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-rw-r--r--src/declarative/fx/qfximage.cpp19
1 files changed, 11 insertions, 8 deletions
diff --git a/src/declarative/fx/qfximage.cpp b/src/declarative/fx/qfximage.cpp
index d19d620..027b22a 100644
--- a/src/declarative/fx/qfximage.cpp
+++ b/src/declarative/fx/qfximage.cpp
@@ -47,6 +47,9 @@
#include <QFile>
#include <QtDeclarative/qmlengine.h>
+#include <QKeyEvent>
+#include <QPainter>
+
QT_BEGIN_NAMESPACE
@@ -233,12 +236,12 @@ void QFxImage::componentComplete()
\qmlproperty bool Image::smooth
Set this property if you want the image to be smoothly filtered when scaled or
- transformed. Smooth filtering gives better visual quality, but is slower. If
- the Image is displayed at its natural size, this property has no visual or
+ transformed. Smooth filtering gives better visual quality, but is slower. If
+ the Image is displayed at its natural size, this property has no visual or
performance effect.
- \note Generally scaling artifacts are only visible if the image is stationary on
- the screen. A common pattern when animating an image is to disable smooth
+ \note Generally scaling artifacts are only visible if the image is stationary on
+ the screen. A common pattern when animating an image is to disable smooth
filtering at the beginning of the animation and reenable it at the conclusion.
*/
@@ -247,7 +250,7 @@ void QFxImage::componentComplete()
\brief whether the image is smoothly transformed.
This property is provided purely for the purpose of optimization. Turning
- smooth transforms off is faster, but looks worse; turning smooth
+ smooth transforms off is faster, but looks worse; turning smooth
transformations on is slower, but looks better.
By default smooth transformations are off.
@@ -348,7 +351,7 @@ void QFxImage::paintContents(QPainter &p)
p.drawPixmap(QRect(sgl, 0, w - xSide, sgt), pix,
QRect(sgl, 0, pix.width() - xSide, sgt));
// Upper right
- if (sgt && pix.width() - sgr)
+ if (sgt && pix.width() - sgr)
p.drawPixmap(QPoint(w-sgr, 0), pix,
QRect(pix.width()-sgr, 0, sgr, sgt));
// Middle left
@@ -359,13 +362,13 @@ void QFxImage::paintContents(QPainter &p)
// Middle
if (pix.width() - xSide && pix.height() - ySide)
p.drawPixmap(QRect(sgl, sgt, w - xSide, h - ySide),
- pix,
+ pix,
QRect(sgl, sgt, pix.width() - xSide, pix.height() - ySide));
// Middle right
if (sgr && pix.height() - ySide)
p.drawPixmap(QRect(w-sgr, sgt, sgr, h - ySide), pix,
QRect(pix.width()-sgr, sgt, sgr, pix.height() - ySide));
- // Lower left
+ // Lower left
if (sgl && sgr)
p.drawPixmap(QPoint(0, h - sgb), pix,
QRect(0, pix.height() - sgb, sgl, sgb));