diff options
Diffstat (limited to 'src/corelib/kernel/qabstracteventdispatcher.cpp')
-rw-r--r-- | src/corelib/kernel/qabstracteventdispatcher.cpp | 52 |
1 files changed, 43 insertions, 9 deletions
diff --git a/src/corelib/kernel/qabstracteventdispatcher.cpp b/src/corelib/kernel/qabstracteventdispatcher.cpp index bcf4477..bf675a7 100644 --- a/src/corelib/kernel/qabstracteventdispatcher.cpp +++ b/src/corelib/kernel/qabstracteventdispatcher.cpp @@ -77,10 +77,14 @@ Q_DESTRUCTOR_FUNCTION(timerIdsDestructorFunction) static QBasicAtomicInt nextFreeTimerId = Q_BASIC_ATOMIC_INITIALIZER(1); +static const int TimerIdMask = 0x00ffffff; +static const int TimerSerialMask = ~TimerIdMask & ~0x80000000; +static const int TimerSerialCounter = TimerIdMask + 1; + // avoid the ABA-problem by using 7 of the top 8 bits of the timerId as a serial number static inline int prepareNewValueWithSerialNumber(int oldId, int newId) { - return (newId & 0x00FFFFFF) | ((oldId + 0x01000000) & 0x7f000000); + return (newId & TimerIdMask) | ((oldId + TimerSerialCounter) & TimerSerialMask); } static inline int bucketOffset(int timerId) @@ -120,17 +124,32 @@ void QAbstractEventDispatcherPrivate::init() } } +// Timer IDs are implemented using a free-list; +// there's a vector initialized with: +// X[i] = i + 1 +// and nextFreeTimerId starts with 1. +// +// Allocating a timer ID involves taking the ID from +// X[nextFreeTimerId] +// updating nextFreeTimerId to this value and returning the old value +// +// When the timer ID is allocated, its cell in the vector is unused (it's a +// free list). As an added protection, we use the cell to store an invalid +// (negative) value that we can later check for integrity. +// +// (continues below). int QAbstractEventDispatcherPrivate::allocateTimerId() { int timerId, newTimerId; + int at, *b; do { - timerId = nextFreeTimerId; + timerId = nextFreeTimerId; //.loadAcquire(); // ### FIXME Proper memory ordering semantics // which bucket are we looking in? - int which = timerId & 0x00ffffff; + int which = timerId & TimerIdMask; int bucket = bucketOffset(which); - int at = bucketIndex(bucket, which); - int *b = timerIds[bucket]; + at = bucketIndex(bucket, which); + b = timerIds[bucket]; if (!b) { // allocate a new bucket @@ -142,23 +161,38 @@ int QAbstractEventDispatcherPrivate::allocateTimerId() } } - newTimerId = b[at]; + newTimerId = prepareNewValueWithSerialNumber(timerId, b[at]); } while (!nextFreeTimerId.testAndSetRelaxed(timerId, newTimerId)); + b[at] = -timerId; + return timerId; } +// Releasing a timer ID requires putting the current ID back in the vector; +// we do it by setting: +// X[timerId] = nextFreeTimerId; +// then we update nextFreeTimerId to the timer we've just released +// +// The extra code in allocateTimerId and releaseTimerId are ABA prevention +// and bucket memory. The buckets are simply to make sure we allocate only +// the necessary number of timers. See above. +// +// ABA prevention simply adds a value to 7 of the top 8 bits when resetting +// nextFreeTimerId. void QAbstractEventDispatcherPrivate::releaseTimerId(int timerId) { - int which = timerId & 0x00ffffff; + int which = timerId & TimerIdMask; int bucket = bucketOffset(which); int at = bucketIndex(bucket, which); int *b = timerIds[bucket]; + Q_ASSERT(b[at] == -timerId); + int freeId, newTimerId; do { - freeId = nextFreeTimerId; - b[at] = freeId & 0x00ffffff; + freeId = nextFreeTimerId;//.loadAcquire(); // ### FIXME Proper memory ordering semantics + b[at] = freeId & TimerIdMask; newTimerId = prepareNewValueWithSerialNumber(freeId, timerId); } while (!nextFreeTimerId.testAndSetRelease(freeId, newTimerId)); |