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+/****************************************************************************
+**
+** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the QtDeclarative module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "qdeclarativescriptstring.h"
+
+QT_BEGIN_NAMESPACE
+
+class QDeclarativeScriptStringPrivate : public QSharedData
+{
+public:
+ QDeclarativeScriptStringPrivate() : context(0), scope(0) {}
+
+ QDeclarativeContext *context;
+ QObject *scope;
+ QString script;
+};
+
+/*!
+\class QDeclarativeScriptString
+ \since 4.7
+\brief The QDeclarativeScriptString class encapsulates a script and its context.
+
+The QDeclarativeScriptString is used by properties that want to accept a script "assignment" from QML.
+
+Normally, the following code would result in a binding being established for the \c script
+property. If the property had a type of QDeclarativeScriptString, the script - \e {console.log(1921)} - itself
+would be passed to the property and it could choose how to handle it.
+
+\code
+MyType {
+ script: console.log(1921)
+}
+\endcode
+*/
+
+/*!
+Construct an empty instance.
+*/
+QDeclarativeScriptString::QDeclarativeScriptString()
+: d(new QDeclarativeScriptStringPrivate)
+{
+}
+
+/*!
+Copy \a other.
+*/
+QDeclarativeScriptString::QDeclarativeScriptString(const QDeclarativeScriptString &other)
+: d(other.d)
+{
+}
+
+/*!
+\internal
+*/
+QDeclarativeScriptString::~QDeclarativeScriptString()
+{
+}
+
+/*!
+Assign \a other to this.
+*/
+QDeclarativeScriptString &QDeclarativeScriptString::operator=(const QDeclarativeScriptString &other)
+{
+ d = other.d;
+ return *this;
+}
+
+/*!
+Return the context for the script.
+*/
+QDeclarativeContext *QDeclarativeScriptString::context() const
+{
+ return d->context;
+}
+
+/*!
+Sets the \a context for the script.
+*/
+void QDeclarativeScriptString::setContext(QDeclarativeContext *context)
+{
+ d->context = context;
+}
+
+/*!
+Returns the scope object for the script.
+*/
+QObject *QDeclarativeScriptString::scopeObject() const
+{
+ return d->scope;
+}
+
+/*!
+Sets the scope \a object for the script.
+*/
+void QDeclarativeScriptString::setScopeObject(QObject *object)
+{
+ d->scope = object;
+}
+
+/*!
+Returns the script text.
+*/
+QString QDeclarativeScriptString::script() const
+{
+ return d->script;
+}
+
+/*!
+Sets the \a script text.
+*/
+void QDeclarativeScriptString::setScript(const QString &script)
+{
+ d->script = script;
+}
+
+QT_END_NAMESPACE
+