ virtual int caretMaxOffset() const;
+ virtual unsigned caretMaxRenderedOffset() const;
+
+ virtual int previousOffset(int current) const;
+ virtual int nextOffset(int current) const;
+
+ bool containsReversedText() const { return m_containsReversedText; }
+
+ InlineTextBox* findNextInlineTextBox(int offset, int& pos) const;
+
+ bool allowTabs() const { return !style()->collapseWhiteSpace(); }
+
+ void checkConsistency() const;
+
+protected:
+ virtual void styleDidChange(RenderStyle::Diff, const RenderStyle* oldStyle);
+
+ virtual void setTextInternal(PassRefPtr<StringImpl>);
+ virtual void calcPrefWidths(int leadWidth);
+ virtual UChar previousCharacter();
+
+private:
+ // Make length() private so that callers that have a RenderText*
+ // will use the more efficient textLength() instead, while
+ // callers with a RenderObject* can continue to use length().
+ virtual unsigned length() const { return textLength(); }
+
+ virtual void paint(PaintInfo&, int, int) { ASSERT_NOT_REACHED(); }
+ virtual void layout() { ASSERT_NOT_REACHED(); }
+ virtual bool nodeAtPoint(const HitTestRequest&, HitTestResult&, int, int, int, int, HitTestAction) { ASSERT_NOT_REACHED(); return false; }
+
+ void deleteTextBoxes();
+ bool containsOnlyWhitespace(unsigned from, unsigned len) const;
+ int widthFromCache(const Font&, int start, int len, int xPos) const;
+ bool isAllASCII() const { return m_isAllASCII; }
+
+ RefPtr<StringImpl> m_text;
+
+ InlineTextBox* m_firstTextBox;
+ InlineTextBox* m_lastTextBox;
+
+ int m_minWidth;
+ int m_maxWidth;
+ int m_beginMinWidth;
+ int m_endMinWidth;
+
+ unsigned m_selectionState : 3; // enums on Windows are signed, so this needs to be unsigned to prevent it turning negative.
+ bool m_hasBreakableChar : 1; // Whether or not we can be broken into multiple lines.
+ bool m_hasBreak : 1; // Whether or not we have a hard break (e.g., <pre> with '\n').
+ bool m_hasTab : 1; // Whether or not we have a variable width tab character (e.g., <pre> with '\t').
+ bool m_hasBeginWS : 1; // Whether or not we begin with WS (only true if we aren't pre)
+ bool m_hasEndWS : 1; // Whether or not we end with WS (only true if we aren't pre)
+ bool m_linesDirty : 1; // This bit indicates that the text run has already dirtied specific
+ // line boxes, and this hint will enable layoutInlineChildren to avoid
+ // just dirtying everything when character data is modified (e.g., appended/inserted
+ // or removed).
+ bool m_containsReversedText : 1;
+ bool m_isAllASCII : 1;
+};
+
+#ifdef NDEBUG
+inline void RenderText::checkConsistency() const
+{
+}
+#endif
+
+} // namespace WebCore
+
+#endif // RenderText_h