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-rw-r--r--src/corelib/animation/qabstractanimation_p.h46
1 files changed, 40 insertions, 6 deletions
diff --git a/src/corelib/animation/qabstractanimation_p.h b/src/corelib/animation/qabstractanimation_p.h
index 20868f9..bef0499 100644
--- a/src/corelib/animation/qabstractanimation_p.h
+++ b/src/corelib/animation/qabstractanimation_p.h
@@ -70,11 +70,14 @@ public:
QAbstractAnimationPrivate()
: state(QAbstractAnimation::Stopped),
direction(QAbstractAnimation::Forward),
- deleteWhenStopped(false),
totalCurrentTime(0),
currentTime(0),
loopCount(1),
currentLoop(0),
+ deleteWhenStopped(false),
+ hasRegisteredTimer(false),
+ isPause(false),
+ isGroup(false),
group(0)
{
}
@@ -88,7 +91,6 @@ public:
QAbstractAnimation::State state;
QAbstractAnimation::Direction direction;
- bool deleteWhenStopped;
void setState(QAbstractAnimation::State state);
int totalCurrentTime;
@@ -96,6 +98,11 @@ public:
int loopCount;
int currentLoop;
+ bool deleteWhenStopped;
+ bool hasRegisteredTimer;
+ bool isPause;
+ bool isGroup;
+
QAnimationGroup *group;
private:
@@ -112,14 +119,14 @@ public:
//XXX this is needed by dui
static Q_CORE_EXPORT QUnifiedTimer *instance();
- void registerAnimation(QAbstractAnimation *animation);
+ void registerAnimation(QAbstractAnimation *animation, bool isTopLevel);
void unregisterAnimation(QAbstractAnimation *animation);
//defines the timing interval. Default is DEFAULT_TIMER_INTERVAL
void setTimingInterval(int interval)
{
timingInterval = interval;
- if (animationTimer.isActive()) {
+ if (animationTimer.isActive() && !isPauseTimerActive) {
//we changed the timing interval
animationTimer.start(timingInterval, this);
}
@@ -131,19 +138,46 @@ public:
*/
void setConsistentTiming(bool consistent) { consistentTiming = consistent; }
- int elapsedTime() const { return lastTick; }
+ /*
+ this is used for updating the currentTime of all animations in case the pause
+ timer is active or, otherwise, only of the animation passed as parameter.
+ */
+ void ensureTimerUpdate(QAbstractAnimation *animation);
+
+ /*
+ this will evaluate the need of restarting the pause timer in case there is still
+ some pause animations running.
+ */
+ void restartAnimationTimer();
protected:
void timerEvent(QTimerEvent *);
private:
- QBasicTimer animationTimer, startStopAnimationTimer;
+ // timer used for all active (running) animations
+ QBasicTimer animationTimer;
+ // timer used to delay the check if we should start/stop the animation timer
+ QBasicTimer startStopAnimationTimer;
+
QTime time;
int lastTick;
int timingInterval;
int currentAnimationIdx;
bool consistentTiming;
+ // bool to indicate that only pause animations are active
+ bool isPauseTimerActive;
+
QList<QAbstractAnimation*> animations, animationsToStart;
+
+ // this is the count of running animations that are not a group neither a pause animation
+ int runningLeafAnimations;
+ QList<QAbstractAnimation*> runningPauseAnimations;
+
+ void registerRunningAnimation(QAbstractAnimation *animation);
+ void unregisterRunningAnimation(QAbstractAnimation *animation);
+
+ void updateAnimationsTime();
+ int closestPauseAnimationTimeToFinish();
};
QT_END_NAMESPACE