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-rw-r--r--src/corelib/statemachine/qstatemachine.cpp3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/corelib/statemachine/qstatemachine.cpp b/src/corelib/statemachine/qstatemachine.cpp
index 757584a..185fb7d 100644
--- a/src/corelib/statemachine/qstatemachine.cpp
+++ b/src/corelib/statemachine/qstatemachine.cpp
@@ -803,8 +803,7 @@ void QStateMachinePrivate::applyProperties(const QList<QAbstractTransition*> &tr
stateForAnimation.insert(a, s);
animationsForState[s].append(a);
// ### connect to just the top-level animation?
- QObject::disconnect(a, SIGNAL(finished()), q, SLOT(_q_animationFinished()));
- QObject::connect(a, SIGNAL(finished()), q, SLOT(_q_animationFinished()));
+ QObject::connect(a, SIGNAL(finished()), q, SLOT(_q_animationFinished()), Qt::UniqueConnection);
}
it2 = assignments.erase(it2);
} else {