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-rw-r--r--src/declarative/fx/qfxpathview.cpp28
1 files changed, 2 insertions, 26 deletions
diff --git a/src/declarative/fx/qfxpathview.cpp b/src/declarative/fx/qfxpathview.cpp
index a2ea8ee..4785a52 100644
--- a/src/declarative/fx/qfxpathview.cpp
+++ b/src/declarative/fx/qfxpathview.cpp
@@ -41,7 +41,6 @@
#include <math.h>
#include <QDebug>
-#include <QPen>
#include <QEvent>
#include "qmlbindablevalue.h"
#include "qmlstate.h"
@@ -51,7 +50,6 @@
#include "qfxpathview.h"
#include "qfxpathview_p.h"
#include <QGraphicsSceneEvent>
-#include <QTimer>
static const int FlickThreshold = 5;
@@ -103,13 +101,7 @@ private:
The items are laid out along a path defined by a \l Path and may be flicked to scroll.
- \code
- <PathView id="pathview" delegate="{contactDelegate}">
- <resources><Component id="contactDelegate">...</Component></resources>
- <model>...</model>
- <path>...</path>
- </PathView>
- \endcode
+ \snippet doc/src/snippets/declarative/pathview/pathview.qml 0
\image pathview.gif
@@ -320,23 +312,7 @@ void QFxPathView::setDragMargin(qreal dragMargin)
The delegate provides a template describing what each item in the view should look and act like.
Here is an example delegate:
- \code
- <PathView delegate="{contactDelegate}" ...>
- <resources>
- <Component id="contactDelegate">
- <Item id="wrapper" scale="{PathView.sc}" opacity="{PathView.op}" z="{PathView.z}">
- <Image id="pic" width="100" height="100" file="{portrait}"
- anchors.horizontalCenter="{parent.horizontalCenter}"/>
- <Text id="name" text="{firstName + ' ' + lastName}"
- font.size="20"
- anchors.top="{pic.bottom}" anchors.topMargin="5"
- anchors.horizontalCenter="{parent.horizontalCenter}"/>
- </Item>
- </Component>
- </resources>
- ...
- </PathView>
- \endcode
+ \snippet doc/src/snippets/declarative/pathview/pathview.qml 1
*/
/*!