diff options
Diffstat (limited to 'src/corelib/animation/qabstractanimation.cpp')
-rw-r--r-- | src/corelib/animation/qabstractanimation.cpp | 19 |
1 files changed, 8 insertions, 11 deletions
diff --git a/src/corelib/animation/qabstractanimation.cpp b/src/corelib/animation/qabstractanimation.cpp index d38ec46..a4c7e29 100644 --- a/src/corelib/animation/qabstractanimation.cpp +++ b/src/corelib/animation/qabstractanimation.cpp @@ -182,15 +182,10 @@ QUnifiedTimer *QUnifiedTimer::instance() return inst; } -void QUnifiedTimer::ensureTimerUpdate(QAbstractAnimation *animation) +void QUnifiedTimer::ensureTimerUpdate() { - if (isPauseTimerActive) { + if (isPauseTimerActive) updateAnimationsTime(); - } else { - // this code is needed when ensureTimerUpdate is called from setState because we update - // the currentTime when an animation starts running (otherwise we could remove it) - animation->setCurrentTime(animation->currentTime()); - } } void QUnifiedTimer::updateAnimationsTime() @@ -369,7 +364,7 @@ void QAbstractAnimationPrivate::setState(QAbstractAnimation::State newState) case QAbstractAnimation::Paused: if (hasRegisteredTimer) // currentTime needs to be updated if pauseTimer is active - QUnifiedTimer::instance()->ensureTimerUpdate(q); + QUnifiedTimer::instance()->ensureTimerUpdate(); if (!guard) return; //here we're sure that we were in running state before and that the @@ -383,9 +378,11 @@ void QAbstractAnimationPrivate::setState(QAbstractAnimation::State newState) // this ensures that the value is updated now that the animation is running if (oldState == QAbstractAnimation::Stopped) { - if (isTopLevel) + if (isTopLevel) { // currentTime needs to be updated if pauseTimer is active - QUnifiedTimer::instance()->ensureTimerUpdate(q); + QUnifiedTimer::instance()->ensureTimerUpdate(); + q->setCurrentTime(totalCurrentTime); + } } } break; @@ -546,7 +543,7 @@ void QAbstractAnimation::setDirection(Direction direction) // the commands order below is important: first we need to setCurrentTime with the old direction, // then update the direction on this and all children and finally restart the pauseTimer if needed if (d->hasRegisteredTimer) - QUnifiedTimer::instance()->ensureTimerUpdate(this); + QUnifiedTimer::instance()->ensureTimerUpdate(); d->direction = direction; updateDirection(direction); |