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+/****************************************************************************
+**
+** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the QtDeclarative module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "qdeclarativepathview_p.h"
+#include "qdeclarativepathview_p_p.h"
+
+#include <qdeclarativestate_p.h>
+#include <qdeclarativeopenmetaobject_p.h>
+
+#include <QDebug>
+#include <QEvent>
+#include <qlistmodelinterface_p.h>
+#include <QGraphicsSceneEvent>
+
+#include <math.h>
+
+QT_BEGIN_NAMESPACE
+
+inline qreal qmlMod(qreal x, qreal y)
+{
+#ifdef QT_USE_MATH_H_FLOATS
+ if(sizeof(qreal) == sizeof(float))
+ return fmodf(float(x), float(y));
+ else
+#endif
+ return fmod(x, y);
+}
+
+
+class QDeclarativePathViewAttached : public QObject
+{
+ Q_OBJECT
+
+ Q_PROPERTY(bool onPath READ isOnPath NOTIFY onPathChanged)
+public:
+ QDeclarativePathViewAttached(QObject *parent)
+ : QObject(parent), mo(new QDeclarativeOpenMetaObject(this)), onPath(false)
+ {
+ }
+
+ ~QDeclarativePathViewAttached()
+ {
+ QDeclarativePathView::attachedProperties.remove(parent());
+ }
+
+ QVariant value(const QByteArray &name) const
+ {
+ return mo->value(name);
+ }
+ void setValue(const QByteArray &name, const QVariant &val)
+ {
+ mo->setValue(name, val);
+ }
+
+ bool isOnPath() const { return onPath; }
+ void setOnPath(bool on) {
+ if (on != onPath) {
+ onPath = on;
+ emit onPathChanged();
+ }
+ }
+
+Q_SIGNALS:
+ void onPathChanged();
+
+private:
+ QDeclarativeOpenMetaObject *mo;
+ bool onPath;
+};
+
+
+QDeclarativeItem *QDeclarativePathViewPrivate::getItem(int modelIndex)
+{
+ Q_Q(QDeclarativePathView);
+ requestedIndex = modelIndex;
+ QDeclarativeItem *item = model->item(modelIndex);
+ if (item) {
+ if (QObject *obj = QDeclarativePathView::qmlAttachedProperties(item))
+ static_cast<QDeclarativePathViewAttached *>(obj)->setOnPath(true);
+ item->setParentItem(q);
+ }
+ requestedIndex = -1;
+ return item;
+}
+
+void QDeclarativePathViewPrivate::releaseItem(QDeclarativeItem *item)
+{
+ if (!item || !model)
+ return;
+ if (QObject *obj = QDeclarativePathView::qmlAttachedProperties(item))
+ static_cast<QDeclarativePathViewAttached *>(obj)->setOnPath(false);
+ if (model->release(item) == 0) {
+ if (QObject *obj = QDeclarativePathView::qmlAttachedProperties(item))
+ static_cast<QDeclarativePathViewAttached *>(obj)->setOnPath(false);
+ }
+}
+
+/*!
+ \qmlclass PathView QDeclarativePathView
+ \since 4.7
+ \brief The PathView element lays out model-provided items on a path.
+ \inherits Item
+
+ The model is typically provided by a QAbstractListModel "C++ model object", but can also be created directly in QML.
+
+ The items are laid out along a path defined by a \l Path and may be flicked to scroll.
+
+ \snippet doc/src/snippets/declarative/pathview/pathview.qml 0
+
+ \image pathview.gif
+
+ \sa Path
+*/
+
+QDeclarativePathView::QDeclarativePathView(QDeclarativeItem *parent)
+ : QDeclarativeItem(*(new QDeclarativePathViewPrivate), parent)
+{
+ Q_D(QDeclarativePathView);
+ d->init();
+}
+
+QDeclarativePathView::~QDeclarativePathView()
+{
+ Q_D(QDeclarativePathView);
+ if (d->ownModel)
+ delete d->model;
+}
+
+/*!
+ \qmlattachedproperty bool PathView::onPath
+ This attached property holds whether the item is currently on the path.
+
+ If a pathItemCount has been set, it is possible that some items may
+ be instantiated, but not considered to be currently on the path.
+ Usually, these items would be set invisible, for example:
+
+ \code
+ Component {
+ Rectangle {
+ visible: PathView.onPath
+ ...
+ }
+ }
+ \endcode
+
+ It is attached to each instance of the delegate.
+*/
+
+/*!
+ \qmlproperty model PathView::model
+ This property holds the model providing data for the view.
+
+ The model provides a set of data that is used to create the items for the view.
+ For large or dynamic datasets the model is usually provided by a C++ model object.
+ Models can also be created directly in XML, using the ListModel element.
+
+ \sa {qmlmodels}{Data Models}
+*/
+QVariant QDeclarativePathView::model() const
+{
+ Q_D(const QDeclarativePathView);
+ return d->modelVariant;
+}
+
+void QDeclarativePathView::setModel(const QVariant &model)
+{
+ Q_D(QDeclarativePathView);
+ if (d->model) {
+ disconnect(d->model, SIGNAL(itemsInserted(int,int)), this, SLOT(itemsInserted(int,int)));
+ disconnect(d->model, SIGNAL(itemsRemoved(int,int)), this, SLOT(itemsRemoved(int,int)));
+ disconnect(d->model, SIGNAL(modelReset()), this, SLOT(modelReset()));
+ disconnect(d->model, SIGNAL(createdItem(int, QDeclarativeItem*)), this, SLOT(createdItem(int,QDeclarativeItem*)));
+ for (int i=0; i<d->items.count(); i++){
+ QDeclarativeItem *p = d->items[i];
+ d->model->release(p);
+ }
+ d->items.clear();
+ }
+
+ d->modelVariant = model;
+ QObject *object = qvariant_cast<QObject*>(model);
+ QDeclarativeVisualModel *vim = 0;
+ if (object && (vim = qobject_cast<QDeclarativeVisualModel *>(object))) {
+ if (d->ownModel) {
+ delete d->model;
+ d->ownModel = false;
+ }
+ d->model = vim;
+ } else {
+ if (!d->ownModel) {
+ d->model = new QDeclarativeVisualDataModel(qmlContext(this));
+ d->ownModel = true;
+ }
+ if (QDeclarativeVisualDataModel *dataModel = qobject_cast<QDeclarativeVisualDataModel*>(d->model))
+ dataModel->setModel(model);
+ }
+ if (d->model) {
+ connect(d->model, SIGNAL(itemsInserted(int,int)), this, SLOT(itemsInserted(int,int)));
+ connect(d->model, SIGNAL(itemsRemoved(int,int)), this, SLOT(itemsRemoved(int,int)));
+ connect(d->model, SIGNAL(modelReset()), this, SLOT(modelReset()));
+ connect(d->model, SIGNAL(createdItem(int, QDeclarativeItem*)), this, SLOT(createdItem(int,QDeclarativeItem*)));
+ }
+ d->firstIndex = 0;
+ d->pathOffset = 0;
+ d->regenerate();
+ d->fixOffset();
+}
+
+/*!
+ \qmlproperty int PathView::count
+ This property holds the number of items in the model.
+*/
+int QDeclarativePathView::count() const
+{
+ Q_D(const QDeclarativePathView);
+ return d->model ? d->model->count() : 0;
+}
+
+/*!
+ \qmlproperty Path PathView::path
+ \default
+ This property holds the path used to lay out the items.
+ For more information see the \l Path documentation.
+*/
+QDeclarativePath *QDeclarativePathView::path() const
+{
+ Q_D(const QDeclarativePathView);
+ return d->path;
+}
+
+void QDeclarativePathView::setPath(QDeclarativePath *path)
+{
+ Q_D(QDeclarativePathView);
+ d->path = path;
+ connect(d->path, SIGNAL(changed()), this, SLOT(refill()));
+ d->regenerate();
+}
+
+/*!
+ \qmlproperty int PathView::currentIndex
+ This property holds the index of the current item.
+*/
+int QDeclarativePathView::currentIndex() const
+{
+ Q_D(const QDeclarativePathView);
+ return d->currentIndex;
+}
+
+void QDeclarativePathView::setCurrentIndex(int idx)
+{
+ Q_D(QDeclarativePathView);
+ if (d->model && d->model->count())
+ idx = qAbs(idx % d->model->count());
+ if (d->model && idx != d->currentIndex) {
+ d->currentIndex = idx;
+ if (d->model->count()) {
+ d->snapToCurrent();
+ int itemIndex = (idx - d->firstIndex + d->model->count()) % d->model->count();
+ if (itemIndex < d->items.count())
+ d->items.at(itemIndex)->setFocus(true);
+ }
+ emit currentIndexChanged();
+ }
+}
+
+/*!
+ \qmlproperty real PathView::offset
+
+ The offset specifies how far along the path the items are from their initial positions.
+*/
+qreal QDeclarativePathView::offset() const
+{
+ Q_D(const QDeclarativePathView);
+ return d->_offset;
+}
+
+void QDeclarativePathView::setOffset(qreal offset)
+{
+ Q_D(QDeclarativePathView);
+ d->setOffset(offset);
+ d->updateCurrent();
+}
+
+void QDeclarativePathViewPrivate::setOffset(qreal o)
+{
+ Q_Q(QDeclarativePathView);
+ if (_offset != o) {
+ _offset = qmlMod(o, qreal(100.0));
+ if (_offset < 0)
+ _offset = 100.0 + _offset;
+ q->refill();
+ }
+}
+
+/*!
+ \qmlproperty real PathView::snapPosition
+
+ This property determines the position (0-100) the nearest item will snap to.
+*/
+qreal QDeclarativePathView::snapPosition() const
+{
+ Q_D(const QDeclarativePathView);
+ return d->snapPos;
+}
+
+void QDeclarativePathView::setSnapPosition(qreal pos)
+{
+ Q_D(QDeclarativePathView);
+ d->snapPos = pos/100;
+ d->fixOffset();
+}
+
+/*!
+ \qmlproperty real PathView::dragMargin
+ This property holds the maximum distance from the path that initiate mouse dragging.
+
+ By default the path can only be dragged by clicking on an item. If
+ dragMargin is greater than zero, a drag can be initiated by clicking
+ within dragMargin pixels of the path.
+*/
+qreal QDeclarativePathView::dragMargin() const
+{
+ Q_D(const QDeclarativePathView);
+ return d->dragMargin;
+}
+
+void QDeclarativePathView::setDragMargin(qreal dragMargin)
+{
+ Q_D(QDeclarativePathView);
+ d->dragMargin = dragMargin;
+}
+
+/*!
+ \qmlproperty component PathView::delegate
+
+ The delegate provides a template defining each item instantiated by the view.
+ The index is exposed as an accessible \c index property. Properties of the
+ model are also available depending upon the type of \l {qmlmodels}{Data Model}.
+
+ Note that the PathView will layout the items based on the size of the root
+ item in the delegate.
+
+ Here is an example delegate:
+ \snippet doc/src/snippets/declarative/pathview/pathview.qml 1
+*/
+QDeclarativeComponent *QDeclarativePathView::delegate() const
+{
+ Q_D(const QDeclarativePathView);
+ if (d->model) {
+ if (QDeclarativeVisualDataModel *dataModel = qobject_cast<QDeclarativeVisualDataModel*>(d->model))
+ return dataModel->delegate();
+ }
+
+ return 0;
+}
+
+void QDeclarativePathView::setDelegate(QDeclarativeComponent *c)
+{
+ Q_D(QDeclarativePathView);
+ if (!d->ownModel) {
+ d->model = new QDeclarativeVisualDataModel(qmlContext(this));
+ d->ownModel = true;
+ }
+ if (QDeclarativeVisualDataModel *dataModel = qobject_cast<QDeclarativeVisualDataModel*>(d->model)) {
+ dataModel->setDelegate(c);
+ d->regenerate();
+ }
+}
+
+/*!
+ \qmlproperty int PathView::pathItemCount
+ This property holds the number of items visible on the path at any one time
+*/
+int QDeclarativePathView::pathItemCount() const
+{
+ Q_D(const QDeclarativePathView);
+ return d->pathItems;
+}
+
+void QDeclarativePathView::setPathItemCount(int i)
+{
+ Q_D(QDeclarativePathView);
+ if (i == d->pathItems)
+ return;
+ d->pathItems = i;
+ d->regenerate();
+}
+
+QPointF QDeclarativePathViewPrivate::pointNear(const QPointF &point, qreal *nearPercent) const
+{
+ //XXX maybe do recursively at increasing resolution.
+ qreal mindist = 1e10; // big number
+ QPointF nearPoint = path->pointAt(0);
+ qreal nearPc = 0;
+ for (qreal i=1; i < 1000; i++) {
+ QPointF pt = path->pointAt(i/1000.0);
+ QPointF diff = pt - point;
+ qreal dist = diff.x()*diff.x() + diff.y()*diff.y();
+ if (dist < mindist) {
+ nearPoint = pt;
+ nearPc = i;
+ mindist = dist;
+ }
+ }
+
+ if (nearPercent)
+ *nearPercent = nearPc / 10.0;
+
+ return nearPoint;
+}
+
+
+void QDeclarativePathView::mousePressEvent(QGraphicsSceneMouseEvent *event)
+{
+ Q_D(QDeclarativePathView);
+ if (!d->items.count())
+ return;
+ QPointF scenePoint = mapToScene(event->pos());
+ int idx = 0;
+ for (; idx < d->items.count(); ++idx) {
+ QRectF rect = d->items.at(idx)->boundingRect();
+ rect = d->items.at(idx)->mapToScene(rect).boundingRect();
+ if (rect.contains(scenePoint))
+ break;
+ }
+ if (idx == d->items.count() && d->dragMargin == 0.) // didn't click on an item
+ return;
+
+ d->startPoint = d->pointNear(event->pos(), &d->startPc);
+ if (idx == d->items.count()) {
+ qreal distance = qAbs(event->pos().x() - d->startPoint.x()) + qAbs(event->pos().y() - d->startPoint.y());
+ if (distance > d->dragMargin)
+ return;
+ }
+
+ d->stealMouse = false;
+ d->lastElapsed = 0;
+ d->lastDist = 0;
+ QDeclarativeItemPrivate::start(d->lastPosTime);
+ d->tl.clear();
+}
+
+void QDeclarativePathView::mouseMoveEvent(QGraphicsSceneMouseEvent *event)
+{
+ Q_D(QDeclarativePathView);
+ if (d->lastPosTime.isNull())
+ return;
+
+ if (!d->stealMouse) {
+ QPointF delta = event->pos() - d->startPoint;
+ if (qAbs(delta.x()) > QApplication::startDragDistance() && qAbs(delta.y()) > QApplication::startDragDistance())
+ d->stealMouse = true;
+ }
+
+ if (d->stealMouse) {
+ d->moveReason = QDeclarativePathViewPrivate::Mouse;
+ qreal newPc;
+ d->pointNear(event->pos(), &newPc);
+ qreal diff = newPc - d->startPc;
+ if (diff) {
+ setOffset(d->_offset + diff);
+
+ if (diff > 50)
+ diff -= 100;
+ else if (diff < -50)
+ diff += 100;
+
+ d->lastElapsed = QDeclarativeItemPrivate::restart(d->lastPosTime);
+ d->lastDist = diff;
+ d->startPc = newPc;
+ }
+ }
+}
+
+void QDeclarativePathView::mouseReleaseEvent(QGraphicsSceneMouseEvent *)
+{
+ Q_D(QDeclarativePathView);
+ if (d->lastPosTime.isNull())
+ return;
+
+ qreal elapsed = qreal(d->lastElapsed + QDeclarativeItemPrivate::elapsed(d->lastPosTime)) / 1000.;
+ qreal velocity = elapsed > 0. ? d->lastDist / elapsed : 0;
+ if (d->model && d->model->count() && qAbs(velocity) > 5) {
+ if (velocity > 100)
+ velocity = 100;
+ else if (velocity < -100)
+ velocity = -100;
+ qreal inc = qmlMod(d->_offset - d->snapPos, qreal(100.0 / d->model->count()));
+ qreal dist = qAbs(velocity/2 - qmlMod(velocity/2, qreal(100.0 / d->model->count()) - inc));
+ d->moveOffset.setValue(d->_offset);
+ d->tl.accel(d->moveOffset, velocity, 10, dist);
+ d->tl.callback(QDeclarativeTimeLineCallback(&d->moveOffset, d->fixOffsetCallback, d));
+ } else {
+ d->fixOffset();
+ }
+
+ d->lastPosTime = QTime();
+ d->stealMouse = false;
+ ungrabMouse();
+}
+
+bool QDeclarativePathView::sendMouseEvent(QGraphicsSceneMouseEvent *event)
+{
+ Q_D(QDeclarativePathView);
+ QGraphicsSceneMouseEvent mouseEvent(event->type());
+ QRectF myRect = mapToScene(QRectF(0, 0, width(), height())).boundingRect();
+ QGraphicsScene *s = scene();
+ QDeclarativeItem *grabber = s ? qobject_cast<QDeclarativeItem*>(s->mouseGrabberItem()) : 0;
+ if ((d->stealMouse || myRect.contains(event->scenePos().toPoint())) && (!grabber || !grabber->keepMouseGrab())) {
+ mouseEvent.setAccepted(false);
+ for (int i = 0x1; i <= 0x10; i <<= 1) {
+ if (event->buttons() & i) {
+ Qt::MouseButton button = Qt::MouseButton(i);
+ mouseEvent.setButtonDownPos(button, mapFromScene(event->buttonDownPos(button)));
+ }
+ }
+ mouseEvent.setScenePos(event->scenePos());
+ mouseEvent.setLastScenePos(event->lastScenePos());
+ mouseEvent.setPos(mapFromScene(event->scenePos()));
+ mouseEvent.setLastPos(mapFromScene(event->lastScenePos()));
+
+ switch(mouseEvent.type()) {
+ case QEvent::GraphicsSceneMouseMove:
+ mouseMoveEvent(&mouseEvent);
+ break;
+ case QEvent::GraphicsSceneMousePress:
+ mousePressEvent(&mouseEvent);
+ break;
+ case QEvent::GraphicsSceneMouseRelease:
+ mouseReleaseEvent(&mouseEvent);
+ break;
+ default:
+ break;
+ }
+ grabber = qobject_cast<QDeclarativeItem*>(s->mouseGrabberItem());
+ if (grabber && d->stealMouse && !grabber->keepMouseGrab() && grabber != this)
+ grabMouse();
+
+ return d->stealMouse;
+ } else if (!d->lastPosTime.isNull()) {
+ d->lastPosTime = QTime();
+ }
+ return false;
+}
+
+bool QDeclarativePathView::sceneEventFilter(QGraphicsItem *i, QEvent *e)
+{
+ if (!isVisible())
+ return QDeclarativeItem::sceneEventFilter(i, e);
+
+ switch (e->type()) {
+ case QEvent::GraphicsSceneMousePress:
+ case QEvent::GraphicsSceneMouseMove:
+ case QEvent::GraphicsSceneMouseRelease:
+ {
+ bool ret = sendMouseEvent(static_cast<QGraphicsSceneMouseEvent *>(e));
+ if (e->type() == QEvent::GraphicsSceneMouseRelease)
+ return ret;
+ break;
+ }
+ default:
+ break;
+ }
+
+ return QDeclarativeItem::sceneEventFilter(i, e);
+}
+
+void QDeclarativePathView::componentComplete()
+{
+ Q_D(QDeclarativePathView);
+ QDeclarativeItem::componentComplete();
+ d->regenerate();
+
+ // move to correct offset
+ if (d->items.count()) {
+ int itemIndex = (d->currentIndex - d->firstIndex + d->model->count()) % d->model->count();
+
+ itemIndex += d->pathOffset;
+ itemIndex %= d->items.count();
+ qreal targetOffset = qmlMod(100 + (d->snapPos*100) - 100.0 * itemIndex / d->items.count(), qreal(100.0));
+
+ if (targetOffset < 0)
+ targetOffset = 100.0 + targetOffset;
+ if (targetOffset != d->_offset) {
+ d->moveOffset.setValue(targetOffset);
+ }
+ }
+}
+
+void QDeclarativePathViewPrivate::regenerate()
+{
+ Q_Q(QDeclarativePathView);
+ if (!q->isComponentComplete())
+ return;
+
+ for (int i=0; i<items.count(); i++){
+ QDeclarativeItem *p = items[i];
+ releaseItem(p);
+ }
+ items.clear();
+
+ if (!isValid())
+ return;
+
+ if (firstIndex >= model->count())
+ firstIndex = model->count()-1;
+ if (pathOffset >= model->count())
+ pathOffset = model->count()-1;
+
+ int numItems = pathItems >= 0 ? pathItems : model->count();
+ for (int i=0; i < numItems && i < model->count(); ++i){
+ int index = (i + firstIndex) % model->count();
+ QDeclarativeItem *item = getItem(index);
+ if (!item) {
+ qWarning() << "PathView: Cannot create item, index" << (i + firstIndex) % model->count();
+ return;
+ }
+ items.append(item);
+ item->setZValue(i);
+ if (currentIndex == index)
+ item->setFocus(true);
+ }
+ q->refill();
+}
+
+void QDeclarativePathViewPrivate::updateItem(QDeclarativeItem *item, qreal percent)
+{
+ if (QObject *obj = QDeclarativePathView::qmlAttachedProperties(item)) {
+ foreach(const QString &attr, path->attributes())
+ static_cast<QDeclarativePathViewAttached *>(obj)->setValue(attr.toUtf8(), path->attributeAt(attr, percent));
+ }
+ QPointF pf = path->pointAt(percent);
+ item->setX(pf.x() - item->width()*item->scale()/2);
+ item->setY(pf.y() - item->height()*item->scale()/2);
+}
+
+void QDeclarativePathView::refill()
+{
+ Q_D(QDeclarativePathView);
+ if (!d->isValid() || !isComponentComplete())
+ return;
+
+ QList<qreal> positions;
+ for (int i=0; i<d->items.count(); i++){
+ qreal percent = i * (100. / d->items.count());
+ percent = percent + d->_offset;
+ percent = qmlMod(percent, qreal(100.0));
+ positions << qAbs(percent/100.0);
+ }
+
+ if (d->pathItems==-1) {
+ for (int i=0; i<positions.count(); i++)
+ d->updateItem(d->items.at(i), positions[i]);
+ return;
+ }
+
+ QList<qreal> rotatedPositions;
+ for (int i=0; i<d->items.count(); i++)
+ rotatedPositions << positions[(i + d->pathOffset + d->items.count()) % d->items.count()];
+
+ int wrapIndex= -1;
+ for (int i=0; i<d->items.count()-1; i++) {
+ if (rotatedPositions[i] > rotatedPositions[i+1]){
+ wrapIndex = i;
+ break;
+ }
+ }
+ if (wrapIndex != -1 ){
+ //A wraparound has occured
+ if (wrapIndex < d->items.count()/2){
+ while(wrapIndex-- >= 0){
+ QDeclarativeItem* p = d->items.takeFirst();
+ d->updateItem(p, 0.0);
+ d->releaseItem(p);
+ d->firstIndex++;
+ d->firstIndex %= d->model->count();
+ int index = (d->firstIndex + d->items.count())%d->model->count();
+ QDeclarativeItem *item = d->getItem(index);
+ item->setZValue(wrapIndex);
+ if (d->currentIndex == index)
+ item->setFocus(true);
+ d->items << item;
+ d->pathOffset++;
+ d->pathOffset=d->pathOffset % d->items.count();
+ }
+ } else {
+ while(wrapIndex++ < d->items.count()-1){
+ QDeclarativeItem* p = d->items.takeLast();
+ d->updateItem(p, 1.0);
+ d->releaseItem(p);
+ d->firstIndex--;
+ if (d->firstIndex < 0)
+ d->firstIndex = d->model->count() - 1;
+ QDeclarativeItem *item = d->getItem(d->firstIndex);
+ item->setZValue(d->firstIndex);
+ if (d->currentIndex == d->firstIndex)
+ item->setFocus(true);
+ d->items.prepend(item);
+ d->pathOffset--;
+ if (d->pathOffset < 0)
+ d->pathOffset = d->items.count() - 1;
+ }
+ }
+ for (int i=0; i<d->items.count(); i++)
+ rotatedPositions[i] = positions[(i + d->pathOffset + d->items.count())
+ % d->items.count()];
+ }
+ for (int i=0; i<d->items.count(); i++)
+ d->updateItem(d->items.at(i), rotatedPositions[i]);
+}
+
+void QDeclarativePathView::itemsInserted(int modelIndex, int count)
+{
+ //XXX support animated insertion
+ Q_D(QDeclarativePathView);
+ if (!d->isValid() || !isComponentComplete())
+ return;
+ if (d->pathItems == -1) {
+ for (int i = 0; i < count; ++i) {
+ QDeclarativeItem *item = d->getItem(modelIndex + i);
+ item->setZValue(modelIndex + i);
+ d->items.insert(modelIndex + i, item);
+ }
+ refill();
+ } else {
+ //XXX This is pretty heavy handed until we reference count items.
+ d->regenerate();
+ }
+
+ // make sure the current item is still at the snap position
+ int itemIndex = (d->currentIndex - d->firstIndex + d->model->count())%d->model->count();
+ itemIndex += d->pathOffset;
+ itemIndex %= d->items.count();
+ qreal targetOffset = qmlMod(100 + (d->snapPos*100) - 100.0 * itemIndex / d->items.count(), qreal(100.0));
+
+ if (targetOffset < 0)
+ targetOffset = 100.0 + targetOffset;
+ if (targetOffset != d->_offset)
+ d->moveOffset.setValue(targetOffset);
+}
+
+void QDeclarativePathView::itemsRemoved(int modelIndex, int count)
+{
+ //XXX support animated removal
+ Q_D(QDeclarativePathView);
+ if (!d->isValid() || !isComponentComplete())
+ return;
+ if (d->pathItems == -1) {
+ for (int i = 0; i < count && d->items.count() > modelIndex; ++i) {
+ QDeclarativeItem* p = d->items.takeAt(modelIndex);
+ d->model->release(p);
+ }
+ d->snapToCurrent();
+ refill();
+ } else {
+ d->regenerate();
+ }
+
+ if (d->model->count() == 0) {
+ d->currentIndex = -1;
+ d->moveOffset.setValue(0);
+ return;
+ }
+
+ // make sure the current item is still at the snap position
+ if (d->currentIndex >= d->model->count())
+ d->currentIndex = d->model->count() - 1;
+ int itemIndex = (d->currentIndex - d->firstIndex + d->model->count())%d->model->count();
+ itemIndex += d->pathOffset;
+ itemIndex %= d->items.count();
+ qreal targetOffset = qmlMod(100 + (d->snapPos*100) - 100.0 * itemIndex / d->items.count(), qreal(100.0));
+
+ if (targetOffset < 0)
+ targetOffset = 100.0 + targetOffset;
+ if (targetOffset != d->_offset)
+ d->moveOffset.setValue(targetOffset);
+}
+
+void QDeclarativePathView::modelReset()
+{
+ Q_D(QDeclarativePathView);
+ d->regenerate();
+}
+
+void QDeclarativePathView::createdItem(int index, QDeclarativeItem *item)
+{
+ Q_D(QDeclarativePathView);
+ if (d->requestedIndex != index) {
+ item->setParentItem(this);
+ d->updateItem(item, index < d->firstIndex ? 0.0 : 1.0);
+ }
+}
+
+void QDeclarativePathView::destroyingItem(QDeclarativeItem *item)
+{
+ Q_UNUSED(item);
+}
+
+void QDeclarativePathView::ticked()
+{
+ Q_D(QDeclarativePathView);
+ d->updateCurrent();
+}
+
+// find the item closest to the snap position
+int QDeclarativePathViewPrivate::calcCurrentIndex()
+{
+ int current = -1;
+ if (model && items.count()) {
+ _offset = qmlMod(_offset, qreal(100.0));
+ if (_offset < 0)
+ _offset += 100.0;
+
+ if (pathItems == -1) {
+ qreal delta = qmlMod(_offset - snapPos, qreal(100.0));
+ if (delta < 0)
+ delta = 100.0 + delta;
+ int ii = model->count() - qRound(delta * model->count() / 100);
+ if (ii < 0)
+ ii = 0;
+ current = ii;
+ } else {
+ qreal bestDiff=1e9;
+ int bestI=-1;
+ for (int i=0; i<items.count(); i++){
+ qreal percent = i * (100. / items.count());
+ percent = percent + _offset;
+ percent = qmlMod(percent, qreal(100.0));
+ qreal diff = qAbs(snapPos - (percent/100.0));
+ if (diff < bestDiff){
+ bestDiff = diff;
+ bestI = i;
+ }
+ }
+ int modelIndex = (bestI - pathOffset + items.count())%items.count();
+ modelIndex += firstIndex;
+ current = modelIndex;
+ }
+ current = qAbs(current % model->count());
+ }
+
+ return current;
+}
+
+void QDeclarativePathViewPrivate::updateCurrent()
+{
+ Q_Q(QDeclarativePathView);
+ if (moveReason != Mouse)
+ return;
+ int idx = calcCurrentIndex();
+ if (model && idx != currentIndex) {
+ currentIndex = idx;
+ int itemIndex = (idx - firstIndex + model->count()) % model->count();
+ if (itemIndex < items.count())
+ items.at(itemIndex)->setFocus(true);
+ emit q->currentIndexChanged();
+ }
+}
+
+void QDeclarativePathViewPrivate::fixOffsetCallback(void *d)
+{
+ ((QDeclarativePathViewPrivate *)d)->fixOffset();
+}
+
+void QDeclarativePathViewPrivate::fixOffset()
+{
+ Q_Q(QDeclarativePathView);
+ if (model && items.count()) {
+ int curr = calcCurrentIndex();
+ if (curr != currentIndex)
+ q->setCurrentIndex(curr);
+ else
+ snapToCurrent();
+ }
+}
+
+void QDeclarativePathViewPrivate::snapToCurrent()
+{
+ if (!model || model->count() <= 0)
+ return;
+
+ int itemIndex = (currentIndex - firstIndex + model->count()) % model->count();
+
+ //Rounds is the number of times round to make the current item visible
+ int rounds = itemIndex / items.count();
+ int otherWayRounds = (model->count() - (itemIndex)) / items.count();
+ if (otherWayRounds < rounds)
+ rounds = -otherWayRounds;
+
+ itemIndex += pathOffset;
+ if(model->count() % items.count() && itemIndex - model->count() + items.count() > 0){
+ //When model.count() is not a multiple of pathItemCount we need to manually
+ //fix the index so that going backwards one step works correctly.
+ itemIndex = itemIndex - model->count() + items.count();
+ }
+ itemIndex %= items.count();
+ qreal targetOffset = qmlMod(100 + (snapPos*100) - 100.0 * itemIndex / items.count(), qreal(100.0));
+
+ if (targetOffset < 0)
+ targetOffset = 100.0 + targetOffset;
+ if (targetOffset == _offset && rounds == 0)
+ return;
+
+ moveReason = Other;
+ tl.clear();
+ moveOffset.setValue(_offset);
+
+ if (rounds!=0){
+ //Compensate if the targetOffset would bring the target in from off the screen
+ qreal distance = targetOffset - _offset;
+ if (distance <= -50)
+ rounds--;
+ if (distance > 50)
+ rounds++;
+ tl.move(moveOffset, targetOffset + 100.0*(-rounds), QEasingCurve(QEasingCurve::InOutQuad),
+ int(100*items.count()*qMax((qreal)(2.0/items.count()),(qreal)qAbs(rounds))));
+ tl.callback(QDeclarativeTimeLineCallback(&moveOffset, fixOffsetCallback, this));
+ return;
+ }
+
+ if (targetOffset - _offset > 50.0) {
+ qreal distance = 100 - targetOffset + _offset;
+ tl.move(moveOffset, 0.0, QEasingCurve(QEasingCurve::OutQuad), int(200 * _offset / distance));
+ tl.set(moveOffset, 100.0);
+ tl.move(moveOffset, targetOffset, QEasingCurve(QEasingCurve::InQuad), int(200 * (100-targetOffset) / distance));
+ } else if (targetOffset - _offset <= -50.0) {
+ qreal distance = 100 - _offset + targetOffset;
+ tl.move(moveOffset, 100.0, QEasingCurve(QEasingCurve::OutQuad), int(200 * (100-_offset) / distance));
+ tl.set(moveOffset, 0.0);
+ tl.move(moveOffset, targetOffset, QEasingCurve(QEasingCurve::InQuad), int(200 * targetOffset / distance));
+ } else {
+ tl.move(moveOffset, targetOffset, QEasingCurve(QEasingCurve::InOutQuad), 200);
+ }
+}
+
+QHash<QObject*, QObject*> QDeclarativePathView::attachedProperties;
+QObject *QDeclarativePathView::qmlAttachedProperties(QObject *obj)
+{
+ QObject *rv = attachedProperties.value(obj);
+ if (!rv) {
+ rv = new QDeclarativePathViewAttached(obj);
+ attachedProperties.insert(obj, rv);
+ }
+ return rv;
+}
+
+QT_END_NAMESPACE
+
+#include <qdeclarativepathview.moc>