diff options
Diffstat (limited to 'src/declarative/graphicsitems/qdeclarativepincharea.cpp')
-rw-r--r-- | src/declarative/graphicsitems/qdeclarativepincharea.cpp | 236 |
1 files changed, 129 insertions, 107 deletions
diff --git a/src/declarative/graphicsitems/qdeclarativepincharea.cpp b/src/declarative/graphicsitems/qdeclarativepincharea.cpp index 9bc3d8d..c30ff8c 100644 --- a/src/declarative/graphicsitems/qdeclarativepincharea.cpp +++ b/src/declarative/graphicsitems/qdeclarativepincharea.cpp @@ -138,6 +138,14 @@ QT_BEGIN_NAMESPACE ignored. */ +/*! + \qmlproperty int PinchEvent::pointCount + + Holds the number of points currently touched. The PinchArea will not react + until two touch points have initited a gesture, but will remain active until + all touch points have been released. +*/ + QDeclarativePinch::QDeclarativePinch() : m_target(0), m_minScale(1.0), m_maxScale(1.0) , m_minRotation(0.0), m_maxRotation(0.0) @@ -295,7 +303,7 @@ bool QDeclarativePinchArea::event(QEvent *event) void QDeclarativePinchArea::updatePinch() { Q_D(QDeclarativePinchArea); - if (d->touchPoints.count() != 2) { + if (d->touchPoints.count() == 0) { if (d->inPinch) { d->stealMouse = false; setKeepMouseGrab(false); @@ -308,127 +316,141 @@ void QDeclarativePinchArea::updatePinch() pe.setPreviousScale(d->pinchLastScale); pe.setStartPoint1(mapFromScene(d->sceneStartPoint1)); pe.setStartPoint2(mapFromScene(d->sceneStartPoint2)); - pe.setPoint1(d->lastPoint1); - pe.setPoint2(d->lastPoint2); + pe.setPoint1(mapFromScene(d->lastPoint1)); + pe.setPoint2(mapFromScene(d->lastPoint2)); emit pinchFinished(&pe); d->pinchStartDist = 0; + d->pinchActivated = false; if (d->pinch && d->pinch->target()) d->pinch->setActive(false); } return; } - if (d->touchPoints.at(0).state() & Qt::TouchPointPressed - || d->touchPoints.at(1).state() & Qt::TouchPointPressed) { - d->sceneStartPoint1 = d->touchPoints.at(0).scenePos(); - d->sceneStartPoint2 = d->touchPoints.at(1).scenePos(); + QTouchEvent::TouchPoint touchPoint1 = d->touchPoints.at(0); + QTouchEvent::TouchPoint touchPoint2 = d->touchPoints.at(d->touchPoints. count() >= 2 ? 1 : 0); + if (d->touchPoints.count() == 2 + && (touchPoint1.state() & Qt::TouchPointPressed || touchPoint2.state() & Qt::TouchPointPressed)) { + d->id1 = touchPoint1.id(); + d->sceneStartPoint1 = touchPoint1.scenePos(); + d->sceneStartPoint2 = touchPoint2.scenePos(); d->inPinch = false; d->pinchRejected = false; - } else if (!d->pinchRejected){ - QDeclarativeItem *grabber = scene() ? qobject_cast<QDeclarativeItem*>(scene()->mouseGrabberItem()) : 0; - if (grabber == this || !grabber || !grabber->keepMouseGrab()) { - const int dragThreshold = QApplication::startDragDistance(); - QPointF p1 = d->touchPoints.at(0).scenePos(); - QPointF p2 = d->touchPoints.at(1).scenePos(); - qreal dx = p1.x() - p2.x(); - qreal dy = p1.y() - p2.y(); - qreal dist = sqrt(dx*dx + dy*dy); - QPointF sceneCenter = (p1 + p2)/2; - qreal angle = QLineF(p1, p2).angle(); - if (angle > 180) - angle -= 360; - if (!d->inPinch) { - if (qAbs(p1.x()-d->sceneStartPoint1.x()) > dragThreshold - || qAbs(p1.y()-d->sceneStartPoint1.y()) > dragThreshold - || qAbs(p2.x()-d->sceneStartPoint2.x()) > dragThreshold - || qAbs(p2.y()-d->sceneStartPoint2.y()) > dragThreshold) { - d->sceneStartCenter = sceneCenter; - d->sceneLastCenter = sceneCenter; - d->pinchStartCenter = mapFromScene(sceneCenter); - d->pinchStartDist = dist; - d->pinchStartAngle = angle; - d->pinchLastScale = 1.0; - d->pinchLastAngle = angle; - d->pinchRotation = 0.0; - d->lastPoint1 = d->touchPoints.at(0).pos(); - d->lastPoint2 = d->touchPoints.at(1).pos(); - QDeclarativePinchEvent pe(d->pinchStartCenter, 1.0, angle, 0.0); - pe.setStartCenter(d->pinchStartCenter); - pe.setPreviousCenter(d->pinchStartCenter); - pe.setPreviousAngle(d->pinchLastAngle); - pe.setPreviousScale(d->pinchLastScale); - pe.setStartPoint1(mapFromScene(d->sceneStartPoint1)); - pe.setStartPoint2(mapFromScene(d->sceneStartPoint2)); - pe.setPoint1(d->lastPoint1); - pe.setPoint2(d->lastPoint2); - emit pinchStarted(&pe); - if (pe.accepted()) { - d->inPinch = true; - d->stealMouse = true; - QGraphicsScene *s = scene(); - if (s && s->mouseGrabberItem() != this) - grabMouse(); - setKeepMouseGrab(true); - if (d->pinch && d->pinch->target()) { - d->pinchStartPos = pinch()->target()->pos(); - d->pinchStartScale = d->pinch->target()->scale(); - d->pinchStartRotation = d->pinch->target()->rotation(); - d->pinch->setActive(true); - } - } else { - d->pinchRejected = true; - } - } - } else if (d->pinchStartDist > 0) { - qreal scale = dist / d->pinchStartDist; - qreal da = d->pinchLastAngle - angle; - if (da > 180) - da -= 360; - else if (da < -180) - da += 360; - d->pinchRotation += da; - QPointF pinchCenter = mapFromScene(sceneCenter); - QDeclarativePinchEvent pe(pinchCenter, scale, angle, d->pinchRotation); + d->pinchActivated = true; + } else if (d->pinchActivated && !d->pinchRejected) { + const int dragThreshold = QApplication::startDragDistance(); + QPointF p1 = touchPoint1.scenePos(); + QPointF p2 = touchPoint2.scenePos(); + qreal dx = p1.x() - p2.x(); + qreal dy = p1.y() - p2.y(); + qreal dist = sqrt(dx*dx + dy*dy); + QPointF sceneCenter = (p1 + p2)/2; + qreal angle = QLineF(p1, p2).angle(); + if (d->touchPoints.count() == 1) { + // If we only have one point then just move the center + if (d->id1 == touchPoint1.id()) + sceneCenter = d->sceneLastCenter + touchPoint1.scenePos() - d->lastPoint1; + else + sceneCenter = d->sceneLastCenter + touchPoint2.scenePos() - d->lastPoint2; + angle = d->pinchLastAngle; + } + d->id1 = touchPoint1.id(); + if (angle > 180) + angle -= 360; + if (!d->inPinch) { + if (d->touchPoints.count() >= 2 + && (qAbs(p1.x()-d->sceneStartPoint1.x()) > dragThreshold + || qAbs(p1.y()-d->sceneStartPoint1.y()) > dragThreshold + || qAbs(p2.x()-d->sceneStartPoint2.x()) > dragThreshold + || qAbs(p2.y()-d->sceneStartPoint2.y()) > dragThreshold)) { + d->sceneStartCenter = sceneCenter; + d->sceneLastCenter = sceneCenter; + d->pinchStartCenter = mapFromScene(sceneCenter); + d->pinchStartDist = dist; + d->pinchStartAngle = angle; + d->pinchLastScale = 1.0; + d->pinchLastAngle = angle; + d->pinchRotation = 0.0; + d->lastPoint1 = p1; + d->lastPoint2 = p2; + QDeclarativePinchEvent pe(d->pinchStartCenter, 1.0, angle, 0.0); pe.setStartCenter(d->pinchStartCenter); - pe.setPreviousCenter(mapFromScene(d->sceneLastCenter)); + pe.setPreviousCenter(d->pinchStartCenter); pe.setPreviousAngle(d->pinchLastAngle); pe.setPreviousScale(d->pinchLastScale); pe.setStartPoint1(mapFromScene(d->sceneStartPoint1)); pe.setStartPoint2(mapFromScene(d->sceneStartPoint2)); - pe.setPoint1(d->touchPoints.at(0).pos()); - pe.setPoint2(d->touchPoints.at(1).pos()); - d->pinchLastScale = scale; - d->sceneLastCenter = sceneCenter; - d->pinchLastAngle = angle; - d->lastPoint1 = d->touchPoints.at(0).pos(); - d->lastPoint2 = d->touchPoints.at(1).pos(); - emit pinchUpdated(&pe); - if (d->pinch && d->pinch->target()) { - qreal s = d->pinchStartScale * scale; - s = qMin(qMax(pinch()->minimumScale(),s), pinch()->maximumScale()); - pinch()->target()->setScale(s); - QPointF pos = sceneCenter - d->sceneStartCenter + d->pinchStartPos; - if (pinch()->axis() & QDeclarativePinch::XAxis) { - qreal x = pos.x(); - if (x < pinch()->xmin()) - x = pinch()->xmin(); - else if (x > pinch()->xmax()) - x = pinch()->xmax(); - pinch()->target()->setX(x); - } - if (pinch()->axis() & QDeclarativePinch::YAxis) { - qreal y = pos.y(); - if (y < pinch()->ymin()) - y = pinch()->ymin(); - else if (y > pinch()->ymax()) - y = pinch()->ymax(); - pinch()->target()->setY(y); - } - if (d->pinchStartRotation >= pinch()->minimumRotation() - && d->pinchStartRotation <= pinch()->maximumRotation()) { - qreal r = d->pinchRotation + d->pinchStartRotation; - r = qMin(qMax(pinch()->minimumRotation(),r), pinch()->maximumRotation()); - pinch()->target()->setRotation(r); + pe.setPoint1(mapFromScene(d->lastPoint1)); + pe.setPoint2(mapFromScene(d->lastPoint2)); + pe.setPointCount(d->touchPoints.count()); + emit pinchStarted(&pe); + if (pe.accepted()) { + d->inPinch = true; + d->stealMouse = true; + QGraphicsScene *s = scene(); + if (s && s->mouseGrabberItem() != this) + grabMouse(); + setKeepMouseGrab(true); + if (d->pinch && d->pinch->target()) { + d->pinchStartPos = pinch()->target()->pos(); + d->pinchStartScale = d->pinch->target()->scale(); + d->pinchStartRotation = d->pinch->target()->rotation(); + d->pinch->setActive(true); } + } else { + d->pinchRejected = true; + } + } + } else if (d->pinchStartDist > 0) { + qreal scale = dist ? dist / d->pinchStartDist : d->pinchLastScale; + qreal da = d->pinchLastAngle - angle; + if (da > 180) + da -= 360; + else if (da < -180) + da += 360; + d->pinchRotation += da; + QPointF pinchCenter = mapFromScene(sceneCenter); + QDeclarativePinchEvent pe(pinchCenter, scale, angle, d->pinchRotation); + pe.setStartCenter(d->pinchStartCenter); + pe.setPreviousCenter(mapFromScene(d->sceneLastCenter)); + pe.setPreviousAngle(d->pinchLastAngle); + pe.setPreviousScale(d->pinchLastScale); + pe.setStartPoint1(mapFromScene(d->sceneStartPoint1)); + pe.setStartPoint2(mapFromScene(d->sceneStartPoint2)); + pe.setPoint1(touchPoint1.pos()); + pe.setPoint2(touchPoint2.pos()); + pe.setPointCount(d->touchPoints.count()); + d->pinchLastScale = scale; + d->sceneLastCenter = sceneCenter; + d->pinchLastAngle = angle; + d->lastPoint1 = touchPoint1.scenePos(); + d->lastPoint2 = touchPoint2.scenePos(); + emit pinchUpdated(&pe); + if (d->pinch && d->pinch->target()) { + qreal s = d->pinchStartScale * scale; + s = qMin(qMax(pinch()->minimumScale(),s), pinch()->maximumScale()); + pinch()->target()->setScale(s); + QPointF pos = sceneCenter - d->sceneStartCenter + d->pinchStartPos; + if (pinch()->axis() & QDeclarativePinch::XAxis) { + qreal x = pos.x(); + if (x < pinch()->xmin()) + x = pinch()->xmin(); + else if (x > pinch()->xmax()) + x = pinch()->xmax(); + pinch()->target()->setX(x); + } + if (pinch()->axis() & QDeclarativePinch::YAxis) { + qreal y = pos.y(); + if (y < pinch()->ymin()) + y = pinch()->ymin(); + else if (y > pinch()->ymax()) + y = pinch()->ymax(); + pinch()->target()->setY(y); + } + if (d->pinchStartRotation >= pinch()->minimumRotation() + && d->pinchStartRotation <= pinch()->maximumRotation()) { + qreal r = d->pinchRotation + d->pinchStartRotation; + r = qMin(qMax(pinch()->minimumRotation(),r), pinch()->maximumRotation()); + pinch()->target()->setRotation(r); } } } |