diff options
Diffstat (limited to 'src/declarative/util/qdeclarativeanimation_p_p.h')
-rw-r--r-- | src/declarative/util/qdeclarativeanimation_p_p.h | 26 |
1 files changed, 4 insertions, 22 deletions
diff --git a/src/declarative/util/qdeclarativeanimation_p_p.h b/src/declarative/util/qdeclarativeanimation_p_p.h index 3908e50..2a66c8a 100644 --- a/src/declarative/util/qdeclarativeanimation_p_p.h +++ b/src/declarative/util/qdeclarativeanimation_p_p.h @@ -100,17 +100,11 @@ class QActionAnimation : public QAbstractAnimation { Q_OBJECT public: - QActionAnimation(QObject *parent = 0) : QAbstractAnimation(parent), animAction(0), policy(KeepWhenStopped), running(false) {} + QActionAnimation(QObject *parent = 0) : QAbstractAnimation(parent), animAction(0), policy(KeepWhenStopped) {} QActionAnimation(QAbstractAnimationAction *action, QObject *parent = 0) - : QAbstractAnimation(parent), animAction(action), policy(KeepWhenStopped), running(false) {} + : QAbstractAnimation(parent), animAction(action), policy(KeepWhenStopped) {} ~QActionAnimation() { if (policy == DeleteWhenStopped) { delete animAction; animAction = 0; } } virtual int duration() const { return 0; } - void clearAnimAction() - { - if (policy == DeleteWhenStopped) - delete animAction; - animAction = 0; - } void setAnimAction(QAbstractAnimationAction *action, DeletionPolicy p) { if (state() == Running) @@ -127,26 +121,18 @@ protected: { if (newState == Running) { if (animAction) { - running = true; animAction->doAction(); - running = false; if (state() == Stopped && policy == DeleteWhenStopped) { delete animAction; animAction = 0; } } - } /*else if (newState == Stopped && policy == DeleteWhenStopped) { - if (!running) { - delete animAction; - animAction = 0; - } - }*/ + } } private: QAbstractAnimationAction *animAction; DeletionPolicy policy; - bool running; }; class QDeclarativeBulkValueUpdater @@ -192,11 +178,7 @@ protected: //check for new from every loop if (fromSourced) *fromSourced = false; - } /*else if (newState == Stopped && policy == DeleteWhenStopped) { - delete animValue; - animValue = 0; - }*/ //### we get a stop each loop if we are in a group - //### top-level animation is the only reliable one for this + } } private: |