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-rw-r--r--src/declarative/fx/qfxtextedit.cpp14
1 files changed, 7 insertions, 7 deletions
diff --git a/src/declarative/fx/qfxtextedit.cpp b/src/declarative/fx/qfxtextedit.cpp
index f4c2e4c..07444bb 100644
--- a/src/declarative/fx/qfxtextedit.cpp
+++ b/src/declarative/fx/qfxtextedit.cpp
@@ -407,7 +407,7 @@ void QFxTextEdit::setCursorVisible(bool on)
return;
d->cursorVisible = on;
QFocusEvent focusEvent(on ? QEvent::FocusIn : QEvent::FocusOut);
- if (!on && !d->preserveSelection)
+ if (!on && !d->persistentSelection)
d->control->setCursorIsFocusIndicator(true);
d->control->processEvent(&focusEvent, QPointF(0, 0));
}
@@ -590,23 +590,23 @@ void QFxTextEdit::setFocusOnPress(bool on)
}
/*!
- \qmlproperty bool TextEdit::preserveSelection
+ \qmlproperty bool TextEdit::persistentSelection
Whether the TextEdit should keep the selection visible when it loses focus to another
item in the scene. By default this is set to true;
*/
-bool QFxTextEdit::preserveSelection() const
+bool QFxTextEdit::persistentSelection() const
{
Q_D(const QFxTextEdit);
- return d->preserveSelection;
+ return d->persistentSelection;
}
-void QFxTextEdit::setPreserveSelection(bool on)
+void QFxTextEdit::setPersistentSelection(bool on)
{
Q_D(QFxTextEdit);
- if (d->preserveSelection == on)
+ if (d->persistentSelection == on)
return;
- d->preserveSelection = on;
+ d->persistentSelection = on;
}
qreal QFxTextEdit::textMargin() const