diff options
Diffstat (limited to 'src/declarative/util/qdeclarativesmoothedanimation.cpp')
-rw-r--r-- | src/declarative/util/qdeclarativesmoothedanimation.cpp | 31 |
1 files changed, 17 insertions, 14 deletions
diff --git a/src/declarative/util/qdeclarativesmoothedanimation.cpp b/src/declarative/util/qdeclarativesmoothedanimation.cpp index e0d1097..11c3d4b 100644 --- a/src/declarative/util/qdeclarativesmoothedanimation.cpp +++ b/src/declarative/util/qdeclarativesmoothedanimation.cpp @@ -253,15 +253,22 @@ void QSmoothedAnimation::init() \inherits NumberAnimation \brief The SmoothedAnimation element allows a property to smoothly track a value. - The SmoothedAnimation animates a property's value to a set target value - using an ease in/out quad easing curve. If the animation is restarted - with a different target value, the easing curves used to animate to the old - and the new target values are smoothly spliced together to avoid any obvious - visual glitches by maintaining the current velocity. - - The property animation is configured by setting the velocity at which the - animation should occur, or the duration that the animation should take. - If both a velocity and a duration are specified, the one that results in + A SmoothedAnimation animates a property's value to a set target value + using an ease in/out quad easing curve. When the target value changes, + the easing curves used to animate between the old and new target values + are smoothly spliced together to create a smooth movement to the new + target value that maintains the current velocity. + + The follow example shows one \l Rectangle tracking the position of another + using SmoothedAnimation. The green rectangle's \c x and \c y values are + bound to those of the red rectangle. Whenever these values change, the + green rectangle smoothly animates to its new position: + + \snippet doc/src/snippets/declarative/smoothedanimation.qml 0 + + A SmoothedAnimation can be configured by setting the \l velocity at which the + animation should occur, or the \l duration that the animation should take. + If both the \l velocity and \l duration are specified, the one that results in the quickest animation is chosen for each change in the target value. For example, animating from 0 to 800 will take 4 seconds if a velocity @@ -271,10 +278,6 @@ void QSmoothedAnimation::init() will take 8 seconds with a duration of 8000 set, and will take 8 seconds with both a velocity of 200 and a duration of 8000 set. - The follow example shows one rectangle tracking the position of another. - - \snippet doc/src/snippets/declarative/smoothedanimation.qml 0 - The default velocity of SmoothedAnimation is 200 units/second. Note that if the range of the value being animated is small, then the velocity will need to be adjusted appropriately. For example, the opacity of an item ranges from 0 - 1.0. @@ -287,7 +290,7 @@ void QSmoothedAnimation::init() sources. The \l PropertyAnimation documentation shows a variety of methods for creating animations. - \sa {QML Animation}, {declarative/animation/basics}{Animation basics example} + \sa SpringAnimation, NumberAnimation, {QML Animation}, {declarative/animation/basics}{Animation basics example} */ QDeclarativeSmoothedAnimation::QDeclarativeSmoothedAnimation(QObject *parent) |