diff options
Diffstat (limited to 'src/declarative/graphicsitems/qdeclarativeflickable.cpp')
-rw-r--r-- | src/declarative/graphicsitems/qdeclarativeflickable.cpp | 1335 |
1 files changed, 1335 insertions, 0 deletions
diff --git a/src/declarative/graphicsitems/qdeclarativeflickable.cpp b/src/declarative/graphicsitems/qdeclarativeflickable.cpp new file mode 100644 index 0000000..3f4a9ce --- /dev/null +++ b/src/declarative/graphicsitems/qdeclarativeflickable.cpp @@ -0,0 +1,1335 @@ +/**************************************************************************** +** +** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies). +** All rights reserved. +** Contact: Nokia Corporation (qt-info@nokia.com) +** +** This file is part of the QtDeclarative module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the Technology Preview License Agreement accompanying +** this package. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain additional +** rights. These rights are described in the Nokia Qt LGPL Exception +** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. +** +** If you have questions regarding the use of this file, please contact +** Nokia at qt-info@nokia.com. +** +** +** +** +** +** +** +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#include "qdeclarativeflickable_p.h" +#include "qdeclarativeflickable_p_p.h" + +#include <QGraphicsSceneMouseEvent> +#include <QPointer> +#include <QTimer> + +QT_BEGIN_NAMESPACE + + +// FlickThreshold determines how far the "mouse" must have moved +// before we perform a flick. +static const int FlickThreshold = 20; + +// Really slow flicks can be annoying. +static const int minimumFlickVelocity = 200; + +QDeclarativeFlickableVisibleArea::QDeclarativeFlickableVisibleArea(QDeclarativeFlickable *parent) + : QObject(parent), flickable(parent), m_xPosition(0.), m_widthRatio(0.) + , m_yPosition(0.), m_heightRatio(0.) +{ +} + +qreal QDeclarativeFlickableVisibleArea::widthRatio() const +{ + return m_widthRatio; +} + +qreal QDeclarativeFlickableVisibleArea::xPosition() const +{ + return m_xPosition; +} + +qreal QDeclarativeFlickableVisibleArea::heightRatio() const +{ + return m_heightRatio; +} + +qreal QDeclarativeFlickableVisibleArea::yPosition() const +{ + return m_yPosition; +} + +void QDeclarativeFlickableVisibleArea::updateVisible() +{ + QDeclarativeFlickablePrivate *p = static_cast<QDeclarativeFlickablePrivate *>(QGraphicsItemPrivate::get(flickable)); + bool pageChange = false; + + // Vertical + const qreal viewheight = flickable->height(); + const qreal maxyextent = -flickable->maxYExtent() + flickable->minYExtent(); + qreal pagePos = (-p->_moveY.value() + flickable->minYExtent()) / (maxyextent + viewheight); + qreal pageSize = viewheight / (maxyextent + viewheight); + + if (pageSize != m_heightRatio) { + m_heightRatio = pageSize; + pageChange = true; + } + if (pagePos != m_yPosition) { + m_yPosition = pagePos; + pageChange = true; + } + + // Horizontal + const qreal viewwidth = flickable->width(); + const qreal maxxextent = -flickable->maxXExtent() + flickable->minXExtent(); + pagePos = (-p->_moveX.value() + flickable->minXExtent()) / (maxxextent + viewwidth); + pageSize = viewwidth / (maxxextent + viewwidth); + + if (pageSize != m_widthRatio) { + m_widthRatio = pageSize; + pageChange = true; + } + if (pagePos != m_xPosition) { + m_xPosition = pagePos; + pageChange = true; + } + if (pageChange) + emit pageChanged(); +} + + +QDeclarativeFlickablePrivate::QDeclarativeFlickablePrivate() + : viewport(new QDeclarativeItem) + , _moveX(this, &QDeclarativeFlickablePrivate::setRoundedViewportX) + , _moveY(this, &QDeclarativeFlickablePrivate::setRoundedViewportY) + , vWidth(-1), vHeight(-1), overShoot(true), flicked(false), moving(false), stealMouse(false) + , pressed(false), atXEnd(false), atXBeginning(true), atYEnd(false), atYBeginning(true) + , interactive(true), deceleration(500), maxVelocity(2000), reportedVelocitySmoothing(100) + , delayedPressEvent(0), delayedPressTarget(0), pressDelay(0), fixupDuration(600) + , horizontalVelocity(this), verticalVelocity(this), vTime(0), visibleArea(0) + , flickDirection(QDeclarativeFlickable::AutoFlickDirection) +{ +} + +void QDeclarativeFlickablePrivate::init() +{ + Q_Q(QDeclarativeFlickable); + viewport->setParent(q); + QObject::connect(&timeline, SIGNAL(updated()), q, SLOT(ticked())); + QObject::connect(&timeline, SIGNAL(completed()), q, SLOT(movementEnding())); + q->setAcceptedMouseButtons(Qt::LeftButton); + q->setFiltersChildEvents(true); + QObject::connect(viewport, SIGNAL(xChanged()), q, SIGNAL(contentXChanged())); + QObject::connect(viewport, SIGNAL(yChanged()), q, SIGNAL(contentYChanged())); + QObject::connect(q, SIGNAL(heightChanged()), q, SLOT(heightChange())); + QObject::connect(q, SIGNAL(widthChanged()), q, SLOT(widthChange())); +} + +/* + Returns the amount to overshoot by given a velocity. + Will be roughly in range 0 - size/4 +*/ +qreal QDeclarativeFlickablePrivate::overShootDistance(qreal velocity, qreal size) +{ + Q_Q(QDeclarativeFlickable); + if (maxVelocity <= 0) + return 0.0; + + velocity = qAbs(velocity); + if (velocity > maxVelocity) + velocity = maxVelocity; + qreal dist = size / 4 * velocity / maxVelocity; + return dist; +} + +void QDeclarativeFlickablePrivate::flickX(qreal velocity) +{ + Q_Q(QDeclarativeFlickable); + qreal maxDistance = -1; + // -ve velocity means list is moving up + if (velocity > 0) { + const qreal minX = q->minXExtent(); + if (_moveX.value() < minX) + maxDistance = qAbs(minX -_moveX.value() + (overShoot?overShootDistance(velocity,q->width()):0)); + flickTargetX = minX; + } else { + const qreal maxX = q->maxXExtent(); + if (_moveX.value() > maxX) + maxDistance = qAbs(maxX - _moveX.value()) + (overShoot?overShootDistance(velocity,q->width()):0); + flickTargetX = maxX; + } + if (maxDistance > 0) { + qreal v = velocity; + if (maxVelocity != -1 && maxVelocity < qAbs(v)) { + if (v < 0) + v = -maxVelocity; + else + v = maxVelocity; + } + timeline.reset(_moveX); + timeline.accel(_moveX, v, deceleration, maxDistance); + timeline.callback(QDeclarativeTimeLineCallback(&_moveX, fixupX_callback, this)); + if (!flicked) { + flicked = true; + emit q->flickingChanged(); + emit q->flickStarted(); + } + } else { + timeline.reset(_moveX); + fixupX(); + } +} + +void QDeclarativeFlickablePrivate::flickY(qreal velocity) +{ + Q_Q(QDeclarativeFlickable); + qreal maxDistance = -1; + // -ve velocity means list is moving up + if (velocity > 0) { + const qreal minY = q->minYExtent(); + if (_moveY.value() < minY) + maxDistance = qAbs(minY -_moveY.value() + (overShoot?overShootDistance(velocity,q->height()):0)); + flickTargetY = minY; + } else { + const qreal maxY = q->maxYExtent(); + if (_moveY.value() > maxY) + maxDistance = qAbs(maxY - _moveY.value()) + (overShoot?overShootDistance(velocity,q->height()):0); + flickTargetY = maxY; + } + if (maxDistance > 0) { + qreal v = velocity; + if (maxVelocity != -1 && maxVelocity < qAbs(v)) { + if (v < 0) + v = -maxVelocity; + else + v = maxVelocity; + } + timeline.reset(_moveY); + timeline.accel(_moveY, v, deceleration, maxDistance); + timeline.callback(QDeclarativeTimeLineCallback(&_moveY, fixupY_callback, this)); + if (!flicked) { + flicked = true; + emit q->flickingChanged(); + emit q->flickStarted(); + } + } else { + timeline.reset(_moveY); + fixupY(); + } +} + +void QDeclarativeFlickablePrivate::fixupX() +{ + Q_Q(QDeclarativeFlickable); + if (!q->xflick() || _moveX.timeLine()) + return; + + if (_moveX.value() > q->minXExtent() || (q->maxXExtent() > q->minXExtent())) { + timeline.reset(_moveX); + if (_moveX.value() != q->minXExtent()) { + if (fixupDuration) { + qreal dist = q->minXExtent() - _moveX; + timeline.move(_moveX, q->minXExtent() - dist/2, QEasingCurve(QEasingCurve::InQuad), fixupDuration/4); + timeline.move(_moveX, q->minXExtent(), QEasingCurve(QEasingCurve::OutQuint), 3*fixupDuration/4); + } else { + _moveX.setValue(q->minXExtent()); + } + } + //emit flickingChanged(); + } else if (_moveX.value() < q->maxXExtent()) { + timeline.reset(_moveX); + if (fixupDuration) { + qreal dist = q->maxXExtent() - _moveX; + timeline.move(_moveX, q->maxXExtent() - dist/2, QEasingCurve(QEasingCurve::InQuad), fixupDuration/4); + timeline.move(_moveX, q->maxXExtent(), QEasingCurve(QEasingCurve::OutQuint), 3*fixupDuration/4); + } else { + _moveX.setValue(q->maxXExtent()); + } + //emit flickingChanged(); + } else { + flicked = false; + } + + vTime = timeline.time(); +} + +void QDeclarativeFlickablePrivate::fixupY_callback(void *data) +{ + ((QDeclarativeFlickablePrivate *)data)->fixupY(); +} + +void QDeclarativeFlickablePrivate::fixupX_callback(void *data) +{ + ((QDeclarativeFlickablePrivate *)data)->fixupX(); +} + +void QDeclarativeFlickablePrivate::fixupY() +{ + Q_Q(QDeclarativeFlickable); + if (!q->yflick() || _moveY.timeLine()) + return; + + if (_moveY.value() > q->minYExtent() || (q->maxYExtent() > q->minYExtent())) { + timeline.reset(_moveY); + if (_moveY.value() != q->minYExtent()) { + if (fixupDuration) { + qreal dist = q->minYExtent() - _moveY; + timeline.move(_moveY, q->minYExtent() - dist/2, QEasingCurve(QEasingCurve::InQuad), fixupDuration/4); + timeline.move(_moveY, q->minYExtent(), QEasingCurve(QEasingCurve::OutQuint), 3*fixupDuration/4); + } else { + _moveY.setValue(q->minYExtent()); + } + } + //emit flickingChanged(); + } else if (_moveY.value() < q->maxYExtent()) { + timeline.reset(_moveY); + if (fixupDuration) { + qreal dist = q->maxYExtent() - _moveY; + timeline.move(_moveY, q->maxYExtent() - dist/2, QEasingCurve(QEasingCurve::InQuad), fixupDuration/4); + timeline.move(_moveY, q->maxYExtent(), QEasingCurve(QEasingCurve::OutQuint), 3*fixupDuration/4); + } else { + _moveY.setValue(q->maxYExtent()); + } + //emit flickingChanged(); + } else { + flicked = false; + } + + vTime = timeline.time(); +} + +void QDeclarativeFlickablePrivate::updateBeginningEnd() +{ + Q_Q(QDeclarativeFlickable); + bool atBoundaryChange = false; + + // Vertical + const int maxyextent = int(-q->maxYExtent()); + const qreal ypos = -_moveY.value(); + bool atBeginning = (ypos <= -q->minYExtent()); + bool atEnd = (maxyextent <= ypos); + + if (atBeginning != atYBeginning) { + atYBeginning = atBeginning; + atBoundaryChange = true; + } + if (atEnd != atYEnd) { + atYEnd = atEnd; + atBoundaryChange = true; + } + + // Horizontal + const int maxxextent = int(-q->maxXExtent()); + const qreal xpos = -_moveX.value(); + atBeginning = (xpos <= -q->minXExtent()); + atEnd = (maxxextent <= xpos); + + if (atBeginning != atXBeginning) { + atXBeginning = atBeginning; + atBoundaryChange = true; + } + if (atEnd != atXEnd) { + atXEnd = atEnd; + atBoundaryChange = true; + } + + if (atBoundaryChange) + emit q->isAtBoundaryChanged(); + + if (visibleArea) + visibleArea->updateVisible(); +} + +/*! + \qmlclass Flickable QDeclarativeFlickable + \brief The Flickable item provides a surface that can be "flicked". + \inherits Item + + Flickable places its children on a surface that can be dragged and flicked. + + \code + Flickable { + width: 200; height: 200; contentWidth: image.width; contentHeight: image.height + Image { id: image; source: "bigimage.png" } + } + \endcode + + \image flickable.gif + + \note Flickable does not automatically clip its contents. If + it is not full-screen it is likely that \c clip should be set + to true. + + \note Due to an implementation detail items placed inside a flickable cannot anchor to it by + id, use 'parent' instead. +*/ + +/*! + \qmlsignal Flickable::onMovementStarted() + + This handler is called when the view begins moving due to user + interaction. +*/ + +/*! + \qmlsignal Flickable::onMovementEnded() + + This handler is called when the view stops moving due to user + interaction. If a flick was generated, this handler will + be triggered once the flick stops. If a flick was not + generated, the handler will be triggered when the + user stops dragging - i.e. a mouse or touch release. +*/ + +/*! + \qmlsignal Flickable::onFlickStarted() + + This handler is called when the view is flicked. A flick + starts from the point that the mouse or touch is released, + while still in motion. +*/ + +/*! + \qmlsignal Flickable::onFlickEnded() + + This handler is called when the view stops moving due to a flick. +*/ + +/*! + \qmlproperty real Flickable::visibleArea.xPosition + \qmlproperty real Flickable::visibleArea.widthRatio + \qmlproperty real Flickable::visibleArea.yPosition + \qmlproperty real Flickable::visibleArea.heightRatio + + These properties describe the position and size of the currently viewed area. + The size is defined as the percentage of the full view currently visible, + scaled to 0.0 - 1.0. The page position is in the range 0.0 (beginning) to + size ratio (end), i.e. yPosition is in the range 0.0 - heightRatio. + + These properties are typically used to draw a scrollbar, for example: + \code + Rectangle { + opacity: 0.5; anchors.right: MyListView.right-2; width: 6 + y: MyListView.visibleArea.yPosition * MyListView.height + height: MyListView.visibleArea.heightRatio * MyListView.height + } + \endcode +*/ + +QDeclarativeFlickable::QDeclarativeFlickable(QDeclarativeItem *parent) + : QDeclarativeItem(*(new QDeclarativeFlickablePrivate), parent) +{ + Q_D(QDeclarativeFlickable); + d->init(); +} + +QDeclarativeFlickable::QDeclarativeFlickable(QDeclarativeFlickablePrivate &dd, QDeclarativeItem *parent) + : QDeclarativeItem(dd, parent) +{ + Q_D(QDeclarativeFlickable); + d->init(); +} + +QDeclarativeFlickable::~QDeclarativeFlickable() +{ +} + +/*! + \qmlproperty int Flickable::contentX + \qmlproperty int Flickable::contentY + + These properties hold the surface coordinate currently at the top-left + corner of the Flickable. For example, if you flick an image up 100 pixels, + \c contentY will be 100. +*/ +qreal QDeclarativeFlickable::contentX() const +{ + Q_D(const QDeclarativeFlickable); + return -d->_moveX.value(); +} + +void QDeclarativeFlickable::setContentX(qreal pos) +{ + Q_D(QDeclarativeFlickable); + pos = qRound(pos); + d->timeline.reset(d->_moveX); + d->vTime = d->timeline.time(); + if (-pos != d->_moveX.value()) { + d->_moveX.setValue(-pos); + viewportMoved(); + } +} + +qreal QDeclarativeFlickable::contentY() const +{ + Q_D(const QDeclarativeFlickable); + return -d->_moveY.value(); +} + +void QDeclarativeFlickable::setContentY(qreal pos) +{ + Q_D(QDeclarativeFlickable); + pos = qRound(pos); + d->timeline.reset(d->_moveY); + d->vTime = d->timeline.time(); + if (-pos != d->_moveY.value()) { + d->_moveY.setValue(-pos); + viewportMoved(); + } +} + +/*! + \qmlproperty bool Flickable::interactive + + A user cannot drag or flick a Flickable that is not interactive. + + This property is useful for temporarily disabling flicking. This allows + special interaction with Flickable's children: for example, you might want to + freeze a flickable map while viewing detailed information on a location popup that is a child of the Flickable. +*/ +bool QDeclarativeFlickable::isInteractive() const +{ + Q_D(const QDeclarativeFlickable); + return d->interactive; +} + +void QDeclarativeFlickable::setInteractive(bool interactive) +{ + Q_D(QDeclarativeFlickable); + if (interactive != d->interactive) { + d->interactive = interactive; + if (!interactive && d->flicked) { + d->timeline.clear(); + d->vTime = d->timeline.time(); + d->flicked = false; + emit flickingChanged(); + emit flickEnded(); + } + emit interactiveChanged(); + } +} + +/*! + \qmlproperty real Flickable::horizontalVelocity + \qmlproperty real Flickable::verticalVelocity + + The instantaneous velocity of movement along the x and y axes, in pixels/sec. + + The reported velocity is smoothed to avoid erratic output. +*/ +qreal QDeclarativeFlickable::horizontalVelocity() const +{ + Q_D(const QDeclarativeFlickable); + return d->horizontalVelocity.value(); +} + +qreal QDeclarativeFlickable::verticalVelocity() const +{ + Q_D(const QDeclarativeFlickable); + return d->verticalVelocity.value(); +} + +/*! + \qmlproperty bool Flickable::atXBeginning + \qmlproperty bool Flickable::atXEnd + \qmlproperty bool Flickable::atYBeginning + \qmlproperty bool Flickable::atYEnd + + These properties are true if the flickable view is positioned at the beginning, + or end respecively. +*/ +bool QDeclarativeFlickable::isAtXEnd() const +{ + Q_D(const QDeclarativeFlickable); + return d->atXEnd; +} + +bool QDeclarativeFlickable::isAtXBeginning() const +{ + Q_D(const QDeclarativeFlickable); + return d->atXBeginning; +} + +bool QDeclarativeFlickable::isAtYEnd() const +{ + Q_D(const QDeclarativeFlickable); + return d->atYEnd; +} + +bool QDeclarativeFlickable::isAtYBeginning() const +{ + Q_D(const QDeclarativeFlickable); + return d->atYBeginning; +} + +void QDeclarativeFlickable::ticked() +{ + viewportMoved(); +} + +QDeclarativeItem *QDeclarativeFlickable::viewport() +{ + Q_D(QDeclarativeFlickable); + return d->viewport; +} + +QDeclarativeFlickableVisibleArea *QDeclarativeFlickable::visibleArea() +{ + Q_D(QDeclarativeFlickable); + if (!d->visibleArea) + d->visibleArea = new QDeclarativeFlickableVisibleArea(this); + return d->visibleArea; +} + +/*! + \qmlproperty enumeration Flickable::flickDirection + + This property determines which directions the view can be flicked. + + \list + \o AutoFlickDirection (default) - allows flicking vertically if the + \e contentHeight is not equal to the \e height of the Flickable. + Allows flicking horizontally if the \e contentWidth is not equal + to the \e width of the Flickable. + \o HorizontalFlick - allows flicking horizontally. + \o VerticalFlick - allows flicking vertically. + \o HorizontalAndVerticalFlick - allows flicking in both directions. + \endlist +*/ +QDeclarativeFlickable::FlickDirection QDeclarativeFlickable::flickDirection() const +{ + Q_D(const QDeclarativeFlickable); + return d->flickDirection; +} + +void QDeclarativeFlickable::setFlickDirection(FlickDirection direction) +{ + Q_D(QDeclarativeFlickable); + if (direction != d->flickDirection) { + d->flickDirection = direction; + emit flickDirectionChanged(); + } +} + +void QDeclarativeFlickablePrivate::handleMousePressEvent(QGraphicsSceneMouseEvent *event) +{ + if (interactive && timeline.isActive() && (qAbs(velocityX) > 10 || qAbs(velocityY) > 10)) + stealMouse = true; // If we've been flicked then steal the click. + else + stealMouse = false; + pressed = true; + timeline.clear(); + velocityX = 0; + velocityY = 0; + lastPos = QPoint(); + QDeclarativeItemPrivate::start(lastPosTime); + pressPos = event->pos(); + pressX = _moveX.value(); + pressY = _moveY.value(); + flicked = false; + QDeclarativeItemPrivate::start(pressTime); + QDeclarativeItemPrivate::start(velocityTime); +} + +void QDeclarativeFlickablePrivate::handleMouseMoveEvent(QGraphicsSceneMouseEvent *event) +{ + Q_Q(QDeclarativeFlickable); + if (!interactive || lastPosTime.isNull()) + return; + bool rejectY = false; + bool rejectX = false; + bool moved = false; + + if (q->yflick()) { + int dy = int(event->pos().y() - pressPos.y()); + if (qAbs(dy) > QApplication::startDragDistance() || QDeclarativeItemPrivate::elapsed(pressTime) > 200) { + qreal newY = dy + pressY; + const qreal minY = q->minYExtent(); + const qreal maxY = q->maxYExtent(); + if (newY > minY) + newY = minY + (newY - minY) / 2; + if (newY < maxY && maxY - minY <= 0) + newY = maxY + (newY - maxY) / 2; + if (!q->overShoot() && (newY > minY || newY < maxY)) { + if (newY > minY) + newY = minY; + else if (newY < maxY) + newY = maxY; + else + rejectY = true; + } + if (!rejectY) { + _moveY.setValue(newY); + moved = true; + } + if (qAbs(dy) > QApplication::startDragDistance()) + stealMouse = true; + } + } + + if (q->xflick()) { + int dx = int(event->pos().x() - pressPos.x()); + if (qAbs(dx) > QApplication::startDragDistance() || QDeclarativeItemPrivate::elapsed(pressTime) > 200) { + qreal newX = dx + pressX; + const qreal minX = q->minXExtent(); + const qreal maxX = q->maxXExtent(); + if (newX > minX) + newX = minX + (newX - minX) / 2; + if (newX < maxX && maxX - minX <= 0) + newX = maxX + (newX - maxX) / 2; + if (!q->overShoot() && (newX > minX || newX < maxX)) { + if (newX > minX) + newX = minX; + else if (newX < maxX) + newX = maxX; + else + rejectX = true; + } + if (!rejectX) { + _moveX.setValue(newX); + moved = true; + } + + if (qAbs(dx) > QApplication::startDragDistance()) + stealMouse = true; + } + } + + if (!lastPos.isNull()) { + qreal elapsed = qreal(QDeclarativeItemPrivate::restart(lastPosTime)) / 1000.; + if (elapsed <= 0) + elapsed = 1; + if (q->yflick()) { + qreal diff = event->pos().y() - lastPos.y(); + // average to reduce the effect of spurious moves + velocityY += diff / elapsed; + velocityY /= 2; + } + + if (q->xflick()) { + qreal diff = event->pos().x() - lastPos.x(); + // average to reduce the effect of spurious moves + velocityX += diff / elapsed; + velocityX /= 2; + } + } + + if (rejectY) velocityY = 0; + if (rejectX) velocityX = 0; + + if (moved) { + q->movementStarting(); + q->viewportMoved(); + } + + lastPos = event->pos(); +} + +void QDeclarativeFlickablePrivate::handleMouseReleaseEvent(QGraphicsSceneMouseEvent *event) +{ + Q_Q(QDeclarativeFlickable); + pressed = false; + if (lastPosTime.isNull()) + return; + + if (QDeclarativeItemPrivate::elapsed(lastPosTime) > 100) { + // if we drag then pause before release we should not cause a flick. + velocityX = 0.0; + velocityY = 0.0; + } + + vTime = timeline.time(); + if (qAbs(velocityY) > 10 && qAbs(event->pos().y() - pressPos.y()) > FlickThreshold) { + qreal velocity = velocityY; + if (qAbs(velocity) < minimumFlickVelocity) // Minimum velocity to avoid annoyingly slow flicks. + velocity = velocity < 0 ? -minimumFlickVelocity : minimumFlickVelocity; + flickY(velocity); + } else { + fixupY(); + } + + if (qAbs(velocityX) > 10 && qAbs(event->pos().x() - pressPos.x()) > FlickThreshold) { + qreal velocity = velocityX; + if (qAbs(velocity) < minimumFlickVelocity) // Minimum velocity to avoid annoyingly slow flicks. + velocity = velocity < 0 ? -minimumFlickVelocity : minimumFlickVelocity; + flickX(velocity); + } else { + fixupX(); + } + + stealMouse = false; + lastPosTime = QTime(); + + if (!timeline.isActive()) + q->movementEnding(); +} + +void QDeclarativeFlickable::mousePressEvent(QGraphicsSceneMouseEvent *event) +{ + Q_D(QDeclarativeFlickable); + if (d->interactive) { + d->handleMousePressEvent(event); + event->accept(); + } else { + QDeclarativeItem::mousePressEvent(event); + } +} + +void QDeclarativeFlickable::mouseMoveEvent(QGraphicsSceneMouseEvent *event) +{ + Q_D(QDeclarativeFlickable); + if (d->interactive) { + d->handleMouseMoveEvent(event); + event->accept(); + } else { + QDeclarativeItem::mouseMoveEvent(event); + } +} + +void QDeclarativeFlickable::mouseReleaseEvent(QGraphicsSceneMouseEvent *event) +{ + Q_D(QDeclarativeFlickable); + if (d->interactive) { + d->clearDelayedPress(); + d->handleMouseReleaseEvent(event); + event->accept(); + ungrabMouse(); + } else { + QDeclarativeItem::mouseReleaseEvent(event); + } +} + +void QDeclarativeFlickable::wheelEvent(QGraphicsSceneWheelEvent *event) +{ + Q_D(QDeclarativeFlickable); + if (!d->interactive) { + QDeclarativeItem::wheelEvent(event); + } else if (yflick()) { + if (event->delta() > 0) + d->velocityY = qMax(event->delta() - d->verticalVelocity.value(), qreal(250.0)); + else + d->velocityY = qMin(event->delta() - d->verticalVelocity.value(), qreal(-250.0)); + d->flicked = false; + d->flickY(d->velocityY); + event->accept(); + } else if (xflick()) { + if (event->delta() > 0) + d->velocityX = qMax(event->delta() - d->horizontalVelocity.value(), qreal(250.0)); + else + d->velocityX = qMin(event->delta() - d->horizontalVelocity.value(), qreal(-250.0)); + d->flicked = false; + d->flickX(d->velocityX); + event->accept(); + } else { + QDeclarativeItem::wheelEvent(event); + } +} + +void QDeclarativeFlickablePrivate::captureDelayedPress(QGraphicsSceneMouseEvent *event) +{ + Q_Q(QDeclarativeFlickable); + if (!q->scene() || pressDelay <= 0) + return; + delayedPressTarget = q->scene()->mouseGrabberItem(); + delayedPressEvent = new QGraphicsSceneMouseEvent(event->type()); + delayedPressEvent->setAccepted(false); + for (int i = 0x1; i <= 0x10; i <<= 1) { + if (event->buttons() & i) { + Qt::MouseButton button = Qt::MouseButton(i); + delayedPressEvent->setButtonDownPos(button, event->buttonDownPos(button)); + delayedPressEvent->setButtonDownScenePos(button, event->buttonDownScenePos(button)); + delayedPressEvent->setButtonDownScreenPos(button, event->buttonDownScreenPos(button)); + } + } + delayedPressEvent->setButtons(event->buttons()); + delayedPressEvent->setButton(event->button()); + delayedPressEvent->setPos(event->pos()); + delayedPressEvent->setScenePos(event->scenePos()); + delayedPressEvent->setScreenPos(event->screenPos()); + delayedPressEvent->setLastPos(event->lastPos()); + delayedPressEvent->setLastScenePos(event->lastScenePos()); + delayedPressEvent->setLastScreenPos(event->lastScreenPos()); + delayedPressEvent->setModifiers(event->modifiers()); + delayedPressTimer.start(pressDelay, q); +} + +void QDeclarativeFlickablePrivate::clearDelayedPress() +{ + if (delayedPressEvent) { + delayedPressTimer.stop(); + delete delayedPressEvent; + delayedPressEvent = 0; + } +} + +void QDeclarativeFlickablePrivate::setRoundedViewportX(qreal x) +{ + viewport->setX(qRound(x)); +} + +void QDeclarativeFlickablePrivate::setRoundedViewportY(qreal y) +{ + viewport->setY(qRound(y)); +} + +void QDeclarativeFlickable::timerEvent(QTimerEvent *event) +{ + Q_D(QDeclarativeFlickable); + if (event->timerId() == d->delayedPressTimer.timerId()) { + d->delayedPressTimer.stop(); + if (d->delayedPressEvent) { + QDeclarativeItem *grabber = scene() ? qobject_cast<QDeclarativeItem*>(scene()->mouseGrabberItem()) : 0; + if (!grabber || grabber != this) + scene()->sendEvent(d->delayedPressTarget, d->delayedPressEvent); + delete d->delayedPressEvent; + d->delayedPressEvent = 0; + } + } +} + +qreal QDeclarativeFlickable::minYExtent() const +{ + return 0.0; +} + +qreal QDeclarativeFlickable::minXExtent() const +{ + return 0.0; +} + +/* returns -ve */ +qreal QDeclarativeFlickable::maxXExtent() const +{ + return width() - vWidth(); +} +/* returns -ve */ +qreal QDeclarativeFlickable::maxYExtent() const +{ + return height() - vHeight(); +} + +void QDeclarativeFlickable::viewportMoved() +{ + Q_D(QDeclarativeFlickable); + + int elapsed = QDeclarativeItemPrivate::restart(d->velocityTime); + if (!elapsed) + return; + + qreal prevY = d->lastFlickablePosition.x(); + qreal prevX = d->lastFlickablePosition.y(); + d->velocityTimeline.clear(); + if (d->pressed) { + qreal horizontalVelocity = (prevX - d->_moveX.value()) * 1000 / elapsed; + qreal verticalVelocity = (prevY - d->_moveY.value()) * 1000 / elapsed; + d->velocityTimeline.move(d->horizontalVelocity, horizontalVelocity, d->reportedVelocitySmoothing); + d->velocityTimeline.move(d->horizontalVelocity, 0, d->reportedVelocitySmoothing); + d->velocityTimeline.move(d->verticalVelocity, verticalVelocity, d->reportedVelocitySmoothing); + d->velocityTimeline.move(d->verticalVelocity, 0, d->reportedVelocitySmoothing); + } else { + if (d->timeline.time() > d->vTime) { + qreal horizontalVelocity = (prevX - d->_moveX.value()) * 1000 / (d->timeline.time() - d->vTime); + qreal verticalVelocity = (prevY - d->_moveY.value()) * 1000 / (d->timeline.time() - d->vTime); + d->horizontalVelocity.setValue(horizontalVelocity); + d->verticalVelocity.setValue(verticalVelocity); + } + } + + d->lastFlickablePosition = QPointF(d->_moveY.value(), d->_moveX.value()); + + d->vTime = d->timeline.time(); + d->updateBeginningEnd(); +} + +void QDeclarativeFlickable::cancelFlick() +{ + Q_D(QDeclarativeFlickable); + d->timeline.reset(d->_moveX); + d->timeline.reset(d->_moveY); + movementEnding(); +} + +void QDeclarativeFlickablePrivate::data_append(QDeclarativeListProperty<QObject> *prop, QObject *o) +{ + QDeclarativeItem *i = qobject_cast<QDeclarativeItem *>(o); + if (i) + i->setParentItem(static_cast<QDeclarativeFlickablePrivate*>(prop->data)->viewport); + else + o->setParent(prop->object); +} + +QDeclarativeListProperty<QObject> QDeclarativeFlickable::flickableData() +{ + Q_D(QDeclarativeFlickable); + return QDeclarativeListProperty<QObject>(this, (void *)d, QDeclarativeFlickablePrivate::data_append); +} + +QDeclarativeListProperty<QDeclarativeItem> QDeclarativeFlickable::flickableChildren() +{ + Q_D(QDeclarativeFlickable); + return d->viewport->fxChildren(); +} + +/*! + \qmlproperty bool Flickable::overShoot + This property holds whether the surface may overshoot the + Flickable's boundaries when flicked. + + If overShoot is true the contents can be flicked beyond the boundary + of the Flickable before being moved back to the boundary. This provides + the feeling that the edges of the view are soft, rather than a hard + physical boundary. +*/ +bool QDeclarativeFlickable::overShoot() const +{ + Q_D(const QDeclarativeFlickable); + return d->overShoot; +} + +void QDeclarativeFlickable::setOverShoot(bool o) +{ + Q_D(QDeclarativeFlickable); + if (d->overShoot == o) + return; + d->overShoot = o; + emit overShootChanged(); +} + +/*! + \qmlproperty int Flickable::contentWidth + \qmlproperty int Flickable::contentHeight + + The dimensions of the content (the surface controlled by Flickable). Typically this + should be set to the combined size of the items placed in the Flickable. + + \code + Flickable { + width: 320; height: 480; contentWidth: image.width; contentHeight: image.height + Image { id: image; source: "bigimage.png" } + } + \endcode +*/ +qreal QDeclarativeFlickable::contentWidth() const +{ + Q_D(const QDeclarativeFlickable); + return d->vWidth; +} + +void QDeclarativeFlickable::setContentWidth(qreal w) +{ + Q_D(QDeclarativeFlickable); + if (d->vWidth == w) + return; + d->vWidth = w; + if (w < 0) + d->viewport->setWidth(width()); + else + d->viewport->setWidth(w); + // Make sure that we're entirely in view. + if (!d->pressed) + d->fixupX(); + emit contentWidthChanged(); + d->updateBeginningEnd(); +} + +void QDeclarativeFlickable::widthChange() +{ + Q_D(QDeclarativeFlickable); + if (d->vWidth < 0) { + d->viewport->setWidth(width()); + emit contentWidthChanged(); + } + d->updateBeginningEnd(); +} + +void QDeclarativeFlickable::heightChange() +{ + Q_D(QDeclarativeFlickable); + if (d->vHeight < 0) { + d->viewport->setHeight(height()); + emit contentHeightChanged(); + } + d->updateBeginningEnd(); +} + +qreal QDeclarativeFlickable::contentHeight() const +{ + Q_D(const QDeclarativeFlickable); + return d->vHeight; +} + +void QDeclarativeFlickable::setContentHeight(qreal h) +{ + Q_D(QDeclarativeFlickable); + if (d->vHeight == h) + return; + d->vHeight = h; + if (h < 0) + d->viewport->setHeight(height()); + else + d->viewport->setHeight(h); + // Make sure that we're entirely in view. + if (!d->pressed) + d->fixupY(); + emit contentHeightChanged(); + d->updateBeginningEnd(); +} + +qreal QDeclarativeFlickable::vWidth() const +{ + Q_D(const QDeclarativeFlickable); + if (d->vWidth < 0) + return width(); + else + return d->vWidth; +} + +qreal QDeclarativeFlickable::vHeight() const +{ + Q_D(const QDeclarativeFlickable); + if (d->vHeight < 0) + return height(); + else + return d->vHeight; +} + +bool QDeclarativeFlickable::xflick() const +{ + Q_D(const QDeclarativeFlickable); + if (d->flickDirection == QDeclarativeFlickable::AutoFlickDirection) + return vWidth() != width(); + return d->flickDirection & QDeclarativeFlickable::HorizontalFlick; +} + +bool QDeclarativeFlickable::yflick() const +{ + Q_D(const QDeclarativeFlickable); + if (d->flickDirection == QDeclarativeFlickable::AutoFlickDirection) + return vHeight() != height(); + return d->flickDirection & QDeclarativeFlickable::VerticalFlick; +} + +bool QDeclarativeFlickable::sendMouseEvent(QGraphicsSceneMouseEvent *event) +{ + Q_D(QDeclarativeFlickable); + QGraphicsSceneMouseEvent mouseEvent(event->type()); + QRectF myRect = mapToScene(QRectF(0, 0, width(), height())).boundingRect(); + + QGraphicsScene *s = scene(); + QDeclarativeItem *grabber = s ? qobject_cast<QDeclarativeItem*>(s->mouseGrabberItem()) : 0; + if ((d->stealMouse || myRect.contains(event->scenePos().toPoint())) && (!grabber || !grabber->keepMouseGrab())) { + mouseEvent.setAccepted(false); + for (int i = 0x1; i <= 0x10; i <<= 1) { + if (event->buttons() & i) { + Qt::MouseButton button = Qt::MouseButton(i); + mouseEvent.setButtonDownPos(button, mapFromScene(event->buttonDownPos(button))); + } + } + mouseEvent.setScenePos(event->scenePos()); + mouseEvent.setLastScenePos(event->lastScenePos()); + mouseEvent.setPos(mapFromScene(event->scenePos())); + mouseEvent.setLastPos(mapFromScene(event->lastScenePos())); + + switch(mouseEvent.type()) { + case QEvent::GraphicsSceneMouseMove: + d->handleMouseMoveEvent(&mouseEvent); + break; + case QEvent::GraphicsSceneMousePress: + if (d->delayedPressEvent) + return false; + + d->handleMousePressEvent(&mouseEvent); + d->captureDelayedPress(event); + break; + case QEvent::GraphicsSceneMouseRelease: + if (d->delayedPressEvent) { + scene()->sendEvent(d->delayedPressTarget, d->delayedPressEvent); + d->clearDelayedPress(); + } + d->handleMouseReleaseEvent(&mouseEvent); + break; + default: + break; + } + grabber = qobject_cast<QDeclarativeItem*>(s->mouseGrabberItem()); + if (grabber && d->stealMouse && !grabber->keepMouseGrab() && grabber != this) { + d->clearDelayedPress(); + grabMouse(); + } + + return d->stealMouse || d->delayedPressEvent; + } else if (!d->lastPosTime.isNull()) { + d->lastPosTime = QTime(); + } + if (mouseEvent.type() == QEvent::GraphicsSceneMouseRelease) + d->clearDelayedPress(); + return false; +} + +bool QDeclarativeFlickable::sceneEventFilter(QGraphicsItem *i, QEvent *e) +{ + Q_D(QDeclarativeFlickable); + if (!isVisible() || !d->interactive) + return QDeclarativeItem::sceneEventFilter(i, e); + switch (e->type()) { + case QEvent::GraphicsSceneMousePress: + case QEvent::GraphicsSceneMouseMove: + case QEvent::GraphicsSceneMouseRelease: + return sendMouseEvent(static_cast<QGraphicsSceneMouseEvent *>(e)); + default: + break; + } + + return QDeclarativeItem::sceneEventFilter(i, e); +} + +/*! + \qmlproperty real Flickable::maximumFlickVelocity + This property holds the maximum velocity that the user can flick the view in pixels/second. + + The default is 2000 pixels/s +*/ +qreal QDeclarativeFlickable::maximumFlickVelocity() const +{ + Q_D(const QDeclarativeFlickable); + return d->maxVelocity; +} + +void QDeclarativeFlickable::setMaximumFlickVelocity(qreal v) +{ + Q_D(QDeclarativeFlickable); + if (v == d->maxVelocity) + return; + d->maxVelocity = v; + emit maximumFlickVelocityChanged(); +} + +/*! + \qmlproperty real Flickable::flickDeceleration + This property holds the rate at which a flick will decelerate. + + The default is 500. +*/ +qreal QDeclarativeFlickable::flickDeceleration() const +{ + Q_D(const QDeclarativeFlickable); + return d->deceleration; +} + +void QDeclarativeFlickable::setFlickDeceleration(qreal deceleration) +{ + Q_D(QDeclarativeFlickable); + if (deceleration == d->deceleration) + return; + d->deceleration = deceleration; + emit flickDecelerationChanged(); +} + +/*! + \qmlproperty bool Flickable::flicking + + This property holds whether the view is currently moving due to + the user flicking the view. +*/ +bool QDeclarativeFlickable::isFlicking() const +{ + Q_D(const QDeclarativeFlickable); + return d->flicked; +} + +/*! + \qmlproperty int Flickable::pressDelay + + This property holds the time to delay (ms) delivering a press to + children of the Flickable. This can be useful where reacting + to a press before a flicking action has undesireable effects. + + If the flickable is dragged/flicked before the delay times out + the press event will not be delivered. If the button is released + within the timeout, both the press and release will be delivered. +*/ +int QDeclarativeFlickable::pressDelay() const +{ + Q_D(const QDeclarativeFlickable); + return d->pressDelay; +} + +void QDeclarativeFlickable::setPressDelay(int delay) +{ + Q_D(QDeclarativeFlickable); + if (d->pressDelay == delay) + return; + d->pressDelay = delay; + emit pressDelayChanged(); +} + +/*! + \qmlproperty bool Flickable::moving + + This property holds whether the view is currently moving due to + the user either dragging or flicking the view. +*/ +bool QDeclarativeFlickable::isMoving() const +{ + Q_D(const QDeclarativeFlickable); + return d->moving; +} + +void QDeclarativeFlickable::movementStarting() +{ + Q_D(QDeclarativeFlickable); + if (!d->moving) { + d->moving = true; + emit movingChanged(); + emit movementStarted(); + } +} + +void QDeclarativeFlickable::movementEnding() +{ + Q_D(QDeclarativeFlickable); + if (d->moving) { + d->moving = false; + emit movingChanged(); + emit movementEnded(); + } + if (d->flicked) { + d->flicked = false; + emit flickingChanged(); + emit flickEnded(); + } + d->horizontalVelocity.setValue(0); + d->verticalVelocity.setValue(0); +} + +void QDeclarativeFlickablePrivate::updateVelocity() +{ + Q_Q(QDeclarativeFlickable); + emit q->horizontalVelocityChanged(); + emit q->verticalVelocityChanged(); +} + +QT_END_NAMESPACE |