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+/****************************************************************************
+**
+** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the QtDeclarative module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "qmlbind_p.h"
+
+#include "qmlnullablevalue_p_p.h"
+
+#include <qmlengine.h>
+#include <qmlcontext.h>
+
+#include <QtCore/qfile.h>
+#include <QtCore/qdebug.h>
+#include <QtScript/qscriptvalue.h>
+#include <QtScript/qscriptcontext.h>
+#include <QtScript/qscriptengine.h>
+
+#include <private/qobject_p.h>
+
+QT_BEGIN_NAMESPACE
+
+class QmlBindPrivate : public QObjectPrivate
+{
+public:
+ QmlBindPrivate() : when(true), componentComplete(false), obj(0) {}
+
+ bool when : 1;
+ bool componentComplete : 1;
+ QObject *obj;
+ QString prop;
+ QmlNullableValue<QVariant> value;
+};
+
+QML_DEFINE_TYPE(Qt,4,6,Binding,QmlBind)
+/*!
+ \qmlclass Binding QmlBind
+ \brief The Binding element allows arbitrary property bindings to be created.
+
+ Sometimes it is necessary to bind to a property of an object that wasn't
+ directly instantiated by QML - generally a property of a class exported
+ to QML by C++. In these cases, regular property binding doesn't work. Binding
+ allows you to bind any value to any property.
+
+ For example, imagine a C++ application that maps an "app.enteredText"
+ property into QML. You could use Binding to update the enteredText property
+ like this.
+ \code
+ TextEdit { id: myTextField; text: "Please type here..." }
+ Binding { target: app; property: "enteredText"; value: myTextField.text }
+ \endcode
+ Whenever the text in the TextEdit is updated, the C++ property will be
+ updated also.
+
+ If the binding target or binding property is changed, the bound value is
+ immediately pushed onto the new target.
+ */
+/*!
+ \internal
+ \class QmlBind
+ \ingroup group_utility
+ \brief The QmlBind class allows arbitrary property bindings to be created.
+
+ Simple bindings are usually earier to do in-place rather than creating a
+ QmlBind item. For that reason, QmlBind is usually used to transfer property information
+ from Qml to C++.
+
+ \sa cppqml
+ */
+QmlBind::QmlBind(QObject *parent)
+ : QObject(*(new QmlBindPrivate), parent)
+{
+}
+
+QmlBind::~QmlBind()
+{
+}
+
+bool QmlBind::when() const
+{
+ Q_D(const QmlBind);
+ return d->when;
+}
+
+void QmlBind::setWhen(bool v)
+{
+ Q_D(QmlBind);
+ d->when = v;
+ eval();
+}
+
+/*!
+ \qmlproperty Object Binding::target
+
+ The object to be updated.
+*/
+QObject *QmlBind::object()
+{
+ Q_D(const QmlBind);
+ return d->obj;
+}
+
+void QmlBind::setObject(QObject *obj)
+{
+ Q_D(QmlBind);
+ d->obj = obj;
+ eval();
+}
+
+/*!
+ \qmlproperty string Binding::property
+
+ The property to be updated.
+*/
+QString QmlBind::property() const
+{
+ Q_D(const QmlBind);
+ return d->prop;
+}
+
+void QmlBind::setProperty(const QString &p)
+{
+ Q_D(QmlBind);
+ d->prop = p;
+ eval();
+}
+
+/*!
+ \qmlproperty any Binding::value
+
+ The value to be set on the target object and property. This can be a
+ constant (which isn't very useful), or a bound expression.
+*/
+QVariant QmlBind::value() const
+{
+ Q_D(const QmlBind);
+ return d->value.value;
+}
+
+void QmlBind::setValue(const QVariant &v)
+{
+ Q_D(QmlBind);
+ d->value.value = v;
+ d->value.isNull = false;
+ eval();
+}
+
+void QmlBind::componentComplete()
+{
+ Q_D(QmlBind);
+ d->componentComplete = true;
+ eval();
+}
+
+void QmlBind::eval()
+{
+ Q_D(QmlBind);
+ if (!d->obj || d->value.isNull || !d->when || !d->componentComplete)
+ return;
+
+ QmlMetaProperty prop(d->obj, d->prop);
+ prop.write(d->value.value);
+}
+
+QT_END_NAMESPACE