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diff --git a/src/declarative/util/qmlstategroup.cpp b/src/declarative/util/qmlstategroup.cpp
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-/****************************************************************************
-**
-** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies).
-** All rights reserved.
-** Contact: Nokia Corporation (qt-info@nokia.com)
-**
-** This file is part of the QtDeclarative module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** No Commercial Usage
-** This file contains pre-release code and may not be distributed.
-** You may use this file in accordance with the terms and conditions
-** contained in the Technology Preview License Agreement accompanying
-** this package.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 2.1 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 2.1 requirements
-** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain additional
-** rights. These rights are described in the Nokia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** If you have questions regarding the use of this file, please contact
-** Nokia at qt-info@nokia.com.
-**
-**
-**
-**
-**
-**
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#include "qmlstategroup_p.h"
-
-#include "qmltransition_p.h"
-#include "qmlstate_p_p.h"
-
-#include <qmlbinding.h>
-#include <qmlglobal_p.h>
-
-#include <QtCore/qdebug.h>
-
-#include <private/qobject_p.h>
-
-QT_BEGIN_NAMESPACE
-
-DEFINE_BOOL_CONFIG_OPTION(stateChangeDebug, STATECHANGE_DEBUG);
-
-class QmlStateGroupPrivate : public QObjectPrivate
-{
- Q_DECLARE_PUBLIC(QmlStateGroup)
-public:
- QmlStateGroupPrivate(QmlStateGroup *p)
- : nullState(0), componentComplete(true),
- ignoreTrans(false), applyingState(false) {}
-
- QString currentState;
- QmlState *nullState;
-
- static void append_state(QmlListProperty<QmlState> *list, QmlState *state);
- static int count_state(QmlListProperty<QmlState> *list);
- static QmlState *at_state(QmlListProperty<QmlState> *list, int index);
-
- QList<QmlState *> states;
- QList<QmlTransition *> transitions;
-
- bool componentComplete;
- bool ignoreTrans;
- bool applyingState;
-
- QmlTransition *findTransition(const QString &from, const QString &to);
- void setCurrentStateInternal(const QString &state, bool = false);
- bool updateAutoState();
-};
-
-/*!
- \qmlclass StateGroup QmlStateGroup
- \since 4.7
- \brief The StateGroup element provides state support for non-Item elements.
-
- Item (and all dervied elements) provides built in support for states and transitions
- via its state, states and transitions properties. StateGroup provides an easy way to
- use this support in other (non-Item-derived) elements.
-
- \qml
- MyCustomObject {
- StateGroup {
- id: myStateGroup
- states: State {
- name: "state1"
- ...
- }
- transitions: Transition {
- ...
- }
- }
-
- onSomethingHappened: myStateGroup.state = "state1";
- }
- \endqml
-
- \sa {qmlstate}{States} {state-transitions}{Transitions}
-*/
-
-QmlStateGroup::QmlStateGroup(QObject *parent)
- : QObject(*(new QmlStateGroupPrivate(this)), parent)
-{
-}
-
-QmlStateGroup::~QmlStateGroup()
-{
- Q_D(const QmlStateGroup);
- for (int i = 0; i < d->states.count(); ++i)
- d->states.at(i)->setStateGroup(0);
-}
-
-QList<QmlState *> QmlStateGroup::states() const
-{
- Q_D(const QmlStateGroup);
- return d->states;
-}
-
-/*!
- \qmlproperty list<State> StateGroup::states
- This property holds a list of states defined by the state group.
-
- \qml
- StateGroup {
- states: [
- State { ... },
- State { ... }
- ...
- ]
- }
- \endqml
-
- \sa {qmlstate}{States}
-*/
-QmlListProperty<QmlState> QmlStateGroup::statesProperty()
-{
- Q_D(QmlStateGroup);
- return QmlListProperty<QmlState>(this, &d->states, &QmlStateGroupPrivate::append_state,
- &QmlStateGroupPrivate::count_state,
- &QmlStateGroupPrivate::at_state);
-}
-
-void QmlStateGroupPrivate::append_state(QmlListProperty<QmlState> *list, QmlState *state)
-{
- QmlStateGroup *_this = static_cast<QmlStateGroup *>(list->object);
- if (state) {
- _this->d_func()->states.append(state);
- state->setStateGroup(_this);
- }
-
-}
-
-int QmlStateGroupPrivate::count_state(QmlListProperty<QmlState> *list)
-{
- QmlStateGroup *_this = static_cast<QmlStateGroup *>(list->object);
- return _this->d_func()->states.count();
-}
-
-QmlState *QmlStateGroupPrivate::at_state(QmlListProperty<QmlState> *list, int index)
-{
- QmlStateGroup *_this = static_cast<QmlStateGroup *>(list->object);
- return _this->d_func()->states.at(index);
-}
-
-/*!
- \qmlproperty list<Transition> StateGroup::transitions
- This property holds a list of transitions defined by the state group.
-
- \qml
- StateGroup {
- transitions: [
- Transition { ... },
- Transition { ... }
- ...
- ]
- }
- \endqml
-
- \sa {state-transitions}{Transitions}
-*/
-QmlListProperty<QmlTransition> QmlStateGroup::transitionsProperty()
-{
- Q_D(QmlStateGroup);
- return QmlListProperty<QmlTransition>(this, d->transitions);
-}
-
-/*!
- \qmlproperty string StateGroup::state
-
- This property holds the name of the current state of the state group.
-
- This property is often used in scripts to change between states. For
- example:
-
- \qml
- Script {
- function toggle() {
- if (button.state == 'On')
- button.state = 'Off';
- else
- button.state = 'On';
- }
- }
- \endqml
-
- If the state group is in its base state (i.e. no explicit state has been
- set), \c state will be a blank string. Likewise, you can return a
- state group to its base state by setting its current state to \c ''.
-
- \sa {qmlstates}{States}
-*/
-QString QmlStateGroup::state() const
-{
- Q_D(const QmlStateGroup);
- return d->currentState;
-}
-
-void QmlStateGroup::setState(const QString &state)
-{
- Q_D(QmlStateGroup);
- if (d->currentState == state)
- return;
-
- d->setCurrentStateInternal(state);
-}
-
-void QmlStateGroup::classBegin()
-{
- Q_D(QmlStateGroup);
- d->componentComplete = false;
-}
-
-void QmlStateGroup::componentComplete()
-{
- Q_D(QmlStateGroup);
- d->componentComplete = true;
-
- if (d->updateAutoState()) {
- return;
- } else if (!d->currentState.isEmpty()) {
- QString cs = d->currentState;
- d->currentState = QString();
- d->setCurrentStateInternal(cs, true);
- }
-}
-
-/*!
- Returns true if the state was changed, otherwise false.
-*/
-bool QmlStateGroup::updateAutoState()
-{
- Q_D(QmlStateGroup);
- return d->updateAutoState();
-}
-
-bool QmlStateGroupPrivate::updateAutoState()
-{
- Q_Q(QmlStateGroup);
- if (!componentComplete)
- return false;
-
- bool revert = false;
- for (int ii = 0; ii < states.count(); ++ii) {
- QmlState *state = states.at(ii);
- if (state->isWhenKnown()) {
- if (!state->name().isEmpty()) {
- if (state->when() && state->when()->value().toBool()) {
- if (stateChangeDebug())
- qWarning() << "Setting auto state due to:"
- << state->when()->expression();
- if (currentState != state->name()) {
- q->setState(state->name());
- return true;
- } else {
- return false;
- }
- } else if (state->name() == currentState) {
- revert = true;
- }
- }
- }
- }
- if (revert) {
- bool rv = currentState != QString();
- q->setState(QString());
- return rv;
- } else {
- return false;
- }
-}
-
-QmlTransition *QmlStateGroupPrivate::findTransition(const QString &from, const QString &to)
-{
- QmlTransition *highest = 0;
- int score = 0;
- bool reversed = false;
- bool done = false;
-
- for (int ii = 0; !done && ii < transitions.count(); ++ii) {
- QmlTransition *t = transitions.at(ii);
- for (int ii = 0; ii < 2; ++ii)
- {
- if (ii && (!t->reversible() ||
- (t->fromState() == QLatin1String("*") &&
- t->toState() == QLatin1String("*"))))
- break;
- QStringList fromState;
- QStringList toState;
-
- fromState = t->fromState().split(QLatin1Char(','));
- toState = t->toState().split(QLatin1Char(','));
- if (ii == 1)
- qSwap(fromState, toState);
- int tScore = 0;
- if (fromState.contains(from))
- tScore += 2;
- else if (fromState.contains(QLatin1String("*")))
- tScore += 1;
- else
- continue;
-
- if (toState.contains(to))
- tScore += 2;
- else if (toState.contains(QLatin1String("*")))
- tScore += 1;
- else
- continue;
-
- if (ii == 1)
- reversed = true;
- else
- reversed = false;
-
- if (tScore == 4) {
- highest = t;
- done = true;
- break;
- } else if (tScore > score) {
- score = tScore;
- highest = t;
- }
- }
- }
-
- if (highest)
- highest->setReversed(reversed);
-
- return highest;
-}
-
-void QmlStateGroupPrivate::setCurrentStateInternal(const QString &state,
- bool ignoreTrans)
-{
- Q_Q(QmlStateGroup);
- if (!componentComplete) {
- currentState = state;
- return;
- }
-
- if (applyingState) {
- qWarning() << "Can't apply a state change as part of a state definition.";
- return;
- }
-
- applyingState = true;
-
- QmlTransition *transition = (ignoreTrans || ignoreTrans) ? 0 : findTransition(currentState, state);
- if (stateChangeDebug()) {
- qWarning() << this << "Changing state. From" << currentState << ". To" << state;
- if (transition)
- qWarning() << " using transition" << transition->fromState()
- << transition->toState();
- }
-
- QmlState *oldState = 0;
- if (!currentState.isEmpty()) {
- for (int ii = 0; ii < states.count(); ++ii) {
- if (states.at(ii)->name() == currentState) {
- oldState = states.at(ii);
- break;
- }
- }
- }
-
- currentState = state;
- emit q->stateChanged(currentState);
-
- QmlState *newState = 0;
- for (int ii = 0; ii < states.count(); ++ii) {
- if (states.at(ii)->name() == currentState) {
- newState = states.at(ii);
- break;
- }
- }
-
- if (oldState == 0 || newState == 0) {
- if (!nullState) { nullState = new QmlState; QmlGraphics_setParent_noEvent(nullState, q); }
- if (!oldState) oldState = nullState;
- if (!newState) newState = nullState;
- }
-
- newState->apply(q, transition, oldState);
- applyingState = false;
- if (!transition)
- static_cast<QmlStatePrivate*>(QObjectPrivate::get(newState))->complete();
-}
-
-QmlState *QmlStateGroup::findState(const QString &name) const
-{
- Q_D(const QmlStateGroup);
- for (int i = 0; i < d->states.count(); ++i) {
- QmlState *state = d->states.at(i);
- if (state->name() == name)
- return state;
- }
-
- return 0;
-}
-
-void QmlStateGroup::removeState(QmlState *state)
-{
- Q_D(QmlStateGroup);
- d->states.removeOne(state);
-}
-
-QT_END_NAMESPACE
-
-QML_DEFINE_TYPE(Qt,4,6,StateGroup,QmlStateGroup)