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Diffstat (limited to 'src/corelib/animation/qvariantanimation.cpp')
-rw-r--r-- | src/corelib/animation/qvariantanimation.cpp | 672 |
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diff --git a/src/corelib/animation/qvariantanimation.cpp b/src/corelib/animation/qvariantanimation.cpp new file mode 100644 index 0000000..e973ec5 --- /dev/null +++ b/src/corelib/animation/qvariantanimation.cpp @@ -0,0 +1,672 @@ +/**************************************************************************** +** +** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** Contact: Qt Software Information (qt-info@nokia.com) +** +** This file is part of the QtCore module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the either Technology Preview License Agreement or the +** Beta Release License Agreement. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain +** additional rights. These rights are described in the Nokia Qt LGPL +** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this +** package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** If you are unsure which license is appropriate for your use, please +** contact the sales department at qt-sales@nokia.com. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#ifndef QT_NO_ANIMATION + +#include "qvariantanimation.h" +#include "qvariantanimation_p.h" + +#include <QtCore/QRect> +#include <QtCore/QLineF> +#include <QtCore/QLine> +#include <QtCore/QReadWriteLock> +#include <QtCore/qdebug.h> + +QT_BEGIN_NAMESPACE + +/*! + \class QVariantAnimation + \ingroup animation + \brief The QVariantAnimation class provides an abstract base class for animations. + \since 4.6 + + This class is part of \l{The Animation Framework}. It serves as a + base class for property and item animations, with functions for + shared functionality. + + QVariantAnimation cannot be used directly as it is an abstract + class; it has a pure virtual method called updateCurrentValue(). + The class performs interpolation over + \l{QVariant}s, but leaves using the interpolated values to its + subclasses. Currently, Qt provides QPropertyAnimation, which + animates Qt \l{Qt's Property System}{properties}. See the + QPropertyAnimation class description if you wish to animate such + properties. + + You can then set start and end values for the property by calling + setStartValue() and setEndValue(), and finally call start() to + start the animation. QVariantAnimation will interpolate the + property of the target object and emit valueChanged(). To react to + a change in the current value you have to reimplement the + updateCurrentValue() virtual function. + + It is also possible to set values at specified steps situated + between the start and end value. The interpolation will then + touch these points at the specified steps. Note that the start and + end values are defined as the key values at 0.0 and 1.0. + + There are two ways to affect how QVariantAnimation interpolates + the values. You can set an easing curve by calling + setEasingCurve(), and configure the duration by calling + setDuration(). You can change how the QVariants are interpolated + by creating a subclass of QVariantAnimation, and reimplementing + the virtual interpolated() function. + + Subclassing QVariantAnimation can be an alternative if you have + \l{QVariant}s that you do not wish to declare as Qt properties. + Note, however, that you in most cases will be better off declaring + your QVariant as a property. + + Not all QVariant types are supported. Below is a list of currently + supported QVariant types: + + \list + \o \l{QMetaType::}{Int} + \o \l{QMetaType::}{Double} + \o \l{QMetaType::}{Float} + \o \l{QMetaType::}{QLine} + \o \l{QMetaType::}{QLineF} + \o \l{QMetaType::}{QPoint} + \o \l{QMetaType::}{QSize} + \o \l{QMetaType::}{QSizeF} + \o \l{QMetaType::}{QRect} + \o \l{QMetaType::}{QRectF} + \endlist + + If you need to interpolate other variant types, including custom + types, you have to implement interpolation for these yourself. + You do this by reimplementing interpolated(), which returns + interpolation values for the value being interpolated. + + \omit We need some snippets around here. \endomit + + \sa QPropertyAnimation, QAbstractAnimation, {The Animation Framework} +*/ + +/*! + \fn void QVariantAnimation::valueChanged(const QVariant &value) + + QVariantAnimation emits this signal whenever the current \a value changes. + + \sa currentValue, startValue, endValue +*/ + +/*! + \fn void QVariantAnimation::updateCurrentValue(const QVariant &value) = 0; + + This pure virtual function is called every time the animation's current + value changes. The \a value argument is the new current value. + + \sa currentValue +*/ + + +static bool animationValueLessThan(const QVariantAnimation::KeyValue &p1, const QVariantAnimation::KeyValue &p2) +{ + return p1.first < p2.first; +} + +static QVariant defaultInterpolator(const void *, const void *, qreal) +{ + return QVariant(); +} + +template<> Q_INLINE_TEMPLATE QRect _q_interpolate(const QRect &f, const QRect &t, qreal progress) +{ + QRect ret; + ret.setCoords(_q_interpolate(f.left(), t.left(), progress), + _q_interpolate(f.top(), t.top(), progress), + _q_interpolate(f.right(), t.right(), progress), + _q_interpolate(f.bottom(), t.bottom(), progress)); + return ret; +} + +template<> Q_INLINE_TEMPLATE QRectF _q_interpolate(const QRectF &f, const QRectF &t, qreal progress) +{ + qreal x1, y1, w1, h1; + f.getRect(&x1, &y1, &w1, &h1); + qreal x2, y2, w2, h2; + t.getRect(&x2, &y2, &w2, &h2); + return QRectF(_q_interpolate(x1, x2, progress), _q_interpolate(y1, y2, progress), + _q_interpolate(w1, w2, progress), _q_interpolate(h1, h2, progress)); +} + +template<> Q_INLINE_TEMPLATE QLine _q_interpolate(const QLine &f, const QLine &t, qreal progress) +{ + return QLine( _q_interpolate(f.p1(), t.p1(), progress), _q_interpolate(f.p2(), t.p2(), progress)); +} + +template<> Q_INLINE_TEMPLATE QLineF _q_interpolate(const QLineF &f, const QLineF &t, qreal progress) +{ + return QLineF( _q_interpolate(f.p1(), t.p1(), progress), _q_interpolate(f.p2(), t.p2(), progress)); +} + +QVariantAnimationPrivate::QVariantAnimationPrivate() : duration(250), hasStartValue(false), + interpolator(&defaultInterpolator), + changedSignalMask(1 << QVariantAnimation::staticMetaObject.indexOfSignal("valueChanged(QVariant)")) +{ + //we keep the mask so that we emit valueChanged only when needed (for performance reasons) +} + +void QVariantAnimationPrivate::convertValues(int t) +{ + //this ensures that all the keyValues are of type t + for (int i = 0; i < keyValues.count(); ++i) { + QVariantAnimation::KeyValue &pair = keyValues[i]; + pair.second.convert(static_cast<QVariant::Type>(t)); + } + //we also need update to the current interval if needed + currentInterval.start.second.convert(static_cast<QVariant::Type>(t)); + currentInterval.end.second.convert(static_cast<QVariant::Type>(t)); + + //... and the interpolator + updateInterpolator(); +} + +void QVariantAnimationPrivate::updateInterpolator() +{ + int type = currentInterval.start.second.userType(); + if (type == currentInterval.end.second.userType()) + interpolator = getInterpolator(type); + else + interpolator = 0; + + //we make sure that the interpolator is always set to something + if (!interpolator) + interpolator = &defaultInterpolator; +} + +/*! + \internal + The goal of this function is to update the currentInterval member. As a consequence, we also + need to update the currentValue. + Set \a force to true to always recalculate the interval. +*/ +void QVariantAnimationPrivate::recalculateCurrentInterval(bool force/*=false*/) +{ + // can't interpolate if we have only 1 key value + if (keyValues.count() <= 1) + return; + + const qreal progress = easing.valueForProgress(((duration == 0) ? qreal(1) : qreal(currentTime) / qreal(duration))); + + if (force || progress < currentInterval.start.first || progress > currentInterval.end.first) { + //let's update currentInterval + QVariantAnimation::KeyValues::const_iterator itStart = qLowerBound(keyValues.constBegin(), + keyValues.constEnd(), + qMakePair(progress, QVariant()), + animationValueLessThan); + QVariantAnimation::KeyValues::const_iterator itEnd = itStart; + + // If we are at the end we should continue to use the last keyValues in case of extrapolation (progress > 1.0). + // This is because the easing function can return a value slightly outside the range [0, 1] + if (itStart != keyValues.constEnd()) { + // this can't happen because we always prepend the default start value there + if (itStart == keyValues.constBegin()) { + ++itEnd; + } else { + --itStart; + } + + // update all the values of the currentInterval + currentInterval.start = *itStart; + currentInterval.end = *itEnd; + updateInterpolator(); + } + } + setCurrentValueForProgress(progress); +} + +void QVariantAnimationPrivate::setCurrentValueForProgress(const qreal progress) +{ + Q_Q(QVariantAnimation); + + const qreal startProgress = currentInterval.start.first; + const qreal endProgress = currentInterval.end.first; + const qreal localProgress = (progress - startProgress) / (endProgress - startProgress); + + QVariant ret = q->interpolated(currentInterval.start.second, + currentInterval.end.second, + localProgress); + qSwap(currentValue, ret); + q->updateCurrentValue(currentValue); + if ((connectedSignals & changedSignalMask) && currentValue != ret) { + //the value has changed + emit q->valueChanged(currentValue); + } +} + +QVariant QVariantAnimationPrivate::valueAt(qreal step) const +{ + QVariantAnimation::KeyValues::const_iterator result = + qBinaryFind(keyValues.begin(), keyValues.end(), qMakePair(step, QVariant()), animationValueLessThan); + if (result != keyValues.constEnd()) + return result->second; + + return QVariant(); +} + +void QVariantAnimationPrivate::setValueAt(qreal step, const QVariant &value) +{ + if (step < qreal(0.0) || step > qreal(1.0)) { + qWarning("QVariantAnimation::setValueAt: invalid step = %f", step); + return; + } + + QVariantAnimation::KeyValue pair(step, value); + + QVariantAnimation::KeyValues::iterator result = qLowerBound(keyValues.begin(), keyValues.end(), pair, animationValueLessThan); + if (result == keyValues.end() || result->first != step) { + keyValues.insert(result, pair); + } else { + if (value.isValid()) + result->second = value; // replaces the previous value + else if (step == 0 && !hasStartValue && defaultStartValue.isValid()) + result->second = defaultStartValue; // resets to the default start value + else + keyValues.erase(result); // removes the previous value + } + + recalculateCurrentInterval(/*force=*/true); +} + +void QVariantAnimationPrivate::setDefaultStartValue(const QVariant &value) +{ + defaultStartValue = value; + if (!hasStartValue) + setValueAt(0, value); +} + +/*! + Construct a QVariantAnimation object. \a parent is passed to QAbstractAnimation's + constructor. +*/ +QVariantAnimation::QVariantAnimation(QObject *parent) : QAbstractAnimation(*new QVariantAnimationPrivate, parent) +{ +} + +/*! + \internal +*/ +QVariantAnimation::QVariantAnimation(QVariantAnimationPrivate &dd, QObject *parent) : QAbstractAnimation(dd, parent) +{ +} + +/*! + Destroys the animation. +*/ +QVariantAnimation::~QVariantAnimation() +{ +} + +/*! + \property QVariantAnimation::easingCurve + \brief the easing curve of the animation + + This property defines the easing curve of the animation. By + default, a linear easing curve is used, resulting in linear + interpolation. Other curves are provided, for instance, + QEasingCurve::InCirc, which provides a circular entry curve. + Another example is QEasingCurve::InOutElastic, which provides an + elastic effect on the values of the interpolated variant. + + The easing curve is used with the interpolator, the interpolated() + virtual function, the animation's duration, and iterationCount, to + control how the current value changes as the animation progresses. +*/ +QEasingCurve QVariantAnimation::easingCurve() const +{ + Q_D(const QVariantAnimation); + return d->easing; +} + +void QVariantAnimation::setEasingCurve(const QEasingCurve &easing) +{ + Q_D(QVariantAnimation); + d->easing = easing; + d->recalculateCurrentInterval(); +} + +Q_GLOBAL_STATIC(QVector<QVariantAnimation::Interpolator>, registeredInterpolators) +Q_GLOBAL_STATIC(QReadWriteLock, registeredInterpolatorsLock) + +/*! + \fn void qRegisterAnimationInterpolator(QVariant (*func)(const T &from, const T &to, qreal progress)) + \relates QVariantAnimation + \threadsafe + + Registers a custom interpolator \a func for the template type \c{T}. + The interpolator has to be registered before the animation is constructed. + To unregister (and use the default interpolator) set \a func to 0. + */ + +/*! + \internal + \typedef QVariantAnimation::Interpolator + + This is a typedef for a pointer to a function with the following + signature: + \code + QVariant myInterpolator(const QVariant &from, const QVariant &to, qreal progress); + \endcode + +*/ + +/*! \internal + * Registers a custom interpolator \a func for the specific \a interpolationType. + * The interpolator has to be registered before the animation is constructed. + * To unregister (and use the default interpolator) set \a func to 0. + */ +void QVariantAnimation::registerInterpolator(QVariantAnimation::Interpolator func, int interpolationType) +{ + // will override any existing interpolators + QWriteLocker locker(registeredInterpolatorsLock()); + if (int(interpolationType) >= registeredInterpolators()->count()) + registeredInterpolators()->resize(int(interpolationType) + 1); + registeredInterpolators()->replace(interpolationType, func); +} + + +template<typename T> static inline QVariantAnimation::Interpolator castToInterpolator(QVariant (*func)(const T &from, const T &to, qreal progress)) +{ + return reinterpret_cast<QVariantAnimation::Interpolator>(func); +} + +QVariantAnimation::Interpolator QVariantAnimationPrivate::getInterpolator(int interpolationType) +{ + QReadLocker locker(registeredInterpolatorsLock()); + QVariantAnimation::Interpolator ret = 0; + if (interpolationType < registeredInterpolators()->count()) { + ret = registeredInterpolators()->at(interpolationType); + if (ret) return ret; + } + + switch(interpolationType) + { + case QMetaType::Int: + return castToInterpolator(_q_interpolateVariant<int>); + case QMetaType::Double: + return castToInterpolator(_q_interpolateVariant<double>); + case QMetaType::Float: + return castToInterpolator(_q_interpolateVariant<float>); + case QMetaType::QLine: + return castToInterpolator(_q_interpolateVariant<QLine>); + case QMetaType::QLineF: + return castToInterpolator(_q_interpolateVariant<QLineF>); + case QMetaType::QPoint: + return castToInterpolator(_q_interpolateVariant<QPoint>); + case QMetaType::QPointF: + return castToInterpolator(_q_interpolateVariant<QPointF>); + case QMetaType::QSize: + return castToInterpolator(_q_interpolateVariant<QSize>); + case QMetaType::QSizeF: + return castToInterpolator(_q_interpolateVariant<QSizeF>); + case QMetaType::QRect: + return castToInterpolator(_q_interpolateVariant<QRect>); + case QMetaType::QRectF: + return castToInterpolator(_q_interpolateVariant<QRectF>); + default: + return 0; //this type is not handled + } +} + +/*! + \property QVariantAnimation::duration + \brief the duration of the animation + + This property describes the duration in milliseconds of the + animation. The default duration is 250 milliseconds. + + \sa QAbstractAnimation::duration() + */ +int QVariantAnimation::duration() const +{ + Q_D(const QVariantAnimation); + return d->duration; +} + +void QVariantAnimation::setDuration(int msecs) +{ + Q_D(QVariantAnimation); + if (msecs < 0) { + qWarning("QVariantAnimation::setDuration: cannot set a negative duration"); + return; + } + if (d->duration == msecs) + return; + d->duration = msecs; + d->recalculateCurrentInterval(); +} + +/*! + \property QVariantAnimation::startValue + \brief the optional start value of the animation + + This property describes the optional start value of the animation. If + omitted, or if a null QVariant is assigned as the start value, the + animation will use the current position of the end when the animation + is started. + + \sa endValue +*/ +QVariant QVariantAnimation::startValue() const +{ + return keyValueAt(0); +} + +void QVariantAnimation::setStartValue(const QVariant &value) +{ + setKeyValueAt(0, value); +} + +/*! + \property QVariantAnimation::endValue + \brief the end value of the animation + + This property describes the end value of the animation. + + \sa startValue + */ +QVariant QVariantAnimation::endValue() const +{ + return keyValueAt(1); +} + +void QVariantAnimation::setEndValue(const QVariant &value) +{ + setKeyValueAt(1, value); +} + + +/*! + Returns the key frame value for the given \a step. The given \a step + must be in the range 0 to 1. If there is no KeyValue for \a step, + it returns an invalid QVariant. + + \sa keyValues(), setKeyValueAt() +*/ +QVariant QVariantAnimation::keyValueAt(qreal step) const +{ + Q_D(const QVariantAnimation); + if (step == 0 && !d->hasStartValue) + return QVariant(); //special case where we don't have an explicit startValue + + return d->valueAt(step); +} + +/*! + \typedef QVariantAnimation::KeyValue + + This is a typedef for QPair<qreal, QVariant>. +*/ +/*! + \typedef QVariantAnimation::KeyValues + + This is a typedef for QVector<KeyValue> +*/ + +/*! + Creates a key frame at the given \a step with the given \a value. + The given \a step must be in the range 0 to 1. + + \sa setKeyValues(), keyValueAt() +*/ +void QVariantAnimation::setKeyValueAt(qreal step, const QVariant &value) +{ + Q_D(QVariantAnimation); + if (step == 0) + d->hasStartValue = value.isValid(); + d->setValueAt(step, value); +} + +/*! + Returns the key frames of this animation. + + \sa keyValueAt(), setKeyValues() +*/ +QVariantAnimation::KeyValues QVariantAnimation::keyValues() const +{ + Q_D(const QVariantAnimation); + QVariantAnimation::KeyValues ret = d->keyValues; + //in case we added the default start value, we remove it + if (!d->hasStartValue && !ret.isEmpty() && ret.at(0).first == 0) + ret.remove(0); + return ret; +} + +/*! + Replaces the current set of key frames with the given \a keyValues. + the step of the key frames must be in the range 0 to 1. + + \sa keyValues(), keyValueAt() +*/ +void QVariantAnimation::setKeyValues(const KeyValues &keyValues) +{ + Q_D(QVariantAnimation); + d->keyValues = keyValues; + qSort(d->keyValues.begin(), d->keyValues.end(), animationValueLessThan); + d->hasStartValue = !d->keyValues.isEmpty() && d->keyValues.at(0).first == 0; + d->recalculateCurrentInterval(/*force=*/true); +} + +/*! + \property QVariantAnimation::currentValue + \brief the current value of the animation. + + This property describes the current value; an interpolated value + between the \l{startValue}{start value} and the \l{endValue}{end + value}, using the current time for progress. The value itself is + obtained from interpolated(), which is called repeatedly as the + animation is running. + + QVariantAnimation calls the virtual updateCurrentValue() function + when the current value changes. This is particularly useful for + subclasses that need to track updates. For example, + QPropertyAnimation uses this function to animate Qt \l{Qt's + Property System}{properties}. + + \sa startValue, endValue +*/ +QVariant QVariantAnimation::currentValue() const +{ + Q_D(const QVariantAnimation); + if (!d->currentValue.isValid()) + const_cast<QVariantAnimationPrivate*>(d)->recalculateCurrentInterval(); + return d->currentValue; +} + +/*! + \reimp + */ +bool QVariantAnimation::event(QEvent *event) +{ + return QAbstractAnimation::event(event); +} + +/*! + \reimp +*/ +void QVariantAnimation::updateState(QAbstractAnimation::State oldState, + QAbstractAnimation::State newState) +{ + Q_UNUSED(oldState); + Q_UNUSED(newState); +} + +/*! + + This virtual function returns the linear interpolation between + variants \a from and \a to, at \a progress, usually a value + between 0 and 1. You can reimplement this function in a subclass + of QVariantAnimation to provide your own interpolation algorithm. + + Note that in order for the interpolation to work with a + QEasingCurve that return a value smaller than 0 or larger than 1 + (such as QEasingCurve::InBack) you should make sure that it can + extrapolate. If the semantic of the datatype does not allow + extrapolation this function should handle that gracefully. + + You should call the QVariantAnimation implementation of this + function if you want your class to handle the types already + supported by Qt (see class QVariantAnimation description for a + list of supported types). + + \sa QEasingCurve + */ +QVariant QVariantAnimation::interpolated(const QVariant &from, const QVariant &to, qreal progress) const +{ + return d_func()->interpolator(from.constData(), to.constData(), progress); +} + +/*! + \reimp + */ +void QVariantAnimation::updateCurrentTime(int msecs) +{ + Q_UNUSED(msecs); + d_func()->recalculateCurrentInterval(); +} + +QT_END_NAMESPACE + +#include "moc_qvariantanimation.cpp" + +#endif //QT_NO_ANIMATION |