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-rw-r--r--src/3rdparty/webkit/WebCore/svg/graphics/filters/SVGPointLightSource.h51
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diff --git a/src/3rdparty/webkit/WebCore/svg/graphics/filters/SVGPointLightSource.h b/src/3rdparty/webkit/WebCore/svg/graphics/filters/SVGPointLightSource.h
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+/*
+ Copyright (C) 2008 Alex Mathews <possessedpenguinbob@gmail.com>
+ 2004, 2005, 2006, 2007 Nikolas Zimmermann <zimmermann@kde.org>
+ 2004, 2005 Rob Buis <buis@kde.org>
+ 2005 Eric Seidel <eric@webkit.org>
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Library General Public
+ License as published by the Free Software Foundation; either
+ version 2 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Library General Public License for more details.
+
+ You should have received a copy of the GNU Library General Public License
+ aint with this library; see the file COPYING.LIB. If not, write to
+ the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+ Boston, MA 02110-1301, USA.
+*/
+
+#ifndef SVGPointLightSource_h
+#define SVGPointLightSource_h
+
+#if ENABLE(SVG) && ENABLE(SVG_FILTERS)
+#include "FloatPoint3D.h"
+#include "SVGLightSource.h"
+
+namespace WebCore {
+
+ class PointLightSource : public LightSource {
+ public:
+ PointLightSource(const FloatPoint3D& position)
+ : LightSource(LS_POINT)
+ , m_position(position)
+ { }
+
+ const FloatPoint3D& position() const { return m_position; }
+
+ virtual TextStream& externalRepresentation(TextStream&) const;
+
+ private:
+ FloatPoint3D m_position;
+ };
+
+} // namespace WebCore
+
+#endif // ENABLE(SVG) && ENABLE(SVG_FILTERS)
+
+#endif // SVGPointLightSource_h