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+/****************************************************************************
+**
+** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
+** Contact: Qt Software Information (qt-info@nokia.com)
+**
+** This file is part of the QtCore module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the either Technology Preview License Agreement or the
+** Beta Release License Agreement.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain
+** additional rights. These rights are described in the Nokia Qt LGPL
+** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this
+** package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 3.0 as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU General Public License version 3.0 requirements will be
+** met: http://www.gnu.org/copyleft/gpl.html.
+**
+** If you are unsure which license is appropriate for your use, please
+** contact the sales department at qt-sales@nokia.com.
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef QRECT_H
+#define QRECT_H
+
+#include <QtCore/qsize.h>
+#include <QtCore/qpoint.h>
+
+#ifdef topLeft
+#error qrect.h must be included before any header file that defines topLeft
+#endif
+
+QT_BEGIN_HEADER
+
+QT_BEGIN_NAMESPACE
+
+QT_MODULE(Core)
+
+class Q_CORE_EXPORT QRect
+{
+public:
+ QRect() { x1 = y1 = 0; x2 = y2 = -1; }
+ QRect(const QPoint &topleft, const QPoint &bottomright);
+ QRect(const QPoint &topleft, const QSize &size);
+ QRect(int left, int top, int width, int height);
+
+ bool isNull() const;
+ bool isEmpty() const;
+ bool isValid() const;
+
+ int left() const;
+ int top() const;
+ int right() const;
+ int bottom() const;
+ QRect normalized() const;
+
+#ifdef QT3_SUPPORT
+ QT3_SUPPORT int &rLeft() { return x1; }
+ QT3_SUPPORT int &rTop() { return y1; }
+ QT3_SUPPORT int &rRight() { return x2; }
+ QT3_SUPPORT int &rBottom() { return y2; }
+
+ QT3_SUPPORT QRect normalize() const { return normalized(); }
+#endif
+
+ int x() const;
+ int y() const;
+ void setLeft(int pos);
+ void setTop(int pos);
+ void setRight(int pos);
+ void setBottom(int pos);
+ void setX(int x);
+ void setY(int y);
+
+ void setTopLeft(const QPoint &p);
+ void setBottomRight(const QPoint &p);
+ void setTopRight(const QPoint &p);
+ void setBottomLeft(const QPoint &p);
+
+ QPoint topLeft() const;
+ QPoint bottomRight() const;
+ QPoint topRight() const;
+ QPoint bottomLeft() const;
+ QPoint center() const;
+
+ void moveLeft(int pos);
+ void moveTop(int pos);
+ void moveRight(int pos);
+ void moveBottom(int pos);
+ void moveTopLeft(const QPoint &p);
+ void moveBottomRight(const QPoint &p);
+ void moveTopRight(const QPoint &p);
+ void moveBottomLeft(const QPoint &p);
+ void moveCenter(const QPoint &p);
+
+ inline void translate(int dx, int dy);
+ inline void translate(const QPoint &p);
+ inline QRect translated(int dx, int dy) const;
+ inline QRect translated(const QPoint &p) const;
+
+ void moveTo(int x, int t);
+ void moveTo(const QPoint &p);
+
+#ifdef QT3_SUPPORT
+ QT3_SUPPORT void moveBy(int dx, int dy) { translate(dx, dy); }
+ QT3_SUPPORT void moveBy(const QPoint &p) { translate(p); }
+#endif
+
+ void setRect(int x, int y, int w, int h);
+ inline void getRect(int *x, int *y, int *w, int *h) const;
+
+ void setCoords(int x1, int y1, int x2, int y2);
+#ifdef QT3_SUPPORT
+ QT3_SUPPORT void addCoords(int x1, int y1, int x2, int y2);
+#endif
+ inline void getCoords(int *x1, int *y1, int *x2, int *y2) const;
+
+ inline void adjust(int x1, int y1, int x2, int y2);
+ inline QRect adjusted(int x1, int y1, int x2, int y2) const;
+
+ QSize size() const;
+ int width() const;
+ int height() const;
+ void setWidth(int w);
+ void setHeight(int h);
+ void setSize(const QSize &s);
+
+ QRect operator|(const QRect &r) const;
+ QRect operator&(const QRect &r) const;
+ QRect& operator|=(const QRect &r);
+ QRect& operator&=(const QRect &r);
+
+ bool contains(const QPoint &p, bool proper=false) const;
+ bool contains(int x, int y) const; // inline methods, _don't_ merge these
+ bool contains(int x, int y, bool proper) const;
+ bool contains(const QRect &r, bool proper = false) const;
+ QRect unite(const QRect &r) const; // ### Qt 5: make QT4_SUPPORT
+ QRect united(const QRect &other) const;
+ QRect intersect(const QRect &r) const; // ### Qt 5: make QT4_SUPPORT
+ QRect intersected(const QRect &other) const;
+ bool intersects(const QRect &r) const;
+
+ friend Q_CORE_EXPORT_INLINE bool operator==(const QRect &, const QRect &);
+ friend Q_CORE_EXPORT_INLINE bool operator!=(const QRect &, const QRect &);
+
+#ifdef QT3_SUPPORT
+ inline QT3_SUPPORT void rect(int *x, int *y, int *w, int *h) const { getRect(x, y, w, h); }
+ inline QT3_SUPPORT void coords(int *ax1, int *ay1, int *ax2, int *ay2) const
+ { getCoords(ax1, ay1, ax2, ay2); }
+#endif
+
+private:
+#if defined(Q_WS_X11)
+ friend void qt_setCoords(QRect *r, int xp1, int yp1, int xp2, int yp2);
+#endif
+ // ### Qt 5; remove the ifdef and just have the same order on all platforms.
+#if defined(Q_OS_MAC)
+ int y1;
+ int x1;
+ int y2;
+ int x2;
+#else
+ int x1;
+ int y1;
+ int x2;
+ int y2;
+#endif
+
+};
+Q_DECLARE_TYPEINFO(QRect, Q_MOVABLE_TYPE);
+
+Q_CORE_EXPORT_INLINE bool operator==(const QRect &, const QRect &);
+Q_CORE_EXPORT_INLINE bool operator!=(const QRect &, const QRect &);
+
+
+/*****************************************************************************
+ QRect stream functions
+ *****************************************************************************/
+#ifndef QT_NO_DATASTREAM
+Q_CORE_EXPORT QDataStream &operator<<(QDataStream &, const QRect &);
+Q_CORE_EXPORT QDataStream &operator>>(QDataStream &, QRect &);
+#endif
+
+/*****************************************************************************
+ QRect inline member functions
+ *****************************************************************************/
+
+inline QRect::QRect(int aleft, int atop, int awidth, int aheight)
+{
+ x1 = aleft;
+ y1 = atop;
+ x2 = (aleft + awidth - 1);
+ y2 = (atop + aheight - 1);
+}
+
+inline QRect::QRect(const QPoint &atopLeft, const QPoint &abottomRight)
+{
+ x1 = atopLeft.x();
+ y1 = atopLeft.y();
+ x2 = abottomRight.x();
+ y2 = abottomRight.y();
+}
+
+inline QRect::QRect(const QPoint &atopLeft, const QSize &asize)
+{
+ x1 = atopLeft.x();
+ y1 = atopLeft.y();
+ x2 = (x1+asize.width() - 1);
+ y2 = (y1+asize.height() - 1);
+}
+
+inline bool QRect::isNull() const
+{ return x2 == x1 - 1 && y2 == y1 - 1; }
+
+inline bool QRect::isEmpty() const
+{ return x1 > x2 || y1 > y2; }
+
+inline bool QRect::isValid() const
+{ return x1 <= x2 && y1 <= y2; }
+
+inline int QRect::left() const
+{ return x1; }
+
+inline int QRect::top() const
+{ return y1; }
+
+inline int QRect::right() const
+{ return x2; }
+
+inline int QRect::bottom() const
+{ return y2; }
+
+inline int QRect::x() const
+{ return x1; }
+
+inline int QRect::y() const
+{ return y1; }
+
+inline void QRect::setLeft(int pos)
+{ x1 = pos; }
+
+inline void QRect::setTop(int pos)
+{ y1 = pos; }
+
+inline void QRect::setRight(int pos)
+{ x2 = pos; }
+
+inline void QRect::setBottom(int pos)
+{ y2 = pos; }
+
+inline void QRect::setTopLeft(const QPoint &p)
+{ x1 = p.x(); y1 = p.y(); }
+
+inline void QRect::setBottomRight(const QPoint &p)
+{ x2 = p.x(); y2 = p.y(); }
+
+inline void QRect::setTopRight(const QPoint &p)
+{ x2 = p.x(); y1 = p.y(); }
+
+inline void QRect::setBottomLeft(const QPoint &p)
+{ x1 = p.x(); y2 = p.y(); }
+
+inline void QRect::setX(int ax)
+{ x1 = ax; }
+
+inline void QRect::setY(int ay)
+{ y1 = ay; }
+
+inline QPoint QRect::topLeft() const
+{ return QPoint(x1, y1); }
+
+inline QPoint QRect::bottomRight() const
+{ return QPoint(x2, y2); }
+
+inline QPoint QRect::topRight() const
+{ return QPoint(x2, y1); }
+
+inline QPoint QRect::bottomLeft() const
+{ return QPoint(x1, y2); }
+
+inline QPoint QRect::center() const
+{ return QPoint((x1+x2)/2, (y1+y2)/2); }
+
+inline int QRect::width() const
+{ return x2 - x1 + 1; }
+
+inline int QRect::height() const
+{ return y2 - y1 + 1; }
+
+inline QSize QRect::size() const
+{ return QSize(width(), height()); }
+
+inline void QRect::translate(int dx, int dy)
+{
+ x1 += dx;
+ y1 += dy;
+ x2 += dx;
+ y2 += dy;
+}
+
+inline void QRect::translate(const QPoint &p)
+{
+ x1 += p.x();
+ y1 += p.y();
+ x2 += p.x();
+ y2 += p.y();
+}
+
+inline QRect QRect::translated(int dx, int dy) const
+{ return QRect(QPoint(x1 + dx, y1 + dy), QPoint(x2 + dx, y2 + dy)); }
+
+inline QRect QRect::translated(const QPoint &p) const
+{ return QRect(QPoint(x1 + p.x(), y1 + p.y()), QPoint(x2 + p.x(), y2 + p.y())); }
+
+inline void QRect::moveTo(int ax, int ay)
+{
+ x2 += ax - x1;
+ y2 += ay - y1;
+ x1 = ax;
+ y1 = ay;
+}
+
+inline void QRect::moveTo(const QPoint &p)
+{
+ x2 += p.x() - x1;
+ y2 += p.y() - y1;
+ x1 = p.x();
+ y1 = p.y();
+}
+
+inline void QRect::moveLeft(int pos)
+{ x2 += (pos - x1); x1 = pos; }
+
+inline void QRect::moveTop(int pos)
+{ y2 += (pos - y1); y1 = pos; }
+
+inline void QRect::moveRight(int pos)
+{
+ x1 += (pos - x2);
+ x2 = pos;
+}
+
+inline void QRect::moveBottom(int pos)
+{
+ y1 += (pos - y2);
+ y2 = pos;
+}
+
+inline void QRect::moveTopLeft(const QPoint &p)
+{
+ moveLeft(p.x());
+ moveTop(p.y());
+}
+
+inline void QRect::moveBottomRight(const QPoint &p)
+{
+ moveRight(p.x());
+ moveBottom(p.y());
+}
+
+inline void QRect::moveTopRight(const QPoint &p)
+{
+ moveRight(p.x());
+ moveTop(p.y());
+}
+
+inline void QRect::moveBottomLeft(const QPoint &p)
+{
+ moveLeft(p.x());
+ moveBottom(p.y());
+}
+
+inline void QRect::getRect(int *ax, int *ay, int *aw, int *ah) const
+{
+ *ax = x1;
+ *ay = y1;
+ *aw = x2 - x1 + 1;
+ *ah = y2 - y1 + 1;
+}
+
+inline void QRect::setRect(int ax, int ay, int aw, int ah)
+{
+ x1 = ax;
+ y1 = ay;
+ x2 = (ax + aw - 1);
+ y2 = (ay + ah - 1);
+}
+
+inline void QRect::getCoords(int *xp1, int *yp1, int *xp2, int *yp2) const
+{
+ *xp1 = x1;
+ *yp1 = y1;
+ *xp2 = x2;
+ *yp2 = y2;
+}
+
+inline void QRect::setCoords(int xp1, int yp1, int xp2, int yp2)
+{
+ x1 = xp1;
+ y1 = yp1;
+ x2 = xp2;
+ y2 = yp2;
+}
+
+#ifdef QT3_SUPPORT
+inline void QRect::addCoords(int dx1, int dy1, int dx2, int dy2)
+{
+ adjust(dx1, dy1, dx2, dy2);
+}
+#endif
+
+inline QRect QRect::adjusted(int xp1, int yp1, int xp2, int yp2) const
+{ return QRect(QPoint(x1 + xp1, y1 + yp1), QPoint(x2 + xp2, y2 + yp2)); }
+
+inline void QRect::adjust(int dx1, int dy1, int dx2, int dy2)
+{
+ x1 += dx1;
+ y1 += dy1;
+ x2 += dx2;
+ y2 += dy2;
+}
+
+inline void QRect::setWidth(int w)
+{ x2 = (x1 + w - 1); }
+
+inline void QRect::setHeight(int h)
+{ y2 = (y1 + h - 1); }
+
+inline void QRect::setSize(const QSize &s)
+{
+ x2 = (s.width() + x1 - 1);
+ y2 = (s.height() + y1 - 1);
+}
+
+inline bool QRect::contains(int ax, int ay, bool aproper) const
+{
+ return contains(QPoint(ax, ay), aproper);
+}
+
+inline bool QRect::contains(int ax, int ay) const
+{
+ return contains(QPoint(ax, ay), false);
+}
+
+inline QRect& QRect::operator|=(const QRect &r)
+{
+ *this = *this | r;
+ return *this;
+}
+
+inline QRect& QRect::operator&=(const QRect &r)
+{
+ *this = *this & r;
+ return *this;
+}
+
+inline QRect QRect::intersect(const QRect &r) const
+{
+ return *this & r;
+}
+
+inline QRect QRect::intersected(const QRect &other) const
+{
+ return intersect(other);
+}
+
+inline QRect QRect::unite(const QRect &r) const
+{
+ return *this | r;
+}
+
+inline QRect QRect::united(const QRect &r) const
+{
+ return unite(r);
+}
+
+inline bool operator==(const QRect &r1, const QRect &r2)
+{
+ return r1.x1==r2.x1 && r1.x2==r2.x2 && r1.y1==r2.y1 && r1.y2==r2.y2;
+}
+
+inline bool operator!=(const QRect &r1, const QRect &r2)
+{
+ return r1.x1!=r2.x1 || r1.x2!=r2.x2 || r1.y1!=r2.y1 || r1.y2!=r2.y2;
+}
+
+#ifndef QT_NO_DEBUG_STREAM
+Q_CORE_EXPORT QDebug operator<<(QDebug, const QRect &);
+#endif
+
+
+class Q_CORE_EXPORT QRectF
+{
+public:
+ QRectF() { xp = yp = 0.; w = h = 0.; }
+ QRectF(const QPointF &topleft, const QSizeF &size);
+ QRectF(const QPointF &topleft, const QPointF &bottomRight);
+ QRectF(qreal left, qreal top, qreal width, qreal height);
+ QRectF(const QRect &rect);
+
+ bool isNull() const;
+ bool isEmpty() const;
+ bool isValid() const;
+ QRectF normalized() const;
+
+ inline qreal left() const { return xp; }
+ inline qreal top() const { return yp; }
+ inline qreal right() const { return xp + w; }
+ inline qreal bottom() const { return yp + h; }
+
+ inline qreal x() const;
+ inline qreal y() const;
+ inline void setLeft(qreal pos);
+ inline void setTop(qreal pos);
+ inline void setRight(qreal pos);
+ inline void setBottom(qreal pos);
+ inline void setX(qreal pos) { setLeft(pos); }
+ inline void setY(qreal pos) { setTop(pos); }
+
+ inline QPointF topLeft() const { return QPointF(xp, yp); }
+ inline QPointF bottomRight() const { return QPointF(xp+w, yp+h); }
+ inline QPointF topRight() const { return QPointF(xp+w, yp); }
+ inline QPointF bottomLeft() const { return QPointF(xp, yp+h); }
+ inline QPointF center() const;
+
+ void setTopLeft(const QPointF &p);
+ void setBottomRight(const QPointF &p);
+ void setTopRight(const QPointF &p);
+ void setBottomLeft(const QPointF &p);
+
+ void moveLeft(qreal pos);
+ void moveTop(qreal pos);
+ void moveRight(qreal pos);
+ void moveBottom(qreal pos);
+ void moveTopLeft(const QPointF &p);
+ void moveBottomRight(const QPointF &p);
+ void moveTopRight(const QPointF &p);
+ void moveBottomLeft(const QPointF &p);
+ void moveCenter(const QPointF &p);
+
+ void translate(qreal dx, qreal dy);
+ void translate(const QPointF &p);
+
+ QRectF translated(qreal dx, qreal dy) const;
+ QRectF translated(const QPointF &p) const;
+
+ void moveTo(qreal x, qreal t);
+ void moveTo(const QPointF &p);
+
+ void setRect(qreal x, qreal y, qreal w, qreal h);
+ void getRect(qreal *x, qreal *y, qreal *w, qreal *h) const;
+
+ void setCoords(qreal x1, qreal y1, qreal x2, qreal y2);
+ void getCoords(qreal *x1, qreal *y1, qreal *x2, qreal *y2) const;
+
+ inline void adjust(qreal x1, qreal y1, qreal x2, qreal y2);
+ inline QRectF adjusted(qreal x1, qreal y1, qreal x2, qreal y2) const;
+
+ QSizeF size() const;
+ qreal width() const;
+ qreal height() const;
+ void setWidth(qreal w);
+ void setHeight(qreal h);
+ void setSize(const QSizeF &s);
+
+ QRectF operator|(const QRectF &r) const;
+ QRectF operator&(const QRectF &r) const;
+ QRectF& operator|=(const QRectF &r);
+ QRectF& operator&=(const QRectF &r);
+
+ bool contains(const QPointF &p) const;
+ bool contains(qreal x, qreal y) const;
+ bool contains(const QRectF &r) const;
+ QRectF unite(const QRectF &r) const; // ### Qt 5: make QT4_SUPPORT
+ QRectF united(const QRectF &other) const;
+ QRectF intersect(const QRectF &r) const; // ### Qt 5: make QT4_SUPPORT
+ QRectF intersected(const QRectF &other) const;
+ bool intersects(const QRectF &r) const;
+
+ friend Q_CORE_EXPORT_INLINE bool operator==(const QRectF &, const QRectF &);
+ friend Q_CORE_EXPORT_INLINE bool operator!=(const QRectF &, const QRectF &);
+
+ QRect toRect() const;
+ QRect toAlignedRect() const;
+
+private:
+ qreal xp;
+ qreal yp;
+ qreal w;
+ qreal h;
+};
+Q_DECLARE_TYPEINFO(QRectF, Q_MOVABLE_TYPE);
+
+Q_CORE_EXPORT_INLINE bool operator==(const QRectF &, const QRectF &);
+Q_CORE_EXPORT_INLINE bool operator!=(const QRectF &, const QRectF &);
+
+
+/*****************************************************************************
+ QRectF stream functions
+ *****************************************************************************/
+#ifndef QT_NO_DATASTREAM
+Q_CORE_EXPORT QDataStream &operator<<(QDataStream &, const QRectF &);
+Q_CORE_EXPORT QDataStream &operator>>(QDataStream &, QRectF &);
+#endif
+
+/*****************************************************************************
+ QRectF inline member functions
+ *****************************************************************************/
+
+inline QRectF::QRectF(qreal aleft, qreal atop, qreal awidth, qreal aheight)
+ : xp(aleft), yp(atop), w(awidth), h(aheight)
+{
+}
+
+inline QRectF::QRectF(const QPointF &atopLeft, const QSizeF &asize)
+{
+ xp = atopLeft.x();
+ yp = atopLeft.y();
+ w = asize.width();
+ h = asize.height();
+}
+
+inline QRectF::QRectF(const QPointF &atopLeft, const QPointF &abottomRight)
+{
+ xp = atopLeft.x();
+ yp = atopLeft.y();
+ w = abottomRight.x() - xp;
+ h = abottomRight.y() - yp;
+}
+
+inline QRectF::QRectF(const QRect &r)
+ : xp(r.x()), yp(r.y()), w(r.width()), h(r.height())
+{
+}
+
+inline bool QRectF::isNull() const
+{ return qIsNull(w) && qIsNull(h); }
+
+inline bool QRectF::isEmpty() const
+{ return w <= 0. || h <= 0.; }
+
+inline bool QRectF::isValid() const
+{ return w > 0. && h > 0.; }
+
+inline qreal QRectF::x() const
+{ return xp; }
+
+inline qreal QRectF::y() const
+{ return yp; }
+
+inline void QRectF::setLeft(qreal pos) { qreal diff = pos - xp; xp += diff; w -= diff; }
+
+inline void QRectF::setRight(qreal pos) { w = pos - xp; }
+
+inline void QRectF::setTop(qreal pos) { qreal diff = pos - yp; yp += diff; h -= diff; }
+
+inline void QRectF::setBottom(qreal pos) { h = pos - yp; }
+
+inline void QRectF::setTopLeft(const QPointF &p) { setLeft(p.x()); setTop(p.y()); }
+
+inline void QRectF::setTopRight(const QPointF &p) { setRight(p.x()); setTop(p.y()); }
+
+inline void QRectF::setBottomLeft(const QPointF &p) { setLeft(p.x()); setBottom(p.y()); }
+
+inline void QRectF::setBottomRight(const QPointF &p) { setRight(p.x()); setBottom(p.y()); }
+
+inline QPointF QRectF::center() const
+{ return QPointF(xp + w/2, yp + h/2); }
+
+inline void QRectF::moveLeft(qreal pos) { xp = pos; }
+
+inline void QRectF::moveTop(qreal pos) { yp = pos; }
+
+inline void QRectF::moveRight(qreal pos) { xp = pos - w; }
+
+inline void QRectF::moveBottom(qreal pos) { yp = pos - h; }
+
+inline void QRectF::moveTopLeft(const QPointF &p) { moveLeft(p.x()); moveTop(p.y()); }
+
+inline void QRectF::moveTopRight(const QPointF &p) { moveRight(p.x()); moveTop(p.y()); }
+
+inline void QRectF::moveBottomLeft(const QPointF &p) { moveLeft(p.x()); moveBottom(p.y()); }
+
+inline void QRectF::moveBottomRight(const QPointF &p) { moveRight(p.x()); moveBottom(p.y()); }
+
+inline void QRectF::moveCenter(const QPointF &p) { xp = p.x() - w/2; yp = p.y() - h/2; }
+
+inline qreal QRectF::width() const
+{ return w; }
+
+inline qreal QRectF::height() const
+{ return h; }
+
+inline QSizeF QRectF::size() const
+{ return QSizeF(w, h); }
+
+inline void QRectF::translate(qreal dx, qreal dy)
+{
+ xp += dx;
+ yp += dy;
+}
+
+inline void QRectF::translate(const QPointF &p)
+{
+ xp += p.x();
+ yp += p.y();
+}
+
+inline void QRectF::moveTo(qreal ax, qreal ay)
+{
+ xp = ax;
+ yp = ay;
+}
+
+inline void QRectF::moveTo(const QPointF &p)
+{
+ xp = p.x();
+ yp = p.y();
+}
+
+inline QRectF QRectF::translated(qreal dx, qreal dy) const
+{ return QRectF(xp + dx, yp + dy, w, h); }
+
+inline QRectF QRectF::translated(const QPointF &p) const
+{ return QRectF(xp + p.x(), yp + p.y(), w, h); }
+
+inline void QRectF::getRect(qreal *ax, qreal *ay, qreal *aaw, qreal *aah) const
+{
+ *ax = this->xp;
+ *ay = this->yp;
+ *aaw = this->w;
+ *aah = this->h;
+}
+
+inline void QRectF::setRect(qreal ax, qreal ay, qreal aaw, qreal aah)
+{
+ this->xp = ax;
+ this->yp = ay;
+ this->w = aaw;
+ this->h = aah;
+}
+
+inline void QRectF::getCoords(qreal *xp1, qreal *yp1, qreal *xp2, qreal *yp2) const
+{
+ *xp1 = xp;
+ *yp1 = yp;
+ *xp2 = xp + w;
+ *yp2 = yp + h;
+}
+
+inline void QRectF::setCoords(qreal xp1, qreal yp1, qreal xp2, qreal yp2)
+{
+ xp = xp1;
+ yp = yp1;
+ w = xp2 - xp1;
+ h = yp2 - yp1;
+}
+
+inline void QRectF::adjust(qreal xp1, qreal yp1, qreal xp2, qreal yp2)
+{ xp += xp1; yp += yp1; w += xp2 - xp1; h += yp2 - yp1; }
+
+inline QRectF QRectF::adjusted(qreal xp1, qreal yp1, qreal xp2, qreal yp2) const
+{ return QRectF(xp + xp1, yp + yp1, w + xp2 - xp1, h + yp2 - yp1); }
+
+inline void QRectF::setWidth(qreal aw)
+{ this->w = aw; }
+
+inline void QRectF::setHeight(qreal ah)
+{ this->h = ah; }
+
+inline void QRectF::setSize(const QSizeF &s)
+{
+ w = s.width();
+ h = s.height();
+}
+
+inline bool QRectF::contains(qreal ax, qreal ay) const
+{
+ return contains(QPointF(ax, ay));
+}
+
+inline QRectF& QRectF::operator|=(const QRectF &r)
+{
+ *this = *this | r;
+ return *this;
+}
+
+inline QRectF& QRectF::operator&=(const QRectF &r)
+{
+ *this = *this & r;
+ return *this;
+}
+
+inline QRectF QRectF::intersect(const QRectF &r) const
+{
+ return *this & r;
+}
+
+inline QRectF QRectF::intersected(const QRectF &r) const
+{
+ return intersect(r);
+}
+
+inline QRectF QRectF::unite(const QRectF &r) const
+{
+ return *this | r;
+}
+
+inline QRectF QRectF::united(const QRectF &r) const
+{
+ return unite(r);
+}
+
+inline bool operator==(const QRectF &r1, const QRectF &r2)
+{
+ return qFuzzyCompare(r1.xp, r2.xp) && qFuzzyCompare(r1.yp, r2.yp)
+ && qFuzzyCompare(r1.w, r2.w) && qFuzzyCompare(r1.h, r2.h);
+}
+
+inline bool operator!=(const QRectF &r1, const QRectF &r2)
+{
+ return !qFuzzyCompare(r1.xp, r2.xp) || !qFuzzyCompare(r1.yp, r2.yp)
+ || !qFuzzyCompare(r1.w, r2.w) || !qFuzzyCompare(r1.h, r2.h);
+}
+
+inline QRect QRectF::toRect() const
+{
+ return QRect(qRound(xp), qRound(yp), qRound(w), qRound(h));
+}
+
+#ifndef QT_NO_DEBUG_STREAM
+Q_CORE_EXPORT QDebug operator<<(QDebug, const QRectF &);
+#endif
+
+QT_END_NAMESPACE
+
+QT_END_HEADER
+
+#endif // QRECT_H