summaryrefslogtreecommitdiffstats
path: root/src/declarative/util/qmlanimation.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/declarative/util/qmlanimation.cpp')
-rw-r--r--src/declarative/util/qmlanimation.cpp313
1 files changed, 202 insertions, 111 deletions
diff --git a/src/declarative/util/qmlanimation.cpp b/src/declarative/util/qmlanimation.cpp
index bd4c6f7..94cdadf 100644
--- a/src/declarative/util/qmlanimation.cpp
+++ b/src/declarative/util/qmlanimation.cpp
@@ -422,21 +422,6 @@ void QmlAbstractAnimation::setGroup(QmlAnimationGroup *g)
setParent(g);
}
-/*!
- \qmlproperty Object PropertyAction::target
- This property holds an explicit target object to animate.
-
- The exact effect of the \c target property depends on how the animation
- is being used. Refer to the \l animation documentation for details.
-*/
-
-/*!
- \qmlproperty Object PropertyAnimation::target
- This property holds an explicit target object to animate.
-
- The exact effect of the \c target property depends on how the animation
- is being used. Refer to the \l animation documentation for details.
-*/
QObject *QmlAbstractAnimation::target() const
{
Q_D(const QmlAbstractAnimation);
@@ -459,21 +444,6 @@ void QmlAbstractAnimation::setTarget(QObject *o)
emit targetChanged(d->target, d->propertyName);
}
-/*!
- \qmlproperty string PropertyAction::property
- This property holds an explicit property to animated.
-
- The exact effect of the \c property property depends on how the animation
- is being used. Refer to the \l animation documentation for details.
-*/
-
-/*!
- \qmlproperty string PropertyAnimation::property
- This property holds an explicit property to animated.
-
- The exact effect of the \c property property depends on how the animation
- is being used. Refer to the \l animation documentation for details.
-*/
QString QmlAbstractAnimation::property() const
{
Q_D(const QmlAbstractAnimation);
@@ -880,7 +850,7 @@ QML_DEFINE_TYPE(Qt,4,6,ScriptAction,QmlScriptAction)
Set \c thewebview.url to the value set for the destination state:
\code
- PropertyAction { target: thewebview; property: "url" }
+ PropertyAction { matchTargets: thewebview; matchProperties: "url" }
\endcode
The PropertyAction is immediate -
@@ -909,8 +879,33 @@ void QmlPropertyActionPrivate::init()
}
/*!
- \qmlproperty string PropertyAction::properties
- This property holds the properties to be immediately set, comma-separated.
+ \qmlproperty Object PropertyAction::target
+ This property holds an explicit target object to animate.
+
+ The exact effect of the \c target property depends on how the animation
+ is being used. Refer to the \l animation documentation for details.
+*/
+
+/*!
+ \qmlproperty string PropertyAction::property
+ This property holds an explicit property to animated.
+
+ The exact effect of the \c property property depends on how the animation
+ is being used. Refer to the \l animation documentation for details.
+*/
+
+/*!
+ \qmlproperty string PropertyAction::matchProperties
+ This property holds a comma-separated list of property names this action
+ will match against. These names are used in conjunction with matchTargets
+ to create a list of properties that the action will set, assuming those
+ properties have changed.
+
+ This property is typically used for an action appearing as part of a Transition.
+
+ By default, no property names will be matched.
+
+ \sa matchTargets PropertyAnimation::matchProperties
*/
QString QmlPropertyAction::properties() const
{
@@ -928,9 +923,16 @@ void QmlPropertyAction::setProperties(const QString &p)
}
/*!
- \qmlproperty list<Item> PropertyAction::targets
- This property holds the items selected to be affected by this animation (all if not set).
- \sa exclude
+ \qmlproperty list<Object> PropertyAction::matchTargets
+ This property holds a list of objects this action will match against.
+ These objects are used in conjunction with matchProperties to create a list of properties
+ that the action will set, assuming those properties have changed.
+
+ This property is typically used for an action appearing as part of a Transition.
+
+ By default, all changing targets will be matched.
+
+ \sa exclude matchProperties PropertyAnimation::matchTargets
*/
QList<QObject *> *QmlPropertyAction::targets()
{
@@ -939,9 +941,9 @@ QList<QObject *> *QmlPropertyAction::targets()
}
/*!
- \qmlproperty list<Item> PropertyAction::exclude
- This property holds the items not to be affected by this animation.
- \sa targets
+ \qmlproperty list<Object> PropertyAction::exclude
+ This property holds the objects not to be affected by this animation.
+ \sa matchTargets
*/
QList<QObject *> *QmlPropertyAction::exclude()
{
@@ -1014,19 +1016,26 @@ void QmlPropertyAction::transition(QmlStateActions &actions,
QStringList props = d->properties.isEmpty() ? QStringList() : d->properties.split(QLatin1Char(','));
for (int ii = 0; ii < props.count(); ++ii)
props[ii] = props.at(ii).trimmed();
- if (!d->propertyName.isEmpty() && !props.contains(d->propertyName))
- props.append(d->propertyName);
-
- bool targetNeedsReset = false;
- if (d->userProperty.isValid() && props.isEmpty() && !target()) {
- props.append(d->userProperty.value.name());
- d->target = d->userProperty.value.object();
- targetNeedsReset = true;
- }
+
+ bool hasSelectors = !props.isEmpty() || !d->targets.isEmpty() || !d->exclude.isEmpty();
+ bool hasTarget = !d->propertyName.isEmpty() || d->target;
+
+ if (hasSelectors && hasTarget) {
+ qmlInfo(tr("matchTargets/matchProperties/exclude and target/property are mutually exclusive."), this);
+ return;
+ }
QmlSetPropertyAnimationAction *data = new QmlSetPropertyAnimationAction;
- QSet<QObject *> objs;
+ if (hasTarget && d->value.isValid()) {
+ Action myAction;
+ myAction.property = d->createProperty(target(), d->propertyName);
+ if (myAction.property.isValid()) {
+ myAction.toValue = d->value;
+ data->actions << myAction;
+ }
+ }
+
for (int ii = 0; ii < actions.count(); ++ii) {
Action &action = actions[ii];
@@ -1038,9 +1047,7 @@ void QmlPropertyAction::transition(QmlStateActions &actions,
if ((d->targets.isEmpty() || d->targets.contains(obj) || (!same && d->targets.contains(sObj))) &&
(!d->exclude.contains(obj)) && (same || (!d->exclude.contains(sObj))) &&
- (props.contains(propertyName) || (!same && props.contains(sPropertyName))) &&
- (!target() || target() == obj || (!same && target() == sObj))) {
- objs.insert(obj);
+ (props.contains(propertyName) || (!same && props.contains(sPropertyName)))) {
Action myAction = action;
if (d->value.isValid())
@@ -1049,18 +1056,20 @@ void QmlPropertyAction::transition(QmlStateActions &actions,
modified << action.property;
data->actions << myAction;
action.fromValue = myAction.toValue;
- }
- }
+ } else if (d->userProperty.isValid() &&
+ !hasSelectors && !hasTarget) {
+ if ((d->userProperty.value.object() == obj || (!same && d->userProperty.value.object() == sObj)) &&
+ (d->userProperty.value.name() == propertyName || (!same && d->userProperty.value.name() == sPropertyName))) {
+ //### same as above. merge
+ Action myAction = action;
- if (d->value.isValid() && target() && !objs.contains(target())) {
- QObject *obj = target();
- for (int jj = 0; jj < props.count(); ++jj) {
- Action myAction;
- myAction.property = d->createProperty(obj, props.at(jj));
- if (!myAction.property.isValid())
- continue;
- myAction.toValue = d->value;
- data->actions << myAction;
+ if (d->value.isValid())
+ myAction.toValue = d->value;
+
+ modified << action.property;
+ data->actions << myAction;
+ action.fromValue = myAction.toValue;
+ }
}
}
@@ -1069,8 +1078,6 @@ void QmlPropertyAction::transition(QmlStateActions &actions,
} else {
delete data;
}
- if (targetNeedsReset)
- d->target = 0;
}
QML_DEFINE_TYPE(Qt,4,6,PropertyAction,QmlPropertyAction)
@@ -1222,7 +1229,7 @@ QML_DEFINE_TYPE(Qt,4,6,ParentAction,QmlParentAction)
Animate a set of properties over 200ms, from their values in the start state to
their values in the end state of the transition:
\code
- NumberAnimation { properties: "x,y,scale"; duration: 200 }
+ NumberAnimation { matchProperties: "x,y,scale"; duration: 200 }
\endcode
*/
@@ -1500,6 +1507,8 @@ void QmlPropertyAnimationPrivate::convertVariant(QVariant &variant, int type)
\code
VariantAnimation { property: "size"; to: "20x20"; duration: 200 }
\endcode
+
+ \a qmlanimation.html
*/
QmlPropertyAnimation::QmlPropertyAnimation(QObject *parent)
@@ -1785,11 +1794,53 @@ void QmlPropertyAnimation::setEasing(const QString &e)
}
/*!
- \qmlproperty string PropertyAnimation::properties
- This property holds the properties this animation should be applied to.
+ \qmlproperty Object PropertyAnimation::target
+ This property holds an explicit target object to animate.
+
+ target is used in conjunction with property to determine
+ what property should be animated.
+
+ \sa property matchTargets
+*/
+
+/*!
+ \qmlproperty string PropertyAnimation::property
+ This property holds an explicit property name to animate.
+
+ property is used in conjunction with target to determine
+ what property should be animated.
+
+ \sa target matchProperties
+*/
+
+/*!
+ \qmlproperty string PropertyAnimation::matchProperties
+ This property holds a comma-separated list of property names this animation
+ will match against. These names are used in conjunction with matchTargets
+ to create a list of properties that the animation will animate, assuming those
+ properties have changed.
+
+ In the following example, the change in 'x' will be animated by the transition, while
+ the change in 'y' will not.
+ \qml
+ State {
+ PropertyChanges {
+ target: myItem
+ x: 15; y: 15
+ }
+ }
+ Transition {
+ PropertyAnimation {
+ matchProperties: "x"
+ }
+ }
+ \endqml
+
+ This property is typically used for an animation appearing as part of a Transition.
+
+ By default, no property names will be matched.
- This is a comma-separated list of properties that should use
- this animation when they change.
+ \sa matchTargets PropertyAction::matchTargets
*/
QString QmlPropertyAnimation::properties() const
{
@@ -1808,9 +1859,37 @@ void QmlPropertyAnimation::setProperties(const QString &prop)
}
/*!
- \qmlproperty list<Item> PropertyAnimation::targets
- This property holds the items selected to be affected by this animation (all if not set).
- \sa exclude
+ \qmlproperty list<Object> PropertyAnimation::matchTargets
+ This property holds a list of objects this animation will match against.
+ These objects are used in conjunction with matchProperties to create a list of properties
+ that the animation will animate, assuming those properties have changed.
+
+ In the following example, the changes to \c myItem will be animated by the transition, while
+ the changes to \c myOtherItem will not.
+ \qml
+ State {
+ PropertyChanges {
+ target: myItem
+ x: 15; y: 15
+ }
+ PropertyChanges {
+ target: myOtherItem
+ x: 30; y: 30
+ }
+ }
+ Transition {
+ PropertyAnimation {
+ matchTargets: myItem
+ matchProperties: "x,y"
+ }
+ }
+ \endqml
+
+ This property is typically used for an animation appearing as part of a Transition.
+
+ By default, all changing targets will be matched.
+
+ \sa exclude matchProperties
*/
QList<QObject *> *QmlPropertyAnimation::targets()
{
@@ -1819,9 +1898,9 @@ QList<QObject *> *QmlPropertyAnimation::targets()
}
/*!
- \qmlproperty list<Item> PropertyAnimation::exclude
+ \qmlproperty list<Object> PropertyAnimation::exclude
This property holds the items not to be affected by this animation.
- \sa targets
+ \sa matchTargets
*/
QList<QObject *> *QmlPropertyAnimation::exclude()
{
@@ -1933,24 +2012,37 @@ void QmlPropertyAnimation::transition(QmlStateActions &actions,
QStringList props = d->properties.isEmpty() ? QStringList() : d->properties.split(QLatin1Char(','));
for (int ii = 0; ii < props.count(); ++ii)
props[ii] = props.at(ii).trimmed();
- if (!d->propertyName.isEmpty() && !props.contains(d->propertyName))
- props.append(d->propertyName);
- bool useType = (props.isEmpty() && d->defaultToInterpolatorType) ? true : false;
+ bool hasSelectors = !props.isEmpty() || !d->targets.isEmpty() || !d->exclude.isEmpty();
+ bool hasTarget = !d->propertyName.isEmpty() || d->target;
- bool targetNeedsReset = false;
- if (d->userProperty.isValid() && props.isEmpty() && !target()) {
- props.append(d->userProperty.value.name());
- d->target = d->userProperty.value.object();
- targetNeedsReset = true;
+ if (hasSelectors && hasTarget) {
+ qmlInfo(tr("matchTargets/matchProperties/exclude and target/property are mutually exclusive."), this);
+ return;
}
+ bool useType = (props.isEmpty() && d->propertyName.isEmpty() && d->defaultToInterpolatorType) ? true : false;
+
PropertyUpdater *data = new PropertyUpdater;
data->interpolatorType = d->interpolatorType;
data->interpolator = d->interpolator;
data->reverse = direction == Backward ? true : false;
- QSet<QObject *> objs;
+ //an explicit animation has been specified
+ if (hasTarget && d->toIsDefined) {
+ Action myAction;
+ myAction.property = d->createProperty(target(), d->propertyName);
+ if (myAction.property.isValid()) {
+ if (d->fromIsDefined) {
+ d->convertVariant(d->from, d->interpolatorType ? d->interpolatorType : myAction.property.propertyType());
+ myAction.fromValue = d->from;
+ }
+ d->convertVariant(d->to, d->interpolatorType ? d->interpolatorType : myAction.property.propertyType());
+ myAction.toValue = d->to;
+ data->actions << myAction;
+ }
+ }
+
for (int ii = 0; ii < actions.count(); ++ii) {
Action &action = actions[ii];
@@ -1963,16 +2055,13 @@ void QmlPropertyAnimation::transition(QmlStateActions &actions,
if ((d->targets.isEmpty() || d->targets.contains(obj) || (!same && d->targets.contains(sObj))) &&
(!d->exclude.contains(obj)) && (same || (!d->exclude.contains(sObj))) &&
(props.contains(propertyName) || (!same && props.contains(sPropertyName))
- || (useType && action.property.propertyType() == d->interpolatorType)) &&
- (!target() || target() == obj || (!same && target() == sObj))) {
- objs.insert(obj);
+ || (useType && action.property.propertyType() == d->interpolatorType))) {
Action myAction = action;
- if (d->fromIsDefined) {
+ if (d->fromIsDefined)
myAction.fromValue = d->from;
- } else {
+ else
myAction.fromValue = QVariant();
- }
if (d->toIsDefined)
myAction.toValue = d->to;
@@ -1983,25 +2072,29 @@ void QmlPropertyAnimation::transition(QmlStateActions &actions,
data->actions << myAction;
action.fromValue = myAction.toValue;
- }
- }
-
- if (d->toIsDefined && target() && !objs.contains(target())) {
- QObject *obj = target();
- for (int jj = 0; jj < props.count(); ++jj) {
- Action myAction;
- myAction.property = d->createProperty(obj, props.at(jj));
- if (!myAction.property.isValid())
- continue;
-
- if (d->fromIsDefined) {
- d->convertVariant(d->from, d->interpolatorType ? d->interpolatorType : myAction.property.propertyType());
- myAction.fromValue = d->from;
- }
- d->convertVariant(d->to, d->interpolatorType ? d->interpolatorType : myAction.property.propertyType());
- myAction.toValue = d->to;
- data->actions << myAction;
- }
+ } else if (d->userProperty.isValid() &&
+ !hasSelectors && !hasTarget) {
+ if ((d->userProperty.value.object() == obj || (!same && d->userProperty.value.object() == sObj)) &&
+ (d->userProperty.value.name() == propertyName || (!same && d->userProperty.value.name() == sPropertyName))) {
+ //### same as above. merge
+ Action myAction = action;
+
+ if (d->fromIsDefined)
+ myAction.fromValue = d->from;
+ else
+ myAction.fromValue = QVariant();
+ if (d->toIsDefined)
+ myAction.toValue = d->to;
+
+ d->convertVariant(myAction.fromValue, d->interpolatorType ? d->interpolatorType : myAction.property.propertyType());
+ d->convertVariant(myAction.toValue, d->interpolatorType ? d->interpolatorType : myAction.property.propertyType());
+
+ modified << action.property;
+
+ data->actions << myAction;
+ action.fromValue = myAction.toValue;
+ }
+ }
}
if (data->actions.count()) {
@@ -2009,8 +2102,6 @@ void QmlPropertyAnimation::transition(QmlStateActions &actions,
} else {
delete data;
}
- if (targetNeedsReset)
- d->target = 0;
}
QML_DEFINE_TYPE(Qt,4,6,PropertyAnimation,QmlPropertyAnimation)