diff options
Diffstat (limited to 'src/corelib/animation')
-rw-r--r-- | src/corelib/animation/qabstractanimation.cpp | 31 | ||||
-rw-r--r-- | src/corelib/animation/qabstractanimation.h | 2 | ||||
-rw-r--r-- | src/corelib/animation/qabstractanimation_p.h | 2 |
3 files changed, 11 insertions, 24 deletions
diff --git a/src/corelib/animation/qabstractanimation.cpp b/src/corelib/animation/qabstractanimation.cpp index f83c2a1..a4c7e29 100644 --- a/src/corelib/animation/qabstractanimation.cpp +++ b/src/corelib/animation/qabstractanimation.cpp @@ -157,19 +157,7 @@ #ifndef QT_NO_ANIMATION #define DEFAULT_TIMER_INTERVAL 16 - -#ifdef Q_WS_WIN - /// Fix for Qt 4.7 - //on windows if you're currently dragging a widget an inner eventloop was started by the system - //to make sure that this timer is getting fired, we need to make sure to use the system timers - //that will send a WM_TIMER event. We do that by settings the timer interval to 11 - //It is 16 because QEventDispatcherWin32Private::registerTimer specifically checks if the interval - //is greater than 11 to determine if it should use a system timer (or the multimedia timer). -#define STARTSTOP_TIMER_DELAY 16 -#else #define STARTSTOP_TIMER_DELAY 0 -#endif - QT_BEGIN_NAMESPACE @@ -194,15 +182,10 @@ QUnifiedTimer *QUnifiedTimer::instance() return inst; } -void QUnifiedTimer::ensureTimerUpdate(QAbstractAnimation *animation) +void QUnifiedTimer::ensureTimerUpdate() { - if (isPauseTimerActive) { + if (isPauseTimerActive) updateAnimationsTime(); - } else { - // this code is needed when ensureTimerUpdate is called from setState because we update - // the currentTime when an animation starts running (otherwise we could remove it) - animation->setCurrentTime(animation->currentTime()); - } } void QUnifiedTimer::updateAnimationsTime() @@ -381,7 +364,7 @@ void QAbstractAnimationPrivate::setState(QAbstractAnimation::State newState) case QAbstractAnimation::Paused: if (hasRegisteredTimer) // currentTime needs to be updated if pauseTimer is active - QUnifiedTimer::instance()->ensureTimerUpdate(q); + QUnifiedTimer::instance()->ensureTimerUpdate(); if (!guard) return; //here we're sure that we were in running state before and that the @@ -395,9 +378,11 @@ void QAbstractAnimationPrivate::setState(QAbstractAnimation::State newState) // this ensures that the value is updated now that the animation is running if (oldState == QAbstractAnimation::Stopped) { - if (isTopLevel) + if (isTopLevel) { // currentTime needs to be updated if pauseTimer is active - QUnifiedTimer::instance()->ensureTimerUpdate(q); + QUnifiedTimer::instance()->ensureTimerUpdate(); + q->setCurrentTime(totalCurrentTime); + } } } break; @@ -558,7 +543,7 @@ void QAbstractAnimation::setDirection(Direction direction) // the commands order below is important: first we need to setCurrentTime with the old direction, // then update the direction on this and all children and finally restart the pauseTimer if needed if (d->hasRegisteredTimer) - QUnifiedTimer::instance()->ensureTimerUpdate(this); + QUnifiedTimer::instance()->ensureTimerUpdate(); d->direction = direction; updateDirection(direction); diff --git a/src/corelib/animation/qabstractanimation.h b/src/corelib/animation/qabstractanimation.h index 50b07d7..3d608b6 100644 --- a/src/corelib/animation/qabstractanimation.h +++ b/src/corelib/animation/qabstractanimation.h @@ -59,6 +59,8 @@ class QAbstractAnimationPrivate; class Q_CORE_EXPORT QAbstractAnimation : public QObject { Q_OBJECT + Q_ENUMS(State) + Q_ENUMS(Direction) Q_PROPERTY(State state READ state NOTIFY stateChanged) Q_PROPERTY(int loopCount READ loopCount WRITE setLoopCount) Q_PROPERTY(int currentTime READ currentTime WRITE setCurrentTime) diff --git a/src/corelib/animation/qabstractanimation_p.h b/src/corelib/animation/qabstractanimation_p.h index bef0499..f989bce 100644 --- a/src/corelib/animation/qabstractanimation_p.h +++ b/src/corelib/animation/qabstractanimation_p.h @@ -142,7 +142,7 @@ public: this is used for updating the currentTime of all animations in case the pause timer is active or, otherwise, only of the animation passed as parameter. */ - void ensureTimerUpdate(QAbstractAnimation *animation); + void ensureTimerUpdate(); /* this will evaluate the need of restarting the pause timer in case there is still |