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-rw-r--r--src/declarative/graphicsitems/qdeclarativetextinput.cpp288
1 files changed, 267 insertions, 21 deletions
diff --git a/src/declarative/graphicsitems/qdeclarativetextinput.cpp b/src/declarative/graphicsitems/qdeclarativetextinput.cpp
index 29e43f9..89ec834 100644
--- a/src/declarative/graphicsitems/qdeclarativetextinput.cpp
+++ b/src/declarative/graphicsitems/qdeclarativetextinput.cpp
@@ -97,14 +97,116 @@ void QDeclarativeTextInput::setText(const QString &s)
/*!
\qmlproperty string TextInput::font.family
+
+ Sets the family name of the font.
+
+ The family name is case insensitive and may optionally include a foundry name, e.g. "Helvetica [Cronyx]".
+ If the family is available from more than one foundry and the foundry isn't specified, an arbitrary foundry is chosen.
+ If the family isn't available a family will be set using the font matching algorithm.
+*/
+
+/*!
\qmlproperty bool TextInput::font.bold
+
+ Sets the font's weight to bold.
+*/
+
+/*!
+ \qmlproperty enumeration TextInput::font.weight
+
+ Sets the font's weight.
+
+ The weight can be one of:
+ \list
+ \o Light
+ \o Normal - the default
+ \o DemiBold
+ \o Bold
+ \o Black
+ \endlist
+
+ \qml
+ TextInput { text: "Hello"; font.weight: Font.DemiBold }
+ \endqml
+*/
+
+/*!
\qmlproperty bool TextInput::font.italic
+
+ Sets the style of the text to italic.
+*/
+
+/*!
\qmlproperty bool TextInput::font.underline
+
+ Set the style of the text to underline.
+*/
+
+/*!
+ \qmlproperty bool TextInput::font.outline
+
+ Set the style of the text to outline.
+*/
+
+/*!
+ \qmlproperty bool TextInput::font.strikeout
+
+ Set the style of the text to strikeout.
+*/
+
+/*!
\qmlproperty real TextInput::font.pointSize
+
+ Sets the font size in points. The point size must be greater than zero.
+*/
+
+/*!
\qmlproperty int TextInput::font.pixelSize
- Set the TextInput's font attributes.
+ Sets the font size in pixels.
+
+ Using this function makes the font device dependent.
+ Use \c pointSize to set the size of the font in a device independent manner.
*/
+
+/*!
+ \qmlproperty real TextInput::font.letterSpacing
+
+ Sets the letter spacing for the font.
+
+ Letter spacing changes the default spacing between individual letters in the font.
+ A value of 100 will keep the spacing unchanged; a value of 200 will enlarge the spacing after a character by
+ the width of the character itself.
+*/
+
+/*!
+ \qmlproperty real TextInput::font.wordSpacing
+
+ Sets the word spacing for the font.
+
+ Word spacing changes the default spacing between individual words.
+ A positive value increases the word spacing by a corresponding amount of pixels,
+ while a negative value decreases the inter-word spacing accordingly.
+*/
+
+/*!
+ \qmlproperty enumeration TextInput::font.capitalization
+
+ Sets the capitalization for the text.
+
+ \list
+ \o MixedCase - This is the normal text rendering option where no capitalization change is applied.
+ \o AllUppercase - This alters the text to be rendered in all uppercase type.
+ \o AllLowercase - This alters the text to be rendered in all lowercase type.
+ \o SmallCaps - This alters the text to be rendered in small-caps type.
+ \o Capitalize - This alters the text to be rendered with the first character of each word as an uppercase character.
+ \endlist
+
+ \qml
+ TextInput { text: "Hello"; font.capitalization: Font.AllLowercase }
+ \endqml
+*/
+
QFont QDeclarativeTextInput::font() const
{
Q_D(const QDeclarativeTextInput);
@@ -429,6 +531,29 @@ void QDeclarativeTextInput::setFocusOnPress(bool b)
}
/*!
+ \qmlproperty bool TextInput::autoScroll
+
+ Whether the TextInput should scroll when the text is longer than the width. By default this is
+ set to true.
+*/
+bool QDeclarativeTextInput::autoScroll() const
+{
+ Q_D(const QDeclarativeTextInput);
+ return d->autoScroll;
+}
+
+void QDeclarativeTextInput::setAutoScroll(bool b)
+{
+ Q_D(QDeclarativeTextInput);
+ if (d->autoScroll == b)
+ return;
+
+ d->autoScroll = b;
+
+ emit autoScrollChanged(d->autoScroll);
+}
+
+/*!
\qmlproperty Validator TextInput::validator
Allows you to set a validator on the TextInput. When a validator is set
@@ -449,7 +574,7 @@ void QDeclarativeTextInput::setFocusOnPress(bool b)
input of integers between 11 and 31 into the text input:
\code
- import Qt 4.6
+ import Qt 4.7
TextInput{
validator: IntValidator{bottom: 11; top: 31;}
focus: true
@@ -634,7 +759,18 @@ void QDeclarativeTextInput::moveCursor()
d->cursorItem->setX(d->control->cursorToX() - d->hscroll);
}
-int QDeclarativeTextInput::xToPos(int x)
+/*
+ \qmlmethod int xToPosition(int x)
+
+ This function returns the character position at
+ x pixels from the left of the textInput. Position 0 is before the
+ first character, position 1 is after the first character but before the second,
+ and so on until position text.length, which is after all characters.
+
+ This means that for all x values before the first character this function returns 0,
+ and for all x values after the last character this function returns text.length.
+*/
+int QDeclarativeTextInput::xToPosition(int x)
{
Q_D(const QDeclarativeTextInput);
return d->control->xToPos(x - d->hscroll);
@@ -645,6 +781,10 @@ void QDeclarativeTextInputPrivate::focusChanged(bool hasFocus)
Q_Q(QDeclarativeTextInput);
focused = hasFocus;
q->setCursorVisible(hasFocus);
+ if(q->echoMode() == QDeclarativeTextInput::PasswordEchoOnEdit && !hasFocus)
+ control->updatePasswordEchoEditing(false);//QLineControl sets it on key events, but doesn't deal with focus events
+ if (!hasFocus)
+ control->deselect();
QDeclarativeItemPrivate::focusChanged(hasFocus);
}
@@ -679,7 +819,15 @@ void QDeclarativeTextInput::mousePressEvent(QGraphicsSceneMouseEvent *event)
}
setFocus(true);
}
- d->control->processEvent(event);
+ bool mark = event->modifiers() & Qt::ShiftModifier;
+ int cursor = d->xToPos(event->pos().x());
+ d->control->moveCursor(cursor, mark);
+}
+
+void QDeclarativeTextInput::mouseMoveEvent(QGraphicsSceneMouseEvent *event)
+{
+ Q_D(QDeclarativeTextInput);
+ d->control->moveCursor(d->xToPos(event->pos().x()), true);
}
/*!
@@ -704,6 +852,7 @@ bool QDeclarativeTextInput::event(QEvent* ev)
case QEvent::KeyPress:
case QEvent::KeyRelease://###Should the control be doing anything with release?
case QEvent::GraphicsSceneMousePress:
+ case QEvent::GraphicsSceneMouseMove:
case QEvent::GraphicsSceneMouseRelease:
break;
default:
@@ -733,28 +882,56 @@ void QDeclarativeTextInput::drawContents(QPainter *p, const QRect &r)
int flags = QLineControl::DrawText;
if(!isReadOnly() && d->cursorVisible && !d->cursorItem)
flags |= QLineControl::DrawCursor;
- if (d->control->hasSelectedText()){
+ if (d->control->hasSelectedText())
flags |= QLineControl::DrawSelections;
- }
-
QPoint offset = QPoint(0,0);
- if(d->hAlign != AlignLeft){
- QFontMetrics fm = QFontMetrics(d->font);
- //###Is this using bearing appropriately?
- int minLB = qMax(0, -fm.minLeftBearing());
- int minRB = qMax(0, -fm.minRightBearing());
- int widthUsed = qRound(d->control->naturalTextWidth()) + 1 + minRB;
- int hOffset = 0;
+ QFontMetrics fm = QFontMetrics(d->font);
+ int cix = qRound(d->control->cursorToX());
+ QRect br(boundingRect().toRect());
+ //###Is this using bearing appropriately?
+ int minLB = qMax(0, -fm.minLeftBearing());
+ int minRB = qMax(0, -fm.minRightBearing());
+ int widthUsed = qRound(d->control->naturalTextWidth()) + 1 + minRB;
+ if (d->autoScroll) {
+ if ((minLB + widthUsed) <= br.width()) {
+ // text fits in br; use hscroll for alignment
+ switch (d->hAlign & ~(Qt::AlignAbsolute|Qt::AlignVertical_Mask)) {
+ case Qt::AlignRight:
+ d->hscroll = widthUsed - br.width() + 1;
+ break;
+ case Qt::AlignHCenter:
+ d->hscroll = (widthUsed - br.width()) / 2;
+ break;
+ default:
+ // Left
+ d->hscroll = 0;
+ break;
+ }
+ d->hscroll -= minLB;
+ } else if (cix - d->hscroll >= br.width()) {
+ // text doesn't fit, cursor is to the right of br (scroll right)
+ d->hscroll = cix - br.width() + 1;
+ } else if (cix - d->hscroll < 0 && d->hscroll < widthUsed) {
+ // text doesn't fit, cursor is to the left of br (scroll left)
+ d->hscroll = cix;
+ } else if (widthUsed - d->hscroll < br.width()) {
+ // text doesn't fit, text document is to the left of br; align
+ // right
+ d->hscroll = widthUsed - br.width() + 1;
+ }
+ // the y offset is there to keep the baseline constant in case we have script changes in the text.
+ offset = br.topLeft() - QPoint(d->hscroll, d->control->ascent() - fm.ascent());
+ } else {
if(d->hAlign == AlignRight){
- hOffset = width() - widthUsed;
+ d->hscroll = width() - widthUsed;
}else if(d->hAlign == AlignHCenter){
- hOffset = (width() - widthUsed) / 2;
+ d->hscroll = (width() - widthUsed) / 2;
}
- hOffset -= minLB;
- offset = QPoint(hOffset, 0);
+ d->hscroll -= minLB;
+ offset = QPoint(d->hscroll, 0);
}
- QRect clipRect = r;
- d->control->draw(p, offset, clipRect, flags);
+
+ d->control->draw(p, offset, r, flags);
p->restore();
}
@@ -809,6 +986,72 @@ void QDeclarativeTextInput::selectAll()
filtering at the beginning of the animation and reenable it at the conclusion.
*/
+/*
+ \qmlproperty string TextInput::passwordCharacter
+
+ This is the character displayed when echoMode is set to Password or
+ PasswordEchoOnEdit. By default it is an asterisk.
+
+ Attempting to set this to more than one character will set it to
+ the first character in the string. Attempting to set this to less
+ than one character will fail.
+*/
+QString QDeclarativeTextInput::passwordCharacter() const
+{
+ Q_D(const QDeclarativeTextInput);
+ return QString(d->control->passwordCharacter());
+}
+
+void QDeclarativeTextInput::setPasswordCharacter(const QString &str)
+{
+ Q_D(QDeclarativeTextInput);
+ if(str.length() < 1)
+ return;
+ emit passwordCharacterChanged();
+ d->control->setPasswordCharacter(str.constData()[0]);
+}
+
+/*
+ \qmlproperty string TextInput::displayText
+
+ This is the actual text displayed in the TextInput. When
+ echoMode is set to TextInput::Normal this will be exactly
+ the same as the TextInput::text property. When echoMode
+ is set to something else, this property will contain the text
+ the user sees, while the text property will contain the
+ entered text.
+*/
+QString QDeclarativeTextInput::displayText() const
+{
+ Q_D(const QDeclarativeTextInput);
+ return d->control->displayText();
+}
+
+/*
+ \qmlmethod void moveCursorSelection(int pos)
+
+ This method allows you to move the cursor while modifying the selection accordingly.
+ To simply move the cursor, set the cursorPosition property.
+
+ When this method is called it additionally sets either the
+ selectionStart or the selectionEnd (whichever was at the previous cursor position)
+ to the specified position. This allows you to easily extend and contract the selected
+ text range.
+
+ Example: The sequence of calls
+ cursorPosition = 5
+ moveCursorSelection(9)
+ moveCursorSelection(7)
+ would move the cursor to position 5, extend the selection end from 5 to 9
+ and then retract the selection end from 9 to 7, leaving the text from position 5 to 7
+ selected (the 6th and 7th characters).
+*/
+void QDeclarativeTextInput::moveCursorSelection(int pos)
+{
+ Q_D(QDeclarativeTextInput);
+ d->control->moveCursor(pos, true);
+}
+
void QDeclarativeTextInputPrivate::init()
{
Q_Q(QDeclarativeTextInput);
@@ -824,6 +1067,8 @@ void QDeclarativeTextInputPrivate::init()
q->connect(control, SIGNAL(selectionChanged()),
q, SLOT(selectionChanged()));
q->connect(control, SIGNAL(textChanged(const QString &)),
+ q, SIGNAL(displayTextChanged(const QString &)));
+ q->connect(control, SIGNAL(textChanged(const QString &)),
q, SLOT(q_textChanged()));
q->connect(control, SIGNAL(accepted()),
q, SIGNAL(accepted()));
@@ -892,10 +1137,11 @@ void QDeclarativeTextInput::q_textChanged()
void QDeclarativeTextInput::updateRect(const QRect &r)
{
+ Q_D(QDeclarativeTextInput);
if(r == QRect())
clearCache();
else
- dirtyCache(r);
+ dirtyCache(QRect(r.x() - d->hscroll, r.y(), r.width(), r.height()));
update();
}