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-rw-r--r--src/declarative/graphicsitems/qdeclarativetext.cpp35
1 files changed, 28 insertions, 7 deletions
diff --git a/src/declarative/graphicsitems/qdeclarativetext.cpp b/src/declarative/graphicsitems/qdeclarativetext.cpp
index 2f3c8e5..79aa18d 100644
--- a/src/declarative/graphicsitems/qdeclarativetext.cpp
+++ b/src/declarative/graphicsitems/qdeclarativetext.cpp
@@ -558,11 +558,24 @@ QPixmap QDeclarativeTextPrivate::drawOutline(const QPixmap &source, const QPixma
\brief The Text item allows you to add formatted text to a scene.
\inherits Item
- A Text item can display both plain and rich text. For example:
+ Text items can display both plain and rich text. For example, red text with
+ a specific font and size can be defined like this:
\qml
- Text { text: "Hello World!"; font.family: "Helvetica"; font.pointSize: 24; color: "red" }
- Text { text: "<b>Hello</b> <i>World!</i>" }
+ Text {
+ text: "Hello World!"
+ font.family: "Helvetica"
+ font.pointSize: 24
+ color: "red"
+ }
+ \endqml
+
+ Rich text is defined using HTML-style markup:
+
+ \qml
+ Text {
+ text: "<b>Hello</b> <i>World!</i>"
+ }
\endqml
\image declarative-text.png
@@ -789,12 +802,20 @@ void QDeclarativeText::setText(const QString &n)
The text color.
+ An example of green text defined using hexadecimal notation:
\qml
- //green text using hexadecimal notation
- Text { color: "#00FF00"; ... }
+ Text {
+ color: "#00FF00"
+ text: "green text"
+ }
+ \endqml
- //steelblue text using SVG color name
- Text { color: "steelblue"; ... }
+ An example of steel blue text defined using an SVG color name:
+ \qml
+ Text {
+ color: "steelblue"
+ text: "blue text"
+ }
\endqml
*/
QColor QDeclarativeText::color() const