diff options
Diffstat (limited to 'src/declarative/graphicsitems/qdeclarativeimage.cpp')
-rw-r--r-- | src/declarative/graphicsitems/qdeclarativeimage.cpp | 34 |
1 files changed, 26 insertions, 8 deletions
diff --git a/src/declarative/graphicsitems/qdeclarativeimage.cpp b/src/declarative/graphicsitems/qdeclarativeimage.cpp index 37b07bf..247e348 100644 --- a/src/declarative/graphicsitems/qdeclarativeimage.cpp +++ b/src/declarative/graphicsitems/qdeclarativeimage.cpp @@ -236,9 +236,12 @@ qreal QDeclarativeImage::paintedHeight() const to react to the change in status you need to do it yourself, for example in one of the following ways: \list - \o Create a state, so that a state change occurs, e.g. State{name: 'loaded'; when: image.status = Image.Ready;} - \o Do something inside the onStatusChanged signal handler, e.g. Image{id: image; onStatusChanged: if(image.status == Image.Ready) console.log('Loaded');} - \o Bind to the status variable somewhere, e.g. Text{text: if(image.status!=Image.Ready){'Not Loaded';}else{'Loaded';}} + \o Create a state, so that a state change occurs, e.g. + \qml State { name: 'loaded'; when: image.status = Image.Ready } \endqml + \o Do something inside the onStatusChanged signal handler, e.g. + \qml Image { id: image; onStatusChanged: if (image.status == Image.Ready) console.log('Loaded') } \endqml + \o Bind to the status variable somewhere, e.g. + \qml Text { text: if (image.status != Image.Ready) { 'Not Loaded' } else { 'Loaded' } } \endqml \endlist \sa progress @@ -366,12 +369,27 @@ void QDeclarativeImage::paint(QPainter *p, const QStyleOptionGraphicsItem *, QWi if (width() != d->pix.width() || height() != d->pix.height()) { if (d->fillMode >= Tile) { - if (d->fillMode == Tile) + if (d->fillMode == Tile) { p->drawTiledPixmap(QRectF(0,0,width(),height()), d->pix); - else if (d->fillMode == TileVertically) - p->drawTiledPixmap(QRectF(0,0,d->pix.width(),height()), d->pix); - else - p->drawTiledPixmap(QRectF(0,0,width(),d->pix.height()), d->pix); + } else { + qreal widthScale = width() / qreal(d->pix.width()); + qreal heightScale = height() / qreal(d->pix.height()); + + QTransform scale; + if (d->fillMode == TileVertically) { + scale.scale(widthScale, 1.0); + QTransform old = p->transform(); + p->setWorldTransform(scale * old); + p->drawTiledPixmap(QRectF(0,0,d->pix.width(),height()), d->pix); + p->setWorldTransform(old); + } else { + scale.scale(1.0, heightScale); + QTransform old = p->transform(); + p->setWorldTransform(scale * old); + p->drawTiledPixmap(QRectF(0,0,width(),d->pix.height()), d->pix); + p->setWorldTransform(old); + } + } } else { qreal widthScale = width() / qreal(d->pix.width()); qreal heightScale = height() / qreal(d->pix.height()); |