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-rw-r--r--src/corelib/thread/qmutex.cpp107
1 files changed, 53 insertions, 54 deletions
diff --git a/src/corelib/thread/qmutex.cpp b/src/corelib/thread/qmutex.cpp
index b85a22d..1009f7b 100644
--- a/src/corelib/thread/qmutex.cpp
+++ b/src/corelib/thread/qmutex.cpp
@@ -45,6 +45,7 @@
#ifndef QT_NO_THREAD
#include "qatomic.h"
+#include "qelapsedtimer.h"
#include "qthread.h"
#include "qmutex_p.h"
@@ -157,15 +158,12 @@ void QMutex::lock()
return;
}
- bool isLocked = d->contenders.fetchAndAddAcquire(1) == 0;
+ bool isLocked = d->contenders.testAndSetAcquire(0, 1);
if (!isLocked) {
// didn't get the lock, wait for it
isLocked = d->wait();
Q_ASSERT_X(isLocked, "QMutex::lock",
"Internal error, infinite wait has timed out.");
-
- // don't need to wait for the lock anymore
- d->contenders.deref();
}
d->owner = self;
@@ -174,8 +172,7 @@ void QMutex::lock()
return;
}
-
- bool isLocked = d->contenders == 0 && d->contenders.testAndSetAcquire(0, 1);
+ bool isLocked = d->contenders.testAndSetAcquire(0, 1);
if (!isLocked) {
lockInternal();
}
@@ -211,7 +208,7 @@ bool QMutex::tryLock()
return true;
}
- bool isLocked = d->contenders == 0 && d->contenders.testAndSetAcquire(0, 1);
+ bool isLocked = d->contenders.testAndSetAcquire(0, 1);
if (!isLocked) {
// some other thread has the mutex locked, or we tried to
// recursively lock an non-recursive mutex
@@ -224,13 +221,7 @@ bool QMutex::tryLock()
return isLocked;
}
- bool isLocked = d->contenders == 0 && d->contenders.testAndSetAcquire(0, 1);
- if (!isLocked) {
- // some other thread has the mutex locked, or we tried to
- // recursively lock an non-recursive mutex
- return isLocked;
- }
- return isLocked;
+ return d->contenders.testAndSetAcquire(0, 1);
}
/*! \overload
@@ -269,13 +260,10 @@ bool QMutex::tryLock(int timeout)
return true;
}
- bool isLocked = d->contenders.fetchAndAddAcquire(1) == 0;
+ bool isLocked = d->contenders.testAndSetAcquire(0, 1);
if (!isLocked) {
// didn't get the lock, wait for it
isLocked = d->wait(timeout);
-
- // don't need to wait for the lock anymore
- d->contenders.deref();
if (!isLocked)
return false;
}
@@ -286,17 +274,9 @@ bool QMutex::tryLock(int timeout)
return true;
}
- bool isLocked = d->contenders.fetchAndAddAcquire(1) == 0;
- if (!isLocked) {
- // didn't get the lock, wait for it
- isLocked = d->wait(timeout);
-
- // don't need to wait for the lock anymore
- d->contenders.deref();
- if (!isLocked)
- return false;
- }
- return true;
+ return (d->contenders.testAndSetAcquire(0, 1)
+ // didn't get the lock, wait for it
+ || d->wait(timeout));
}
@@ -310,7 +290,6 @@ bool QMutex::tryLock(int timeout)
void QMutex::unlock()
{
QMutexPrivate *d = static_cast<QMutexPrivate *>(this->d);
-
if (d->recursive) {
if (!--d->count) {
d->owner = 0;
@@ -451,37 +430,57 @@ void QMutex::unlock()
void QMutex::lockInternal()
{
QMutexPrivate *d = static_cast<QMutexPrivate *>(this->d);
- int spinCount = 0;
- int lastSpinCount = d->lastSpinCount;
- enum { AdditionalSpins = 20, SpinCountPenalizationDivisor = 4 };
- const int maximumSpinCount = lastSpinCount + AdditionalSpins;
+ if (QThread::idealThreadCount() == 1) {
+ // don't spin on single cpu machines
+ bool isLocked = d->wait();
+ Q_ASSERT_X(isLocked, "QMutex::lock",
+ "Internal error, infinite wait has timed out.");
+ Q_UNUSED(isLocked);
+ return;
+ }
+ QElapsedTimer elapsedTimer;
+ elapsedTimer.start();
do {
- if (spinCount++ > maximumSpinCount) {
- // puts("spinning useless, sleeping");
- bool isLocked = d->contenders.fetchAndAddAcquire(1) == 0;
- if (!isLocked) {
-
- // didn't get the lock, wait for it
- isLocked = d->wait();
- Q_ASSERT_X(isLocked, "QMutex::lock",
- "Internal error, infinite wait has timed out.");
-
- // don't need to wait for the lock anymore
- d->contenders.deref();
+ qint64 spinTime = elapsedTimer.nsecsElapsed();
+ if (spinTime > d->maximumSpinTime) {
+ // didn't get the lock, wait for it, since we're not going to gain anything by spinning more
+ elapsedTimer.start();
+ bool isLocked = d->wait();
+ Q_ASSERT_X(isLocked, "QMutex::lock",
+ "Internal error, infinite wait has timed out.");
+ Q_UNUSED(isLocked);
+
+ qint64 maximumSpinTime = d->maximumSpinTime;
+ qint64 averageWaitTime = d->averageWaitTime;
+ qint64 actualWaitTime = elapsedTimer.nsecsElapsed();
+ if (actualWaitTime < (QMutexPrivate::MaximumSpinTimeThreshold * 3 / 2)) {
+ // measure the wait times
+ averageWaitTime = d->averageWaitTime = qMin((averageWaitTime + actualWaitTime) / 2, qint64(QMutexPrivate::MaximumSpinTimeThreshold));
}
- // decrease the lastSpinCount since we didn't actually get the lock by spinning
- spinCount = -d->lastSpinCount / SpinCountPenalizationDivisor;
- break;
+
+ // adjust the spin count when spinning does not benefit contention performance
+ if ((spinTime + actualWaitTime) - qint64(QMutexPrivate::MaximumSpinTimeThreshold) >= qint64(QMutexPrivate::MaximumSpinTimeThreshold)) {
+ // long waits, stop spinning
+ d->maximumSpinTime = 0;
+ } else {
+ // allow spinning if wait times decrease, but never spin more than the average wait time (otherwise we may perform worse)
+ d->maximumSpinTime = qBound(qint64(averageWaitTime * 3 / 2), maximumSpinTime / 2, qint64(QMutexPrivate::MaximumSpinTimeThreshold));
+ }
+ return;
}
+ // be a good citizen... yielding lets something else run if there is something to run, but may also relieve memory pressure if not
+ QThread::yieldCurrentThread();
} while (d->contenders != 0 || !d->contenders.testAndSetAcquire(0, 1));
- // adjust the last spin lock count
- lastSpinCount = d->lastSpinCount;
- d->lastSpinCount = spinCount >= 0
- ? qMax(lastSpinCount, spinCount)
- : lastSpinCount + spinCount;
+ // spinning is working, do not change the spin time (unless we are using much less time than allowed to spin)
+ qint64 maximumSpinTime = d->maximumSpinTime;
+ qint64 spinTime = elapsedTimer.nsecsElapsed();
+ if (spinTime < maximumSpinTime / 2) {
+ // we are using much less time than we need, adjust the limit
+ d->maximumSpinTime = qBound(qint64(d->averageWaitTime * 3 / 2), maximumSpinTime / 2, qint64(QMutexPrivate::MaximumSpinTimeThreshold));
+ }
}
/*!