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diff --git a/src/3rdparty/webkit/WebKit/qt/docs/qtwebkit-bridge.qdoc b/src/3rdparty/webkit/WebKit/qt/docs/qtwebkit-bridge.qdoc new file mode 100644 index 0000000..4f41d29 --- /dev/null +++ b/src/3rdparty/webkit/WebKit/qt/docs/qtwebkit-bridge.qdoc @@ -0,0 +1,425 @@ +/*! + \inmodule QtWebKit + \page qtwebkit-bridge.html + \title The QtWebKit Bridge + \contentspage QtWebKit + \section1 Overview + \section2 The technology + + The QtWebKit bridge is a mechanism that extends WebKit's JavaScript environment to access native + objects that are represented as QObjects. It takes advantage of the inherent introspection of the + \l{Qt Object Model}, which has a natural alignment to the way JavaScript worked. + + For example, both JavaScript and QObjects have properties: a construct that represent a getter/setter + pair under one name. + + \section2 Use Cases + + There are two main use cases for the QtWebKit bridge. Web content in a native application, and Thin Client. + + \section3 Web Content in a Native Application + + This is a common use case in classic Qt application, and a design pattern used by several modern + applications. For example, an application that contains both a media-player, playlist manager, and + a music store. The playlist manager is usually best authored as a classic desktop application, + with the native-looking robust \l{QWidget}s helping with producing that application. + The media-player control, which usually looks custom, can be written using \l{The Graphics View framework} + or with in a declarative way with \l{QtDeclarative}. The music store, which shows dynamic content + from the internet, and gets modified rapidly, is best authored in HTML and maintained on the server. + + With the QtWebKit bridge, that music store component can interact with native parts of the application, + for example, if a file needs to be saved to a specific location. + + \section3 Thin Client + + Another use case is using Qt as a native backend to a full web application, + referred to here as a thin client. In this use-case, the entire UI is driven by + HTML, JavaScript and CSS, and native Qt-based components are used to allow that application + access to native features not usually exposed to the web, or to enable helper components that + are best written with C++. + + An example for such client is a UI for a video-on-demand service on a TV. The entire content and + UI can be kept on the server, served dynamically through HTTP and rendered with WebKit, with additional + native components for accessing hardware-specific features like extracting the list of images + out of the video. + + \section2 Difference from Other Bridge Technologies + + Of course QtWebKit is not the only bridge technology out there. NPAPI, for example, + is a long-time standard or web-native bridging. Due to Qt's meta-object system, full applications + built partially with web-technologies are much easier to develop. NPAPI, however, is more geared + towards cross-browser plugins, due to it being an accepted standard. + + When developing a plugin for a browser, NPAPI is recommended. When developing a full application + that utilizes HTML-rendering, the QtWebKit bridge is recommended. + + \section2 Relationship with QtScript + + The QtWebKit bridge is similar to \l{QtScript}, especially to some of the features described in the + \l{Making Applications Scriptable} page. However, as of Qt 4.7, full QtScript API is not supported for web applications. + That is planned as an enhancement for future versions. You might notice that some of the features + described here are an exact copy of the ones described in the \l{Making Applications Scriptable} page. That is because + the QtWebKit bridge is a subset of that functionality, and this page tries to capture the full + capabilities available through the QtWebKit bridge specifically. + + \section1 Accessing QObjects + + \section2 Creating the link via QWebFrame + + By default, no QObjects are accessible through the web environment, for security reasons. + To enable web content access to a native QObject, the application has to explicitly grant it access, + using the following call: + + \snippet webkitsnippets/qtwebkit_bridge_snippets.cpp 0 + + See \l{QWebFrame::addToJavaScriptWindowObject()} for more information. + + \section2 Using Signals and Slots + + Qt Script adapts Qt's central \l{Signals and Slots} feature for + scripting. There are three principal ways to use signals and slots + with Qt Script: + + \list + \i \bold{Hybrid C++/script}: C++ application code connects a + signal to a script function. The script function can, for example, be + a function that the user has typed in, or one that you have read from a + file. This approach is useful if you have a QObject but don't want + to expose the object itself to the scripting environment; you just + want a script to be able to define how a signal should be reacted + to, and leave it up to the C++ side of your application to establish + the connection. + + \i \bold{Hybrid script/C++}: A script can connect signals and slots + to establish connections between pre-defined objects that the + application exposes to the scripting environment. In this scenario, + the slots themselves are still written in C++, but the definition of + the connections is fully dynamic (script-defined). + + \i \bold{Purely script-defined}: A script can both define signal + handler functions (effectively "slots written in Qt Script"), + \e{and} set up the connections that utilize those handlers. For + example, a script can define a function that will handle the + QLineEdit::returnPressed() signal, and then connect that signal to the + script function. + \endlist + + Note that QtScript functions such as qScriptConnect are unavilable in the web environment. + + \section3 Signal to Function Connections + + \c{connect(function)} + + In this form of connection, the argument to \c{connect()} is the + function to connect to the signal. + + \snippet webkitsnippets/doc_src_qtscript.qdoc 2 + + The argument can be a Qt Script function, as in the above + example, or it can be a QObject slot, as in + the following example: + + \snippet webkitsnippets/doc_src_qtscript.qdoc 3 + + When the argument is a QObject slot, the argument types of the + signal and slot do not necessarily have to be compatible; + the QtWebKit bridge will, if necessary, perform conversion of the signal + arguments to match the argument types of the slot. + + To disconnect from a signal, you invoke the signal's + \c{disconnect()} function, passing the function to disconnect + as argument: + + \snippet webkitsnippets/doc_src_qtscript.qdoc 4 + + When a script function is invoked in response to a signal, the + \c this object will be the Global Object. + + \section3 Signal to Member Function Connections + + \c{connect(thisObject, function)} + + In this form of the \c{connect()} function, the first argument + is the object that will be bound to the variable, \c this, when + the function specified using the second argument is invoked. + + If you have a push button in a form, you typically want to do + something involving the form in response to the button's + \c{clicked} signal; passing the form as the \c this object + makes sense in such a case. + + \snippet webkitsnippets/doc_src_qtscript.qdoc 5 + + To disconnect from the signal, pass the same arguments to \c{disconnect()}: + + \snippet webkitsnippets/doc_src_qtscript.qdoc 6 + + \section3 Signal to Named Member Function Connections + + \c{connect(thisObject, functionName)} + + In this form of the \c{connect()} function, the first argument is + the object that will be bound to the variable, \c this, when + a function is invoked in response to the signal. The second argument + specifies the name of a function that is connected to the signal, + and this refers to a member function of the object passed as the + first argument (\c thisObject in the above scheme). + + Note that the function is resolved when the connection is made, not + when the signal is emitted. + + \snippet webkitsnippets/doc_src_qtscript.qdoc 7 + + To disconnect from the signal, pass the same arguments to \c{disconnect()}: + + \snippet webkitsnippets/doc_src_qtscript.qdoc 8 + + \section3 Error Handling + + When \c{connect()} or \c{disconnect()} succeeds, the function will + return \c{undefined}; otherwise, it will throw a script exception. + You can obtain an error message from the resulting \c{Error} object. + Example: + + \snippet webkitsnippets/doc_src_qtscript.qdoc 9 + + \section3 Emitting Signals from Scripts + + To emit a signal from script code, you simply invoke the signal + function, passing the relevant arguments: + + \snippet webkitsnippets/doc_src_qtscript.qdoc 10 + + It is currently not possible to define a new signal in a script; + i.e., all signals must be defined by C++ classes. + + \section3 Overloaded Signals and Slots + + When a signal or slot is overloaded, the QtWebKit bridge will attempt to + pick the right overload based on the actual types of the QScriptValue arguments + involved in the function invocation. For example, if your class has slots + \c{myOverloadedSlot(int)} and \c{myOverloadedSlot(QString)}, the following + script code will behave reasonably: + + \snippet webkitsnippets/doc_src_qtscript.qdoc 11 + + You can specify a particular overload by using array-style property access + with the \l{QMetaObject::normalizedSignature()}{normalized signature} of + the C++ function as the property name: + + \snippet webkitsnippets/doc_src_qtscript.qdoc 12 + + If the overloads have different number of arguments, the QtWebKit bridge will + pick the overload with the argument count that best matches the + actual number of arguments passed to the slot. + + For overloaded signals, JavaScript will throw an error if you try to connect + to the signal by name; you have to refer to the signal with the full + normalized signature of the particular overload you want to connect to. + + \section3 Invokable Methods + + Both slots and signals are invokable from script by default. In addition, it's also + possible to define a method that's invokable from script without it being a signal or a slot. + This is especially useful for functions with return types, as slots normally do not return anything + (it would be meaningless to return values from a slot, as the connected signals don't handle the returned data). + To make a non-slot method invokable, simply add the Q_INVOKABLE macro before its definition: + + \snippet webkitsnippets/doc_src_qtscript.qdoc 20 + + \section2 Accessing Properties + + The properties of the QObject are available as properties + of the corresponding JavaScript object. When you manipulate + a property in script code, the C++ get/set method for that + property will automatically be invoked. For example, if your + C++ class has a property declared as follows: + + \snippet webkitsnippets/doc_src_qtscript.qdoc 13 + + then script code can do things like the following: + + \snippet webkitsnippets/doc_src_qtscript.qdoc 14 + + \section2 Accessing Child QObjects + + Every named child of the QObject (that is, for which + QObject::objectName() is not an empty string) is by default available as + a property of the JavaScript wrapper object. For example, + if you have a QDialog with a child widget whose \c{objectName} property is + \c{"okButton"}, you can access this object in script code through + the expression + + \snippet webkitsnippets/doc_src_qtscript.qdoc 15 + + Since \c{objectName} is itself a Q_PROPERTY, you can manipulate + the name in script code to, for example, rename an object: + + \snippet webkitsnippets/doc_src_qtscript.qdoc 16 + + \section2 Data types + + When calling slots, receiving signals or accessing properties, usually some payload is involved. + For example, a property "text" might return a \l{QString} parameter. + The QtWebKit bridge does the job of converting between a given JavaScript data-type, and the + expected or given Qt type. Each Qt type has a coresponding set of rules of how JavaScript treats it. + + The data type conversions are also applicable for the data returned from non-void invokable methods. + + \section3 Numbers + + All Qt numeric data types are converted to or from a JavaScript number. These include int, short, float, + double, and the porable Qt types (qreal, qint etc). A special case is \l{QChar}; + If a slot expects a QChar, the QtWebKit bridge would use the unicode value in case of a number, + or the first character in a string. + + Note that non-standard (typedefed) number types are not automatically converted to + or from a JavaScript number - it's advised to use standard number types for signal, slots + and properties. + + When a non-number is passed as an argument to a method or property that expects a number, + the appropriate JavaScript conversion function (parseInt / parseFloat) would be used. + + \section3 Strings + + When JavaScript accesses methods or properties that expect a \l{QString}, the QtWebKit bridge + will automatically convert the value to a string (if it's not already a string), using the + built-in JavaScript toString method. + + When a QString is passed to JavaScript from a signal or a property, The QtWebKit bridge will + convert it into a JavaScript string. + + \section3 Date & Time + + Both \l{QDate}, \l{QTime} and \l{QDateTime} are automatically translated to or from the JavaScript + Date object. If a number is passed as an argument to a method that expects one of the date/time + types, the QtWebKit bridge would treat it as a timestamp. If a sting is passed, QtWebKit would + try different Qt date parsing functions to find the right one. + + \section3 Regular Expressions + + The QtWebKit bridge would automatically convert JavaScript RegEx object to a \l{QRegExp}. + If a string is passed to a method expecting a \l{QRegExp}, the string would be converted + to that \l{QRegExp}. + + \section3 Lists + + The QtWebKit bridge treats several types of lists in a special way: \l{QVariantList}, \l{QStringList}, + \l{QObjectList} and \l{QList}<int>. When a slot or property expects one of those list types, + the QtWebKit bridge would try to convert a JavaScript array into that type, converting each of + the array's elements to the single-element type of the list. + + The most useful type of list is perhaps \l{QVariantList}, which can be converted to from any + JavaScript array. + + \section3 Compound (JSON) objects + + JavaScript compound objects, also known as JSON objects, are variables which hold a list + of key-value pairs, where all the keys are strings and the values can have any type. + This translates very well to \l{QVariantMap}, which is nothing more than a \l{QMap} of \l{QString} + to \l{QVariant}. + + The seamless conversion between JSON objects and \l{QVariantMap} allows for a very convenient + way of passing arbitrary structured data between C++ and the JavaScript environment. The native \l{QObject} has + to make sure that compound values are converted to \l{QVariantMap}s and \l{QVariantList}s, and JavaScript is + guaranteed to receive them in a meaningful way. + + Note that types that are not supported by JSON, such as JavaScript functions and getters/setters, + are not converted. + + \section3 QVariants + + When a slot or property accepts a \l{QVariant}, the QtWebKit bridge would create a \l{QVariant} that best + matches the argument passed by JavaScript. A string, for example, would become a \l{QVariant} holding a \l{QString}, + a normal JSON object would become a \l{QVariantMap}, and a JavaScript array would become a \l{QVariantList}. + + Using \l{QVariant}s generously in C++ in that way makes C++ programming feel a bit more like JavaScript programming, + as it adds another level of indirection - passing \l{QVariant}s around is very flexible, as the program can figure out + the type of argument in runtime just like JavaScript would do, but it also takes away from the type-safety and robust + nature of C++. It's recommended to use \l{QVariant}s only for convenience high-level functions, and to keep most of your + \l{QObject}s somewhat type-safe. + + \section3 QObjects + + A pointer to a \l{QObject} or a \l{QWidget} can be passed as payload in signals, slots and properties. That object + can then be used like an object that's exposed directly; i.e. its slots can be invoked, its signals connected to etc. + However, this functionality is fairly limited - the type used has to be \l{QObject}* or \l{QWidget}*. If the type + specified is a pointer to a non-\l{QWidget} subclass of \l{QObject}, the QtWebKit bridge would not recognize it to be + a \l{QObject}. + + In general its advised to use care when passing \l{QObject}s as arguments, as those objects don't become owned by + the Javascipt engine; That means that the application developer has to be extra careful not to try to access + \l{QObject}s that have already been deleted by the native environment. + + \section3 Pixmaps and Images + + \since 4.7 + + The QtWebKit bridge handles \l{QPixmap}s and \l{QImage}s in a special way. Since QtWebKit stores \l{QPixmap}s to + represent HTML images, \l{QPixmap}s coming from the native environment can be used directly inside WebKit. + A \l{QImage} or a \l{QPixmap} coming from the Qt environment would convert to an intermediate JavaScript object, + that can be represented like this: + + \snippet webkitsnippets/qtwebkit_bridge_snippets.cpp 1 + + The JavaScript environment can then use the pixmap it gets from Qt and display it inside the HTML environment, + by assigning it to an existing <img /> element using assignToHTMLImageElement. It can also use the toDataURL() function, + which allows using the pixmap as the src attribute of an image or as a background-image url. Note that the toDataURL() + function is costly and should be used with caution. + + Example code: + + C++: + \snippet webkitsnippets/qtwebkit_bridge_snippets.cpp 2 + + HTML: + \snippet webkitsnippets/qtwebkit_bridge_snippets.cpp 3 + + When a Qt object expects a \l{QImage} or a \l{QPixmap} as input, and the argument passed is an HTML image element, + the QtWebKit bridge would convert the pixmap assigned to that image element into a \l{QPixmap} or a \l{QImage}. + + \since 4.7 + + \section3 QWebElement + + A signal, slot or property that expects or returns a \l{QWebElement} can work seamlessly with JavaScript references + to DOM elements. The JavaScript environment can select DOM elements, keep them in variables, then pass them to Qt as + a \l{QWebElement}, and receive them back. Example: + + C++: + \snippet webkitsnippets/qtwebkit_bridge_snippets.cpp 4 + + HTML: + \snippet webkitsnippets/qtwebkit_bridge_snippets.cpp 5 + + This is specifically useful to create custom renderers or extensions to the web environment. Instead of forcing Qt + to select the element, the web environment already selects the element and then send the selected element directly to Qt. + + Note that \l{QWebElement}s are not thread safe - an object handling them has to live in the UI thread. + + \section1 Architecture issues + + \section2 Limiting the Scope of the Hybrid Layer + + When using QtWebKit's hybrid features, it's a common pitfall to make the API exposed to JavaScript very rich and + use all its features. This, however, leads to complexity and can create bugs that are hard to trace. + Instead, it's advisable to keep the hybrid layer small and manageable: create a gate only when + there's an actual need for it, i.e. there's a new native enabler that requires a direct interface + to the application layer. Sometimes new functionality is better handled internally in the native layer + or in the web layer; simplicity is your friend. + + This usually becomes more apparent when the hybrid layer can create or destroy objects, or uses + signals slots or properties with a \l{QObject}* argument. It's advised to be very careful and to treat + an exposed \l{QObject} as a system - with careful attention to memory management and object ownership. + + \section2 Internet Security + + When exposing native object to an open web environment, it's important to understand the security + implications. Think whether the exposed object enables the web environment access to things that + shouldn't be open, and whether the web content loaded by that web page comes from a trusted. In general, when + exposing native QObjects that give the web environment access to private information or to functionality + that's potentially harmful to the client, such exposure should be balanced by limiting the web page's + access to trusted URLs only with HTTPS and other security measures. + + +*/ |