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Diffstat (limited to 'src/declarative/extra/qfxblendedimage.cpp')
-rw-r--r-- | src/declarative/extra/qfxblendedimage.cpp | 308 |
1 files changed, 0 insertions, 308 deletions
diff --git a/src/declarative/extra/qfxblendedimage.cpp b/src/declarative/extra/qfxblendedimage.cpp deleted file mode 100644 index 0c93fef..0000000 --- a/src/declarative/extra/qfxblendedimage.cpp +++ /dev/null @@ -1,308 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). -** Contact: Qt Software Information (qt-info@nokia.com) -** -** This file is part of the QtDeclarative module of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:LGPL$ -** No Commercial Usage -** This file contains pre-release code and may not be distributed. -** You may use this file in accordance with the terms and conditions -** contained in the either Technology Preview License Agreement or the -** Beta Release License Agreement. -** -** GNU Lesser General Public License Usage -** Alternatively, this file may be used under the terms of the GNU Lesser -** General Public License version 2.1 as published by the Free Software -** Foundation and appearing in the file LICENSE.LGPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU Lesser General Public License version 2.1 requirements -** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. -** -** In addition, as a special exception, Nokia gives you certain -** additional rights. These rights are described in the Nokia Qt LGPL -** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this -** package. -** -** GNU General Public License Usage -** Alternatively, this file may be used under the terms of the GNU -** General Public License version 3.0 as published by the Free Software -** Foundation and appearing in the file LICENSE.GPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU General Public License version 3.0 requirements will be -** met: http://www.gnu.org/copyleft/gpl.html. -** -** If you are unsure which license is appropriate for your use, please -** contact the sales department at qt-sales@nokia.com. -** $QT_END_LICENSE$ -** -****************************************************************************/ - -#include "qfxblendedimage.h" -#include <QtDeclarative/qmlcontext.h> - -#if defined(QFX_RENDER_OPENGL2) -#include <glbasicshaders.h> -#endif - -QT_BEGIN_NAMESPACE - -/*! - \qmlclass BlendedImage - \brief The BlendedImage elements blends two different images depending on a blend ratio. - - This element can be used to simulate blur on slow devices by setting secondaryUrl with - a pre-rendered blurred version of primaryUrl. - - Note that this class will only work under OpenGL. On the software canvas it will display - only the primary image unless the blend is > 0.75, in which case it will display only the - secondary image. -*/ - -/*! - \internal - \class QFxBlendedImage - \brief The QFxBlendedImage blends two different images depending on a blend ratio. - - This class can be used to simulate blur on slow devices by setting secondaryUrl with - a pre-rendered blurred version of primaryUrl. - - Note that this class will only work under OpenGL. On the software canvas it will display - only the primary image unless the blend is > 0.75, in which case it will display only the - secondary image. -*/ -QFxBlendedImage::QFxBlendedImage(QFxItem *parent) -: QFxItem(parent), _blend(0), _smooth(false), dirty(false) -{ -#if defined(QFX_RENDER_OPENGL2) - setOptions(HasContents); -#endif -} - -/*! - Cancels any pending image loads and destroys the image. -*/ -QFxBlendedImage::~QFxBlendedImage() -{ - if (!primUrl.isEmpty()) - QFxPixmap::cancelGet(primUrl,this); - if (!secUrl.isEmpty()) - QFxPixmap::cancelGet(secUrl,this); -} - -/*! - \qmlproperty string BlendedImage::primaryUrl - The URL of the first image to be displayed in this item. -*/ -QUrl QFxBlendedImage::primaryUrl() const -{ - return primUrl; -} - -void QFxBlendedImage::primaryLoaded() -{ - primPix = QFxPixmap(primUrl); - dirty = true; - update(); -} - -void QFxBlendedImage::setPrimaryUrl(const QUrl &url) -{ - if (primUrl == url) - return; - if (!primUrl.isEmpty()) - QFxPixmap::cancelGet(primUrl,this); - Q_ASSERT(!url.isRelative()); - primUrl = url; - if (!primUrl.isEmpty()) - QFxPixmap::get(qmlEngine(this), primUrl,this,SLOT(primaryLoaded())); -} - -/*! - \qmlproperty string BlendedImage::secondaryUrl - The URL of the second image to be displayed in this item. -*/ -QUrl QFxBlendedImage::secondaryUrl() const -{ - return secUrl; -} - -void QFxBlendedImage::secondaryLoaded() -{ - secPix = QFxPixmap(secUrl); - dirty = true; - update(); -} - -void QFxBlendedImage::setSecondaryUrl(const QUrl &url) -{ - if (secUrl == url) - return; - if (!secUrl.isEmpty()) - QFxPixmap::cancelGet(secUrl,this); - Q_ASSERT(!url.isRelative()); - secUrl = url; - if (!secUrl.isEmpty()) - QFxPixmap::get(qmlEngine(this), secUrl,this,SLOT(secondaryLoaded())); -} - -/*! - \qmlproperty real BlendedImage::blend - The ratio used to blend the two images. - - If blend has a value of 0, only the first image will be displayed. - If blend has a value of 1, only the second image will be displayed. -*/ -qreal QFxBlendedImage::blend() const -{ - return _blend; -} - -void QFxBlendedImage::setBlend(qreal b) -{ - _blend = b; - update(); -} - -/*! - \qmlproperty bool BlendedImage::smooth - - Set this property if you want the image to be smoothly filtered when scaled or - transformed. Smooth filtering gives better visual quality, but is slower. If - the BlendedImage is displayed at its natural size, this property has no visual or - performance effect. - - \note Generally scaling artifacts are only visible if the image is stationary on - the screen. A common pattern when animating an image is to disable smooth - filtering at the beginning of the animation and reenable it at the conclusion. - */ -bool QFxBlendedImage::smoothTransform() const -{ - return _smooth; -} - -void QFxBlendedImage::setSmoothTransform(bool s) -{ - if (_smooth == s) - return; - _smooth = s; - update(); -} - -#if defined(QFX_RENDER_QPAINTER) - -void QFxBlendedImage::paintContents(QPainter &p) -{ - if (primUrl.isEmpty() && secUrl.isEmpty()) - return; - - if (_smooth) { - p.save(); - p.setRenderHints(QPainter::Antialiasing | QPainter::SmoothPixmapTransform, _smooth); - } - - if (_blend < 0.75) - p.drawPixmap(0, 0, primPix); - else - p.drawPixmap(0, 0, secPix); - - if (_smooth) { - p.restore(); - } -} - -#elif defined(QFX_RENDER_OPENGL2) - -void QFxBlendedImage::paintGLContents(GLPainter &p) -{ - static DualTextureBlendShader *shader = 0; - if (!shader) - shader = new DualTextureBlendShader(); - - if (dirty) { - prim.clear(); - sec.clear(); - prim.setImage(primPix.toImage()); - sec.setImage(secPix.toImage()); - - dirty = false; - } - - if (prim.isNull() || sec.isNull()) { - - return; - } - - GLfloat vertices[8]; - GLfloat texVertices[8]; - - float widthV = width(); - float heightV = height(); - if (!widthV) - widthV = qMax(primPix.width(), secPix.width()); - if (!heightV) - heightV = qMax(primPix.height(), secPix.height()); - - vertices[0] = 0; vertices[1] = heightV; - vertices[2] = widthV; vertices[3] = heightV; - vertices[4] = 0; vertices[5] = 0; - vertices[6] = widthV; vertices[7] = 0; - - texVertices[0] = 0; texVertices[1] = 0; - texVertices[2] = 1; texVertices[3] = 0; - texVertices[4] = 0; texVertices[5] = 1; - texVertices[6] = 1; texVertices[7] = 1; - - if (_blend == 0 || _blend == 1) { - QGLShaderProgram *tshader = p.useTextureShader(); - - GLTexture *tex = 0; - - if (_blend == 0) - tex = &prim; - else - tex = &sec; - - tshader->setAttributeArray(SingleTextureShader::Vertices, vertices, 2); - tshader->setAttributeArray(SingleTextureShader::TextureCoords, texVertices, 2); - - glBindTexture(GL_TEXTURE_2D, tex->texture()); - glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); - - tshader->disableAttributeArray(SingleTextureShader::Vertices); - tshader->disableAttributeArray(SingleTextureShader::TextureCoords); - } else { - - glActiveTexture(GL_TEXTURE0); - glBindTexture(GL_TEXTURE_2D, prim.texture()); - glActiveTexture(GL_TEXTURE1); - glBindTexture(GL_TEXTURE_2D, sec.texture()); - - shader->enable(); - shader->setOpacity(1); - qreal b = _blend; - if (b > 1) b = 1; - else if (b < 0) b = 0; - shader->setBlend(b); - shader->setTransform(p.activeTransform); - - shader->setAttributeArray(DualTextureBlendShader::Vertices, vertices, 2); - shader->setAttributeArray(DualTextureBlendShader::TextureCoords, texVertices, 2); - shader->setAttributeArray(DualTextureBlendShader::BlendTextureCoords, texVertices, 2); - - glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); - - shader->disableAttributeArray(DualTextureBlendShader::Vertices); - shader->disableAttributeArray(DualTextureBlendShader::TextureCoords); - shader->disableAttributeArray(DualTextureBlendShader::BlendTextureCoords); - - glBindTexture(GL_TEXTURE_2D, 0); - glActiveTexture(GL_TEXTURE0); - } -} -#endif - -QML_DEFINE_TYPE(QFxBlendedImage,BlendedImage) - -QT_END_NAMESPACE |