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Diffstat (limited to 'src/declarative/graphicsitems/qdeclarativeimage.cpp')
-rw-r--r-- | src/declarative/graphicsitems/qdeclarativeimage.cpp | 10 |
1 files changed, 10 insertions, 0 deletions
diff --git a/src/declarative/graphicsitems/qdeclarativeimage.cpp b/src/declarative/graphicsitems/qdeclarativeimage.cpp index 99ab053..2739ab8 100644 --- a/src/declarative/graphicsitems/qdeclarativeimage.cpp +++ b/src/declarative/graphicsitems/qdeclarativeimage.cpp @@ -232,6 +232,16 @@ qreal QDeclarativeImage::paintedHeight() const \o Error - an error occurred while loading the image \endlist + Note that a change in the status property does not cause anything to happen + (although it reflects what has happened with the image internally). If you wish + to react to the change in status you need to do it yourself, for example in one + of the following ways: + \list + \o Create a state, so that a state change occurs, e.g. State{name: 'loaded'; when: image.status = Image.Ready;} + \o Do something inside the onStatusChanged signal handler, e.g. Image{id: image; onStatusChanged: if(image.status == Image.Ready) console.log('Loaded');} + \o Bind to the status variable somewhere, e.g. Text{text: if(image.status!=Image.Ready){'Not Loaded';}else{'Loaded';}} + \endlist + \sa progress */ |