diff options
Diffstat (limited to 'src/3rdparty/webkit/WebCore/svg/SVGTransform.idl')
-rw-r--r-- | src/3rdparty/webkit/WebCore/svg/SVGTransform.idl | 48 |
1 files changed, 48 insertions, 0 deletions
diff --git a/src/3rdparty/webkit/WebCore/svg/SVGTransform.idl b/src/3rdparty/webkit/WebCore/svg/SVGTransform.idl new file mode 100644 index 0000000..3163cd6 --- /dev/null +++ b/src/3rdparty/webkit/WebCore/svg/SVGTransform.idl @@ -0,0 +1,48 @@ +/* + Copyright (C) 2004, 2005 Nikolas Zimmermann <wildfox@kde.org> + 2004, 2005 Rob Buis <buis@kde.org> + Copyright (C) 2006 Apple Computer, Inc. All rights reserved. + + This file is part of the KDE project + + This library is free software; you can redistribute it and/or + modify it under the terms of the GNU Library General Public + License as published by the Free Software Foundation; either + version 2 of the License, or (at your option) any later version. + + This library is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + Library General Public License for more details. + + You should have received a copy of the GNU Library General Public License + along with this library; see the file COPYING.LIB. If not, write to + the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, + Boston, MA 02110-1301, USA. +*/ + +module svg { + + interface [Conditional=SVG, GenerateConstructor, PODType=SVGTransform] SVGTransform { + // Transform Types + const unsigned short SVG_TRANSFORM_UNKNOWN = 0; + const unsigned short SVG_TRANSFORM_MATRIX = 1; + const unsigned short SVG_TRANSFORM_TRANSLATE = 2; + const unsigned short SVG_TRANSFORM_SCALE = 3; + const unsigned short SVG_TRANSFORM_ROTATE = 4; + const unsigned short SVG_TRANSFORM_SKEWX = 5; + const unsigned short SVG_TRANSFORM_SKEWY = 6; + + readonly attribute unsigned short type; + readonly attribute SVGMatrix matrix; + readonly attribute float angle; + + void setMatrix(in SVGMatrix matrix); + void setTranslate(in float tx, in float ty); + void setScale(in float sx, in float sy); + void setRotate(in float angle, in float cx, in float cy); + void setSkewX(in float angle); + void setSkewY(in float angle); + }; + +} |