diff options
Diffstat (limited to 'src/3rdparty/zlib/win32')
-rw-r--r-- | src/3rdparty/zlib/win32/DLL_FAQ.txt | 397 | ||||
-rw-r--r-- | src/3rdparty/zlib/win32/Makefile.bor | 107 | ||||
-rw-r--r-- | src/3rdparty/zlib/win32/Makefile.emx | 69 | ||||
-rw-r--r-- | src/3rdparty/zlib/win32/Makefile.gcc | 141 | ||||
-rw-r--r-- | src/3rdparty/zlib/win32/Makefile.msc | 126 | ||||
-rw-r--r-- | src/3rdparty/zlib/win32/VisualC.txt | 3 | ||||
-rw-r--r-- | src/3rdparty/zlib/win32/zlib.def | 60 | ||||
-rw-r--r-- | src/3rdparty/zlib/win32/zlib1.rc | 39 |
8 files changed, 942 insertions, 0 deletions
diff --git a/src/3rdparty/zlib/win32/DLL_FAQ.txt b/src/3rdparty/zlib/win32/DLL_FAQ.txt new file mode 100644 index 0000000..fb18e07 --- /dev/null +++ b/src/3rdparty/zlib/win32/DLL_FAQ.txt @@ -0,0 +1,397 @@ + + Frequently Asked Questions about ZLIB1.DLL + + +This document describes the design, the rationale, and the usage +of the official DLL build of zlib, named ZLIB1.DLL. If you have +general questions about zlib, you should see the file "FAQ" found +in the zlib distribution, or at the following location: + http://www.gzip.org/zlib/zlib_faq.html + + + 1. What is ZLIB1.DLL, and how can I get it? + + - ZLIB1.DLL is the official build of zlib as a DLL. + (Please remark the character '1' in the name.) + + Pointers to a precompiled ZLIB1.DLL can be found in the zlib + web site at: + http://www.zlib.org/ + + Applications that link to ZLIB1.DLL can rely on the following + specification: + + * The exported symbols are exclusively defined in the source + files "zlib.h" and "zlib.def", found in an official zlib + source distribution. + * The symbols are exported by name, not by ordinal. + * The exported names are undecorated. + * The calling convention of functions is "C" (CDECL). + * The ZLIB1.DLL binary is linked to MSVCRT.DLL. + + The archive in which ZLIB1.DLL is bundled contains compiled + test programs that must run with a valid build of ZLIB1.DLL. + It is recommended to download the prebuilt DLL from the zlib + web site, instead of building it yourself, to avoid potential + incompatibilities that could be introduced by your compiler + and build settings. If you do build the DLL yourself, please + make sure that it complies with all the above requirements, + and it runs with the precompiled test programs, bundled with + the original ZLIB1.DLL distribution. + + If, for any reason, you need to build an incompatible DLL, + please use a different file name. + + + 2. Why did you change the name of the DLL to ZLIB1.DLL? + What happened to the old ZLIB.DLL? + + - The old ZLIB.DLL, built from zlib-1.1.4 or earlier, required + compilation settings that were incompatible to those used by + a static build. The DLL settings were supposed to be enabled + by defining the macro ZLIB_DLL, before including "zlib.h". + Incorrect handling of this macro was silently accepted at + build time, resulting in two major problems: + + * ZLIB_DLL was missing from the old makefile. When building + the DLL, not all people added it to the build options. In + consequence, incompatible incarnations of ZLIB.DLL started + to circulate around the net. + + * When switching from using the static library to using the + DLL, applications had to define the ZLIB_DLL macro and + to recompile all the sources that contained calls to zlib + functions. Failure to do so resulted in creating binaries + that were unable to run with the official ZLIB.DLL build. + + The only possible solution that we could foresee was to make + a binary-incompatible change in the DLL interface, in order to + remove the dependency on the ZLIB_DLL macro, and to release + the new DLL under a different name. + + We chose the name ZLIB1.DLL, where '1' indicates the major + zlib version number. We hope that we will not have to break + the binary compatibility again, at least not as long as the + zlib-1.x series will last. + + There is still a ZLIB_DLL macro, that can trigger a more + efficient build and use of the DLL, but compatibility no + longer dependents on it. + + + 3. Can I build ZLIB.DLL from the new zlib sources, and replace + an old ZLIB.DLL, that was built from zlib-1.1.4 or earlier? + + - In principle, you can do it by assigning calling convention + keywords to the macros ZEXPORT and ZEXPORTVA. In practice, + it depends on what you mean by "an old ZLIB.DLL", because the + old DLL exists in several mutually-incompatible versions. + You have to find out first what kind of calling convention is + being used in your particular ZLIB.DLL build, and to use the + same one in the new build. If you don't know what this is all + about, you might be better off if you would just leave the old + DLL intact. + + + 4. Can I compile my application using the new zlib interface, and + link it to an old ZLIB.DLL, that was built from zlib-1.1.4 or + earlier? + + - The official answer is "no"; the real answer depends again on + what kind of ZLIB.DLL you have. Even if you are lucky, this + course of action is unreliable. + + If you rebuild your application and you intend to use a newer + version of zlib (post- 1.1.4), it is strongly recommended to + link it to the new ZLIB1.DLL. + + + 5. Why are the zlib symbols exported by name, and not by ordinal? + + - Although exporting symbols by ordinal is a little faster, it + is risky. Any single glitch in the maintenance or use of the + DEF file that contains the ordinals can result in incompatible + builds and frustrating crashes. Simply put, the benefits of + exporting symbols by ordinal do not justify the risks. + + Technically, it should be possible to maintain ordinals in + the DEF file, and still export the symbols by name. Ordinals + exist in every DLL, and even if the dynamic linking performed + at the DLL startup is searching for names, ordinals serve as + hints, for a faster name lookup. However, if the DEF file + contains ordinals, the Microsoft linker automatically builds + an implib that will cause the executables linked to it to use + those ordinals, and not the names. It is interesting to + notice that the GNU linker for Win32 does not suffer from this + problem. + + It is possible to avoid the DEF file if the exported symbols + are accompanied by a "__declspec(dllexport)" attribute in the + source files. You can do this in zlib by predefining the + ZLIB_DLL macro. + + + 6. I see that the ZLIB1.DLL functions use the "C" (CDECL) calling + convention. Why not use the STDCALL convention? + STDCALL is the standard convention in Win32, and I need it in + my Visual Basic project! + + (For readability, we use CDECL to refer to the convention + triggered by the "__cdecl" keyword, STDCALL to refer to + the convention triggered by "__stdcall", and FASTCALL to + refer to the convention triggered by "__fastcall".) + + - Most of the native Windows API functions (without varargs) use + indeed the WINAPI convention (which translates to STDCALL in + Win32), but the standard C functions use CDECL. If a user + application is intrinsically tied to the Windows API (e.g. + it calls native Windows API functions such as CreateFile()), + sometimes it makes sense to decorate its own functions with + WINAPI. But if ANSI C or POSIX portability is a goal (e.g. + it calls standard C functions such as fopen()), it is not a + sound decision to request the inclusion of <windows.h>, or to + use non-ANSI constructs, for the sole purpose to make the user + functions STDCALL-able. + + The functionality offered by zlib is not in the category of + "Windows functionality", but is more like "C functionality". + + Technically, STDCALL is not bad; in fact, it is slightly + faster than CDECL, and it works with variable-argument + functions, just like CDECL. It is unfortunate that, in spite + of using STDCALL in the Windows API, it is not the default + convention used by the C compilers that run under Windows. + The roots of the problem reside deep inside the unsafety of + the K&R-style function prototypes, where the argument types + are not specified; but that is another story for another day. + + The remaining fact is that CDECL is the default convention. + Even if an explicit convention is hard-coded into the function + prototypes inside C headers, problems may appear. The + necessity to expose the convention in users' callbacks is one + of these problems. + + The calling convention issues are also important when using + zlib in other programming languages. Some of them, like Ada + (GNAT) and Fortran (GNU G77), have C bindings implemented + initially on Unix, and relying on the C calling convention. + On the other hand, the pre- .NET versions of Microsoft Visual + Basic require STDCALL, while Borland Delphi prefers, although + it does not require, FASTCALL. + + In fairness to all possible uses of zlib outside the C + programming language, we choose the default "C" convention. + Anyone interested in different bindings or conventions is + encouraged to maintain specialized projects. The "contrib/" + directory from the zlib distribution already holds a couple + of foreign bindings, such as Ada, C++, and Delphi. + + + 7. I need a DLL for my Visual Basic project. What can I do? + + - Define the ZLIB_WINAPI macro before including "zlib.h", when + building both the DLL and the user application (except that + you don't need to define anything when using the DLL in Visual + Basic). The ZLIB_WINAPI macro will switch on the WINAPI + (STDCALL) convention. The name of this DLL must be different + than the official ZLIB1.DLL. + + Gilles Vollant has contributed a build named ZLIBWAPI.DLL, + with the ZLIB_WINAPI macro turned on, and with the minizip + functionality built in. For more information, please read + the notes inside "contrib/vstudio/readme.txt", found in the + zlib distribution. + + + 8. I need to use zlib in my Microsoft .NET project. What can I + do? + + - Henrik Ravn has contributed a .NET wrapper around zlib. Look + into contrib/dotzlib/, inside the zlib distribution. + + + 9. If my application uses ZLIB1.DLL, should I link it to + MSVCRT.DLL? Why? + + - It is not required, but it is recommended to link your + application to MSVCRT.DLL, if it uses ZLIB1.DLL. + + The executables (.EXE, .DLL, etc.) that are involved in the + same process and are using the C run-time library (i.e. they + are calling standard C functions), must link to the same + library. There are several libraries in the Win32 system: + CRTDLL.DLL, MSVCRT.DLL, the static C libraries, etc. + Since ZLIB1.DLL is linked to MSVCRT.DLL, the executables that + depend on it should also be linked to MSVCRT.DLL. + + +10. Why are you saying that ZLIB1.DLL and my application should + be linked to the same C run-time (CRT) library? I linked my + application and my DLLs to different C libraries (e.g. my + application to a static library, and my DLLs to MSVCRT.DLL), + and everything works fine. + + - If a user library invokes only pure Win32 API (accessible via + <windows.h> and the related headers), its DLL build will work + in any context. But if this library invokes standard C API, + things get more complicated. + + There is a single Win32 library in a Win32 system. Every + function in this library resides in a single DLL module, that + is safe to call from anywhere. On the other hand, there are + multiple versions of the C library, and each of them has its + own separate internal state. Standalone executables and user + DLLs that call standard C functions must link to a C run-time + (CRT) library, be it static or shared (DLL). Intermixing + occurs when an executable (not necessarily standalone) and a + DLL are linked to different CRTs, and both are running in the + same process. + + Intermixing multiple CRTs is possible, as long as their + internal states are kept intact. The Microsoft Knowledge Base + articles KB94248 "HOWTO: Use the C Run-Time" and KB140584 + "HOWTO: Link with the Correct C Run-Time (CRT) Library" + mention the potential problems raised by intermixing. + + If intermixing works for you, it's because your application + and DLLs are avoiding the corruption of each of the CRTs' + internal states, maybe by careful design, or maybe by fortune. + + Also note that linking ZLIB1.DLL to non-Microsoft CRTs, such + as those provided by Borland, raises similar problems. + + +11. Why are you linking ZLIB1.DLL to MSVCRT.DLL? + + - MSVCRT.DLL exists on every Windows 95 with a new service pack + installed, or with Microsoft Internet Explorer 4 or later, and + on all other Windows 4.x or later (Windows 98, Windows NT 4, + or later). It is freely distributable; if not present in the + system, it can be downloaded from Microsoft or from other + software provider for free. + + The fact that MSVCRT.DLL does not exist on a virgin Windows 95 + is not so problematic. Windows 95 is scarcely found nowadays, + Microsoft ended its support a long time ago, and many recent + applications from various vendors, including Microsoft, do not + even run on it. Furthermore, no serious user should run + Windows 95 without a proper update installed. + + +12. Why are you not linking ZLIB1.DLL to + <<my favorite C run-time library>> ? + + - We considered and abandoned the following alternatives: + + * Linking ZLIB1.DLL to a static C library (LIBC.LIB, or + LIBCMT.LIB) is not a good option. People are using the DLL + mainly to save disk space. If you are linking your program + to a static C library, you may as well consider linking zlib + in statically, too. + + * Linking ZLIB1.DLL to CRTDLL.DLL looks appealing, because + CRTDLL.DLL is present on every Win32 installation. + Unfortunately, it has a series of problems: it does not + work properly with Microsoft's C++ libraries, it does not + provide support for 64-bit file offsets, (and so on...), + and Microsoft discontinued its support a long time ago. + + * Linking ZLIB1.DLL to MSVCR70.DLL or MSVCR71.DLL, supplied + with the Microsoft .NET platform, and Visual C++ 7.0/7.1, + raises problems related to the status of ZLIB1.DLL as a + system component. According to the Microsoft Knowledge Base + article KB326922 "INFO: Redistribution of the Shared C + Runtime Component in Visual C++ .NET", MSVCR70.DLL and + MSVCR71.DLL are not supposed to function as system DLLs, + because they may clash with MSVCRT.DLL. Instead, the + application's installer is supposed to put these DLLs + (if needed) in the application's private directory. + If ZLIB1.DLL depends on a non-system runtime, it cannot + function as a redistributable system component. + + * Linking ZLIB1.DLL to non-Microsoft runtimes, such as + Borland's, or Cygwin's, raises problems related to the + reliable presence of these runtimes on Win32 systems. + It's easier to let the DLL build of zlib up to the people + who distribute these runtimes, and who may proceed as + explained in the answer to Question 14. + + +13. If ZLIB1.DLL cannot be linked to MSVCR70.DLL or MSVCR71.DLL, + how can I build/use ZLIB1.DLL in Microsoft Visual C++ 7.0 + (Visual Studio .NET) or newer? + + - Due to the problems explained in the Microsoft Knowledge Base + article KB326922 (see the previous answer), the C runtime that + comes with the VC7 environment is no longer considered a + system component. That is, it should not be assumed that this + runtime exists, or may be installed in a system directory. + Since ZLIB1.DLL is supposed to be a system component, it may + not depend on a non-system component. + + In order to link ZLIB1.DLL and your application to MSVCRT.DLL + in VC7, you need the library of Visual C++ 6.0 or older. If + you don't have this library at hand, it's probably best not to + use ZLIB1.DLL. + + We are hoping that, in the future, Microsoft will provide a + way to build applications linked to a proper system runtime, + from the Visual C++ environment. Until then, you have a + couple of alternatives, such as linking zlib in statically. + If your application requires dynamic linking, you may proceed + as explained in the answer to Question 14. + + +14. I need to link my own DLL build to a CRT different than + MSVCRT.DLL. What can I do? + + - Feel free to rebuild the DLL from the zlib sources, and link + it the way you want. You should, however, clearly state that + your build is unofficial. You should give it a different file + name, and/or install it in a private directory that can be + accessed by your application only, and is not visible to the + others (e.g. it's not in the SYSTEM or the SYSTEM32 directory, + and it's not in the PATH). Otherwise, your build may clash + with applications that link to the official build. + + For example, in Cygwin, zlib is linked to the Cygwin runtime + CYGWIN1.DLL, and it is distributed under the name CYGZ.DLL. + + +15. May I include additional pieces of code that I find useful, + link them in ZLIB1.DLL, and export them? + + - No. A legitimate build of ZLIB1.DLL must not include code + that does not originate from the official zlib source code. + But you can make your own private DLL build, under a different + file name, as suggested in the previous answer. + + For example, zlib is a part of the VCL library, distributed + with Borland Delphi and C++ Builder. The DLL build of VCL + is a redistributable file, named VCLxx.DLL. + + +16. May I remove some functionality out of ZLIB1.DLL, by enabling + macros like NO_GZCOMPRESS or NO_GZIP at compile time? + + - No. A legitimate build of ZLIB1.DLL must provide the complete + zlib functionality, as implemented in the official zlib source + code. But you can make your own private DLL build, under a + different file name, as suggested in the previous answer. + + +17. I made my own ZLIB1.DLL build. Can I test it for compliance? + + - We prefer that you download the official DLL from the zlib + web site. If you need something peculiar from this DLL, you + can send your suggestion to the zlib mailing list. + + However, in case you do rebuild the DLL yourself, you can run + it with the test programs found in the DLL distribution. + Running these test programs is not a guarantee of compliance, + but a failure can imply a detected problem. + +** + +This document is written and maintained by +Cosmin Truta <cosmint@cs.ubbcluj.ro> diff --git a/src/3rdparty/zlib/win32/Makefile.bor b/src/3rdparty/zlib/win32/Makefile.bor new file mode 100644 index 0000000..b802519 --- /dev/null +++ b/src/3rdparty/zlib/win32/Makefile.bor @@ -0,0 +1,107 @@ +# Makefile for zlib +# Borland C++ for Win32 +# +# Updated for zlib 1.2.x by Cosmin Truta, 11-Mar-2003 +# Last updated: 28-Aug-2003 +# +# Usage: +# make -f win32/Makefile.bor +# make -f win32/Makefile.bor LOCAL_ZLIB=-DASMV OBJA=match.obj OBJPA=+match.obj + +# ------------ Borland C++ ------------ + +# Optional nonstandard preprocessor flags (e.g. -DMAX_MEM_LEVEL=7) +# should be added to the environment via "set LOCAL_ZLIB=-DFOO" or +# added to the declaration of LOC here: +LOC = $(LOCAL_ZLIB) + +CC = bcc32 +AS = bcc32 +LD = bcc32 +AR = tlib +CFLAGS = -a -d -k- -O2 $(LOC) +ASFLAGS = $(LOC) +LDFLAGS = $(LOC) + + +# variables +ZLIB_LIB = zlib.lib + +OBJ1 = adler32.obj compress.obj crc32.obj deflate.obj gzio.obj infback.obj +OBJ2 = inffast.obj inflate.obj inftrees.obj trees.obj uncompr.obj zutil.obj +#OBJA = +OBJP1 = +adler32.obj+compress.obj+crc32.obj+deflate.obj+gzio.obj+infback.obj +OBJP2 = +inffast.obj+inflate.obj+inftrees.obj+trees.obj+uncompr.obj+zutil.obj +#OBJPA= + + +# targets +all: $(ZLIB_LIB) example.exe minigzip.exe + +.c.obj: + $(CC) -c $(CFLAGS) $< + +.asm.obj: + $(AS) -c $(ASFLAGS) $< + +adler32.obj: adler32.c zlib.h zconf.h + +compress.obj: compress.c zlib.h zconf.h + +crc32.obj: crc32.c zlib.h zconf.h crc32.h + +deflate.obj: deflate.c deflate.h zutil.h zlib.h zconf.h + +gzio.obj: gzio.c zutil.h zlib.h zconf.h + +infback.obj: infback.c zutil.h zlib.h zconf.h inftrees.h inflate.h \ + inffast.h inffixed.h + +inffast.obj: inffast.c zutil.h zlib.h zconf.h inftrees.h inflate.h \ + inffast.h + +inflate.obj: inflate.c zutil.h zlib.h zconf.h inftrees.h inflate.h \ + inffast.h inffixed.h + +inftrees.obj: inftrees.c zutil.h zlib.h zconf.h inftrees.h + +trees.obj: trees.c zutil.h zlib.h zconf.h deflate.h trees.h + +uncompr.obj: uncompr.c zlib.h zconf.h + +zutil.obj: zutil.c zutil.h zlib.h zconf.h + +example.obj: example.c zlib.h zconf.h + +minigzip.obj: minigzip.c zlib.h zconf.h + + +# For the sake of the old Borland make, +# the command line is cut to fit in the MS-DOS 128 byte limit: +$(ZLIB_LIB): $(OBJ1) $(OBJ2) $(OBJA) + -del $(ZLIB_LIB) + $(AR) $(ZLIB_LIB) $(OBJP1) + $(AR) $(ZLIB_LIB) $(OBJP2) + $(AR) $(ZLIB_LIB) $(OBJPA) + + +# testing +test: example.exe minigzip.exe + example + echo hello world | minigzip | minigzip -d + +example.exe: example.obj $(ZLIB_LIB) + $(LD) $(LDFLAGS) example.obj $(ZLIB_LIB) + +minigzip.exe: minigzip.obj $(ZLIB_LIB) + $(LD) $(LDFLAGS) minigzip.obj $(ZLIB_LIB) + + +# cleanup +clean: + -del *.obj + -del *.lib + -del *.exe + -del *.tds + -del zlib.bak + -del foo.gz diff --git a/src/3rdparty/zlib/win32/Makefile.emx b/src/3rdparty/zlib/win32/Makefile.emx new file mode 100644 index 0000000..7b08424 --- /dev/null +++ b/src/3rdparty/zlib/win32/Makefile.emx @@ -0,0 +1,69 @@ +# Makefile for zlib. Modified for emx/rsxnt by Chr. Spieler, 6/16/98. +# Copyright (C) 1995-1998 Jean-loup Gailly. +# For conditions of distribution and use, see copyright notice in zlib.h + +# To compile, or to compile and test, type: +# +# make -fmakefile.emx; make test -fmakefile.emx +# + +CC=gcc -Zwin32 + +#CFLAGS=-MMD -O +#CFLAGS=-O -DMAX_WBITS=14 -DMAX_MEM_LEVEL=7 +#CFLAGS=-MMD -g -DDEBUG +CFLAGS=-MMD -O3 $(BUTT) -Wall -Wwrite-strings -Wpointer-arith -Wconversion \ + -Wstrict-prototypes -Wmissing-prototypes + +# If cp.exe is available, replace "copy /Y" with "cp -fp" . +CP=copy /Y +# If gnu install.exe is available, replace $(CP) with ginstall. +INSTALL=$(CP) +# The default value of RM is "rm -f." If "rm.exe" is found, comment out: +RM=del +LDLIBS=-L. -lzlib +LD=$(CC) -s -o +LDSHARED=$(CC) + +INCL=zlib.h zconf.h +LIBS=zlib.a + +AR=ar rcs + +prefix=/usr/local +exec_prefix = $(prefix) + +OBJS = adler32.o compress.o crc32.o gzio.o uncompr.o deflate.o trees.o \ + zutil.o inflate.o infback.o inftrees.o inffast.o + +TEST_OBJS = example.o minigzip.o + +all: example.exe minigzip.exe + +test: all + ./example + echo hello world | .\minigzip | .\minigzip -d + +%.o : %.c + $(CC) $(CFLAGS) -c $< -o $@ + +zlib.a: $(OBJS) + $(AR) $@ $(OBJS) + +%.exe : %.o $(LIBS) + $(LD) $@ $< $(LDLIBS) + + +.PHONY : clean + +clean: + $(RM) *.d + $(RM) *.o + $(RM) *.exe + $(RM) zlib.a + $(RM) foo.gz + +DEPS := $(wildcard *.d) +ifneq ($(DEPS),) +include $(DEPS) +endif diff --git a/src/3rdparty/zlib/win32/Makefile.gcc b/src/3rdparty/zlib/win32/Makefile.gcc new file mode 100644 index 0000000..62a8430 --- /dev/null +++ b/src/3rdparty/zlib/win32/Makefile.gcc @@ -0,0 +1,141 @@ +# Makefile for zlib, derived from Makefile.dj2. +# Modified for mingw32 by C. Spieler, 6/16/98. +# Updated for zlib 1.2.x by Christian Spieler and Cosmin Truta, Mar-2003. +# Last updated: 1-Aug-2003. +# Tested under Cygwin and MinGW. + +# Copyright (C) 1995-2003 Jean-loup Gailly. +# For conditions of distribution and use, see copyright notice in zlib.h + +# To compile, or to compile and test, type: +# +# make -fmakefile.gcc; make test testdll -fmakefile.gcc +# +# To use the asm code, type: +# cp contrib/asm?86/match.S ./match.S +# make LOC=-DASMV OBJA=match.o -fmakefile.gcc +# +# To install libz.a, zconf.h and zlib.h in the system directories, type: +# +# make install -fmakefile.gcc + +# Note: +# If the platform is *not* MinGW (e.g. it is Cygwin or UWIN), +# the DLL name should be changed from "zlib1.dll". + +STATICLIB = libz.a +SHAREDLIB = zlib1.dll +IMPLIB = libzdll.a + +#LOC = -DASMV +#LOC = -DDEBUG -g + +CC = gcc +CFLAGS = $(LOC) -O3 -Wall + +AS = $(CC) +ASFLAGS = $(LOC) -Wall + +LD = $(CC) +LDFLAGS = $(LOC) -s + +AR = ar +ARFLAGS = rcs + +RC = windres +RCFLAGS = --define GCC_WINDRES + +CP = cp -fp +# If GNU install is available, replace $(CP) with install. +INSTALL = $(CP) +RM = rm -f + +prefix = /usr/local +exec_prefix = $(prefix) + +OBJS = adler32.o compress.o crc32.o deflate.o gzio.o infback.o \ + inffast.o inflate.o inftrees.o trees.o uncompr.o zutil.o +OBJA = + +all: $(STATICLIB) $(SHAREDLIB) $(IMPLIB) example minigzip example_d minigzip_d + +test: example minigzip + ./example + echo hello world | ./minigzip | ./minigzip -d + +testdll: example_d minigzip_d + ./example_d + echo hello world | ./minigzip_d | ./minigzip_d -d + +.c.o: + $(CC) $(CFLAGS) -c -o $@ $< + +.S.o: + $(AS) $(ASFLAGS) -c -o $@ $< + +$(STATICLIB): $(OBJS) $(OBJA) + $(AR) $(ARFLAGS) $@ $(OBJS) $(OBJA) + +$(IMPLIB): $(SHAREDLIB) + +$(SHAREDLIB): win32/zlib.def $(OBJS) $(OBJA) zlibrc.o + dllwrap --driver-name $(CC) --def win32/zlib.def \ + --implib $(IMPLIB) -o $@ $(OBJS) $(OBJA) zlibrc.o + strip $@ + +example: example.o $(STATICLIB) + $(LD) $(LDFLAGS) -o $@ example.o $(STATICLIB) + +minigzip: minigzip.o $(STATICLIB) + $(LD) $(LDFLAGS) -o $@ minigzip.o $(STATICLIB) + +example_d: example.o $(IMPLIB) + $(LD) $(LDFLAGS) -o $@ example.o $(IMPLIB) + +minigzip_d: minigzip.o $(IMPLIB) + $(LD) $(LDFLAGS) -o $@ minigzip.o $(IMPLIB) + +zlibrc.o: win32/zlib1.rc + $(RC) $(RCFLAGS) -o $@ win32/zlib1.rc + + +# INCLUDE_PATH and LIBRARY_PATH must be set. + +.PHONY: install uninstall clean + +install: zlib.h zconf.h $(LIB) + -@if not exist $(INCLUDE_PATH)/nul mkdir $(INCLUDE_PATH) + -@if not exist $(LIBRARY_PATH)/nul mkdir $(LIBRARY_PATH) + -$(INSTALL) zlib.h $(INCLUDE_PATH) + -$(INSTALL) zconf.h $(INCLUDE_PATH) + -$(INSTALL) $(STATICLIB) $(LIBRARY_PATH) + -$(INSTALL) $(IMPLIB) $(LIBRARY_PATH) + +uninstall: + -$(RM) $(INCLUDE_PATH)/zlib.h + -$(RM) $(INCLUDE_PATH)/zconf.h + -$(RM) $(LIBRARY_PATH)/$(STATICLIB) + -$(RM) $(LIBRARY_PATH)/$(IMPLIB) + +clean: + -$(RM) $(STATICLIB) + -$(RM) $(SHAREDLIB) + -$(RM) $(IMPLIB) + -$(RM) *.o + -$(RM) *.exe + -$(RM) foo.gz + +adler32.o: zlib.h zconf.h +compress.o: zlib.h zconf.h +crc32.o: crc32.h zlib.h zconf.h +deflate.o: deflate.h zutil.h zlib.h zconf.h +example.o: zlib.h zconf.h +gzio.o: zutil.h zlib.h zconf.h +inffast.o: zutil.h zlib.h zconf.h inftrees.h inflate.h inffast.h +inflate.o: zutil.h zlib.h zconf.h inftrees.h inflate.h inffast.h +infback.o: zutil.h zlib.h zconf.h inftrees.h inflate.h inffast.h +inftrees.o: zutil.h zlib.h zconf.h inftrees.h +minigzip.o: zlib.h zconf.h +trees.o: deflate.h zutil.h zlib.h zconf.h trees.h +uncompr.o: zlib.h zconf.h +zutil.o: zutil.h zlib.h zconf.h diff --git a/src/3rdparty/zlib/win32/Makefile.msc b/src/3rdparty/zlib/win32/Makefile.msc new file mode 100644 index 0000000..528ecaa --- /dev/null +++ b/src/3rdparty/zlib/win32/Makefile.msc @@ -0,0 +1,126 @@ +# Makefile for zlib -- Microsoft (Visual) C +# +# Authors: +# Cosmin Truta, 11-Mar-2003 +# Christian Spieler, 19-Mar-2003 +# +# Last updated: +# Cosmin Truta, 27-Aug-2003 +# +# Usage: +# nmake -f win32/Makefile.msc (standard build) +# nmake -f win32/Makefile.msc LOC=-DFOO (nonstandard build) +# nmake -f win32/Makefile.msc LOC=-DASMV OBJA=match.obj (use ASM code) + + +# optional build flags +LOC = + + +# variables +STATICLIB = zlib.lib +SHAREDLIB = zlib1.dll +IMPLIB = zdll.lib + +CC = cl +AS = ml +LD = link +AR = lib +RC = rc +CFLAGS = -nologo -MD -O2 $(LOC) +ASFLAGS = -coff +LDFLAGS = -nologo -release +ARFLAGS = -nologo +RCFLAGS = /dWIN32 /r + +OBJS = adler32.obj compress.obj crc32.obj deflate.obj gzio.obj infback.obj \ + inffast.obj inflate.obj inftrees.obj trees.obj uncompr.obj zutil.obj +OBJA = + + +# targets +all: $(STATICLIB) $(SHAREDLIB) $(IMPLIB) \ + example.exe minigzip.exe example_d.exe minigzip_d.exe + +$(STATICLIB): $(OBJS) $(OBJA) + $(AR) $(ARFLAGS) -out:$@ $(OBJS) $(OBJA) + +$(IMPLIB): $(SHAREDLIB) + +$(SHAREDLIB): win32/zlib.def $(OBJS) $(OBJA) zlib1.res + $(LD) $(LDFLAGS) -def:win32/zlib.def -dll -implib:$(IMPLIB) \ + -out:$@ $(OBJS) $(OBJA) zlib1.res + +example.exe: example.obj $(STATICLIB) + $(LD) $(LDFLAGS) example.obj $(STATICLIB) + +minigzip.exe: minigzip.obj $(STATICLIB) + $(LD) $(LDFLAGS) minigzip.obj $(STATICLIB) + +example_d.exe: example.obj $(IMPLIB) + $(LD) $(LDFLAGS) -out:$@ example.obj $(IMPLIB) + +minigzip_d.exe: minigzip.obj $(IMPLIB) + $(LD) $(LDFLAGS) -out:$@ minigzip.obj $(IMPLIB) + +.c.obj: + $(CC) -c $(CFLAGS) $< + +.asm.obj: + $(AS) -c $(ASFLAGS) $< + +adler32.obj: adler32.c zlib.h zconf.h + +compress.obj: compress.c zlib.h zconf.h + +crc32.obj: crc32.c zlib.h zconf.h crc32.h + +deflate.obj: deflate.c deflate.h zutil.h zlib.h zconf.h + +gzio.obj: gzio.c zutil.h zlib.h zconf.h + +infback.obj: infback.c zutil.h zlib.h zconf.h inftrees.h inflate.h \ + inffast.h inffixed.h + +inffast.obj: inffast.c zutil.h zlib.h zconf.h inftrees.h inflate.h \ + inffast.h + +inflate.obj: inflate.c zutil.h zlib.h zconf.h inftrees.h inflate.h \ + inffast.h inffixed.h + +inftrees.obj: inftrees.c zutil.h zlib.h zconf.h inftrees.h + +trees.obj: trees.c zutil.h zlib.h zconf.h deflate.h trees.h + +uncompr.obj: uncompr.c zlib.h zconf.h + +zutil.obj: zutil.c zutil.h zlib.h zconf.h + +example.obj: example.c zlib.h zconf.h + +minigzip.obj: minigzip.c zlib.h zconf.h + +zlib1.res: win32/zlib1.rc + $(RC) $(RCFLAGS) /fo$@ win32/zlib1.rc + + +# testing +test: example.exe minigzip.exe + example + echo hello world | minigzip | minigzip -d + +testdll: example_d.exe minigzip_d.exe + example_d + echo hello world | minigzip_d | minigzip_d -d + + +# cleanup +clean: + -del $(STATICLIB) + -del $(SHAREDLIB) + -del $(IMPLIB) + -del *.obj + -del *.res + -del *.exp + -del *.exe + -del foo.gz diff --git a/src/3rdparty/zlib/win32/VisualC.txt b/src/3rdparty/zlib/win32/VisualC.txt new file mode 100644 index 0000000..579a5fc --- /dev/null +++ b/src/3rdparty/zlib/win32/VisualC.txt @@ -0,0 +1,3 @@ + +To build zlib using the Microsoft Visual C++ environment, +use the appropriate project from the projects/ directory. diff --git a/src/3rdparty/zlib/win32/zlib.def b/src/3rdparty/zlib/win32/zlib.def new file mode 100644 index 0000000..a47cbc1 --- /dev/null +++ b/src/3rdparty/zlib/win32/zlib.def @@ -0,0 +1,60 @@ +LIBRARY +; zlib data compression library + +EXPORTS +; basic functions + zlibVersion + deflate + deflateEnd + inflate + inflateEnd +; advanced functions + deflateSetDictionary + deflateCopy + deflateReset + deflateParams + deflateBound + deflatePrime + inflateSetDictionary + inflateSync + inflateCopy + inflateReset + inflateBack + inflateBackEnd + zlibCompileFlags +; utility functions + compress + compress2 + compressBound + uncompress + gzopen + gzdopen + gzsetparams + gzread + gzwrite + gzprintf + gzputs + gzgets + gzputc + gzgetc + gzungetc + gzflush + gzseek + gzrewind + gztell + gzeof + gzclose + gzerror + gzclearerr +; checksum functions + adler32 + crc32 +; various hacks, don't look :) + deflateInit_ + deflateInit2_ + inflateInit_ + inflateInit2_ + inflateBackInit_ + inflateSyncPoint + get_crc_table + zError diff --git a/src/3rdparty/zlib/win32/zlib1.rc b/src/3rdparty/zlib/win32/zlib1.rc new file mode 100644 index 0000000..99025c9 --- /dev/null +++ b/src/3rdparty/zlib/win32/zlib1.rc @@ -0,0 +1,39 @@ +#include <windows.h> + +#ifdef GCC_WINDRES +VS_VERSION_INFO VERSIONINFO +#else +VS_VERSION_INFO VERSIONINFO MOVEABLE IMPURE LOADONCALL DISCARDABLE +#endif + FILEVERSION 1,2,2,0 + PRODUCTVERSION 1,2,2,0 + FILEFLAGSMASK VS_FFI_FILEFLAGSMASK +#ifdef _DEBUG + FILEFLAGS 1 +#else + FILEFLAGS 0 +#endif + FILEOS VOS_DOS_WINDOWS32 + FILETYPE VFT_DLL + FILESUBTYPE 0 // not used +BEGIN + BLOCK "StringFileInfo" + BEGIN + BLOCK "040904E4" + //language ID = U.S. English, char set = Windows, Multilingual + BEGIN + VALUE "FileDescription", "zlib data compression library\0" + VALUE "FileVersion", "1.2.3\0" + VALUE "InternalName", "zlib1.dll\0" + VALUE "LegalCopyright", "(C) 1995-2004 Jean-loup Gailly & Mark Adler\0" + VALUE "OriginalFilename", "zlib1.dll\0" + VALUE "ProductName", "zlib\0" + VALUE "ProductVersion", "1.2.3\0" + VALUE "Comments","DLL support by Alessandro Iacopetti & Gilles Vollant\0" + END + END + BLOCK "VarFileInfo" + BEGIN + VALUE "Translation", 0x0409, 1252 + END +END |