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+/****************************************************************************
+**
+** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the QtDeclarative module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "qmlgraphicsflickable_p.h"
+#include "qmlgraphicsflickable_p_p.h"
+
+#include <QGraphicsSceneMouseEvent>
+#include <QPointer>
+#include <QTimer>
+
+QT_BEGIN_NAMESPACE
+
+
+// FlickThreshold determines how far the "mouse" must have moved
+// before we perform a flick.
+static const int FlickThreshold = 20;
+
+// Really slow flicks can be annoying.
+static const int minimumFlickVelocity = 200;
+
+class QmlGraphicsFlickableVisibleArea : public QObject
+{
+ Q_OBJECT
+
+ Q_PROPERTY(qreal xPosition READ xPosition NOTIFY pageChanged)
+ Q_PROPERTY(qreal yPosition READ yPosition NOTIFY pageChanged)
+ Q_PROPERTY(qreal widthRatio READ widthRatio NOTIFY pageChanged)
+ Q_PROPERTY(qreal heightRatio READ heightRatio NOTIFY pageChanged)
+
+public:
+ QmlGraphicsFlickableVisibleArea(QmlGraphicsFlickable *parent=0);
+
+ qreal xPosition() const;
+ qreal widthRatio() const;
+ qreal yPosition() const;
+ qreal heightRatio() const;
+
+ void updateVisible();
+
+signals:
+ void pageChanged();
+
+private:
+ QmlGraphicsFlickable *flickable;
+ qreal m_xPosition;
+ qreal m_widthRatio;
+ qreal m_yPosition;
+ qreal m_heightRatio;
+};
+
+QmlGraphicsFlickableVisibleArea::QmlGraphicsFlickableVisibleArea(QmlGraphicsFlickable *parent)
+ : QObject(parent), flickable(parent), m_xPosition(0.), m_widthRatio(0.)
+ , m_yPosition(0.), m_heightRatio(0.)
+{
+}
+
+qreal QmlGraphicsFlickableVisibleArea::widthRatio() const
+{
+ return m_widthRatio;
+}
+
+qreal QmlGraphicsFlickableVisibleArea::xPosition() const
+{
+ return m_xPosition;
+}
+
+qreal QmlGraphicsFlickableVisibleArea::heightRatio() const
+{
+ return m_heightRatio;
+}
+
+qreal QmlGraphicsFlickableVisibleArea::yPosition() const
+{
+ return m_yPosition;
+}
+
+void QmlGraphicsFlickableVisibleArea::updateVisible()
+{
+ QmlGraphicsFlickablePrivate *p = static_cast<QmlGraphicsFlickablePrivate *>(QGraphicsItemPrivate::get(flickable));
+ bool pageChange = false;
+
+ // Vertical
+ const qreal viewheight = flickable->height();
+ const qreal maxyextent = -flickable->maxYExtent() + flickable->minYExtent();
+ qreal pagePos = (-p->_moveY.value() + flickable->minYExtent()) / (maxyextent + viewheight);
+ qreal pageSize = viewheight / (maxyextent + viewheight);
+
+ if (pageSize != m_heightRatio) {
+ m_heightRatio = pageSize;
+ pageChange = true;
+ }
+ if (pagePos != m_yPosition) {
+ m_yPosition = pagePos;
+ pageChange = true;
+ }
+
+ // Horizontal
+ const qreal viewwidth = flickable->width();
+ const qreal maxxextent = -flickable->maxXExtent() + flickable->minXExtent();
+ pagePos = (-p->_moveX.value() + flickable->minXExtent()) / (maxxextent + viewwidth);
+ pageSize = viewwidth / (maxxextent + viewwidth);
+
+ if (pageSize != m_widthRatio) {
+ m_widthRatio = pageSize;
+ pageChange = true;
+ }
+ if (pagePos != m_xPosition) {
+ m_xPosition = pagePos;
+ pageChange = true;
+ }
+ if (pageChange)
+ emit pageChanged();
+}
+
+
+QmlGraphicsFlickablePrivate::QmlGraphicsFlickablePrivate()
+ : viewport(new QmlGraphicsItem)
+ , _moveX(this, &QmlGraphicsFlickablePrivate::setRoundedViewportX)
+ , _moveY(this, &QmlGraphicsFlickablePrivate::setRoundedViewportY)
+ , vWidth(-1), vHeight(-1), overShoot(true), flicked(false), moving(false), stealMouse(false)
+ , pressed(false), atXEnd(false), atXBeginning(true), atYEnd(false), atYBeginning(true)
+ , interactive(true), deceleration(500), maxVelocity(2000), reportedVelocitySmoothing(100)
+ , delayedPressEvent(0), delayedPressTarget(0), pressDelay(0), fixupDuration(200)
+ , horizontalVelocity(this), verticalVelocity(this), vTime(0), visibleArea(0)
+ , flickDirection(QmlGraphicsFlickable::AutoFlickDirection)
+{
+ fixupXEvent = QmlTimeLineEvent::timeLineEvent<QmlGraphicsFlickablePrivate, &QmlGraphicsFlickablePrivate::fixupX>(&_moveX, this);
+ fixupYEvent = QmlTimeLineEvent::timeLineEvent<QmlGraphicsFlickablePrivate, &QmlGraphicsFlickablePrivate::fixupY>(&_moveY, this);
+}
+
+void QmlGraphicsFlickablePrivate::init()
+{
+ Q_Q(QmlGraphicsFlickable);
+ viewport->setParent(q);
+ QObject::connect(&timeline, SIGNAL(updated()), q, SLOT(ticked()));
+ QObject::connect(&timeline, SIGNAL(completed()), q, SLOT(movementEnding()));
+ q->setAcceptedMouseButtons(Qt::LeftButton);
+ q->setFiltersChildEvents(true);
+ QObject::connect(viewport, SIGNAL(xChanged()), q, SIGNAL(positionXChanged()));
+ QObject::connect(viewport, SIGNAL(yChanged()), q, SIGNAL(positionYChanged()));
+ QObject::connect(q, SIGNAL(heightChanged()), q, SLOT(heightChange()));
+ QObject::connect(q, SIGNAL(widthChanged()), q, SLOT(widthChange()));
+}
+
+void QmlGraphicsFlickablePrivate::flickX(qreal velocity)
+{
+ Q_Q(QmlGraphicsFlickable);
+ qreal maxDistance = -1;
+ // -ve velocity means list is moving up
+ if (velocity > 0) {
+ const qreal minX = q->minXExtent();
+ if (_moveX.value() < minX)
+ maxDistance = qAbs(minX -_moveX.value() + (overShoot?30:0));
+ flickTargetX = minX;
+ } else {
+ const qreal maxX = q->maxXExtent();
+ if (_moveX.value() > maxX)
+ maxDistance = qAbs(maxX - _moveX.value()) + (overShoot?30:0);
+ flickTargetX = maxX;
+ }
+ if (maxDistance > 0) {
+ qreal v = velocity;
+ if (maxVelocity != -1 && maxVelocity < qAbs(v)) {
+ if (v < 0)
+ v = -maxVelocity;
+ else
+ v = maxVelocity;
+ }
+ timeline.reset(_moveX);
+ timeline.accel(_moveX, v, deceleration, maxDistance);
+ timeline.execute(fixupXEvent);
+ if (!flicked) {
+ flicked = true;
+ emit q->flickingChanged();
+ emit q->flickStarted();
+ }
+ } else {
+ timeline.reset(_moveX);
+ fixupX();
+ }
+}
+
+void QmlGraphicsFlickablePrivate::flickY(qreal velocity)
+{
+ Q_Q(QmlGraphicsFlickable);
+ qreal maxDistance = -1;
+ // -ve velocity means list is moving up
+ if (velocity > 0) {
+ const qreal minY = q->minYExtent();
+ if (_moveY.value() < minY)
+ maxDistance = qAbs(minY -_moveY.value() + (overShoot?30:0));
+ flickTargetY = minY;
+ } else {
+ const qreal maxY = q->maxYExtent();
+ if (_moveY.value() > maxY)
+ maxDistance = qAbs(maxY - _moveY.value()) + (overShoot?30:0);
+ flickTargetY = maxY;
+ }
+ if (maxDistance > 0) {
+ qreal v = velocity;
+ if (maxVelocity != -1 && maxVelocity < qAbs(v)) {
+ if (v < 0)
+ v = -maxVelocity;
+ else
+ v = maxVelocity;
+ }
+ timeline.reset(_moveY);
+ timeline.accel(_moveY, v, deceleration, maxDistance);
+ timeline.execute(fixupYEvent);
+ if (!flicked) {
+ flicked = true;
+ emit q->flickingChanged();
+ emit q->flickStarted();
+ }
+ } else {
+ timeline.reset(_moveY);
+ fixupY();
+ }
+}
+
+void QmlGraphicsFlickablePrivate::fixupX()
+{
+ Q_Q(QmlGraphicsFlickable);
+ if (!q->xflick() || _moveX.timeLine())
+ return;
+
+ if (_moveX.value() > q->minXExtent() || (q->maxXExtent() > q->minXExtent())) {
+ timeline.reset(_moveX);
+ if (_moveX.value() != q->minXExtent()) {
+ if (fixupDuration)
+ timeline.move(_moveX, q->minXExtent(), QEasingCurve(QEasingCurve::InOutQuad), fixupDuration);
+ else
+ _moveY.setValue(q->minYExtent());
+ }
+ //emit flickingChanged();
+ } else if (_moveX.value() < q->maxXExtent()) {
+ timeline.reset(_moveX);
+ if (fixupDuration)
+ timeline.move(_moveX, q->maxXExtent(), QEasingCurve(QEasingCurve::InOutQuad), fixupDuration);
+ else
+ _moveY.setValue(q->maxYExtent());
+ //emit flickingChanged();
+ } else {
+ flicked = false;
+ }
+
+ vTime = timeline.time();
+}
+
+void QmlGraphicsFlickablePrivate::fixupY()
+{
+ Q_Q(QmlGraphicsFlickable);
+ if (!q->yflick() || _moveY.timeLine())
+ return;
+
+ if (_moveY.value() > q->minYExtent() || (q->maxYExtent() > q->minYExtent())) {
+ timeline.reset(_moveY);
+ if (_moveY.value() != q->minYExtent()) {
+ if (fixupDuration)
+ timeline.move(_moveY, q->minYExtent(), QEasingCurve(QEasingCurve::InOutQuad), fixupDuration);
+ else
+ _moveY.setValue(q->minYExtent());
+ }
+ //emit flickingChanged();
+ } else if (_moveY.value() < q->maxYExtent()) {
+ timeline.reset(_moveY);
+ if (fixupDuration)
+ timeline.move(_moveY, q->maxYExtent(), QEasingCurve(QEasingCurve::InOutQuad), fixupDuration);
+ else
+ _moveY.setValue(q->maxYExtent());
+ //emit flickingChanged();
+ } else {
+ flicked = false;
+ }
+
+ vTime = timeline.time();
+}
+
+void QmlGraphicsFlickablePrivate::updateBeginningEnd()
+{
+ Q_Q(QmlGraphicsFlickable);
+ bool atBoundaryChange = false;
+
+ // Vertical
+ const int maxyextent = int(-q->maxYExtent());
+ const qreal ypos = -_moveY.value();
+ bool atBeginning = (ypos <= -q->minYExtent());
+ bool atEnd = (maxyextent <= ypos);
+
+ if (atBeginning != atYBeginning) {
+ atYBeginning = atBeginning;
+ atBoundaryChange = true;
+ }
+ if (atEnd != atYEnd) {
+ atYEnd = atEnd;
+ atBoundaryChange = true;
+ }
+
+ // Horizontal
+ const int maxxextent = int(-q->maxXExtent());
+ const qreal xpos = -_moveX.value();
+ atBeginning = (xpos <= -q->minXExtent());
+ atEnd = (maxxextent <= xpos);
+
+ if (atBeginning != atXBeginning) {
+ atXBeginning = atBeginning;
+ atBoundaryChange = true;
+ }
+ if (atEnd != atXEnd) {
+ atXEnd = atEnd;
+ atBoundaryChange = true;
+ }
+
+ if (atBoundaryChange)
+ emit q->isAtBoundaryChanged();
+
+ if (visibleArea)
+ visibleArea->updateVisible();
+}
+
+QML_DEFINE_TYPE(Qt,4,6,Flickable,QmlGraphicsFlickable)
+
+/*!
+ \qmlclass Flickable QmlGraphicsFlickable
+ \brief The Flickable item provides a surface that can be "flicked".
+ \inherits Item
+
+ Flickable places its children on a surface that can be dragged and flicked.
+
+ \code
+ Flickable {
+ width: 200; height: 200; viewportWidth: image.width; viewportHeight: image.height
+ Image { id: image; source: "bigimage.png" }
+ }
+ \endcode
+
+ \image flickable.gif
+
+ \note Flickable does not automatically clip its contents. If
+ it is not full-screen it is likely that \c clip should be set
+ to true.
+
+ \note Due to an implementation detail items placed inside a flickable cannot anchor to it by
+ id, use 'parent' instead.
+*/
+
+/*!
+ \qmlsignal Flickable::onMovementStarted()
+
+ This handler is called when the view begins moving due to user
+ interaction.
+*/
+
+/*!
+ \qmlsignal Flickable::onMovementEnded()
+
+ This handler is called when the view stops moving due to user
+ interaction. If a flick was generated, this handler will
+ be triggered once the flick stops. If a flick was not
+ generated, the handler will be triggered when the
+ user stops dragging - i.e. a mouse or touch release.
+*/
+
+/*!
+ \qmlsignal Flickable::onFlickStarted()
+
+ This handler is called when the view is flicked. A flick
+ starts from the point that the mouse or touch is released,
+ while still in motion.
+*/
+
+/*!
+ \qmlsignal Flickable::onFlickEnded()
+
+ This handler is called when the view stops moving due to a flick.
+*/
+
+/*!
+ \qmlproperty real Flickable::visibleArea.xPosition
+ \qmlproperty real Flickable::visibleArea.widthRatio
+ \qmlproperty real Flickable::visibleArea.yPosition
+ \qmlproperty real Flickable::visibleArea.heightRatio
+
+ These properties describe the position and size of the currently viewed area.
+ The size is defined as the percentage of the full view currently visible,
+ scaled to 0.0 - 1.0. The page position is in the range 0.0 (beginning) to
+ size ratio (end), i.e. yPosition is in the range 0.0 - heightRatio.
+
+ These properties are typically used to draw a scrollbar, for example:
+ \code
+ Rectangle {
+ opacity: 0.5; anchors.right: MyListView.right-2; width: 6
+ y: MyListView.visibleArea.yPosition * MyListView.height
+ height: MyListView.visibleArea.heightRatio * MyListView.height
+ }
+ \endcode
+*/
+
+QmlGraphicsFlickable::QmlGraphicsFlickable(QmlGraphicsItem *parent)
+ : QmlGraphicsItem(*(new QmlGraphicsFlickablePrivate), parent)
+{
+ Q_D(QmlGraphicsFlickable);
+ d->init();
+}
+
+QmlGraphicsFlickable::QmlGraphicsFlickable(QmlGraphicsFlickablePrivate &dd, QmlGraphicsItem *parent)
+ : QmlGraphicsItem(dd, parent)
+{
+ Q_D(QmlGraphicsFlickable);
+ d->init();
+}
+
+QmlGraphicsFlickable::~QmlGraphicsFlickable()
+{
+}
+
+/*!
+ \qmlproperty int Flickable::viewportX
+ \qmlproperty int Flickable::viewportY
+
+ These properties hold the surface coordinate currently at the top-left
+ corner of the Flickable. For example, if you flick an image up 100 pixels,
+ \c yPosition will be 100.
+*/
+qreal QmlGraphicsFlickable::viewportX() const
+{
+ Q_D(const QmlGraphicsFlickable);
+ return -d->_moveX.value();
+}
+
+void QmlGraphicsFlickable::setViewportX(qreal pos)
+{
+ Q_D(QmlGraphicsFlickable);
+ pos = qRound(pos);
+ d->timeline.reset(d->_moveX);
+ d->vTime = d->timeline.time();
+ if (-pos != d->_moveX.value()) {
+ d->_moveX.setValue(-pos);
+ viewportMoved();
+ }
+}
+
+qreal QmlGraphicsFlickable::viewportY() const
+{
+ Q_D(const QmlGraphicsFlickable);
+ return -d->_moveY.value();
+}
+
+void QmlGraphicsFlickable::setViewportY(qreal pos)
+{
+ Q_D(QmlGraphicsFlickable);
+ pos = qRound(pos);
+ d->timeline.reset(d->_moveY);
+ d->vTime = d->timeline.time();
+ if (-pos != d->_moveY.value()) {
+ d->_moveY.setValue(-pos);
+ viewportMoved();
+ }
+}
+
+/*!
+ \qmlproperty bool Flickable::interactive
+
+ A user cannot drag or flick a Flickable that is not interactive.
+
+ This property is useful for temporarily disabling flicking. This allows
+ special interaction with Flickable's children: for example, you might want to
+ freeze a flickable map while viewing detailed information on a location popup that is a child of the Flickable.
+*/
+bool QmlGraphicsFlickable::isInteractive() const
+{
+ Q_D(const QmlGraphicsFlickable);
+ return d->interactive;
+}
+
+void QmlGraphicsFlickable::setInteractive(bool interactive)
+{
+ Q_D(QmlGraphicsFlickable);
+ if (interactive != d->interactive) {
+ d->interactive = interactive;
+ if (!interactive && d->flicked) {
+ d->timeline.clear();
+ d->vTime = d->timeline.time();
+ d->flicked = false;
+ emit flickingChanged();
+ emit flickEnded();
+ }
+ emit interactiveChanged();
+ }
+}
+
+/*!
+ \qmlproperty real Flickable::horizontalVelocity
+ \qmlproperty real Flickable::verticalVelocity
+ \qmlproperty real Flickable::reportedVelocitySmoothing
+
+ The instantaneous velocity of movement along the x and y axes, in pixels/sec.
+
+ The reported velocity is smoothed to avoid erratic output.
+ reportedVelocitySmoothing determines how much smoothing is applied.
+*/
+qreal QmlGraphicsFlickable::horizontalVelocity() const
+{
+ Q_D(const QmlGraphicsFlickable);
+ return d->horizontalVelocity.value();
+}
+
+qreal QmlGraphicsFlickable::verticalVelocity() const
+{
+ Q_D(const QmlGraphicsFlickable);
+ return d->verticalVelocity.value();
+}
+
+/*!
+ \qmlproperty bool Flickable::atXBeginning
+ \qmlproperty bool Flickable::atXEnd
+ \qmlproperty bool Flickable::atYBeginning
+ \qmlproperty bool Flickable::atYEnd
+
+ These properties are true if the flickable view is positioned at the beginning,
+ or end respecively.
+*/
+bool QmlGraphicsFlickable::isAtXEnd() const
+{
+ Q_D(const QmlGraphicsFlickable);
+ return d->atXEnd;
+}
+
+bool QmlGraphicsFlickable::isAtXBeginning() const
+{
+ Q_D(const QmlGraphicsFlickable);
+ return d->atXBeginning;
+}
+
+bool QmlGraphicsFlickable::isAtYEnd() const
+{
+ Q_D(const QmlGraphicsFlickable);
+ return d->atYEnd;
+}
+
+bool QmlGraphicsFlickable::isAtYBeginning() const
+{
+ Q_D(const QmlGraphicsFlickable);
+ return d->atYBeginning;
+}
+
+void QmlGraphicsFlickable::ticked()
+{
+ viewportMoved();
+}
+
+QmlGraphicsItem *QmlGraphicsFlickable::viewport()
+{
+ Q_D(QmlGraphicsFlickable);
+ return d->viewport;
+}
+
+QmlGraphicsFlickableVisibleArea *QmlGraphicsFlickable::visibleArea()
+{
+ Q_D(QmlGraphicsFlickable);
+ if (!d->visibleArea)
+ d->visibleArea = new QmlGraphicsFlickableVisibleArea(this);
+ return d->visibleArea;
+}
+
+/*!
+ \qmlproperty enumeration Flickable::flickDirection
+
+ This property determines which directions the view can be flicked.
+
+ \list
+ \o AutoFlickDirection (default) - allows flicking vertically if the
+ \e viewportHeight is not equal to the \e height of the Flickable.
+ Allows flicking horizontally if the \e viewportWidth is not equal
+ to the \e width of the Flickable.
+ \o HorizontalFlick - allows flicking horizontally.
+ \o VerticalFlick - allows flicking vertically.
+ \o HorizontalAndVerticalFlick - allows flicking in both directions.
+ \endlist
+*/
+QmlGraphicsFlickable::FlickDirection QmlGraphicsFlickable::flickDirection() const
+{
+ Q_D(const QmlGraphicsFlickable);
+ return d->flickDirection;
+}
+
+void QmlGraphicsFlickable::setFlickDirection(FlickDirection direction)
+{
+ Q_D(QmlGraphicsFlickable);
+ if (direction != d->flickDirection) {
+ d->flickDirection = direction;
+ emit flickDirectionChanged();
+ }
+}
+
+void QmlGraphicsFlickablePrivate::handleMousePressEvent(QGraphicsSceneMouseEvent *event)
+{
+ if (interactive && timeline.isActive() && (qAbs(velocityX) > 10 || qAbs(velocityY) > 10))
+ stealMouse = true; // If we've been flicked then steal the click.
+ else
+ stealMouse = false;
+ pressed = true;
+ timeline.clear();
+ velocityX = 0;
+ velocityY = 0;
+ lastPos = QPoint();
+ QmlGraphicsItemPrivate::start(lastPosTime);
+ pressPos = event->pos();
+ pressX = _moveX.value();
+ pressY = _moveY.value();
+ flicked = false;
+ QmlGraphicsItemPrivate::start(pressTime);
+ QmlGraphicsItemPrivate::start(velocityTime);
+}
+
+void QmlGraphicsFlickablePrivate::handleMouseMoveEvent(QGraphicsSceneMouseEvent *event)
+{
+ Q_Q(QmlGraphicsFlickable);
+ if (!interactive || lastPosTime.isNull())
+ return;
+ bool rejectY = false;
+ bool rejectX = false;
+ bool moved = false;
+
+ if (q->yflick()) {
+ int dy = int(event->pos().y() - pressPos.y());
+ if (qAbs(dy) > QApplication::startDragDistance() || QmlGraphicsItemPrivate::elapsed(pressTime) > 200) {
+ qreal newY = dy + pressY;
+ const qreal minY = q->minYExtent();
+ const qreal maxY = q->maxYExtent();
+ if (newY > minY)
+ newY = minY + (newY - minY) / 2;
+ if (newY < maxY && maxY - minY <= 0)
+ newY = maxY + (newY - maxY) / 2;
+ if (!q->overShoot() && (newY > minY || newY < maxY)) {
+ if (newY > minY)
+ newY = minY;
+ else if (newY < maxY)
+ newY = maxY;
+ else
+ rejectY = true;
+ }
+ if (!rejectY) {
+ _moveY.setValue(newY);
+ moved = true;
+ }
+ if (qAbs(dy) > QApplication::startDragDistance())
+ stealMouse = true;
+ }
+ }
+
+ if (q->xflick()) {
+ int dx = int(event->pos().x() - pressPos.x());
+ if (qAbs(dx) > QApplication::startDragDistance() || QmlGraphicsItemPrivate::elapsed(pressTime) > 200) {
+ qreal newX = dx + pressX;
+ const qreal minX = q->minXExtent();
+ const qreal maxX = q->maxXExtent();
+ if (newX > minX)
+ newX = minX + (newX - minX) / 2;
+ if (newX < maxX && maxX - minX <= 0)
+ newX = maxX + (newX - maxX) / 2;
+ if (!q->overShoot() && (newX > minX || newX < maxX)) {
+ if (newX > minX)
+ newX = minX;
+ else if (newX < maxX)
+ newX = maxX;
+ else
+ rejectX = true;
+ }
+ if (!rejectX) {
+ _moveX.setValue(newX);
+ moved = true;
+ }
+
+ if (qAbs(dx) > QApplication::startDragDistance())
+ stealMouse = true;
+ }
+ }
+
+ if (!lastPos.isNull()) {
+ qreal elapsed = qreal(QmlGraphicsItemPrivate::restart(lastPosTime)) / 1000.;
+ if (elapsed <= 0)
+ elapsed = 1;
+ if (q->yflick()) {
+ qreal diff = event->pos().y() - lastPos.y();
+ // average to reduce the effect of spurious moves
+ velocityY += diff / elapsed;
+ velocityY /= 2;
+ }
+
+ if (q->xflick()) {
+ qreal diff = event->pos().x() - lastPos.x();
+ // average to reduce the effect of spurious moves
+ velocityX += diff / elapsed;
+ velocityX /= 2;
+ }
+ }
+
+ if (rejectY) velocityY = 0;
+ if (rejectX) velocityX = 0;
+
+ if (moved) {
+ q->movementStarting();
+ q->viewportMoved();
+ }
+
+ lastPos = event->pos();
+}
+
+void QmlGraphicsFlickablePrivate::handleMouseReleaseEvent(QGraphicsSceneMouseEvent *event)
+{
+ Q_Q(QmlGraphicsFlickable);
+ pressed = false;
+ if (lastPosTime.isNull())
+ return;
+
+ if (QmlGraphicsItemPrivate::elapsed(lastPosTime) > 100) {
+ // if we drag then pause before release we should not cause a flick.
+ velocityX = 0.0;
+ velocityY = 0.0;
+ }
+
+ vTime = timeline.time();
+ if (qAbs(velocityY) > 10 && qAbs(event->pos().y() - pressPos.y()) > FlickThreshold) {
+ qreal velocity = velocityY;
+ if (qAbs(velocity) < minimumFlickVelocity) // Minimum velocity to avoid annoyingly slow flicks.
+ velocity = velocity < 0 ? -minimumFlickVelocity : minimumFlickVelocity;
+ flickY(velocity);
+ } else {
+ fixupY();
+ }
+
+ if (qAbs(velocityX) > 10 && qAbs(event->pos().x() - pressPos.x()) > FlickThreshold) {
+ qreal velocity = velocityX;
+ if (qAbs(velocity) < minimumFlickVelocity) // Minimum velocity to avoid annoyingly slow flicks.
+ velocity = velocity < 0 ? -minimumFlickVelocity : minimumFlickVelocity;
+ flickX(velocity);
+ } else {
+ fixupX();
+ }
+
+ stealMouse = false;
+ lastPosTime = QTime();
+
+ if (!timeline.isActive())
+ q->movementEnding();
+}
+
+void QmlGraphicsFlickable::mousePressEvent(QGraphicsSceneMouseEvent *event)
+{
+ Q_D(QmlGraphicsFlickable);
+ if (d->interactive) {
+ d->handleMousePressEvent(event);
+ event->accept();
+ } else {
+ QmlGraphicsItem::mousePressEvent(event);
+ }
+}
+
+void QmlGraphicsFlickable::mouseMoveEvent(QGraphicsSceneMouseEvent *event)
+{
+ Q_D(QmlGraphicsFlickable);
+ if (d->interactive) {
+ d->handleMouseMoveEvent(event);
+ event->accept();
+ } else {
+ QmlGraphicsItem::mouseMoveEvent(event);
+ }
+}
+
+void QmlGraphicsFlickable::mouseReleaseEvent(QGraphicsSceneMouseEvent *event)
+{
+ Q_D(QmlGraphicsFlickable);
+ if (d->interactive) {
+ d->clearDelayedPress();
+ d->handleMouseReleaseEvent(event);
+ event->accept();
+ ungrabMouse();
+ } else {
+ QmlGraphicsItem::mouseReleaseEvent(event);
+ }
+}
+
+void QmlGraphicsFlickable::wheelEvent(QGraphicsSceneWheelEvent *event)
+{
+ Q_D(QmlGraphicsFlickable);
+ if (!d->interactive) {
+ QmlGraphicsItem::wheelEvent(event);
+ } else if (yflick()) {
+ if (event->delta() > 0)
+ d->velocityY = qMax(event->delta() - d->verticalVelocity.value(), qreal(250.0));
+ else
+ d->velocityY = qMin(event->delta() - d->verticalVelocity.value(), qreal(-250.0));
+ d->flicked = false;
+ d->flickY(d->velocityY);
+ event->accept();
+ } else if (xflick()) {
+ if (event->delta() > 0)
+ d->velocityX = qMax(event->delta() - d->horizontalVelocity.value(), qreal(250.0));
+ else
+ d->velocityX = qMin(event->delta() - d->horizontalVelocity.value(), qreal(-250.0));
+ d->flicked = false;
+ d->flickX(d->velocityX);
+ event->accept();
+ } else {
+ QmlGraphicsItem::wheelEvent(event);
+ }
+}
+
+void QmlGraphicsFlickablePrivate::captureDelayedPress(QGraphicsSceneMouseEvent *event)
+{
+ Q_Q(QmlGraphicsFlickable);
+ if (!q->scene() || pressDelay <= 0)
+ return;
+ delayedPressTarget = q->scene()->mouseGrabberItem();
+ delayedPressEvent = new QGraphicsSceneMouseEvent(event->type());
+ delayedPressEvent->setAccepted(false);
+ for (int i = 0x1; i <= 0x10; i <<= 1) {
+ if (event->buttons() & i) {
+ Qt::MouseButton button = Qt::MouseButton(i);
+ delayedPressEvent->setButtonDownPos(button, event->buttonDownPos(button));
+ delayedPressEvent->setButtonDownScenePos(button, event->buttonDownScenePos(button));
+ delayedPressEvent->setButtonDownScreenPos(button, event->buttonDownScreenPos(button));
+ }
+ }
+ delayedPressEvent->setButtons(event->buttons());
+ delayedPressEvent->setButton(event->button());
+ delayedPressEvent->setPos(event->pos());
+ delayedPressEvent->setScenePos(event->scenePos());
+ delayedPressEvent->setScreenPos(event->screenPos());
+ delayedPressEvent->setLastPos(event->lastPos());
+ delayedPressEvent->setLastScenePos(event->lastScenePos());
+ delayedPressEvent->setLastScreenPos(event->lastScreenPos());
+ delayedPressEvent->setModifiers(event->modifiers());
+ delayedPressTimer.start(pressDelay, q);
+}
+
+void QmlGraphicsFlickablePrivate::clearDelayedPress()
+{
+ if (delayedPressEvent) {
+ delayedPressTimer.stop();
+ delete delayedPressEvent;
+ delayedPressEvent = 0;
+ }
+}
+
+void QmlGraphicsFlickablePrivate::setRoundedViewportX(qreal x)
+{
+ viewport->setX(qRound(x));
+}
+
+void QmlGraphicsFlickablePrivate::setRoundedViewportY(qreal y)
+{
+ viewport->setY(qRound(y));
+}
+
+void QmlGraphicsFlickable::timerEvent(QTimerEvent *event)
+{
+ Q_D(QmlGraphicsFlickable);
+ if (event->timerId() == d->delayedPressTimer.timerId()) {
+ d->delayedPressTimer.stop();
+ if (d->delayedPressEvent) {
+ QmlGraphicsItem *grabber = scene() ? qobject_cast<QmlGraphicsItem*>(scene()->mouseGrabberItem()) : 0;
+ if (!grabber || grabber != this)
+ scene()->sendEvent(d->delayedPressTarget, d->delayedPressEvent);
+ delete d->delayedPressEvent;
+ d->delayedPressEvent = 0;
+ }
+ }
+}
+
+qreal QmlGraphicsFlickable::minYExtent() const
+{
+ return 0.0;
+}
+
+qreal QmlGraphicsFlickable::minXExtent() const
+{
+ return 0.0;
+}
+
+/* returns -ve */
+qreal QmlGraphicsFlickable::maxXExtent() const
+{
+ return width() - vWidth();
+}
+/* returns -ve */
+qreal QmlGraphicsFlickable::maxYExtent() const
+{
+ return height() - vHeight();
+}
+
+void QmlGraphicsFlickable::viewportMoved()
+{
+ Q_D(QmlGraphicsFlickable);
+
+ int elapsed = QmlGraphicsItemPrivate::restart(d->velocityTime);
+ if (!elapsed)
+ return;
+
+ qreal prevY = d->lastFlickablePosition.x();
+ qreal prevX = d->lastFlickablePosition.y();
+ d->velocityTimeline.clear();
+ if (d->pressed) {
+ qreal horizontalVelocity = (prevX - d->_moveX.value()) * 1000 / elapsed;
+ qreal verticalVelocity = (prevY - d->_moveY.value()) * 1000 / elapsed;
+ d->velocityTimeline.move(d->horizontalVelocity, horizontalVelocity, d->reportedVelocitySmoothing);
+ d->velocityTimeline.move(d->horizontalVelocity, 0, d->reportedVelocitySmoothing);
+ d->velocityTimeline.move(d->verticalVelocity, verticalVelocity, d->reportedVelocitySmoothing);
+ d->velocityTimeline.move(d->verticalVelocity, 0, d->reportedVelocitySmoothing);
+ } else {
+ if (d->timeline.time() > d->vTime) {
+ qreal horizontalVelocity = (prevX - d->_moveX.value()) * 1000 / (d->timeline.time() - d->vTime);
+ qreal verticalVelocity = (prevY - d->_moveY.value()) * 1000 / (d->timeline.time() - d->vTime);
+ d->horizontalVelocity.setValue(horizontalVelocity);
+ d->verticalVelocity.setValue(verticalVelocity);
+ }
+ }
+
+ d->lastFlickablePosition = QPointF(d->_moveY.value(), d->_moveX.value());
+
+ d->vTime = d->timeline.time();
+ d->updateBeginningEnd();
+}
+
+void QmlGraphicsFlickable::cancelFlick()
+{
+ Q_D(QmlGraphicsFlickable);
+ d->timeline.reset(d->_moveX);
+ d->timeline.reset(d->_moveY);
+ movementEnding();
+}
+
+void QmlGraphicsFlickablePrivate::data_removeAt(int)
+{
+ // ###
+}
+
+int QmlGraphicsFlickablePrivate::data_count() const
+{
+ // ###
+ return 0;
+}
+
+void QmlGraphicsFlickablePrivate::data_append(QObject *o)
+{
+ Q_Q(QmlGraphicsFlickable);
+ QmlGraphicsItem *i = qobject_cast<QmlGraphicsItem *>(o);
+ if (i)
+ viewport->fxChildren()->append(i);
+ else
+ o->setParent(q);
+}
+
+void QmlGraphicsFlickablePrivate::data_insert(int, QObject *)
+{
+ // ###
+}
+
+QObject *QmlGraphicsFlickablePrivate::data_at(int) const
+{
+ // ###
+ return 0;
+}
+
+void QmlGraphicsFlickablePrivate::data_clear()
+{
+ // ###
+}
+
+
+QmlList<QObject *> *QmlGraphicsFlickable::flickableData()
+{
+ Q_D(QmlGraphicsFlickable);
+ return &d->data;
+}
+
+QmlList<QmlGraphicsItem *> *QmlGraphicsFlickable::flickableChildren()
+{
+ Q_D(QmlGraphicsFlickable);
+ return d->viewport->fxChildren();
+}
+
+/*!
+ \qmlproperty bool Flickable::overShoot
+ This property holds the number of pixels the surface may overshoot the
+ Flickable's boundaries when flicked.
+
+ If overShoot is non-zero the contents can be flicked beyond the boundary
+ of the Flickable before being moved back to the boundary. This provides
+ the feeling that the edges of the view are soft, rather than a hard
+ physical boundary.
+*/
+bool QmlGraphicsFlickable::overShoot() const
+{
+ Q_D(const QmlGraphicsFlickable);
+ return d->overShoot;
+}
+
+void QmlGraphicsFlickable::setOverShoot(bool o)
+{
+ Q_D(QmlGraphicsFlickable);
+ d->overShoot = o;
+}
+
+/*!
+ \qmlproperty int Flickable::viewportWidth
+ \qmlproperty int Flickable::viewportHeight
+
+ The dimensions of the viewport (the surface controlled by Flickable). Typically this
+ should be set to the combined size of the items placed in the Flickable.
+
+ \code
+ Flickable {
+ width: 320; height: 480; viewportWidth: image.width; viewportHeight: image.height
+ Image { id: image; source: "bigimage.png" }
+ }
+ \endcode
+*/
+qreal QmlGraphicsFlickable::viewportWidth() const
+{
+ Q_D(const QmlGraphicsFlickable);
+ return d->vWidth;
+}
+
+void QmlGraphicsFlickable::setViewportWidth(qreal w)
+{
+ Q_D(QmlGraphicsFlickable);
+ if (d->vWidth == w)
+ return;
+ d->vWidth = w;
+ if (w < 0)
+ d->viewport->setWidth(width());
+ else
+ d->viewport->setWidth(w);
+ // Make sure that we're entirely in view.
+ if (!d->pressed)
+ d->fixupX();
+ emit viewportWidthChanged();
+ d->updateBeginningEnd();
+}
+
+void QmlGraphicsFlickable::widthChange()
+{
+ Q_D(QmlGraphicsFlickable);
+ if (d->vWidth < 0) {
+ d->viewport->setWidth(width());
+ emit viewportWidthChanged();
+ }
+ d->updateBeginningEnd();
+}
+
+void QmlGraphicsFlickable::heightChange()
+{
+ Q_D(QmlGraphicsFlickable);
+ if (d->vHeight < 0) {
+ d->viewport->setHeight(height());
+ emit viewportHeightChanged();
+ }
+ d->updateBeginningEnd();
+}
+
+qreal QmlGraphicsFlickable::viewportHeight() const
+{
+ Q_D(const QmlGraphicsFlickable);
+ return d->vHeight;
+}
+
+void QmlGraphicsFlickable::setViewportHeight(qreal h)
+{
+ Q_D(QmlGraphicsFlickable);
+ if (d->vHeight == h)
+ return;
+ d->vHeight = h;
+ if (h < 0)
+ d->viewport->setHeight(height());
+ else
+ d->viewport->setHeight(h);
+ // Make sure that we're entirely in view.
+ if (!d->pressed)
+ d->fixupY();
+ emit viewportHeightChanged();
+ d->updateBeginningEnd();
+}
+
+qreal QmlGraphicsFlickable::vWidth() const
+{
+ Q_D(const QmlGraphicsFlickable);
+ if (d->vWidth < 0)
+ return width();
+ else
+ return d->vWidth;
+}
+
+qreal QmlGraphicsFlickable::vHeight() const
+{
+ Q_D(const QmlGraphicsFlickable);
+ if (d->vHeight < 0)
+ return height();
+ else
+ return d->vHeight;
+}
+
+bool QmlGraphicsFlickable::xflick() const
+{
+ Q_D(const QmlGraphicsFlickable);
+ if (d->flickDirection == QmlGraphicsFlickable::AutoFlickDirection)
+ return vWidth() != width();
+ return d->flickDirection & QmlGraphicsFlickable::HorizontalFlick;
+}
+
+bool QmlGraphicsFlickable::yflick() const
+{
+ Q_D(const QmlGraphicsFlickable);
+ if (d->flickDirection == QmlGraphicsFlickable::AutoFlickDirection)
+ return vHeight() != height();
+ return d->flickDirection & QmlGraphicsFlickable::VerticalFlick;
+}
+
+bool QmlGraphicsFlickable::sendMouseEvent(QGraphicsSceneMouseEvent *event)
+{
+ Q_D(QmlGraphicsFlickable);
+ QGraphicsSceneMouseEvent mouseEvent(event->type());
+ QRectF myRect = mapToScene(QRectF(0, 0, width(), height())).boundingRect();
+
+ QGraphicsScene *s = scene();
+ QmlGraphicsItem *grabber = s ? qobject_cast<QmlGraphicsItem*>(s->mouseGrabberItem()) : 0;
+ if ((d->stealMouse || myRect.contains(event->scenePos().toPoint())) && (!grabber || !grabber->keepMouseGrab())) {
+ mouseEvent.setAccepted(false);
+ for (int i = 0x1; i <= 0x10; i <<= 1) {
+ if (event->buttons() & i) {
+ Qt::MouseButton button = Qt::MouseButton(i);
+ mouseEvent.setButtonDownPos(button, mapFromScene(event->buttonDownPos(button)));
+ }
+ }
+ mouseEvent.setScenePos(event->scenePos());
+ mouseEvent.setLastScenePos(event->lastScenePos());
+ mouseEvent.setPos(mapFromScene(event->scenePos()));
+ mouseEvent.setLastPos(mapFromScene(event->lastScenePos()));
+
+ switch(mouseEvent.type()) {
+ case QEvent::GraphicsSceneMouseMove:
+ d->handleMouseMoveEvent(&mouseEvent);
+ break;
+ case QEvent::GraphicsSceneMousePress:
+ if (d->delayedPressEvent)
+ return false;
+
+ d->handleMousePressEvent(&mouseEvent);
+ d->captureDelayedPress(event);
+ break;
+ case QEvent::GraphicsSceneMouseRelease:
+ if (d->delayedPressEvent) {
+ scene()->sendEvent(d->delayedPressTarget, d->delayedPressEvent);
+ d->clearDelayedPress();
+ }
+ d->handleMouseReleaseEvent(&mouseEvent);
+ break;
+ default:
+ break;
+ }
+ grabber = qobject_cast<QmlGraphicsItem*>(s->mouseGrabberItem());
+ if (grabber && d->stealMouse && !grabber->keepMouseGrab() && grabber != this) {
+ d->clearDelayedPress();
+ grabMouse();
+ }
+
+ return d->stealMouse || d->delayedPressEvent;
+ } else if (!d->lastPosTime.isNull()) {
+ d->lastPosTime = QTime();
+ }
+ if (mouseEvent.type() == QEvent::GraphicsSceneMouseRelease)
+ d->clearDelayedPress();
+ return false;
+}
+
+bool QmlGraphicsFlickable::sceneEventFilter(QGraphicsItem *i, QEvent *e)
+{
+ Q_D(QmlGraphicsFlickable);
+ if (!isVisible() || !d->interactive)
+ return QmlGraphicsItem::sceneEventFilter(i, e);
+ switch (e->type()) {
+ case QEvent::GraphicsSceneMousePress:
+ case QEvent::GraphicsSceneMouseMove:
+ case QEvent::GraphicsSceneMouseRelease:
+ return sendMouseEvent(static_cast<QGraphicsSceneMouseEvent *>(e));
+ default:
+ break;
+ }
+
+ return QmlGraphicsItem::sceneEventFilter(i, e);
+}
+
+/*!
+ \qmlproperty real Flickable::maximumFlickVelocity
+ This property holds the maximum velocity that the user can flick the view in pixels/second.
+
+ The default is 2000 pixels/s
+*/
+qreal QmlGraphicsFlickable::maximumFlickVelocity() const
+{
+ Q_D(const QmlGraphicsFlickable);
+ return d->maxVelocity;
+}
+
+void QmlGraphicsFlickable::setMaximumFlickVelocity(qreal v)
+{
+ Q_D(QmlGraphicsFlickable);
+ if (v == d->maxVelocity)
+ return;
+ d->maxVelocity = v;
+}
+
+/*!
+ \qmlproperty real Flickable::flickDeceleration
+ This property holds the rate at which a flick will decelerate.
+
+ The default is 500.
+*/
+qreal QmlGraphicsFlickable::flickDeceleration() const
+{
+ Q_D(const QmlGraphicsFlickable);
+ return d->deceleration;
+}
+
+void QmlGraphicsFlickable::setFlickDeceleration(qreal deceleration)
+{
+ Q_D(QmlGraphicsFlickable);
+ d->deceleration = deceleration;
+}
+
+/*!
+ \qmlproperty bool Flickable::flicking
+
+ This property holds whether the view is currently moving due to
+ the user flicking the view.
+*/
+bool QmlGraphicsFlickable::isFlicking() const
+{
+ Q_D(const QmlGraphicsFlickable);
+ return d->flicked;
+}
+
+/*!
+ \qmlproperty int Flickable::pressDelay
+
+ This property holds the time to delay (ms) delivering a press to
+ children of the Flickable. This can be useful where reacting
+ to a press before a flicking action has undesireable effects.
+
+ If the flickable is dragged/flicked before the delay times out
+ the press event will not be delivered. If the button is released
+ within the timeout, both the press and release will be delivered.
+*/
+int QmlGraphicsFlickable::pressDelay() const
+{
+ Q_D(const QmlGraphicsFlickable);
+ return d->pressDelay;
+}
+
+void QmlGraphicsFlickable::setPressDelay(int delay)
+{
+ Q_D(QmlGraphicsFlickable);
+ if (d->pressDelay == delay)
+ return;
+ d->pressDelay = delay;
+}
+
+qreal QmlGraphicsFlickable::reportedVelocitySmoothing() const
+{
+ Q_D(const QmlGraphicsFlickable);
+ return d->reportedVelocitySmoothing;
+}
+
+void QmlGraphicsFlickable::setReportedVelocitySmoothing(qreal reportedVelocitySmoothing)
+{
+ Q_D(QmlGraphicsFlickable);
+ Q_ASSERT(reportedVelocitySmoothing >= 0);
+ if (reportedVelocitySmoothing == d->reportedVelocitySmoothing)
+ return;
+ d->reportedVelocitySmoothing = reportedVelocitySmoothing;
+ emit reportedVelocitySmoothingChanged(reportedVelocitySmoothing);
+}
+
+/*!
+ \qmlproperty bool Flickable::moving
+
+ This property holds whether the view is currently moving due to
+ the user either dragging or flicking the view.
+*/
+bool QmlGraphicsFlickable::isMoving() const
+{
+ Q_D(const QmlGraphicsFlickable);
+ return d->moving;
+}
+
+void QmlGraphicsFlickable::movementStarting()
+{
+ Q_D(QmlGraphicsFlickable);
+ if (!d->moving) {
+ d->moving = true;
+ emit movingChanged();
+ emit movementStarted();
+ }
+}
+
+void QmlGraphicsFlickable::movementEnding()
+{
+ Q_D(QmlGraphicsFlickable);
+ if (d->moving) {
+ d->moving = false;
+ emit movingChanged();
+ emit movementEnded();
+ }
+ if (d->flicked) {
+ d->flicked = false;
+ emit flickingChanged();
+ emit flickEnded();
+ }
+ d->horizontalVelocity.setValue(0);
+ d->verticalVelocity.setValue(0);
+}
+
+void QmlGraphicsFlickablePrivate::updateVelocity()
+{
+ Q_Q(QmlGraphicsFlickable);
+ emit q->horizontalVelocityChanged();
+ emit q->verticalVelocityChanged();
+}
+
+QT_END_NAMESPACE
+
+QML_DECLARE_TYPE(QmlGraphicsFlickableVisibleArea)
+QML_DEFINE_TYPE(Qt,4,6,VisibleArea,QmlGraphicsFlickableVisibleArea)
+
+#include <qmlgraphicsflickable.moc>