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-rw-r--r--src/declarative/util/qdeclarativeview.cpp24
1 files changed, 13 insertions, 11 deletions
diff --git a/src/declarative/util/qdeclarativeview.cpp b/src/declarative/util/qdeclarativeview.cpp
index 20028eb..99c29d5 100644
--- a/src/declarative/util/qdeclarativeview.cpp
+++ b/src/declarative/util/qdeclarativeview.cpp
@@ -77,7 +77,7 @@ extern Q_GUI_EXPORT bool qt_applefontsmoothing_enabled;
class QDeclarativeScene : public QGraphicsScene
{
public:
- QDeclarativeScene();
+ QDeclarativeScene(QObject *parent = 0);
protected:
virtual void keyPressEvent(QKeyEvent *);
@@ -88,7 +88,7 @@ protected:
virtual void mouseReleaseEvent(QGraphicsSceneMouseEvent *);
};
-QDeclarativeScene::QDeclarativeScene()
+QDeclarativeScene::QDeclarativeScene(QObject *parent) : QGraphicsScene(parent)
{
}
@@ -132,7 +132,8 @@ class QDeclarativeViewPrivate : public QGraphicsViewPrivate, public QDeclarative
Q_DECLARE_PUBLIC(QDeclarativeView)
public:
QDeclarativeViewPrivate()
- : root(0), declarativeItemRoot(0), graphicsWidgetRoot(0), component(0), resizeMode(QDeclarativeView::SizeViewToRootObject), initialSize(0,0) {}
+ : root(0), declarativeItemRoot(0), graphicsWidgetRoot(0), component(0),
+ resizeMode(QDeclarativeView::SizeViewToRootObject), initialSize(0,0) {}
~QDeclarativeViewPrivate() { delete root; delete engine; }
void execute();
void itemGeometryChanged(QDeclarativeItem *item, const QRectF &newGeometry, const QRectF &oldGeometry);
@@ -155,8 +156,6 @@ public:
QElapsedTimer frameTimer;
void init();
-
- QDeclarativeScene scene;
};
void QDeclarativeViewPrivate::execute()
@@ -234,6 +233,9 @@ void QDeclarativeViewPrivate::itemGeometryChanged(QDeclarativeItem *resizeItem,
you can connect to the statusChanged() signal and monitor for QDeclarativeView::Error.
The errors are available via QDeclarativeView::errors().
+ If you're using your own QGraphicsScene-based scene with QDeclarativeView, remember to
+ enable scene's sticky focus mode and to set itemIndexMethod to QGraphicsScene::NoIndex.
+
\sa {Integrating QML with existing Qt UI code}, {Using QML in C++ Applications}
*/
@@ -277,7 +279,7 @@ void QDeclarativeViewPrivate::init()
{
Q_Q(QDeclarativeView);
engine = new QDeclarativeEngine();
- q->setScene(&scene);
+ q->setScene(new QDeclarativeScene(q));
q->setOptimizationFlags(QGraphicsView::DontSavePainterState);
q->setHorizontalScrollBarPolicy(Qt::ScrollBarAlwaysOff);
@@ -286,11 +288,11 @@ void QDeclarativeViewPrivate::init()
// These seem to give the best performance
q->setViewportUpdateMode(QGraphicsView::BoundingRectViewportUpdate);
- scene.setItemIndexMethod(QGraphicsScene::NoIndex);
+ q->scene()->setItemIndexMethod(QGraphicsScene::NoIndex);
q->viewport()->setFocusPolicy(Qt::NoFocus);
q->setFocusPolicy(Qt::StrongFocus);
- scene.setStickyFocus(true); //### needed for correct focus handling
+ q->scene()->setStickyFocus(true); //### needed for correct focus handling
}
/*!
@@ -557,14 +559,14 @@ void QDeclarativeView::continueExecute()
void QDeclarativeView::setRootObject(QObject *obj)
{
Q_D(QDeclarativeView);
- if (d->root == obj)
+ if (d->root == obj || !scene())
return;
if (QDeclarativeItem *declarativeItem = qobject_cast<QDeclarativeItem *>(obj)) {
- d->scene.addItem(declarativeItem);
+ scene()->addItem(declarativeItem);
d->root = declarativeItem;
d->declarativeItemRoot = declarativeItem;
} else if (QGraphicsObject *graphicsObject = qobject_cast<QGraphicsObject *>(obj)) {
- d->scene.addItem(graphicsObject);
+ scene()->addItem(graphicsObject);
d->root = graphicsObject;
if (graphicsObject->isWidget()) {
d->graphicsWidgetRoot = static_cast<QGraphicsWidget*>(graphicsObject);