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+/****************************************************************************
+**
+** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the QtCore module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "qelapsedtimer.h"
+
+QT_BEGIN_NAMESPACE
+
+/*!
+ \class QElapsedTimer
+ \brief The QElapsedTimer class provides a fast way to calculate elapsed times.
+ \since 4.7
+
+ \reentrant
+ \ingroup tools
+ \inmodule QtCore
+
+ The QElapsedTimer class is usually used to quickly calculate how much
+ time has elapsed between two events. Its API is similar to that of QTime,
+ so code that was using that can be ported quickly to the new class.
+
+ However, unlike QTime, QElapsedTimer tries to use monotonic clocks if
+ possible. This means it's not possible to convert QElapsedTimer objects
+ to a human-readable time.
+
+ The typical use-case for the class is to determine how much time was
+ spent in a slow operation. The simplest example of such a case is for
+ debugging purposes, as in the following example:
+
+ \snippet doc/src/snippets/qelapsedtimer/main.cpp 0
+
+ In this example, the timer is started by a call to start() and the
+ elapsed timer is calculated by the elapsed() function.
+
+ The time elapsed can also be used to recalculate the time available for
+ another operation, after the first one is complete. This is useful when
+ the execution must complete within a certain time period, but several
+ steps are needed. The \tt{waitFor}-type functions in QIODevice and its
+ subclasses are good examples of such need. In that case, the code could
+ be as follows:
+
+ \snippet doc/src/snippets/qelapsedtimer/main.cpp 1
+
+ Another use-case is to execute a certain operation for a specific
+ timeslice. For this, QElapsedTimer provides the hasExpired() convenience
+ function, which can be used to determine if a certain number of
+ milliseconds has already elapsed:
+
+ \snippet doc/src/snippets/qelapsedtimer/main.cpp 1
+
+ \section1 Reference clocks
+
+ QElapsedTimer will use the platform's monotonic reference clock in all
+ platforms that support it (see QElapsedTimer::isMonotonic()). This has
+ the added benefit that QElapsedTimer is immune to time adjustments, such
+ as the user correcting the time. Also unlike QTime, QElapsedTimer is
+ immune to changes in the timezone settings, such as daylight savings
+ periods.
+
+ On the other hand, this means QElapsedTimer values can only be compared
+ with other values that use the same reference. This is especially true if
+ the time since the reference is extracted from the QElapsedTimer object
+ (QElapsedTimer::msecsSinceReference()) and serialised. These values
+ should never be exchanged across the network or saved to disk, since
+ there's no telling whether the computer node receiving the data is the
+ same as the one originating it or if it has rebooted since.
+
+ It is, however, possible to exchange the value with other processes
+ running on the same machine, provided that they also use the same
+ reference clock. QElapsedTimer will always use the same clock, so it's
+ safe to compare with the value coming from another process in the same
+ machine. If comparing to values produced by other APIs, you should check
+ that the clock used is the same as QElapsedTimer (see
+ QElapsedTimer::clockType()).
+
+ \section2 32-bit overflows
+
+ Some of the clocks that QElapsedTimer have a limited range and may
+ overflow after hitting the upper limit (usually 32-bit). QElapsedTimer
+ deals with this overflow issue and presents a consistent timing. However,
+ when extracting the time since reference from QElapsedTimer, two
+ different processes in the same machine may have different understanding
+ of how much time has actually elapsed.
+
+ The information on which clocks types may overflow and how to remedy that
+ issue is documented along with the clock types.
+
+ \sa QTime, QTimer
+*/
+
+/*!
+ \enum QElapsedTimer::ClockType
+
+ This enum contains the different clock types that QElapsedTimer may use.
+
+ QElapsedTimer will always use the same clock type in a particular
+ machine, so this value will not change during the lifetime of a program.
+ It is provided so that QElapsedTimer can be used with other non-Qt
+ implementations, to guarantee that the same reference clock is being
+ used.
+
+ \value SystemTime The human-readable system time. This clock is not monotonic.
+ \value MonotonicClock The system's monotonic clock, usually found in Unix systems. This clock is not monotonic and does not overflow.
+ \value TickCounter The system's tick counter, used on Windows and Symbian systems. This clock may overflow.
+ \value MachAbsoluteTime The Mach kernel's absolute time (Mac OS X). This clock is monotonic and does not overflow.
+
+ \section2 SystemTime
+
+ The system time clock is purely the real time, expressed in milliseconds
+ since Jan 1, 1970 at 0:00 UTC. It's equivalent to the value returned by
+ the C and POSIX \tt{time} function, with the milliseconds added. This
+ clock type is currently only used on Unix systems that do not support
+ monotonic clocks (see below).
+
+ This is the only non-monotonic clock that QElapsedTimer may use.
+
+ \section2 MonotonicClock
+
+ This is the system's monotonic clock, expressed in milliseconds since an
+ arbitrary point in the past. This clock type is used on Unix systems
+ which support POSIX monotonic clocks (\tt{_POSIX_MONOTONIC_CLOCK}).
+
+ This clock does not overflow.
+
+ \section2 TickCounter
+
+ The tick counter clock type is based on the system's or the processor's
+ tick counter, multiplied by the duration of a tick. This clock type is
+ used on Windows and Symbian platforms.
+
+ The TickCounter clock type is the only clock type that may overflow.
+ Windows Vista and Windows Server 2008 support the extended 64-bit tick
+ counter, which allows avoiding the overflow.
+
+ On Windows systems, the clock overflows after 2^32 milliseconds, which
+ corresponds to roughly 49.7 days. This means two processes's reckoning of
+ the time since the reference may be different by multiples of 2^32
+ milliseconds. When comparing such values, it's recommended that the high
+ 32 bits of the millisecond count be masked off.
+
+ On Symbian systems, the overflow happens after 2^32 ticks, the duration
+ of which can be obtained from the platform HAL using the constant
+ HAL::ENanoTickPeriod. When comparing values between processes, it's
+ necessary to divide the value by the tick duration and mask off the high
+ 32 bits.
+
+ \section2 MachAbsoluteTime
+
+ This clock type is based on the absolute time presented by Mach kernels,
+ such as that found on Mac OS X. This clock type is presented separately
+ from MonotonicClock since Mac OS X is also a Unix system and may support
+ a POSIX monotonic clock with values differing from the Mach absolute
+ time.
+
+ This clock is monotonic and does not overflow.
+
+ \sa clockType(), isMonotonic()
+*/
+
+/*!
+ \fn bool QElapsedTimer::operator ==(const QElapsedTimer &other) const
+
+ Returns true if this object and \a other contain the same time.
+*/
+
+/*!
+ \fn bool QElapsedTimer::operator !=(const QElapsedTimer &other) const
+
+ Returns true if this object and \a other contain different times.
+*/
+
+static const qint64 invalidData = Q_INT64_C(0x8000000000000000);
+
+/*!
+ Marks this QElapsedTimer object as invalid.
+
+ An invalid object can be checked with isValid(). Calculations of timer
+ elapsed since invalid data are undefined and will likely produce bizarre
+ results.
+
+ \sa isValid(), start(), restart()
+*/
+void QElapsedTimer::invalidate()
+{
+ t1 = t2 = invalidData;
+}
+
+/*!
+ Returns true if this object was invalidated by a call to invalidate() and
+ has not been restarted since.
+
+ \sa invalidate(), start(), restart()
+*/
+bool QElapsedTimer::isValid() const
+{
+ return t1 != invalidData && t2 != invalidData;
+}
+
+/*!
+ Returns true if this QElapsedTimer has already expired by \a timeout
+ milliseconds (that is, more than \a timeout milliseconds have elapsed).
+ The value of \a timeout can be -1 to indicate that this timer does not
+ expire, in which case this function will always return false.
+
+ \sa elapsed()
+*/
+bool QElapsedTimer::hasExpired(qint64 timeout) const
+{
+ // if timeout is -1, quint64(timeout) is LLINT_MAX, so this will be
+ // considered as never expired
+ return quint64(elapsed()) > quint64(timeout);
+}
+
+QT_END_NAMESPACE