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-rw-r--r--src/declarative/fx/qfxlayouts.cpp34
1 files changed, 14 insertions, 20 deletions
diff --git a/src/declarative/fx/qfxlayouts.cpp b/src/declarative/fx/qfxlayouts.cpp
index 4ca3353..20e7c7c 100644
--- a/src/declarative/fx/qfxlayouts.cpp
+++ b/src/declarative/fx/qfxlayouts.cpp
@@ -310,9 +310,6 @@ void QFxBaseLayout::preLayout()
d->_ep = true;
QCoreApplication::postEvent(this, new QEvent(QEvent::User));
}
- if (d->stateGroup) {
- delete d->stateGroup; d->stateGroup = 0;
- }
QSet<QFxItem *> allItems;
for (int ii = 0; ii < this->QSimpleCanvasItem::children().count(); ++ii) {
QFxItem *child = qobject_cast<QFxItem *>(this->QSimpleCanvasItem::children().at(ii));
@@ -388,32 +385,29 @@ void QFxBaseLayout::preLayout()
}
//###This should be considered to move more centrally, as it seems useful
-void QFxBaseLayout::applyTransition(const QList<QPair<QString, QVariant> >& changes,
- QFxItem* target, QmlTransition* trans)
+void QFxBaseLayout::applyTransition(const QList<QPair<QString, QVariant> >& changes, QFxItem* target, QmlTransition* trans)
{
Q_D(QFxBaseLayout);
if (!trans||!target)//TODO: if !trans, just apply changes
return;
setLayoutItem(target);
- if (d->stateGroup)
- delete d->stateGroup;
- d->stateGroup = new QmlStateGroup(this);
- QmlState *state = new QmlState;
- *(d->stateGroup->statesProperty()) << state;
+ QmlStateOperation::ActionList actions;
+
for (int ii=0; ii<changes.size(); ++ii){
- QmlSetProperty *sp = new QmlSetProperty(state);
- sp->setObject(target);
- QVariant val = changes[ii].second;
- if (d->_margin &&
- (changes[ii].first == QLatin1String("x") || changes[ii].first == QLatin1String("y"))){
+
+ QVariant val = changes[ii].second;
+ if (d->_margin &&
+ (changes[ii].first == QLatin1String("x") ||
+ changes[ii].first == QLatin1String("y"))) {
val = QVariant(val.toInt() + d->_margin);
- }
- sp->setValue(val);
- sp->setProperty(changes[ii].first);
- *state << sp;
+ }
+
+ actions << Action(target, changes[ii].first, val);
+
}
- state->apply(d->stateGroup, trans, 0);
+
+ d->transitionManager.transition(actions, trans);
d->_animated << target;
}