diff options
Diffstat (limited to 'src/declarative/util')
-rw-r--r-- | src/declarative/util/qdeclarativeanimation.cpp | 52 | ||||
-rw-r--r-- | src/declarative/util/qdeclarativebehavior.cpp | 9 | ||||
-rw-r--r-- | src/declarative/util/qdeclarativelistmodel.cpp | 38 | ||||
-rw-r--r-- | src/declarative/util/qdeclarativelistmodel_p_p.h | 3 | ||||
-rw-r--r-- | src/declarative/util/qdeclarativepropertymap.cpp | 19 | ||||
-rw-r--r-- | src/declarative/util/qdeclarativesmoothedanimation.cpp | 2 | ||||
-rw-r--r-- | src/declarative/util/qdeclarativespringanimation.cpp | 3 | ||||
-rw-r--r-- | src/declarative/util/qdeclarativestate.cpp | 5 | ||||
-rw-r--r-- | src/declarative/util/qdeclarativestategroup.cpp | 4 | ||||
-rw-r--r-- | src/declarative/util/qdeclarativetransition.cpp | 21 | ||||
-rw-r--r-- | src/declarative/util/qdeclarativexmllistmodel.cpp | 8 |
11 files changed, 114 insertions, 50 deletions
diff --git a/src/declarative/util/qdeclarativeanimation.cpp b/src/declarative/util/qdeclarativeanimation.cpp index 6a9cf95..b901bb3 100644 --- a/src/declarative/util/qdeclarativeanimation.cpp +++ b/src/declarative/util/qdeclarativeanimation.cpp @@ -645,12 +645,13 @@ QAbstractAnimation *QDeclarativePauseAnimation::qtAnimation() Like any other animation element, a ColorAnimation can be applied in a number of ways, including transitions, behaviors and property value - sources. The \l PropertyAnimation documentation shows a variety of methods + sources. The \l {QML Animation} documentation shows a variety of methods for creating animations. - When used in a transition, ColorAnimation will by default animate - all properties of type color that have changed. If a \l{PropertyAnimation::}{property} - or \l{PropertyAnimation::}{properties} are explicitly set for the animation, + For convenience, when a ColorAnimation is used in a \l Transition, it will + animate any \c color properties that have been modified during the state + change. If a \l{PropertyAnimation::}{property} or + \l{PropertyAnimation::}{properties} are explicitly set for the animation, then those are used instead. \sa {QML Animation}, {declarative/animation/basics}{Animation basics example} @@ -1143,7 +1144,7 @@ void QDeclarativePropertyAction::transition(QDeclarativeStateActions &actions, Like any other animation element, a NumberAnimation can be applied in a number of ways, including transitions, behaviors and property value - sources. The \l PropertyAnimation documentation shows a variety of methods + sources. The \l {QML Animation} documentation shows a variety of methods for creating animations. Note that NumberAnimation may not animate smoothly if there are irregular @@ -1244,6 +1245,11 @@ void QDeclarativeNumberAnimation::setTo(qreal t) Vector3dAnimation is a specialized PropertyAnimation that defines an animation to be applied when a Vector3d value changes. + Like any other animation element, a Vector3dAnimation can be applied in a + number of ways, including transitions, behaviors and property value + sources. The \l {QML Animation} documentation shows a variety of methods + for creating animations. + \sa {QML Animation}, {declarative/animation/basics}{Animation basics example} */ @@ -1323,7 +1329,7 @@ void QDeclarativeVector3dAnimation::setTo(QVector3D t) \snippet doc/src/snippets/declarative/rotationanimation.qml 0 - Notice the RotationAnimation did not need to set a \l {RotationAnimation::}{target} + Notice the RotationAnimation did not need to set a \l {PropertyAnimation::}{target} value. As a convenience, when used in a transition, RotationAnimation will rotate all properties named "rotation" or "angle". You can override this by providing your own properties via \l {PropertyAnimation::properties}{properties} or @@ -1331,7 +1337,7 @@ void QDeclarativeVector3dAnimation::setTo(QVector3D t) Like any other animation element, a RotationAnimation can be applied in a number of ways, including transitions, behaviors and property value - sources. The \l PropertyAnimation documentation shows a variety of methods + sources. The \l {QML Animation} documentation shows a variety of methods for creating animations. \sa {QML Animation}, {declarative/animation/basics}{Animation basics example} @@ -1554,7 +1560,7 @@ QDeclarativeListProperty<QDeclarativeAbstractAnimation> QDeclarativeAnimationGro Like any other animation element, a SequentialAnimation can be applied in a number of ways, including transitions, behaviors and property value - sources. The \l PropertyAnimation documentation shows a variety of methods + sources. The \l {QML Animation} documentation shows a variety of methods for creating animations. \note Once an animation has been grouped into a SequentialAnimation or @@ -1623,7 +1629,7 @@ void QDeclarativeSequentialAnimation::transition(QDeclarativeStateActions &actio Like any other animation element, a ParallelAnimation can be applied in a number of ways, including transitions, behaviors and property value - sources. The \l PropertyAnimation documentation shows a variety of methods + sources. The \l {QML Animation} documentation shows a variety of methods for creating animations. \note Once an animation has been grouped into a SequentialAnimation or @@ -2396,8 +2402,7 @@ void QDeclarativePropertyAnimation::transition(QDeclarativeStateActions &actions \inherits Animation \brief The ParentAnimation element animates changes in parent values. - ParentAnimation defines an animation to applied when a ParentChange - occurs. This allows parent changes to be smoothly animated. + ParentAnimation is used to animate a parent change for an \l Item. For example, the following ParentChange changes \c blueRect to become a child of \c redRect when it is clicked. The inclusion of the @@ -2415,10 +2420,16 @@ void QDeclarativePropertyAnimation::transition(QDeclarativeStateActions &actions to animate the parent change via another item that does not have clipping enabled. Such an item can be set using the \l via property. - By default, when used in a transition, ParentAnimation animates all parent - changes. This can be overridden by setting a specific target item using the + For convenience, when a ParentAnimation is used in a \l Transition, it will + animate any ParentChange that has occurred during the state change. + This can be overridden by setting a specific target item using the \l target property. + Like any other animation element, a ParentAnimation can be applied in a + number of ways, including transitions, behaviors and property value + sources. The \l {QML Animation} documentation shows a variety of methods + for creating animations. + \sa {QML Animation}, {declarative/animation/basics}{Animation basics example} */ @@ -2750,14 +2761,23 @@ QAbstractAnimation *QDeclarativeParentAnimation::qtAnimation() \inherits Animation \brief The AnchorAnimation element animates changes in anchor values. - AnchorAnimation is used to animate an AnchorChange. It will anchor all - anchor changes specified in a \l State. + AnchorAnimation is used to animate an anchor change. In the following snippet we animate the addition of a right anchor to a \l Rectangle: \snippet doc/src/snippets/declarative/anchoranimation.qml 0 - \sa AnchorChanges + For convenience, when an AnchorAnimation is used in a \l Transition, it will + animate any AnchorChanges that have occurred during the state change. + This can be overridden by setting a specific target item using the + \l target property. + + Like any other animation element, an AnchorAnimation can be applied in a + number of ways, including transitions, behaviors and property value + sources. The \l {QML Animation} documentation shows a variety of methods + for creating animations. + + \sa {QML Animation}, AnchorChanges */ QDeclarativeAnchorAnimation::QDeclarativeAnchorAnimation(QObject *parent) diff --git a/src/declarative/util/qdeclarativebehavior.cpp b/src/declarative/util/qdeclarativebehavior.cpp index fadb2ae..1e7f81a 100644 --- a/src/declarative/util/qdeclarativebehavior.cpp +++ b/src/declarative/util/qdeclarativebehavior.cpp @@ -84,12 +84,15 @@ public: \snippet doc/src/snippets/declarative/behavior.qml 0 - To run multiple animations within a Behavior, use ParallelAnimation or + Note that a property cannot have more than one assigned Behavior. To provide + multiple animations within a Behavior, use ParallelAnimation or SequentialAnimation. - Note that a property cannot have more than one assigned Behavior. + If a \l{QML States}{state change} has a \l Transition that matches the same property as a + Behavior, the \l Transition animation overrides the Behavior for that + state change. - \sa {Property Behaviors}, {declarative/animation/behaviors}{Behavior example}, QtDeclarative + \sa {QML Animation}, {declarative/animation/behaviors}{Behavior example}, QtDeclarative */ diff --git a/src/declarative/util/qdeclarativelistmodel.cpp b/src/declarative/util/qdeclarativelistmodel.cpp index 3ede335..20fe3a9 100644 --- a/src/declarative/util/qdeclarativelistmodel.cpp +++ b/src/declarative/util/qdeclarativelistmodel.cpp @@ -108,9 +108,9 @@ QDeclarativeListModelParser::ListInstruction *QDeclarativeListModelParser::ListM \snippet doc/src/snippets/declarative/listmodel-modify.qml delegate - When creating content dynamically, note that the set of available properties cannot be changed - except by first clearing the model. Whatever properties are first added to the model are then the - only permitted properties in the model until it is cleared. + Note that when creating content dynamically the set of available properties cannot be changed + once set. Whatever properties are first added to the model are the + only permitted properties in the model. \section2 Using threaded list models with WorkerScript @@ -283,8 +283,7 @@ int QDeclarativeListModel::count() const /*! \qmlmethod ListModel::clear() - Deletes all content from the model. The properties are cleared such that - different properties may be set on subsequent additions. + Deletes all content from the model. \sa append() remove() */ @@ -945,13 +944,14 @@ bool FlatListModel::addValue(const QScriptValue &value, QHash<int, QVariant> *ro } NestedListModel::NestedListModel(QDeclarativeListModel *base) - : _root(0), m_listModel(base), _rolesOk(false) + : _root(0), m_ownsRoot(false), m_listModel(base), _rolesOk(false) { } NestedListModel::~NestedListModel() { - delete _root; + if (m_ownsRoot) + delete _root; } QVariant NestedListModel::valueForNode(ModelNode *node, bool *hasNested) const @@ -1051,8 +1051,8 @@ void NestedListModel::clear() _rolesOk = false; roleStrings.clear(); - delete _root; - _root = 0; + if (_root) + _root->clear(); } void NestedListModel::remove(int index) @@ -1067,8 +1067,10 @@ void NestedListModel::remove(int index) bool NestedListModel::insert(int index, const QScriptValue& valuemap) { - if (!_root) + if (!_root) { _root = new ModelNode; + m_ownsRoot = true; + } ModelNode *mn = new ModelNode; mn->setObjectValue(valuemap); @@ -1099,8 +1101,10 @@ void NestedListModel::move(int from, int to, int n) bool NestedListModel::append(const QScriptValue& valuemap) { - if (!_root) + if (!_root) { _root = new ModelNode; + m_ownsRoot = true; + } ModelNode *mn = new ModelNode; mn->setObjectValue(valuemap); _root->values << qVariantFromValue(mn); @@ -1205,16 +1209,22 @@ ModelNode::ModelNode() ModelNode::~ModelNode() { - qDeleteAll(properties.values()); + clear(); + if (modelCache) { modelCache->m_nested->_root = 0/* ==this */; delete modelCache; modelCache = 0; } + if (objectCache) { delete objectCache; objectCache = 0; } +} +void ModelNode::clear() +{ ModelNode *node; for (int ii = 0; ii < values.count(); ++ii) { node = qvariant_cast<ModelNode *>(values.at(ii)); if (node) { delete node; node = 0; } } + values.clear(); - if (modelCache) { modelCache->m_nested->_root = 0/* ==this */; delete modelCache; modelCache = 0; } - if (objectCache) { delete objectCache; objectCache = 0; } + qDeleteAll(properties.values()); + properties.clear(); } void ModelNode::setObjectValue(const QScriptValue& valuemap) { diff --git a/src/declarative/util/qdeclarativelistmodel_p_p.h b/src/declarative/util/qdeclarativelistmodel_p_p.h index 532eefa..8231414 100644 --- a/src/declarative/util/qdeclarativelistmodel_p_p.h +++ b/src/declarative/util/qdeclarativelistmodel_p_p.h @@ -130,6 +130,7 @@ public: void checkRoles() const; ModelNode *_root; + bool m_ownsRoot; QDeclarativeListModel *m_listModel; private: @@ -157,6 +158,8 @@ struct ModelNode QList<QVariant> values; QHash<QString, ModelNode *> properties; + void clear(); + QDeclarativeListModel *model(const NestedListModel *model) { if (!modelCache) { modelCache = new QDeclarativeListModel; diff --git a/src/declarative/util/qdeclarativepropertymap.cpp b/src/declarative/util/qdeclarativepropertymap.cpp index 919727f..6b43040 100644 --- a/src/declarative/util/qdeclarativepropertymap.cpp +++ b/src/declarative/util/qdeclarativepropertymap.cpp @@ -104,22 +104,25 @@ void QDeclarativePropertyMapMetaObject::propertyCreated(int, QMetaPropertyBuilde The following example shows how you might declare data in C++ and then access it in QML. - Setup in C++: + In the C++ file: \code - //create our data + // create our data QDeclarativePropertyMap ownerData; ownerData.insert("name", QVariant(QString("John Smith"))); ownerData.insert("phone", QVariant(QString("555-5555"))); - //expose it to the UI layer - QDeclarativeContext *ctxt = view->rootContext(); - ctxt->setProperty("owner", &data); + // expose it to the UI layer + QDeclarativeView view; + QDeclarativeContext *ctxt = view.rootContext(); + ctxt->setContextProperty("owner", &ownerData); + + view.setSource(QUrl::fromLocalFile("main.qml")); + view.show(); \endcode - Then, in QML: + Then, in \c main.qml: \code - Text { text: owner.name } - Text { text: owner.phone } + Text { text: owner.name + " " + owner.phone } \endcode The binding is dynamic - whenever a key's value is updated, anything bound to that diff --git a/src/declarative/util/qdeclarativesmoothedanimation.cpp b/src/declarative/util/qdeclarativesmoothedanimation.cpp index 727f427..30e1491 100644 --- a/src/declarative/util/qdeclarativesmoothedanimation.cpp +++ b/src/declarative/util/qdeclarativesmoothedanimation.cpp @@ -287,7 +287,7 @@ void QSmoothedAnimation::init() Like any other animation element, a SmoothedAnimation can be applied in a number of ways, including transitions, behaviors and property value - sources. The \l PropertyAnimation documentation shows a variety of methods + sources. The \l {QML Animation} documentation shows a variety of methods for creating animations. \sa SpringAnimation, NumberAnimation, {QML Animation}, {declarative/animation/basics}{Animation basics example} diff --git a/src/declarative/util/qdeclarativespringanimation.cpp b/src/declarative/util/qdeclarativespringanimation.cpp index cfc7b8e..6f4ac51 100644 --- a/src/declarative/util/qdeclarativespringanimation.cpp +++ b/src/declarative/util/qdeclarativespringanimation.cpp @@ -228,6 +228,7 @@ void QDeclarativeSpringAnimationPrivate::updateMode() /*! \qmlclass SpringAnimation QDeclarativeSpringAnimation + \inherits Animation \since 4.7 \brief The SpringAnimation element allows a property to track a value in a spring-like motion. @@ -246,7 +247,7 @@ void QDeclarativeSpringAnimationPrivate::updateMode() Like any other animation element, a SpringAnimation can be applied in a number of ways, including transitions, behaviors and property value - sources. The \l PropertyAnimation documentation shows a variety of methods + sources. The \l {QML Animation} documentation shows a variety of methods for creating animations. \sa SmoothedAnimation, {QML Animation}, {declarative/animation/basics}{Animation basics example}, {declarative/toys/clocks}{Clocks example} diff --git a/src/declarative/util/qdeclarativestate.cpp b/src/declarative/util/qdeclarativestate.cpp index 0d43d21..028bacb 100644 --- a/src/declarative/util/qdeclarativestate.cpp +++ b/src/declarative/util/qdeclarativestate.cpp @@ -154,13 +154,14 @@ QDeclarativeStateOperation::QDeclarativeStateOperation(QObjectPrivate &dd, QObje Notice the default state is referred to using an empty string (""). - States are commonly used together with \l {state-transitions}{Transitions} to provide + States are commonly used together with \l {Transitions} to provide animations when state changes occur. \note Setting the state of an object from within another state of the same object is not allowed. - \sa {declarative/animation/states}{states example}, {qmlstates}{States}, {state-transitions}{Transitions}, QtDeclarative + \sa {declarative/animation/states}{states example}, {qmlstates}{States}, + {qdeclarativeanimation.html#transitions}{QML Transitions}, QtDeclarative */ /*! diff --git a/src/declarative/util/qdeclarativestategroup.cpp b/src/declarative/util/qdeclarativestategroup.cpp index 67cd12e..1c1e964 100644 --- a/src/declarative/util/qdeclarativestategroup.cpp +++ b/src/declarative/util/qdeclarativestategroup.cpp @@ -112,7 +112,7 @@ public: } \endqml - \sa {qmlstate}{States} {state-transitions}{Transitions}, {QtDeclarative} + \sa {qmlstate}{States} {Transitions}, {QtDeclarative} */ QDeclarativeStateGroup::QDeclarativeStateGroup(QObject *parent) @@ -204,7 +204,7 @@ void QDeclarativeStateGroupPrivate::clear_states(QDeclarativeListProperty<QDecla } \endqml - \sa {state-transitions}{Transitions} + \sa {Transitions} */ QDeclarativeListProperty<QDeclarativeTransition> QDeclarativeStateGroup::transitionsProperty() { diff --git a/src/declarative/util/qdeclarativetransition.cpp b/src/declarative/util/qdeclarativetransition.cpp index 582191b..7042d0c 100644 --- a/src/declarative/util/qdeclarativetransition.cpp +++ b/src/declarative/util/qdeclarativetransition.cpp @@ -60,12 +60,25 @@ QT_BEGIN_NAMESPACE For example, the following \l Rectangle has two states: the default state, and an added "moved" state. In the "moved state, the rectangle's position changes - to (50, 50). The added \l Transition specifies that when the rectangle + to (50, 50). The added Transition specifies that when the rectangle changes between the default and the "moved" state, any changes to the \c x and \c y properties should be animated, using an \c Easing.InOutQuad. \snippet doc/src/snippets/declarative/transition.qml 0 + Notice the example does not require \l{PropertyAnimation::}{to} and + \l{PropertyAnimation::}{from} values for the NumberAnimation. As a convenience, + these properties are automatically set to the values of \c x and \c y before + and after the state change; the \c from values are provided by + the current values of \c x and \c y, and the \c to values are provided by + the PropertyChanges object. If you wish, you can provide \l{PropertyAnimation::}{to} and + \l{PropertyAnimation::}{from} values anyway to override the default values. + + By default, a Transition's animations are applied for any state change in the + parent item. The Transition \l {Transition::}{from} and \l {Transition::}{to} + values can be set to restrict the animations to only be applied when changing + from one particular state to another. + To define multiple transitions, specify \l Item::transitions as a list: \qml @@ -78,7 +91,11 @@ QT_BEGIN_NAMESPACE } \endqml - \sa {declarative/animation/states}{states example}, {qmlstates}{States}, {state-transitions}{Transitions}, {QtDeclarative} + If a state change has a Transition that matches the same property as a + \l Behavior, the Transition animation overrides the \l Behavior for that + state change. + + \sa {QML Animation}, {declarative/animation/states}{states example}, {qmlstates}{States}, {QtDeclarative} */ /*! diff --git a/src/declarative/util/qdeclarativexmllistmodel.cpp b/src/declarative/util/qdeclarativexmllistmodel.cpp index 7c1e1fd..8bd829e 100644 --- a/src/declarative/util/qdeclarativexmllistmodel.cpp +++ b/src/declarative/util/qdeclarativexmllistmodel.cpp @@ -560,7 +560,7 @@ void QDeclarativeXmlListModelPrivate::clear_role(QDeclarativeListProperty<QDecla ListView { width: 180; height: 300 model: xmlModel - delegate: Text { text: title + " (" + pubDate + ")" } + delegate: Text { text: title + ": " + pubDate } } \endqml @@ -855,6 +855,12 @@ qreal QDeclarativeXmlListModel::progress() const return d->progress; } +/*! + \qmlmethod void XmlListModel::errorString() + + Returns a string description of the last error that occurred + if \l status is XmlListModel::Error. +*/ QString QDeclarativeXmlListModel::errorString() const { Q_D(const QDeclarativeXmlListModel); |