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-rw-r--r--src/declarative/util/qdeclarativeanimation.cpp440
-rw-r--r--src/declarative/util/qdeclarativeanimation_p.h10
-rw-r--r--src/declarative/util/qdeclarativeanimation_p_p.h2
-rw-r--r--src/declarative/util/qdeclarativebehavior.cpp41
-rw-r--r--src/declarative/util/qdeclarativeopenmetaobject.cpp12
-rw-r--r--src/declarative/util/qdeclarativeopenmetaobject_p.h1
-rw-r--r--src/declarative/util/qdeclarativepixmapcache.cpp90
-rw-r--r--src/declarative/util/qdeclarativesmoothedanimation.cpp73
-rw-r--r--src/declarative/util/qdeclarativespringanimation.cpp57
-rw-r--r--src/declarative/util/qdeclarativestate.cpp15
-rw-r--r--src/declarative/util/qdeclarativestateoperations.cpp8
-rw-r--r--src/declarative/util/qdeclarativetimeline.cpp4
-rw-r--r--src/declarative/util/qdeclarativetimer.cpp11
-rw-r--r--src/declarative/util/qdeclarativetransition.cpp94
-rw-r--r--src/declarative/util/qdeclarativeview.cpp23
-rw-r--r--src/declarative/util/qdeclarativeview.h4
-rw-r--r--src/declarative/util/qdeclarativexmllistmodel.cpp4
-rw-r--r--src/declarative/util/qlistmodelinterface.cpp2
18 files changed, 551 insertions, 340 deletions
diff --git a/src/declarative/util/qdeclarativeanimation.cpp b/src/declarative/util/qdeclarativeanimation.cpp
index bdb9510..6a9cf95 100644
--- a/src/declarative/util/qdeclarativeanimation.cpp
+++ b/src/declarative/util/qdeclarativeanimation.cpp
@@ -632,15 +632,26 @@ QAbstractAnimation *QDeclarativePauseAnimation::qtAnimation()
\qmlclass ColorAnimation QDeclarativeColorAnimation
\since 4.7
\inherits PropertyAnimation
- \brief The ColorAnimation element allows you to animate color changes.
+ \brief The ColorAnimation element animates changes in color values.
- \code
- ColorAnimation { from: "white"; to: "#c0c0c0"; duration: 100 }
- \endcode
+ ColorAnimation is a specialized PropertyAnimation that defines an
+ animation to be applied when a color value changes.
+
+ Here is a ColorAnimation applied to the \c color property of a \l Rectangle
+ as a property value source. It animates the \c color property's value from
+ its current value to a value of "red", over 1000 milliseconds:
+
+ \snippet doc/src/snippets/declarative/coloranimation.qml 0
+
+ Like any other animation element, a ColorAnimation can be applied in a
+ number of ways, including transitions, behaviors and property value
+ sources. The \l PropertyAnimation documentation shows a variety of methods
+ for creating animations.
When used in a transition, ColorAnimation will by default animate
- all properties of type color that are changing. If a property or properties
- are explicitly set for the animation, then those will be used instead.
+ all properties of type color that have changed. If a \l{PropertyAnimation::}{property}
+ or \l{PropertyAnimation::}{properties} are explicitly set for the animation,
+ then those are used instead.
\sa {QML Animation}, {declarative/animation/basics}{Animation basics example}
*/
@@ -664,7 +675,24 @@ QDeclarativeColorAnimation::~QDeclarativeColorAnimation()
/*!
\qmlproperty color ColorAnimation::from
- This property holds the starting color.
+ This property holds the color value at which the animation should begin.
+
+ For example, the following animation is not applied until a color value
+ has reached "#c0c0c0":
+
+ \qml
+ Item {
+ states: [ ... ]
+
+ transition: Transition {
+ NumberAnimation { from: "#c0c0c0"; duration: 2000 }
+ }
+ }
+ \endqml
+
+ If this value is not set and the ColorAnimation is defined within
+ a \l Transition, it defaults to the value defined in the starting
+ state of the \l Transition.
*/
QColor QDeclarativeColorAnimation::from() const
{
@@ -679,7 +707,12 @@ void QDeclarativeColorAnimation::setFrom(const QColor &f)
/*!
\qmlproperty color ColorAnimation::to
- This property holds the ending color.
+
+ This property holds the color value at which the animation should end.
+
+ If this value is not set and the ColorAnimation is defined within
+ a \l Transition or \l Behavior, it defaults to the value defined in the end
+ state of the \l Transition or \l Behavior.
*/
QColor QDeclarativeColorAnimation::to() const
{
@@ -848,18 +881,27 @@ QAbstractAnimation *QDeclarativeScriptAction::qtAnimation()
\inherits Animation
\brief The PropertyAction element allows immediate property changes during animation.
- Explicitly set \c theimage.smooth=true during a transition:
+ PropertyAction is used to specify an immediate property change
+ during an animation. The property change is not animated.
+
+ For example, to explicitly set \c {theImage.smooth = true} during a \l Transition:
\code
- PropertyAction { target: theimage; property: "smooth"; value: true }
+ transitions: Transition {
+ ...
+ PropertyAction { target: theImage; property: "smooth"; value: true }
+ ...
+ }
\endcode
- Set \c thewebview.url to the value set for the destination state:
+ Or, to set \c theWebView.url to the value set for the destination state:
\code
- PropertyAction { target: thewebview; property: "url" }
+ transitions: Transition {
+ ...
+ PropertyAction { target: theWebView; property: "url" }
+ ...
+ }
\endcode
- The PropertyAction is immediate -
- the target property is not animated to the selected value in any way.
\sa QtDeclarative
*/
@@ -885,14 +927,6 @@ void QDeclarativePropertyActionPrivate::init()
QDeclarative_setParent_noEvent(spa, q);
}
-/*!
- \qmlproperty Object PropertyAction::target
- This property holds an explicit target object to animate.
-
- The exact effect of the \c target property depends on how the animation
- is being used. Refer to the \l {QML Animation} documentation for details.
-*/
-
QObject *QDeclarativePropertyAction::target() const
{
Q_D(const QDeclarativePropertyAction);
@@ -905,7 +939,7 @@ void QDeclarativePropertyAction::setTarget(QObject *o)
if (d->target == o)
return;
d->target = o;
- emit targetChanged(d->target, d->propertyName);
+ emit targetChanged();
}
QString QDeclarativePropertyAction::property() const
@@ -920,16 +954,16 @@ void QDeclarativePropertyAction::setProperty(const QString &n)
if (d->propertyName == n)
return;
d->propertyName = n;
- emit targetChanged(d->target, d->propertyName);
+ emit propertyChanged();
}
/*!
+ \qmlproperty Object PropertyAction::target
\qmlproperty list<Object> PropertyAction::targets
\qmlproperty string PropertyAction::property
\qmlproperty string PropertyAction::properties
- \qmlproperty Object PropertyAction::target
- These properties are used as a set to determine which properties should be
+ These properties determine the items and their properties that are
affected by this action.
The details of how these properties are interpreted in different situations
@@ -961,7 +995,7 @@ QDeclarativeListProperty<QObject> QDeclarativePropertyAction::targets()
/*!
\qmlproperty list<Object> PropertyAction::exclude
- This property holds the objects not to be affected by this animation.
+ This property holds the objects that should not be affected by this action.
\sa targets
*/
@@ -1096,13 +1130,25 @@ void QDeclarativePropertyAction::transition(QDeclarativeStateActions &actions,
\qmlclass NumberAnimation QDeclarativeNumberAnimation
\since 4.7
\inherits PropertyAnimation
- \brief The NumberAnimation element allows you to animate changes in properties of type qreal.
+ \brief The NumberAnimation element animates changes in qreal-type values.
- For example, to animate a set of properties over 200ms, from their values in the start state to
- their values in the end state of the transition:
- \code
- NumberAnimation { properties: "x,y,scale"; duration: 200 }
- \endcode
+ NumberAnimation is a specialized PropertyAnimation that defines an
+ animation to be applied when a numerical value changes.
+
+ Here is a NumberAnimation applied to the \c x property of a \l Rectangle
+ as a property value source. It animates the \c x value from its current
+ value to a value of 50, over 1000 milliseconds:
+
+ \snippet doc/src/snippets/declarative/numberanimation.qml 0
+
+ Like any other animation element, a NumberAnimation can be applied in a
+ number of ways, including transitions, behaviors and property value
+ sources. The \l PropertyAnimation documentation shows a variety of methods
+ for creating animations.
+
+ Note that NumberAnimation may not animate smoothly if there are irregular
+ changes in the number value that it is tracking. If this is the case, use
+ SmoothedAnimation instead.
\sa {QML Animation}, {declarative/animation/basics}{Animation basics example}
*/
@@ -1137,9 +1183,26 @@ void QDeclarativeNumberAnimation::init()
/*!
\qmlproperty real NumberAnimation::from
- This property holds the starting value.
- If not set, then the value defined in the start state of the transition.
+ This property holds the starting number value.
+
+ For example, the following animation is not applied until the \c x value
+ has reached 100:
+
+ \qml
+ Item {
+ states: [ ... ]
+
+ transition: Transition {
+ NumberAnimation { properties: "x"; from: 100; duration: 200 }
+ }
+ }
+ \endqml
+
+ If this value is not set and the NumberAnimation is defined within
+ a \l Transition, it defaults to the value defined in the start
+ state of the \l Transition.
*/
+
qreal QDeclarativeNumberAnimation::from() const
{
Q_D(const QDeclarativePropertyAnimation);
@@ -1153,8 +1216,11 @@ void QDeclarativeNumberAnimation::setFrom(qreal f)
/*!
\qmlproperty real NumberAnimation::to
- This property holds the ending value.
- If not set, then the value defined in the end state of the transition or Behavior.
+ This property holds the ending number value.
+
+ If this value is not set and the NumberAnimation is defined within
+ a \l Transition or \l Behavior, it defaults to the value defined in the end
+ state of the \l Transition or \l Behavior.
*/
qreal QDeclarativeNumberAnimation::to() const
{
@@ -1173,7 +1239,10 @@ void QDeclarativeNumberAnimation::setTo(qreal t)
\qmlclass Vector3dAnimation QDeclarativeVector3dAnimation
\since 4.7
\inherits PropertyAnimation
- \brief The Vector3dAnimation element allows you to animate changes in properties of type QVector3d.
+ \brief The Vector3dAnimation element animates changes in QVector3d values.
+
+ Vector3dAnimation is a specialized PropertyAnimation that defines an
+ animation to be applied when a Vector3d value changes.
\sa {QML Animation}, {declarative/animation/basics}{Animation basics example}
*/
@@ -1199,7 +1268,9 @@ QDeclarativeVector3dAnimation::~QDeclarativeVector3dAnimation()
/*!
\qmlproperty real Vector3dAnimation::from
This property holds the starting value.
- If not set, then the value defined in the start state of the transition.
+
+ If this value is not set, it defaults to the value defined in the start
+ state of the \l Transition.
*/
QVector3D QDeclarativeVector3dAnimation::from() const
{
@@ -1215,7 +1286,9 @@ void QDeclarativeVector3dAnimation::setFrom(QVector3D f)
/*!
\qmlproperty real Vector3dAnimation::to
This property holds the ending value.
- If not set, then the value defined in the end state of the transition or Behavior.
+
+ If this value is not set, it defaults to the value defined in the end
+ state of the \l Transition or \l Behavior.
*/
QVector3D QDeclarativeVector3dAnimation::to() const
{
@@ -1234,31 +1307,32 @@ void QDeclarativeVector3dAnimation::setTo(QVector3D t)
\qmlclass RotationAnimation QDeclarativeRotationAnimation
\since 4.7
\inherits PropertyAnimation
- \brief The RotationAnimation element allows you to animate rotations.
+ \brief The RotationAnimation element animates changes in rotation values.
RotationAnimation is a specialized PropertyAnimation that gives control
- over the direction of rotation. By default, it will rotate in the direction
+ over the direction of rotation during an animation.
+
+ By default, it rotates in the direction
of the numerical change; a rotation from 0 to 240 will rotate 220 degrees
clockwise, while a rotation from 240 to 0 will rotate 220 degrees
- counterclockwise.
+ counterclockwise. The \l direction property can be set to specify the
+ direction in which the rotation should occur.
- When used in a transition RotationAnimation will rotate all
+ In the following example we use RotationAnimation to animate the rotation
+ between states via the shortest path:
+
+ \snippet doc/src/snippets/declarative/rotationanimation.qml 0
+
+ Notice the RotationAnimation did not need to set a \l {RotationAnimation::}{target}
+ value. As a convenience, when used in a transition, RotationAnimation will rotate all
properties named "rotation" or "angle". You can override this by providing
your own properties via \l {PropertyAnimation::properties}{properties} or
\l {PropertyAnimation::property}{property}.
- In the following example we use RotationAnimation to animate the rotation
- between states via the shortest path.
- \qml
- states: {
- State { name: "180"; PropertyChanges { target: myItem; rotation: 180 } }
- State { name: "90"; PropertyChanges { target: myItem; rotation: 90 } }
- State { name: "-90"; PropertyChanges { target: myItem; rotation: -90 } }
- }
- transition: Transition {
- RotationAnimation { direction: RotationAnimation.Shortest }
- }
- \endqml
+ Like any other animation element, a RotationAnimation can be applied in a
+ number of ways, including transitions, behaviors and property value
+ sources. The \l PropertyAnimation documentation shows a variety of methods
+ for creating animations.
\sa {QML Animation}, {declarative/animation/basics}{Animation basics example}
*/
@@ -1320,8 +1394,23 @@ QDeclarativeRotationAnimation::~QDeclarativeRotationAnimation()
/*!
\qmlproperty real RotationAnimation::from
- This property holds the starting value.
- If not set, then the value defined in the start state of the transition.
+ This property holds the starting number value.
+
+ For example, the following animation is not applied until the \c angle value
+ has reached 100:
+
+ \qml
+ Item {
+ states: [ ... ]
+
+ transition: Transition {
+ RotationAnimation { properties: "angle"; from: 100; duration: 2000 }
+ }
+ }
+ \endqml
+
+ If this value is not set, it defaults to the value defined in the start
+ state of the \l Transition.
*/
qreal QDeclarativeRotationAnimation::from() const
{
@@ -1337,7 +1426,9 @@ void QDeclarativeRotationAnimation::setFrom(qreal f)
/*!
\qmlproperty real RotationAnimation::to
This property holds the ending value.
- If not set, then the value defined in the end state of the transition or Behavior.
+
+ If this value is not set, it defaults to the value defined in the end
+ state of the \l Transition or \l Behavior.
*/
qreal QDeclarativeRotationAnimation::to() const
{
@@ -1352,7 +1443,7 @@ void QDeclarativeRotationAnimation::setTo(qreal t)
/*!
\qmlproperty enumeration RotationAnimation::direction
- The direction in which to rotate.
+ This property holds the direction of the rotation.
Possible values are:
@@ -1445,20 +1536,31 @@ QDeclarativeListProperty<QDeclarativeAbstractAnimation> QDeclarativeAnimationGro
\qmlclass SequentialAnimation QDeclarativeSequentialAnimation
\since 4.7
\inherits Animation
- \brief The SequentialAnimation element allows you to run animations sequentially.
+ \brief The SequentialAnimation element allows animations to be run sequentially.
- Animations controlled in SequentialAnimation will be run one after the other.
+ The SequentialAnimation and ParallelAnimation elements allow multiple
+ animations to be run together. Animations defined in a SequentialAnimation
+ are run one after the other, while animations defined in a ParallelAnimation
+ are run at the same time.
- The following example chains two numeric animations together. The \c MyItem
- object will animate from its current x position to 100, and then back to 0.
+ The following example runs two number animations in a sequence. The \l Rectangle
+ animates to a \c x position of 50, then to a \c y position of 50.
- \code
- SequentialAnimation {
- NumberAnimation { target: MyItem; property: "x"; to: 100 }
- NumberAnimation { target: MyItem; property: "x"; to: 0 }
- }
- \endcode
+ \snippet doc/src/snippets/declarative/sequentialanimation.qml 0
+
+ Animations defined within a \l Transition are automatically run in parallel,
+ so SequentialAnimation can be used to enclose the animations in a \l Transition
+ if this is the preferred behavior.
+ Like any other animation element, a SequentialAnimation can be applied in a
+ number of ways, including transitions, behaviors and property value
+ sources. The \l PropertyAnimation documentation shows a variety of methods
+ for creating animations.
+
+ \note Once an animation has been grouped into a SequentialAnimation or
+ ParallelAnimation, it cannot be individually started and stopped; the
+ SequentialAnimation or ParallelAnimation must be started and stopped as a group.
+
\sa ParallelAnimation, {QML Animation}, {declarative/animation/basics}{Animation basics example}
*/
@@ -1507,19 +1609,26 @@ void QDeclarativeSequentialAnimation::transition(QDeclarativeStateActions &actio
\qmlclass ParallelAnimation QDeclarativeParallelAnimation
\since 4.7
\inherits Animation
- \brief The ParallelAnimation element allows you to run animations in parallel.
+ \brief The ParallelAnimation element allows animations to be run in parallel.
- Animations contained in ParallelAnimation will be run at the same time.
+ The SequentialAnimation and ParallelAnimation elements allow multiple
+ animations to be run together. Animations defined in a SequentialAnimation
+ are run one after the other, while animations defined in a ParallelAnimation
+ are run at the same time.
- The following animation demonstrates animating the \c MyItem item
- to (100,100) by animating the x and y properties in parallel.
+ The following animation runs two number animations in parallel. The \l Rectangle
+ moves to (50,50) by animating its \c x and \c y properties at the same time.
- \code
- ParallelAnimation {
- NumberAnimation { target: MyItem; property: "x"; to: 100 }
- NumberAnimation { target: MyItem; property: "y"; to: 100 }
- }
- \endcode
+ \snippet doc/src/snippets/declarative/parallelanimation.qml 0
+
+ Like any other animation element, a ParallelAnimation can be applied in a
+ number of ways, including transitions, behaviors and property value
+ sources. The \l PropertyAnimation documentation shows a variety of methods
+ for creating animations.
+
+ \note Once an animation has been grouped into a SequentialAnimation or
+ ParallelAnimation, it cannot be individually started and stopped; the
+ SequentialAnimation or ParallelAnimation must be started and stopped as a group.
\sa SequentialAnimation, {QML Animation}, {declarative/animation/basics}{Animation basics example}
*/
@@ -1618,59 +1727,60 @@ void QDeclarativePropertyAnimationPrivate::convertVariant(QVariant &variant, int
\qmlclass PropertyAnimation QDeclarativePropertyAnimation
\since 4.7
\inherits Animation
- \brief The PropertyAnimation element allows you to animate property changes.
+ \brief The PropertyAnimation element animates changes in property values.
+
+ PropertyAnimation provides a way to animate changes to a property's value.
- PropertyAnimation provides a way to animate changes to a property's value. It can
- be used in many different situations:
+ It can be used to define animations in a number of ways:
+
\list
- \o In a Transition
+ \o In a \l Transition
+
+ For example, to animate any objects that have changed their \c x or \c y properties
+ as a result of a state change, using an \c InOutQuad easing curve:
+
+ \snippet doc/src/snippets/declarative/propertyanimation.qml transition
+
+
+ \o In a \l Behavior
+
+ For example, to animate all changes to a rectangle's \c x property:
+
+ \snippet doc/src/snippets/declarative/propertyanimation.qml behavior
- Animate any objects that have changed their x or y properties in the target state using
- an InOutQuad easing curve:
- \qml
- Transition { PropertyAnimation { properties: "x,y"; easing.type: Easing.InOutQuad } }
- \endqml
- \o In a Behavior
- Animate all changes to a rectangle's x property.
- \qml
- Rectangle {
- Behavior on x { PropertyAnimation {} }
- }
- \endqml
\o As a property value source
- Repeatedly animate the rectangle's x property.
- \qml
- Rectangle {
- SequentialAnimation on x {
- loops: Animation.Infinite
- PropertyAnimation { to: 50 }
- PropertyAnimation { to: 0 }
- }
- }
- \endqml
+ For example, to repeatedly animate the rectangle's \c x property:
+
+ \snippet doc/src/snippets/declarative/propertyanimation.qml propertyvaluesource
+
+
\o In a signal handler
- Fade out \c theObject when clicked:
+ For example, to fade out \c theObject when clicked:
\qml
MouseArea {
anchors.fill: theObject
onClicked: PropertyAnimation { target: theObject; property: "opacity"; to: 0 }
}
\endqml
+
\o Standalone
- Animate \c theObject's size property over 200ms, from its current size to 20-by-20:
- \qml
- PropertyAnimation { target: theObject; property: "size"; to: "20x20"; duration: 200 }
- \endqml
+ For example, to animate \c rect's \c width property over 500ms, from its current width to 30:
+
+ \snippet doc/src/snippets/declarative/propertyanimation.qml standalone
+
\endlist
Depending on how the animation is used, the set of properties normally used will be
different. For more information see the individual property documentation, as well
as the \l{QML Animation} introduction.
+ Note that PropertyAnimation inherits the abstract \l Animation element.
+ This includes additional properties and methods for controlling the animation.
+
\sa {QML Animation}, {declarative/animation/basics}{Animation basics example}
*/
@@ -1827,15 +1937,15 @@ void QDeclarativePropertyAnimation::setTo(const QVariant &t)
\o \inlineimage qeasingcurve-inquart.png
\row
\o \c Easing.OutQuart
- \o Easing curve for a cubic (t^4) function: decelerating from zero velocity.
+ \o Easing curve for a quartic (t^4) function: decelerating from zero velocity.
\o \inlineimage qeasingcurve-outquart.png
\row
\o \c Easing.InOutQuart
- \o Easing curve for a cubic (t^4) function: acceleration until halfway, then deceleration.
+ \o Easing curve for a quartic (t^4) function: acceleration until halfway, then deceleration.
\o \inlineimage qeasingcurve-inoutquart.png
\row
\o \c Easing.OutInQuart
- \o Easing curve for a cubic (t^4) function: deceleration until halfway, then acceleration.
+ \o Easing curve for a quartic (t^4) function: deceleration until halfway, then acceleration.
\o \inlineimage qeasingcurve-outinquart.png
\row
\o \c Easing.InQuint
@@ -1843,15 +1953,15 @@ void QDeclarativePropertyAnimation::setTo(const QVariant &t)
\o \inlineimage qeasingcurve-inquint.png
\row
\o \c Easing.OutQuint
- \o Easing curve for a cubic (t^5) function: decelerating from zero velocity.
+ \o Easing curve for a quintic (t^5) function: decelerating from zero velocity.
\o \inlineimage qeasingcurve-outquint.png
\row
\o \c Easing.InOutQuint
- \o Easing curve for a cubic (t^5) function: acceleration until halfway, then deceleration.
+ \o Easing curve for a quintic (t^5) function: acceleration until halfway, then deceleration.
\o \inlineimage qeasingcurve-inoutquint.png
\row
\o \c Easing.OutInQuint
- \o Easing curve for a cubic (t^5) function: deceleration until halfway, then acceleration.
+ \o Easing curve for a quintic (t^5) function: deceleration until halfway, then acceleration.
\o \inlineimage qeasingcurve-outinquint.png
\row
\o \c Easing.InSine
@@ -1969,17 +2079,16 @@ void QDeclarativePropertyAnimation::setTo(const QVariant &t)
QEasingCurve QDeclarativePropertyAnimation::easing() const
{
Q_D(const QDeclarativePropertyAnimation);
- return d->easing;
+ return d->va->easingCurve();
}
void QDeclarativePropertyAnimation::setEasing(const QEasingCurve &e)
{
Q_D(QDeclarativePropertyAnimation);
- if (d->easing == e)
+ if (d->va->easingCurve() == e)
return;
- d->easing = e;
- d->va->setEasingCurve(d->easing);
+ d->va->setEasingCurve(e);
emit easingChanged(e);
}
@@ -1995,7 +2104,7 @@ void QDeclarativePropertyAnimation::setTarget(QObject *o)
if (d->target == o)
return;
d->target = o;
- emit targetChanged(d->target, d->propertyName);
+ emit targetChanged();
}
QString QDeclarativePropertyAnimation::property() const
@@ -2010,7 +2119,7 @@ void QDeclarativePropertyAnimation::setProperty(const QString &n)
if (d->propertyName == n)
return;
d->propertyName = n;
- emit targetChanged(d->target, d->propertyName);
+ emit propertyChanged();
}
QString QDeclarativePropertyAnimation::properties() const
@@ -2285,43 +2394,30 @@ void QDeclarativePropertyAnimation::transition(QDeclarativeStateActions &actions
\qmlclass ParentAnimation QDeclarativeParentAnimation
\since 4.7
\inherits Animation
- \brief The ParentAnimation element allows you to animate parent changes.
+ \brief The ParentAnimation element animates changes in parent values.
- ParentAnimation is used in conjunction with NumberAnimation to smoothly
- animate changing an item's parent. In the following example,
- ParentAnimation wraps a NumberAnimation which animates from the
- current position in the old parent to the new position in the new
- parent.
+ ParentAnimation defines an animation to applied when a ParentChange
+ occurs. This allows parent changes to be smoothly animated.
- \qml
- ...
- State {
- //reparent myItem to newParent. myItem's final location
- //should be 10,10 in newParent.
- ParentChange {
- target: myItem
- parent: newParent
- x: 10; y: 10
- }
- }
- ...
- Transition {
- //smoothly reparent myItem and move into new position
- ParentAnimation {
- target: theItem
- NumberAnimation { properties: "x,y" }
- }
- }
- \endqml
+ For example, the following ParentChange changes \c blueRect to become
+ a child of \c redRect when it is clicked. The inclusion of the
+ ParentAnimation, which defines a NumberAnimation to be applied during
+ the transition, ensures the item animates smoothly as it moves to
+ its new parent:
- ParentAnimation can wrap any number of animations -- those animations will
- be run in parallel (like those in a ParallelAnimation group).
+ \snippet doc/src/snippets/declarative/parentanimation.qml 0
- In some cases, such as reparenting between items with clipping, it's useful
- to animate the parent change via another item with no clipping.
+ A ParentAnimation can contain any number of animations. These animations will
+ be run in parallel; to run them sequentially, define them within a
+ SequentialAnimation.
- When used in a transition, ParentAnimation will by default animate
- all ParentChanges.
+ In some cases, such as when reparenting between items with clipping enabled, it is useful
+ to animate the parent change via another item that does not have clipping
+ enabled. Such an item can be set using the \l via property.
+
+ By default, when used in a transition, ParentAnimation animates all parent
+ changes. This can be overridden by setting a specific target item using the
+ \l target property.
\sa {QML Animation}, {declarative/animation/basics}{Animation basics example}
*/
@@ -2358,8 +2454,8 @@ QDeclarativeParentAnimation::~QDeclarativeParentAnimation()
\qmlproperty Item ParentAnimation::target
The item to reparent.
- When used in a transition, if no target is specified all
- ParentChanges will be animated by the ParentAnimation.
+ When used in a transition, if no target is specified, all
+ ParentChange occurrences are animated by the ParentAnimation.
*/
QDeclarativeItem *QDeclarativeParentAnimation::target() const
{
@@ -2402,7 +2498,7 @@ void QDeclarativeParentAnimation::setNewParent(QDeclarativeItem *newParent)
/*!
\qmlproperty Item ParentAnimation::via
The item to reparent via. This provides a way to do an unclipped animation
- when both the old parent and new parent are clipped
+ when both the old parent and new parent are clipped.
\qml
ParentAnimation {
@@ -2652,28 +2748,14 @@ QAbstractAnimation *QDeclarativeParentAnimation::qtAnimation()
\qmlclass AnchorAnimation QDeclarativeAnchorAnimation
\since 4.7
\inherits Animation
- \brief The AnchorAnimation element allows you to animate anchor changes.
+ \brief The AnchorAnimation element animates changes in anchor values.
- AnchorAnimation will animated any changes specified by a state's AnchorChanges.
- In the following snippet we animate the addition of a right anchor to our item.
- \qml
- Item {
- id: myItem
- width: 100
- }
- ...
- State {
- AnchorChanges {
- target: myItem
- anchors.right: container.right
- }
- }
- ...
- Transition {
- //smoothly reanchor myItem and move into new position
- AnchorAnimation {}
- }
- \endqml
+ AnchorAnimation is used to animate an AnchorChange. It will anchor all
+ anchor changes specified in a \l State.
+
+ In the following snippet we animate the addition of a right anchor to a \l Rectangle:
+
+ \snippet doc/src/snippets/declarative/anchoranimation.qml 0
\sa AnchorChanges
*/
diff --git a/src/declarative/util/qdeclarativeanimation_p.h b/src/declarative/util/qdeclarativeanimation_p.h
index 59bd465..481c36c 100644
--- a/src/declarative/util/qdeclarativeanimation_p.h
+++ b/src/declarative/util/qdeclarativeanimation_p.h
@@ -197,7 +197,7 @@ class QDeclarativePropertyAction : public QDeclarativeAbstractAnimation
Q_DECLARE_PRIVATE(QDeclarativePropertyAction)
Q_PROPERTY(QObject *target READ target WRITE setTarget NOTIFY targetChanged)
- Q_PROPERTY(QString property READ property WRITE setProperty NOTIFY targetChanged)
+ Q_PROPERTY(QString property READ property WRITE setProperty NOTIFY propertyChanged)
Q_PROPERTY(QString properties READ properties WRITE setProperties NOTIFY propertiesChanged)
Q_PROPERTY(QDeclarativeListProperty<QObject> targets READ targets)
Q_PROPERTY(QDeclarativeListProperty<QObject> exclude READ exclude)
@@ -225,7 +225,8 @@ public:
Q_SIGNALS:
void valueChanged(const QVariant &);
void propertiesChanged(const QString &);
- void targetChanged(QObject *, const QString &);
+ void targetChanged();
+ void propertyChanged();
protected:
virtual void transition(QDeclarativeStateActions &actions,
@@ -246,7 +247,7 @@ class Q_AUTOTEST_EXPORT QDeclarativePropertyAnimation : public QDeclarativeAbstr
Q_PROPERTY(QVariant to READ to WRITE setTo NOTIFY toChanged)
Q_PROPERTY(QEasingCurve easing READ easing WRITE setEasing NOTIFY easingChanged)
Q_PROPERTY(QObject *target READ target WRITE setTarget NOTIFY targetChanged)
- Q_PROPERTY(QString property READ property WRITE setProperty NOTIFY targetChanged)
+ Q_PROPERTY(QString property READ property WRITE setProperty NOTIFY propertyChanged)
Q_PROPERTY(QString properties READ properties WRITE setProperties NOTIFY propertiesChanged)
Q_PROPERTY(QDeclarativeListProperty<QObject> targets READ targets)
Q_PROPERTY(QDeclarativeListProperty<QObject> exclude READ exclude)
@@ -292,7 +293,8 @@ Q_SIGNALS:
void toChanged(QVariant);
void easingChanged(const QEasingCurve &);
void propertiesChanged(const QString &);
- void targetChanged(QObject *, const QString &);
+ void targetChanged();
+ void propertyChanged();
};
class Q_AUTOTEST_EXPORT QDeclarativeColorAnimation : public QDeclarativePropertyAnimation
diff --git a/src/declarative/util/qdeclarativeanimation_p_p.h b/src/declarative/util/qdeclarativeanimation_p_p.h
index b6d6bbb..e38580c 100644
--- a/src/declarative/util/qdeclarativeanimation_p_p.h
+++ b/src/declarative/util/qdeclarativeanimation_p_p.h
@@ -311,8 +311,6 @@ public:
QVariant from;
QVariant to;
- QEasingCurve easing;
-
QObject *target;
QString propertyName;
QString properties;
diff --git a/src/declarative/util/qdeclarativebehavior.cpp b/src/declarative/util/qdeclarativebehavior.cpp
index 2bb28c3..fadb2ae 100644
--- a/src/declarative/util/qdeclarativebehavior.cpp
+++ b/src/declarative/util/qdeclarativebehavior.cpp
@@ -75,28 +75,21 @@ public:
\since 4.7
\brief The Behavior element allows you to specify a default animation for a property change.
- Behaviors provide one way to specify \l{qdeclarativeanimation.html}{animations} in QML.
-
- In the example below, the rectangle will use a bounce easing curve over 200 millisecond for any changes to its y property:
- \code
- Rectangle {
- width: 20; height: 20
- color: "#00ff00"
- y: 200 // initial value
- Behavior on y {
- NumberAnimation {
- easing.type: Easing.OutBounce
- easing.amplitude: 100
- duration: 200
- }
- }
- }
- \endcode
+ A Behavior defines the default animation to be applied whenever a
+ particular property value changes.
+
+ For example, the following Behavior defines a NumberAnimation to be run
+ whenever the \l Rectangle's \c width value changes. When the MouseArea
+ is clicked, the \c width is changed, triggering the behavior's animation:
+
+ \snippet doc/src/snippets/declarative/behavior.qml 0
- Currently only a single Behavior may be specified for a property;
- this Behavior can be enabled and disabled via the \l{enabled} property.
+ To run multiple animations within a Behavior, use ParallelAnimation or
+ SequentialAnimation.
- \sa {declarative/animation/behaviors}{Behavior example}, QtDeclarative
+ Note that a property cannot have more than one assigned Behavior.
+
+ \sa {Property Behaviors}, {declarative/animation/behaviors}{Behavior example}, QtDeclarative
*/
@@ -113,7 +106,7 @@ QDeclarativeBehavior::~QDeclarativeBehavior()
\qmlproperty Animation Behavior::animation
\default
- The animation to use when the behavior is triggered.
+ This property holds the animation to run when the behavior is triggered.
*/
QDeclarativeAbstractAnimation *QDeclarativeBehavior::animation()
@@ -152,7 +145,9 @@ void QDeclarativeBehavior::qtAnimationStateChanged(QAbstractAnimation::State new
/*!
\qmlproperty bool Behavior::enabled
- Whether the Behavior will be triggered when the property it is tracking changes.
+
+ This property holds whether the behavior will be triggered when the tracked
+ property changes value.
By default a Behavior is enabled.
*/
@@ -182,7 +177,7 @@ void QDeclarativeBehavior::write(const QVariant &value)
return;
}
- if (value == d->targetValue)
+ if (d->animation->isRunning() && value == d->targetValue)
return;
d->currentValue = d->property.read();
diff --git a/src/declarative/util/qdeclarativeopenmetaobject.cpp b/src/declarative/util/qdeclarativeopenmetaobject.cpp
index ba5d534..40485bd 100644
--- a/src/declarative/util/qdeclarativeopenmetaobject.cpp
+++ b/src/declarative/util/qdeclarativeopenmetaobject.cpp
@@ -161,6 +161,12 @@ public:
prop.second = true;
}
+ inline bool hasData(int idx) const {
+ if (idx >= data.count())
+ return false;
+ return data[idx].second;
+ }
+
bool autoCreate;
QDeclarativeOpenMetaObject *q;
QAbstractDynamicMetaObject *parent;
@@ -295,6 +301,12 @@ void QDeclarativeOpenMetaObject::setValue(const QByteArray &name, const QVariant
activate(d->object, id + d->type->d->signalOffset, 0);
}
+// returns true if this value has been initialized by a call to either value() or setValue()
+bool QDeclarativeOpenMetaObject::hasValue(int id) const
+{
+ return d->hasData(id);
+}
+
void QDeclarativeOpenMetaObject::setCached(bool c)
{
if (c == d->cacheProperties || !d->type->d->engine)
diff --git a/src/declarative/util/qdeclarativeopenmetaobject_p.h b/src/declarative/util/qdeclarativeopenmetaobject_p.h
index 9bb4c34..c18fa3d 100644
--- a/src/declarative/util/qdeclarativeopenmetaobject_p.h
+++ b/src/declarative/util/qdeclarativeopenmetaobject_p.h
@@ -91,6 +91,7 @@ public:
void setValue(int, const QVariant &);
QVariant &operator[](const QByteArray &);
QVariant &operator[](int);
+ bool hasValue(int) const;
int count() const;
QByteArray name(int) const;
diff --git a/src/declarative/util/qdeclarativepixmapcache.cpp b/src/declarative/util/qdeclarativepixmapcache.cpp
index 00dd922..9ced14f 100644
--- a/src/declarative/util/qdeclarativepixmapcache.cpp
+++ b/src/declarative/util/qdeclarativepixmapcache.cpp
@@ -70,6 +70,16 @@
QT_BEGIN_NAMESPACE
+// The cache limit describes the maximum "junk" in the cache.
+// These are the same defaults as QPixmapCache
+#if defined(Q_OS_SYMBIAN)
+static int cache_limit = 1024 * 1024; // 1048 KB cache limit for symbian
+#elif defined(Q_WS_QWS) || defined(Q_WS_WINCE)
+static int cache_limit = 2048 * 1024; // 2048 KB cache limit for embedded
+#else
+static int cache_limit = 10240 * 1024; // 10 MB cache limit for desktop
+#endif
+
class QDeclarativePixmapReader;
class QDeclarativePixmapData;
class QDeclarativePixmapReply : public QObject
@@ -114,6 +124,18 @@ public:
static int downloadProgressIndex;
};
+class QDeclarativePixmapReaderThreadObject : public QObject {
+ Q_OBJECT
+public:
+ QDeclarativePixmapReaderThreadObject(QDeclarativePixmapReader *);
+ void processJobs();
+ virtual bool event(QEvent *e);
+private slots:
+ void networkRequestDone();
+private:
+ QDeclarativePixmapReader *reader;
+};
+
class QDeclarativePixmapData;
class QDeclarativePixmapReader : public QThread
{
@@ -130,12 +152,11 @@ public:
protected:
void run();
-private slots:
- void networkRequestDone();
-
private:
+ friend class QDeclarativePixmapReaderThreadObject;
void processJobs();
void processJob(QDeclarativePixmapReply *);
+ void networkRequestDone(QNetworkReply *);
QList<QDeclarativePixmapReply*> jobs;
QList<QDeclarativePixmapReply*> cancelled;
@@ -143,14 +164,7 @@ private:
QObject *eventLoopQuitHack;
QMutex mutex;
- class ThreadObject : public QObject {
- public:
- ThreadObject(QDeclarativePixmapReader *);
- void processJobs();
- virtual bool event(QEvent *e);
- private:
- QDeclarativePixmapReader *reader;
- } *threadObject;
+ QDeclarativePixmapReaderThreadObject *threadObject;
QWaitCondition waitCondition;
QNetworkAccessManager *networkAccessManager();
@@ -161,7 +175,7 @@ private:
static int replyDownloadProgress;
static int replyFinished;
static int downloadProgress;
- static int thisNetworkRequestDone;
+ static int threadNetworkRequestDone;
static QHash<QDeclarativeEngine *,QDeclarativePixmapReader*> readers;
static QMutex readerMutex;
};
@@ -232,7 +246,7 @@ QMutex QDeclarativePixmapReader::readerMutex;
int QDeclarativePixmapReader::replyDownloadProgress = -1;
int QDeclarativePixmapReader::replyFinished = -1;
int QDeclarativePixmapReader::downloadProgress = -1;
-int QDeclarativePixmapReader::thisNetworkRequestDone = -1;
+int QDeclarativePixmapReader::threadNetworkRequestDone = -1;
void QDeclarativePixmapReply::postReply(ReadError error, const QString &errorString,
@@ -317,9 +331,8 @@ QDeclarativePixmapReader::~QDeclarativePixmapReader()
wait();
}
-void QDeclarativePixmapReader::networkRequestDone()
+void QDeclarativePixmapReader::networkRequestDone(QNetworkReply *reply)
{
- QNetworkReply *reply = static_cast<QNetworkReply *>(sender());
QDeclarativePixmapReply *job = replies.take(reply);
if (job) {
@@ -335,7 +348,7 @@ void QDeclarativePixmapReader::networkRequestDone()
reply = networkAccessManager()->get(req);
QMetaObject::connect(reply, replyDownloadProgress, job, downloadProgress);
- QMetaObject::connect(reply, replyFinished, this, thisNetworkRequestDone);
+ QMetaObject::connect(reply, replyFinished, threadObject, threadNetworkRequestDone);
replies.insert(reply, job);
return;
@@ -368,17 +381,17 @@ void QDeclarativePixmapReader::networkRequestDone()
threadObject->processJobs();
}
-QDeclarativePixmapReader::ThreadObject::ThreadObject(QDeclarativePixmapReader *i)
+QDeclarativePixmapReaderThreadObject::QDeclarativePixmapReaderThreadObject(QDeclarativePixmapReader *i)
: reader(i)
{
}
-void QDeclarativePixmapReader::ThreadObject::processJobs()
+void QDeclarativePixmapReaderThreadObject::processJobs()
{
QCoreApplication::postEvent(this, new QEvent(QEvent::User));
}
-bool QDeclarativePixmapReader::ThreadObject::event(QEvent *e)
+bool QDeclarativePixmapReaderThreadObject::event(QEvent *e)
{
if (e->type() == QEvent::User) {
reader->processJobs();
@@ -388,6 +401,12 @@ bool QDeclarativePixmapReader::ThreadObject::event(QEvent *e)
}
}
+void QDeclarativePixmapReaderThreadObject::networkRequestDone()
+{
+ QNetworkReply *reply = static_cast<QNetworkReply *>(sender());
+ reader->networkRequestDone(reply);
+}
+
void QDeclarativePixmapReader::processJobs()
{
QMutexLocker locker(&mutex);
@@ -469,7 +488,7 @@ void QDeclarativePixmapReader::processJob(QDeclarativePixmapReply *runningJob)
QNetworkReply *reply = networkAccessManager()->get(req);
QMetaObject::connect(reply, replyDownloadProgress, runningJob, downloadProgress);
- QMetaObject::connect(reply, replyFinished, this, thisNetworkRequestDone);
+ QMetaObject::connect(reply, replyFinished, threadObject, threadNetworkRequestDone);
replies.insert(reply, runningJob);
}
@@ -520,15 +539,15 @@ void QDeclarativePixmapReader::run()
if (replyDownloadProgress == -1) {
const QMetaObject *nr = &QNetworkReply::staticMetaObject;
const QMetaObject *pr = &QDeclarativePixmapReply::staticMetaObject;
- const QMetaObject *ir = &QDeclarativePixmapReader::staticMetaObject;
+ const QMetaObject *ir = &QDeclarativePixmapReaderThreadObject::staticMetaObject;
replyDownloadProgress = nr->indexOfSignal("downloadProgress(qint64,qint64)");
replyFinished = nr->indexOfSignal("finished()");
downloadProgress = pr->indexOfSignal("downloadProgress(qint64,qint64)");
- thisNetworkRequestDone = ir->indexOfSlot("networkRequestDone()");
+ threadNetworkRequestDone = ir->indexOfSlot("networkRequestDone()");
}
mutex.lock();
- threadObject = new ThreadObject(this);
+ threadObject = new QDeclarativePixmapReaderThreadObject(this);
mutex.unlock();
processJobs();
@@ -571,6 +590,8 @@ public:
QHash<QDeclarativePixmapKey, QDeclarativePixmapData *> m_cache;
private:
+ void shrinkCache(int remove);
+
QDeclarativePixmapData *m_unreferencedPixmaps;
QDeclarativePixmapData *m_lastUnreferencedPixmap;
@@ -604,8 +625,10 @@ void QDeclarativePixmapStore::unreferencePixmap(QDeclarativePixmapData *data)
m_unreferencedCost += data->cost();
- if (m_timerId == -1)
- startTimer(CACHE_EXPIRE_TIME * 1000);
+ shrinkCache(-1); // Shrink the cache incase it has become larger than cache_limit
+
+ if (m_timerId == -1 && m_unreferencedPixmaps)
+ m_timerId = startTimer(CACHE_EXPIRE_TIME * 1000);
}
void QDeclarativePixmapStore::referencePixmap(QDeclarativePixmapData *data)
@@ -627,11 +650,9 @@ void QDeclarativePixmapStore::referencePixmap(QDeclarativePixmapData *data)
m_unreferencedCost -= data->cost();
}
-void QDeclarativePixmapStore::timerEvent(QTimerEvent *)
+void QDeclarativePixmapStore::shrinkCache(int remove)
{
- int removalCost = m_unreferencedCost / CACHE_REMOVAL_FRACTION;
-
- while (removalCost > 0 && m_lastUnreferencedPixmap) {
+ while ((remove > 0 || m_unreferencedCost > cache_limit) && m_lastUnreferencedPixmap) {
QDeclarativePixmapData *data = m_lastUnreferencedPixmap;
Q_ASSERT(data->nextUnreferenced == 0);
@@ -640,10 +661,17 @@ void QDeclarativePixmapStore::timerEvent(QTimerEvent *)
data->prevUnreferencedPtr = 0;
data->prevUnreferenced = 0;
- removalCost -= data->cost();
+ remove -= data->cost();
data->removeFromCache();
delete data;
}
+}
+
+void QDeclarativePixmapStore::timerEvent(QTimerEvent *)
+{
+ int removalCost = m_unreferencedCost / CACHE_REMOVAL_FRACTION;
+
+ shrinkCache(removalCost);
if (m_unreferencedPixmaps == 0) {
killTimer(m_timerId);
@@ -693,7 +721,7 @@ bool QDeclarativePixmapReply::event(QEvent *event)
int QDeclarativePixmapData::cost() const
{
- return pixmap.width() * pixmap.height() * pixmap.depth();
+ return (pixmap.width() * pixmap.height() * pixmap.depth()) / 8;
}
void QDeclarativePixmapData::addref()
diff --git a/src/declarative/util/qdeclarativesmoothedanimation.cpp b/src/declarative/util/qdeclarativesmoothedanimation.cpp
index 5d47c30..727f427 100644
--- a/src/declarative/util/qdeclarativesmoothedanimation.cpp
+++ b/src/declarative/util/qdeclarativesmoothedanimation.cpp
@@ -253,15 +253,22 @@ void QSmoothedAnimation::init()
\inherits NumberAnimation
\brief The SmoothedAnimation element allows a property to smoothly track a value.
- The SmoothedAnimation animates a property's value to a set target value
- using an ease in/out quad easing curve. If the animation is restarted
- with a different target value, the easing curves used to animate to the old
- and the new target values are smoothly spliced together to avoid any obvious
- visual glitches by maintaining the current velocity.
-
- The property animation is configured by setting the velocity at which the
- animation should occur, or the duration that the animation should take.
- If both a velocity and a duration are specified, the one that results in
+ A SmoothedAnimation animates a property's value to a set target value
+ using an ease in/out quad easing curve. When the target value changes,
+ the easing curves used to animate between the old and new target values
+ are smoothly spliced together to create a smooth movement to the new
+ target value that maintains the current velocity.
+
+ The follow example shows one \l Rectangle tracking the position of another
+ using SmoothedAnimation. The green rectangle's \c x and \c y values are
+ bound to those of the red rectangle. Whenever these values change, the
+ green rectangle smoothly animates to its new position:
+
+ \snippet doc/src/snippets/declarative/smoothedanimation.qml 0
+
+ A SmoothedAnimation can be configured by setting the \l velocity at which the
+ animation should occur, or the \l duration that the animation should take.
+ If both the \l velocity and \l duration are specified, the one that results in
the quickest animation is chosen for each change in the target value.
For example, animating from 0 to 800 will take 4 seconds if a velocity
@@ -271,35 +278,6 @@ void QSmoothedAnimation::init()
will take 8 seconds with a duration of 8000 set, and will take 8 seconds
with both a velocity of 200 and a duration of 8000 set.
- The follow example shows one rectangle tracking the position of another.
-\code
-import Qt 4.7
-
-Rectangle {
- width: 800; height: 600; color: "blue"
-
- Rectangle {
- color: "green"
- width: 60; height: 60;
- x: rect1.x - 5; y: rect1.y - 5;
- Behavior on x { SmoothedAnimation { velocity: 200 } }
- Behavior on y { SmoothedAnimation { velocity: 200 } }
- }
-
- Rectangle {
- id: rect1
- color: "red"
- width: 50; height: 50;
- }
-
- focus: true
- Keys.onRightPressed: rect1.x = rect1.x + 100
- Keys.onLeftPressed: rect1.x = rect1.x - 100
- Keys.onUpPressed: rect1.y = rect1.y - 100
- Keys.onDownPressed: rect1.y = rect1.y + 100
-}
-\endcode
-
The default velocity of SmoothedAnimation is 200 units/second. Note that if the range of the
value being animated is small, then the velocity will need to be adjusted
appropriately. For example, the opacity of an item ranges from 0 - 1.0.
@@ -307,7 +285,12 @@ Rectangle {
set to a value such as 0.5 units/second. Animating from 0 to 1.0 with a velocity
of 0.5 will take 2000 ms to complete.
- \sa {QML Animation}, {declarative/animation/basics}{Animation basics example}
+ Like any other animation element, a SmoothedAnimation can be applied in a
+ number of ways, including transitions, behaviors and property value
+ sources. The \l PropertyAnimation documentation shows a variety of methods
+ for creating animations.
+
+ \sa SpringAnimation, NumberAnimation, {QML Animation}, {declarative/animation/basics}{Animation basics example}
*/
QDeclarativeSmoothedAnimation::QDeclarativeSmoothedAnimation(QObject *parent)
@@ -388,11 +371,13 @@ void QDeclarativeSmoothedAnimation::transition(QDeclarativeStateActions &actions
Sets how the SmoothedAnimation behaves if an animation direction is reversed.
- If reversing mode is \c SmoothedAnimation.Eased, the animation will smoothly decelerate, and
- then reverse direction. If the reversing mode is \c SmoothedAnimation.Immediate, the
- animation will immediately begin accelerating in the reverse direction,
- begining with a velocity of 0. If the reversing mode is \c SmoothedAnimation.Sync, the
- property is immediately set to the target value.
+ Possible values are:
+
+ \list
+ \o SmoothedAnimation.Eased (default) - the animation will smoothly decelerate, and then reverse direction
+ \o SmoothedAnimation.Immediate - the animation will immediately begin accelerating in the reverse direction, beginning with a velocity of 0
+ \o SmoothedAnimation.Sync - the property is immediately set to the target value
+ \endlist
*/
QDeclarativeSmoothedAnimation::ReversingMode QDeclarativeSmoothedAnimation::reversingMode() const
{
diff --git a/src/declarative/util/qdeclarativespringanimation.cpp b/src/declarative/util/qdeclarativespringanimation.cpp
index 4cf2fc0..8ce4832 100644
--- a/src/declarative/util/qdeclarativespringanimation.cpp
+++ b/src/declarative/util/qdeclarativespringanimation.cpp
@@ -207,14 +207,26 @@ void QDeclarativeSpringAnimationPrivate::updateMode()
\qmlclass SpringAnimation QDeclarativeSpringAnimation
\since 4.7
- \brief The SpringAnimation element allows a property to track a value in a spring-like motion
+ \brief The SpringAnimation element allows a property to track a value in a spring-like motion.
SpringAnimation mimics the oscillatory behavior of a spring, with the appropriate \l spring constant to
control the acceleration and the \l damping to control how quickly the effect dies away.
You can also limit the maximum \l velocity of the animation.
+ The following \l Rectangle moves to the position of the mouse using a
+ SpringAnimation when the mouse is clicked. The use of the \l Behavior
+ on the \c x and \c y values indicates that whenever these values are
+ changed, a SpringAnimation should be applied.
+ \snippet doc/src/snippets/declarative/springanimation.qml 0
+
+ Like any other animation element, a SpringAnimation can be applied in a
+ number of ways, including transitions, behaviors and property value
+ sources. The \l PropertyAnimation documentation shows a variety of methods
+ for creating animations.
+
+ \sa SmoothedAnimation, {QML Animation}, {declarative/animation/basics}{Animation basics example}, {declarative/toys/clocks}{Clocks example}
*/
QDeclarativeSpringAnimation::QDeclarativeSpringAnimation(QObject *parent)
@@ -244,6 +256,11 @@ qreal QDeclarativeSpringAnimation::to() const
/*!
\qmlproperty real SpringAnimation::to
+
+ This property holds the value at which the animation will end.
+
+ If not set, the animation will continue until it reaches the
+ value that is being tracked.
*/
void QDeclarativeSpringAnimation::setTo(qreal value)
@@ -266,6 +283,11 @@ qreal QDeclarativeSpringAnimation::from() const
/*!
\qmlproperty real SpringAnimation::from
+
+ This property holds the value from which the animation will begin.
+
+ If not set, the animation will start whenever the tracked value has
+ changed, regardless of its value.
*/
void QDeclarativeSpringAnimation::setFrom(qreal value)
@@ -283,7 +305,10 @@ void QDeclarativeSpringAnimation::setFrom(qreal value)
/*!
\qmlproperty real SpringAnimation::velocity
+
This property holds the maximum velocity allowed when tracking the source.
+
+ The default value is 0 (no maximum velocity).
*/
qreal QDeclarativeSpringAnimation::velocity() const
@@ -302,13 +327,14 @@ void QDeclarativeSpringAnimation::setVelocity(qreal velocity)
/*!
\qmlproperty real SpringAnimation::spring
- This property holds the spring constant
- The spring constant describes how strongly the target is pulled towards the
- source. Setting spring to 0 turns off spring tracking. Useful values 0 - 5.0
+ This property describes how strongly the target is pulled towards the
+ source. The default value is 0 (that is, the spring-like motion is disabled).
+
+ The useful value range is 0 - 5.0.
- When a spring constant is set and the velocity property is greater than 0,
- velocity limits the maximum speed.
+ When this property is set and the \l velocity value is greater than 0,
+ the \l velocity limits the maximum speed.
*/
qreal QDeclarativeSpringAnimation::spring() const
{
@@ -325,10 +351,13 @@ void QDeclarativeSpringAnimation::setSpring(qreal spring)
/*!
\qmlproperty real SpringAnimation::damping
- This property holds the spring damping constant
+ This property holds the spring damping value.
+
+ This value describes how quickly the spring-like motion comes to rest.
+ The default value is 0.
- The damping constant describes how quickly a sprung follower comes to rest.
- Useful range is 0 - 1.0
+ The useful value range is 0 - 1.0. The lower the value, the faster it
+ comes to rest.
*/
qreal QDeclarativeSpringAnimation::damping() const
{
@@ -348,7 +377,7 @@ void QDeclarativeSpringAnimation::setDamping(qreal damping)
/*!
\qmlproperty real SpringAnimation::epsilon
- This property holds the spring epsilon
+ This property holds the spring epsilon.
The epsilon is the rate and amount of change in the value which is close enough
to 0 to be considered equal to zero. This will depend on the usage of the value.
@@ -370,7 +399,7 @@ void QDeclarativeSpringAnimation::setEpsilon(qreal epsilon)
/*!
\qmlproperty real SpringAnimation::modulus
- This property holds the modulus value.
+ This property holds the modulus value. The default value is 0.
Setting a \a modulus forces the target value to "wrap around" at the modulus.
For example, setting the modulus to 360 will cause a value of 370 to wrap around to 10.
@@ -395,8 +424,10 @@ void QDeclarativeSpringAnimation::setModulus(qreal modulus)
\qmlproperty real SpringAnimation::mass
This property holds the "mass" of the property being moved.
- mass is 1.0 by default. Setting a different mass changes the dynamics of
- a \l spring follow.
+ The value is 1.0 by default.
+
+ A greater mass causes slower movement and a greater spring-like
+ motion when an item comes to rest.
*/
qreal QDeclarativeSpringAnimation::mass() const
{
diff --git a/src/declarative/util/qdeclarativestate.cpp b/src/declarative/util/qdeclarativestate.cpp
index ae19a9c..0d43d21 100644
--- a/src/declarative/util/qdeclarativestate.cpp
+++ b/src/declarative/util/qdeclarativestate.cpp
@@ -144,7 +144,7 @@ QDeclarativeStateOperation::QDeclarativeStateOperation(QObjectPrivate &dd, QObje
can, for example, be used to apply different sets of property values or execute
different scripts.
- The following example displays a single Rectangle. In the default state, the rectangle
+ The following example displays a single \l Rectangle. In the default state, the rectangle
is colored black. In the "clicked" state, a PropertyChanges element changes the
rectangle's color to red. Clicking within the MouseArea toggles the rectangle's state
between the default state and the "clicked" state, thus toggling the color of the
@@ -157,7 +157,7 @@ QDeclarativeStateOperation::QDeclarativeStateOperation(QObjectPrivate &dd, QObje
States are commonly used together with \l {state-transitions}{Transitions} to provide
animations when state changes occur.
- \note setting the state of an object from within another state of the same object is
+ \note Setting the state of an object from within another state of the same object is
not allowed.
\sa {declarative/animation/states}{states example}, {qmlstates}{States}, {state-transitions}{Transitions}, QtDeclarative
@@ -194,7 +194,7 @@ QDeclarativeState::~QDeclarativeState()
\qmlproperty string State::name
This property holds the name of the state.
- Each state should have a unique name.
+ Each state should have a unique name within its item.
*/
QString QDeclarativeState::name() const
{
@@ -226,7 +226,10 @@ bool QDeclarativeState::isWhenKnown() const
This property holds when the state should be applied.
This should be set to an expression that evaluates to \c true when you want the state to
- be applied.
+ be applied. For example, the following \l Rectangle changes in and out of the "hidden"
+ state when the \l MouseArea is pressed:
+
+ \snippet doc/src/snippets/declarative/state-when.qml 0
If multiple states in a group have \c when clauses that evaluate to \c true at the same time,
the first matching state will be applied. For example, in the following snippet
@@ -342,8 +345,10 @@ QDeclarativeStatePrivate::generateActionList(QDeclarativeStateGroup *group) cons
if (!extends.isEmpty()) {
QList<QDeclarativeState *> states = group->states();
for (int ii = 0; ii < states.count(); ++ii)
- if (states.at(ii)->name() == extends)
+ if (states.at(ii)->name() == extends) {
+ qmlExecuteDeferred(states.at(ii));
applyList = static_cast<QDeclarativeStatePrivate*>(states.at(ii)->d_func())->generateActionList(group);
+ }
}
foreach(QDeclarativeStateOperation *op, operations)
diff --git a/src/declarative/util/qdeclarativestateoperations.cpp b/src/declarative/util/qdeclarativestateoperations.cpp
index 5590449..2291c16 100644
--- a/src/declarative/util/qdeclarativestateoperations.cpp
+++ b/src/declarative/util/qdeclarativestateoperations.cpp
@@ -1501,8 +1501,12 @@ void QDeclarativeAnchorChanges::rewind()
d->target->setX(d->rewindX);
d->target->setY(d->rewindY);
- d->target->setWidth(d->rewindWidth);
- d->target->setHeight(d->rewindHeight);
+ if (targetPrivate->widthValid) {
+ d->target->setWidth(d->rewindWidth);
+ }
+ if (targetPrivate->heightValid) {
+ d->target->setHeight(d->rewindHeight);
+ }
}
void QDeclarativeAnchorChanges::saveCurrentValues()
diff --git a/src/declarative/util/qdeclarativetimeline.cpp b/src/declarative/util/qdeclarativetimeline.cpp
index 0258b3c..378c539 100644
--- a/src/declarative/util/qdeclarativetimeline.cpp
+++ b/src/declarative/util/qdeclarativetimeline.cpp
@@ -524,7 +524,7 @@ int QDeclarativeTimeLine::duration() const
Following operations on \a timeLineValue in this timeline will be scheduled after
all the currently scheduled actions on \a syncTo are complete. In
- psuedo-code this is equivalent to:
+ pseudo-code this is equivalent to:
\code
QDeclarativeTimeLine::pause(timeLineValue, min(0, length_of(syncTo) - length_of(timeLineValue)))
\endcode
@@ -549,7 +549,7 @@ void QDeclarativeTimeLine::sync(QDeclarativeTimeLineValue &timeLineValue, QDecla
Synchronize the end point of \a timeLineValue to the endpoint of the longest
action cursrently scheduled in the timeline.
- In psuedo-code, this is equivalent to:
+ In pseudo-code, this is equivalent to:
\code
QDeclarativeTimeLine::pause(timeLineValue, length_of(timeline) - length_of(timeLineValue))
\endcode
diff --git a/src/declarative/util/qdeclarativetimer.cpp b/src/declarative/util/qdeclarativetimer.cpp
index 576995f..838a8f3 100644
--- a/src/declarative/util/qdeclarativetimer.cpp
+++ b/src/declarative/util/qdeclarativetimer.cpp
@@ -73,11 +73,12 @@ public:
\since 4.7
\brief The Timer item triggers a handler at a specified interval.
- A timer can be used to trigger an action either once, or repeatedly
+ A Timer can be used to trigger an action either once, or repeatedly
at a given interval.
- Here is a timer that shows the current date and time, and updates
- the text every 500 milliseconds:
+ Here is a Timer that shows the current date and time, and updates
+ the text every 500 milliseconds. It uses the JavaScript \c Date
+ object to access the current time.
\qml
import Qt 4.7
@@ -88,9 +89,7 @@ public:
onTriggered: time.text = Date().toString()
}
- Text {
- id: time
- }
+ Text { id: time }
}
\endqml
diff --git a/src/declarative/util/qdeclarativetransition.cpp b/src/declarative/util/qdeclarativetransition.cpp
index 38ed97e..582191b 100644
--- a/src/declarative/util/qdeclarativetransition.cpp
+++ b/src/declarative/util/qdeclarativetransition.cpp
@@ -56,6 +56,28 @@ QT_BEGIN_NAMESPACE
\since 4.7
\brief The Transition element defines animated transitions that occur on state changes.
+ A Transition defines the animations to be applied when a \l State change occurs.
+
+ For example, the following \l Rectangle has two states: the default state, and
+ an added "moved" state. In the "moved state, the rectangle's position changes
+ to (50, 50). The added \l Transition specifies that when the rectangle
+ changes between the default and the "moved" state, any changes
+ to the \c x and \c y properties should be animated, using an \c Easing.InOutQuad.
+
+ \snippet doc/src/snippets/declarative/transition.qml 0
+
+ To define multiple transitions, specify \l Item::transitions as a list:
+
+ \qml
+ Item {
+ ...
+ transitions: [
+ Transition { ... },
+ Transition { ... }
+ ]
+ }
+ \endqml
+
\sa {declarative/animation/states}{states example}, {qmlstates}{States}, {state-transitions}{Transitions}, {QtDeclarative}
*/
@@ -171,18 +193,31 @@ void QDeclarativeTransition::prepare(QDeclarativeStateOperation::ActionList &act
/*!
\qmlproperty string Transition::from
\qmlproperty string Transition::to
- These properties are selectors indicating which state changes should trigger the transition.
- from is used in conjunction with to to determine when a transition should
- be applied. By default from and to are both "*" (any state). In the following example,
- the transition is applied when changing from state1 to state2.
- \code
- Transition {
- from: "state1"
- to: "state2"
- ...
+ These properties indicate the state changes that trigger the transition.
+
+ The default values for these properties is "*" (that is, any state).
+
+ For example, the following transition has not set the \c to and \c from
+ properties, so the animation is always applied when changing between
+ the two states (i.e. when the mouse is pressed and released).
+
+ \snippet doc/src/snippets/declarative/transition-from-to.qml 0
+
+ If the transition was changed to this:
+
+ \qml
+ transitions: Transition {
+ to: "brighter"
+ ColorAnimation { duration: 1000 }
+ }
}
- \endcode
+ \endqml
+
+ The animation would only be applied when changing from the default state to
+ the "brighter" state (i.e. when the mouse is pressed, but not on release).
+
+ \sa reversible
*/
QString QDeclarativeTransition::fromState() const
{
@@ -205,6 +240,24 @@ void QDeclarativeTransition::setFromState(const QString &f)
This property holds whether the transition should be automatically reversed when the conditions that triggered this transition are reversed.
The default value is false.
+
+ By default, transitions run in parallel and are applied to all state
+ changes if the \l from and \l to states have not been set. In this
+ situation, the transition is automatically applied when a state change
+ is reversed, and it is not necessary to set this property to reverse
+ the transition.
+
+ However, if a SequentialAnimation is used, or if the \l from or \l to
+ properties have been set, this property will need to be set to reverse
+ a transition when a state change is reverted. For example, the following
+ transition applies a sequential animation when the mouse is pressed,
+ and reverses the sequence of the animation when the mouse is released:
+
+ \snippet doc/src/snippets/declarative/transition-reversible.qml 0
+
+ If the transition did not set the \c to and \c reversible values, then
+ on the mouse release, the transition would play the PropertyAnimation
+ before the ColorAnimation instead of reversing the sequence.
*/
bool QDeclarativeTransition::reversible() const
{
@@ -241,12 +294,27 @@ void QDeclarativeTransition::setToState(const QString &t)
/*!
\qmlproperty list<Animation> Transition::animations
\default
+
This property holds a list of the animations to be run for this transition.
+ \qml
+ Transition {
+ PropertyAnimation { ... }
+ NumberAnimation { ... }
+ }
+ \endqml
+
The top-level animations are run in parallel. To run them sequentially,
- you can create a single SequentialAnimation which contains all the animations,
- and assign that to animations the animations property.
- \default
+ define them within a SequentialAnimation:
+
+ \qml
+ Transition {
+ SequentialAnimation {
+ PropertyAnimation { ... }
+ NumberAnimation { ... }
+ }
+ }
+ \endqml
*/
QDeclarativeListProperty<QDeclarativeAbstractAnimation> QDeclarativeTransition::animations()
{
diff --git a/src/declarative/util/qdeclarativeview.cpp b/src/declarative/util/qdeclarativeview.cpp
index 496f2ad..8f06858 100644
--- a/src/declarative/util/qdeclarativeview.cpp
+++ b/src/declarative/util/qdeclarativeview.cpp
@@ -132,7 +132,7 @@ class QDeclarativeViewPrivate : public QGraphicsViewPrivate, public QDeclarative
public:
QDeclarativeViewPrivate()
: root(0), declarativeItemRoot(0), graphicsWidgetRoot(0), component(0), resizeMode(QDeclarativeView::SizeViewToRootObject), initialSize(0,0) {}
- ~QDeclarativeViewPrivate() { delete root; }
+ ~QDeclarativeViewPrivate() { delete root; delete engine; }
void execute();
void itemGeometryChanged(QDeclarativeItem *item, const QRectF &newGeometry, const QRectF &oldGeometry);
void initResize();
@@ -145,7 +145,7 @@ public:
QUrl source;
- QDeclarativeEngine engine;
+ QDeclarativeEngine* engine;
QDeclarativeComponent *component;
QBasicTimer resizetimer;
@@ -170,7 +170,7 @@ void QDeclarativeViewPrivate::execute()
component = 0;
}
if (!source.isEmpty()) {
- component = new QDeclarativeComponent(&engine, source, q);
+ component = new QDeclarativeComponent(engine, source, q);
if (!component->isLoading()) {
q->continueExecute();
} else {
@@ -275,6 +275,7 @@ QDeclarativeView::QDeclarativeView(const QUrl &source, QWidget *parent)
void QDeclarativeViewPrivate::init()
{
Q_Q(QDeclarativeView);
+ engine = new QDeclarativeEngine();
q->setScene(&scene);
q->setOptimizationFlags(QGraphicsView::DontSavePainterState);
@@ -338,10 +339,10 @@ QUrl QDeclarativeView::source() const
Returns a pointer to the QDeclarativeEngine used for instantiating
QML Components.
*/
-QDeclarativeEngine* QDeclarativeView::engine()
+QDeclarativeEngine* QDeclarativeView::engine() const
{
- Q_D(QDeclarativeView);
- return &d->engine;
+ Q_D(const QDeclarativeView);
+ return d->engine;
}
/*!
@@ -351,10 +352,10 @@ QDeclarativeEngine* QDeclarativeView::engine()
arranged hierarchically and this hierarchy is managed by the
QDeclarativeEngine.
*/
-QDeclarativeContext* QDeclarativeView::rootContext()
+QDeclarativeContext* QDeclarativeView::rootContext() const
{
- Q_D(QDeclarativeView);
- return d->engine.rootContext();
+ Q_D(const QDeclarativeView);
+ return d->engine->rootContext();
}
/*!
@@ -364,7 +365,7 @@ QDeclarativeContext* QDeclarativeView::rootContext()
\value Null This QDeclarativeView has no source set.
\value Ready This QDeclarativeView has loaded and created the QML component.
\value Loading This QDeclarativeView is loading network data.
- \value Error An error has occured. Call errorDescription() to retrieve a description.
+ \value Error An error has occurred. Call errorDescription() to retrieve a description.
*/
/*! \enum QDeclarativeView::ResizeMode
@@ -390,7 +391,7 @@ QDeclarativeView::Status QDeclarativeView::status() const
}
/*!
- Return the list of errors that occured during the last compile or create
+ Return the list of errors that occurred during the last compile or create
operation. An empty list is returned if isError() is not set.
*/
QList<QDeclarativeError> QDeclarativeView::errors() const
diff --git a/src/declarative/util/qdeclarativeview.h b/src/declarative/util/qdeclarativeview.h
index cdcf134..d3e4948 100644
--- a/src/declarative/util/qdeclarativeview.h
+++ b/src/declarative/util/qdeclarativeview.h
@@ -75,8 +75,8 @@ public:
QUrl source() const;
void setSource(const QUrl&);
- QDeclarativeEngine* engine();
- QDeclarativeContext* rootContext();
+ QDeclarativeEngine* engine() const;
+ QDeclarativeContext* rootContext() const;
QGraphicsObject *rootObject() const;
diff --git a/src/declarative/util/qdeclarativexmllistmodel.cpp b/src/declarative/util/qdeclarativexmllistmodel.cpp
index 9895ff2..7c1e1fd 100644
--- a/src/declarative/util/qdeclarativexmllistmodel.cpp
+++ b/src/declarative/util/qdeclarativexmllistmodel.cpp
@@ -567,7 +567,7 @@ void QDeclarativeXmlListModelPrivate::clear_role(QDeclarativeListProperty<QDecla
\image qml-xmllistmodel-example.png
The XmlListModel data is loaded asynchronously, and \l status
- is set to \l XmlListModel::Ready when loading is complete.
+ is set to \c XmlListModel.Ready when loading is complete.
Note this means when XmlListModel is used for a view, the view is not
populated until the model is loaded.
@@ -596,7 +596,7 @@ void QDeclarativeXmlListModelPrivate::clear_role(QDeclarativeListProperty<QDecla
with a combined value of all key roles that is not already present in
the model.
- \sa {demos/declarative/rssnews}{RSS News demo}
+ \sa {RSS News}
*/
QDeclarativeXmlListModel::QDeclarativeXmlListModel(QObject *parent)
diff --git a/src/declarative/util/qlistmodelinterface.cpp b/src/declarative/util/qlistmodelinterface.cpp
index 98d6a5b..acf4dd6 100644
--- a/src/declarative/util/qlistmodelinterface.cpp
+++ b/src/declarative/util/qlistmodelinterface.cpp
@@ -71,7 +71,7 @@ QT_BEGIN_NAMESPACE
*/
/*! \fn QHash<int,QVariant> QListModelInterface::data(int index, const QList<int>& roles) const
- Returns the data at the given \a index for the specifed \a roles.
+ Returns the data at the given \a index for the specified \a roles.
*/
/*! \fn bool QListModelInterface::setData(int index, const QHash<int,QVariant>& values)