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-rw-r--r--src/declarative/graphicsitems/qdeclarativetextedit.cpp109
1 files changed, 64 insertions, 45 deletions
diff --git a/src/declarative/graphicsitems/qdeclarativetextedit.cpp b/src/declarative/graphicsitems/qdeclarativetextedit.cpp
index ffb7dfe..48826ff 100644
--- a/src/declarative/graphicsitems/qdeclarativetextedit.cpp
+++ b/src/declarative/graphicsitems/qdeclarativetextedit.cpp
@@ -1106,9 +1106,15 @@ void QDeclarativeTextEdit::mousePressEvent(QGraphicsSceneMouseEvent *event)
p = p->parentItem();
}
setFocus(true);
- if (hasFocus() == hadFocus && d->showInputPanelOnFocus && !isReadOnly()) {
- // re-open input panel on press if already focused
- openSoftwareInputPanel();
+ if (d->showInputPanelOnFocus) {
+ if (hasFocus() && hadFocus && !isReadOnly()) {
+ // re-open input panel on press if already focused
+ openSoftwareInputPanel();
+ }
+ } else { // show input panel on click
+ if (hasFocus() && !hadFocus) {
+ d->clickCausedFocus = true;
+ }
}
}
if (event->type() != QEvent::GraphicsSceneMouseDoubleClick || d->selectByMouse)
@@ -1125,6 +1131,17 @@ void QDeclarativeTextEdit::mouseReleaseEvent(QGraphicsSceneMouseEvent *event)
{
Q_D(QDeclarativeTextEdit);
d->control->processEvent(event, QPointF(0, -d->yoff));
+ if (!d->showInputPanelOnFocus) { // input panel on click
+ if (d->focusOnPress && !isReadOnly() && boundingRect().contains(event->pos())) {
+ if (QGraphicsView * view = qobject_cast<QGraphicsView*>(qApp->focusWidget())) {
+ if (view->scene() && view->scene() == scene()) {
+ qt_widget_private(view)->handleSoftwareInputPanel(event->button(), d->clickCausedFocus);
+ }
+ }
+ }
+ }
+ d->clickCausedFocus = false;
+
if (!event->isAccepted())
QDeclarativePaintedItem::mouseReleaseEvent(event);
}
@@ -1372,10 +1389,14 @@ void QDeclarativeTextEditPrivate::updateDefaultTextOption()
customizing when you want the input keyboard to be shown and hidden in
your application.
- By default input panels are shown when TextEdit element gains focus and hidden
- when the focus is lost. You can disable the automatic behavior by setting the
- property showInputPanelOnFocus to false and use functions openSoftwareInputPanel()
- and closeSoftwareInputPanel() to implement the behavior you want.
+ By default the opening of input panels follows the platform style. On Symbian^1 and
+ Symbian^3 -based devices the panels are opened by clicking TextEdit and need to be
+ manually closed by the user. On other platforms the panels are automatically opened
+ when TextEdit element gains focus and closed when the focus is lost.
+
+ . You can disable the automatic behavior by setting the property \c focusOnPress to false
+ and use functions openSoftwareInputPanel() and closeSoftwareInputPanel() to implement
+ the behavior you want.
Only relevant on platforms, which provide virtual keyboards.
@@ -1384,12 +1405,19 @@ void QDeclarativeTextEditPrivate::updateDefaultTextOption()
TextEdit {
id: textEdit
text: "Hello world!"
- showInputPanelOnFocus: false
+ focusOnPress: false
MouseArea {
anchors.fill: parent
- onClicked: textEdit.openSoftwareInputPanel()
+ onClicked: {
+ if (!textEdit.focus) {
+ textEdit.focus = true;
+ textEdit.openSoftwareInputPanel();
+ } else {
+ textEdit.focus = false;
+ textEdit.closeSoftwareInputPanel();
+ }
+ }
}
- onFocusChanged: if (!focus) closeSoftwareInputpanel()
}
\endcode
*/
@@ -1412,10 +1440,14 @@ void QDeclarativeTextEdit::openSoftwareInputPanel()
for customizing when you want the input keyboard to be shown and hidden in
your application.
- By default input panels are shown when TextEdit element gains focus and hidden
- when the focus is lost. You can disable the automatic behavior by setting the
- property showInputPanelOnFocus to false and use functions openSoftwareInputPanel()
- and closeSoftwareInputPanel() to implement the behavior you want.
+ By default the opening of input panels follows the platform style. On Symbian^1 and
+ Symbian^3 -based devices the panels are opened by clicking TextEdit and need to be
+ manually closed by the user. On other platforms the panels are automatically opened
+ when TextEdit element gains focus and closed when the focus is lost.
+
+ . You can disable the automatic behavior by setting the property \c focusOnPress to false
+ and use functions openSoftwareInputPanel() and closeSoftwareInputPanel() to implement
+ the behavior you want.
Only relevant on platforms, which provide virtual keyboards.
@@ -1424,12 +1456,19 @@ void QDeclarativeTextEdit::openSoftwareInputPanel()
TextEdit {
id: textEdit
text: "Hello world!"
- showInputPanelOnFocus: false
+ focusOnPress: false
MouseArea {
anchors.fill: parent
- onClicked: textEdit.openSoftwareInputPanel()
+ onClicked: {
+ if (!textEdit.focus) {
+ textEdit.focus = true;
+ textEdit.openSoftwareInputPanel();
+ } else {
+ textEdit.focus = false;
+ textEdit.closeSoftwareInputPanel();
+ }
+ }
}
- onFocusChanged: if (!focus) closeSoftwareInputpanel()
}
\endcode
*/
@@ -1445,35 +1484,13 @@ void QDeclarativeTextEdit::closeSoftwareInputPanel()
}
}
-/*!
- \qmlproperty bool TextEdit::showInputPanelOnFocus
- Whether input panels are automatically shown when TextEdit element gains
- focus and hidden when focus is lost. By default this is set to true.
-
- Only relevant on platforms, which provide virtual keyboards.
-*/
-bool QDeclarativeTextEdit::showInputPanelOnFocus() const
-{
- Q_D(const QDeclarativeTextEdit);
- return d->showInputPanelOnFocus;
-}
-
-void QDeclarativeTextEdit::setShowInputPanelOnFocus(bool showOnFocus)
-{
- Q_D(QDeclarativeTextEdit);
- if (d->showInputPanelOnFocus == showOnFocus)
- return;
-
- d->showInputPanelOnFocus = showOnFocus;
-
- emit showInputPanelOnFocusChanged(d->showInputPanelOnFocus);
-}
-
void QDeclarativeTextEdit::focusInEvent(QFocusEvent *event)
{
Q_D(const QDeclarativeTextEdit);
- if (d->showInputPanelOnFocus && !isReadOnly() && event->reason() != Qt::ActiveWindowFocusReason) {
- openSoftwareInputPanel();
+ if (d->showInputPanelOnFocus) {
+ if (d->focusOnPress && !isReadOnly() && event->reason() != Qt::ActiveWindowFocusReason) {
+ openSoftwareInputPanel();
+ }
}
QDeclarativePaintedItem::focusInEvent(event);
}
@@ -1481,8 +1498,10 @@ void QDeclarativeTextEdit::focusInEvent(QFocusEvent *event)
void QDeclarativeTextEdit::focusOutEvent(QFocusEvent *event)
{
Q_D(const QDeclarativeTextEdit);
- if (d->showInputPanelOnFocus && !isReadOnly()) {
- closeSoftwareInputPanel();
+ if (d->showInputPanelOnFocus) {
+ if (d->focusOnPress && !isReadOnly()) {
+ closeSoftwareInputPanel();
+ }
}
QDeclarativePaintedItem::focusOutEvent(event);
}